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edf0ac7c67
DRM_DEBUG_CODE is currently always set, so distributions enable it. The only reason to keep support in code is if developers wanted to disable debug support. Sounds unlikely. All the DRM_DEBUG() printks are still guarded by a drm_debug read. So if its cacheline is read once, they're discarded pretty fast.. There should hardly be any performance penalty, it's even guarded by unlikely(). Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Reviewed-by: Thierry Reding <treding@nvidia.com> Signed-off-by: Dave Airlie <airlied@redhat.com> |
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acpi | ||
asm-generic | ||
clocksource | ||
crypto | ||
drm | ||
dt-bindings | ||
keys | ||
kvm | ||
linux | ||
math-emu | ||
media | ||
memory | ||
misc | ||
net | ||
pcmcia | ||
ras | ||
rdma | ||
rxrpc | ||
scsi | ||
soc/tegra | ||
sound | ||
target | ||
trace | ||
uapi | ||
video | ||
xen | ||
Kbuild |