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linux-next/include/linux/vt_kern.h
Eric W. Biederman 81af8d67d4 [PATCH] vt: rework the console spawning variables
This is such a rare path it took me a while to figure out how to test
this after soring out the locking.

This patch does several things.
- The variables used are moved into a structure and declared in vt_kern.h
- A spinlock is added so we don't have SMP races updating the values.
- Instead of raw pid_t value a struct_pid is used to guard against
  pid wrap around issues, if the daemon to spawn a new console dies.

Signed-off-by: Eric W. Biederman <ebiederm@xmission.com>
Cc: Oleg Nesterov <oleg@tv-sign.ru>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-10-02 07:57:13 -07:00

95 lines
3.2 KiB
C

#ifndef _VT_KERN_H
#define _VT_KERN_H
/*
* this really is an extension of the vc_cons structure in console.c, but
* with information needed by the vt package
*/
#include <linux/vt.h>
#include <linux/kd.h>
#include <linux/tty.h>
#include <linux/console_struct.h>
#include <linux/mm.h>
/*
* Presently, a lot of graphics programs do not restore the contents of
* the higher font pages. Defining this flag will avoid use of them, but
* will lose support for PIO_FONTRESET. Note that many font operations are
* not likely to work with these programs anyway; they need to be
* fixed. The linux/Documentation directory includes a code snippet
* to save and restore the text font.
*/
#ifdef CONFIG_VGA_CONSOLE
#define BROKEN_GRAPHICS_PROGRAMS 1
#endif
extern void kd_mksound(unsigned int hz, unsigned int ticks);
extern int kbd_rate(struct kbd_repeat *rep);
extern int fg_console, last_console, want_console;
/* console.c */
int vc_allocate(unsigned int console);
int vc_cons_allocated(unsigned int console);
int vc_resize(struct vc_data *vc, unsigned int cols, unsigned int lines);
int vc_lock_resize(struct vc_data *vc, unsigned int cols, unsigned int lines);
void vc_deallocate(unsigned int console);
void reset_palette(struct vc_data *vc);
void do_blank_screen(int entering_gfx);
void do_unblank_screen(int leaving_gfx);
void unblank_screen(void);
void poke_blanked_console(void);
int con_font_op(struct vc_data *vc, struct console_font_op *op);
int con_set_cmap(unsigned char __user *cmap);
int con_get_cmap(unsigned char __user *cmap);
void scrollback(struct vc_data *vc, int lines);
void scrollfront(struct vc_data *vc, int lines);
void update_region(struct vc_data *vc, unsigned long start, int count);
void redraw_screen(struct vc_data *vc, int is_switch);
#define update_screen(x) redraw_screen(x, 0)
#define switch_screen(x) redraw_screen(x, 1)
struct tty_struct;
int tioclinux(struct tty_struct *tty, unsigned long arg);
/* consolemap.c */
struct unimapinit;
struct unipair;
int con_set_trans_old(unsigned char __user * table);
int con_get_trans_old(unsigned char __user * table);
int con_set_trans_new(unsigned short __user * table);
int con_get_trans_new(unsigned short __user * table);
int con_clear_unimap(struct vc_data *vc, struct unimapinit *ui);
int con_set_unimap(struct vc_data *vc, ushort ct, struct unipair __user *list);
int con_get_unimap(struct vc_data *vc, ushort ct, ushort __user *uct, struct unipair __user *list);
int con_set_default_unimap(struct vc_data *vc);
void con_free_unimap(struct vc_data *vc);
void con_protect_unimap(struct vc_data *vc, int rdonly);
int con_copy_unimap(struct vc_data *dst_vc, struct vc_data *src_vc);
/* vt.c */
int vt_waitactive(int vt);
void change_console(struct vc_data *new_vc);
void reset_vc(struct vc_data *vc);
/*
* vc_screen.c shares this temporary buffer with the console write code so that
* we can easily avoid touching user space while holding the console spinlock.
*/
#define CON_BUF_SIZE (CONFIG_BASE_SMALL ? 256 : PAGE_SIZE)
extern char con_buf[CON_BUF_SIZE];
extern struct semaphore con_buf_sem;
struct vt_spawn_console {
spinlock_t lock;
struct pid *pid;
int sig;
};
extern struct vt_spawn_console vt_spawn_con;
#endif /* _VT_KERN_H */