2
0
mirror of https://github.com/edk2-porting/linux-next.git synced 2024-12-27 14:43:58 +08:00
linux-next/drivers/gpu/drm/amd/scheduler
Monk Liu 65781c78ad drm/amdgpu/SRIOV:implement guilty job TDR for(V2)
1,TDR will kickout guilty job if it hang exceed the threshold
of the given one from kernel paramter "job_hang_limit", that
way a bad command stream will not infinitly cause GPU hang.

by default this threshold is 1 so a job will be kicked out
after it hang.

2,if a job timeout TDR routine will not reset all sched/ring,
instead if will only reset on the givn one which is indicated
by @job of amdgpu_sriov_gpu_reset, that way we don't need to
reset and recover each sched/ring if we already know which job
cause GPU hang.

3,unblock sriov_gpu_reset for AI family.

V2:
1:put kickout guilty job after sched parked.
2:since parking scheduler prior to kickout already occupies a
while, we can do last check on the in question job before
doing hw_reset.

TODO:
1:when a job is considered as guilty, we should mark some flag
in its fence status flag, and let UMD side aware that this
fence signaling is not due to job complete but job hang.

2:if gpu reset cause all video memory lost, we need introduce
a new policy to implement TDR, like drop all jobs not yet
signaled, and all IOCTL on this device will return ERROR
DEVICE_LOST.
this will be implemented later.

Signed-off-by: Monk Liu <Monk.Liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2017-05-24 17:40:40 -04:00
..
gpu_sched_trace.h dma-buf: Rename struct fence to dma_fence 2016-10-25 14:40:39 +02:00
gpu_scheduler.c drm/amdgpu/SRIOV:implement guilty job TDR for(V2) 2017-05-24 17:40:40 -04:00
gpu_scheduler.h drm/amdgpu/SRIOV:implement guilty job TDR for(V2) 2017-05-24 17:40:40 -04:00
sched_fence.c drm/virtio: fix busid in a different way, allocate more vbufs. 2016-11-30 14:18:51 +10:00