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https://github.com/edk2-porting/linux-next.git
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3ab224be6d
This patch introduces new memory accounting functions for each network protocol. Most of them are renamed from memory accounting functions for stream protocols. At the same time, some stream memory accounting functions are removed since other functions do same thing. Renaming: sk_stream_free_skb() -> sk_wmem_free_skb() __sk_stream_mem_reclaim() -> __sk_mem_reclaim() sk_stream_mem_reclaim() -> sk_mem_reclaim() sk_stream_mem_schedule -> __sk_mem_schedule() sk_stream_pages() -> sk_mem_pages() sk_stream_rmem_schedule() -> sk_rmem_schedule() sk_stream_wmem_schedule() -> sk_wmem_schedule() sk_charge_skb() -> sk_mem_charge() Removeing sk_stream_rfree(): consolidates into sock_rfree() sk_stream_set_owner_r(): consolidates into skb_set_owner_r() sk_stream_mem_schedule() The following functions are added. sk_has_account(): check if the protocol supports accounting sk_mem_uncharge(): do the opposite of sk_mem_charge() In addition, to achieve consolidation, updating sk_wmem_queued is removed from sk_mem_charge(). Next, to consolidate memory accounting functions, this patch adds memory accounting calls to network core functions. Moreover, present memory accounting call is renamed to new accounting call. Finally we replace present memory accounting calls with new interface in TCP and SCTP. Signed-off-by: Takahiro Yasui <tyasui@redhat.com> Signed-off-by: Hideo Aoki <haoki@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
210 lines
5.0 KiB
C
210 lines
5.0 KiB
C
/*
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* SUCS NET3:
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*
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* Generic stream handling routines. These are generic for most
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* protocols. Even IP. Tonight 8-).
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* This is used because TCP, LLC (others too) layer all have mostly
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* identical sendmsg() and recvmsg() code.
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* So we (will) share it here.
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*
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* Authors: Arnaldo Carvalho de Melo <acme@conectiva.com.br>
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* (from old tcp.c code)
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* Alan Cox <alan@redhat.com> (Borrowed comments 8-))
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*/
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#include <linux/module.h>
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#include <linux/net.h>
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#include <linux/signal.h>
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#include <linux/tcp.h>
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#include <linux/wait.h>
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#include <net/sock.h>
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/**
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* sk_stream_write_space - stream socket write_space callback.
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* @sk: socket
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*
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* FIXME: write proper description
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*/
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void sk_stream_write_space(struct sock *sk)
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{
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struct socket *sock = sk->sk_socket;
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if (sk_stream_wspace(sk) >= sk_stream_min_wspace(sk) && sock) {
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clear_bit(SOCK_NOSPACE, &sock->flags);
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if (sk->sk_sleep && waitqueue_active(sk->sk_sleep))
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wake_up_interruptible(sk->sk_sleep);
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if (sock->fasync_list && !(sk->sk_shutdown & SEND_SHUTDOWN))
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sock_wake_async(sock, SOCK_WAKE_SPACE, POLL_OUT);
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}
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}
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EXPORT_SYMBOL(sk_stream_write_space);
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/**
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* sk_stream_wait_connect - Wait for a socket to get into the connected state
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* @sk: sock to wait on
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* @timeo_p: for how long to wait
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*
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* Must be called with the socket locked.
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*/
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int sk_stream_wait_connect(struct sock *sk, long *timeo_p)
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{
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struct task_struct *tsk = current;
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DEFINE_WAIT(wait);
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int done;
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do {
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int err = sock_error(sk);
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if (err)
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return err;
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if ((1 << sk->sk_state) & ~(TCPF_SYN_SENT | TCPF_SYN_RECV))
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return -EPIPE;
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if (!*timeo_p)
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return -EAGAIN;
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if (signal_pending(tsk))
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return sock_intr_errno(*timeo_p);
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prepare_to_wait(sk->sk_sleep, &wait, TASK_INTERRUPTIBLE);
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sk->sk_write_pending++;
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done = sk_wait_event(sk, timeo_p,
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!sk->sk_err &&
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!((1 << sk->sk_state) &
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~(TCPF_ESTABLISHED | TCPF_CLOSE_WAIT)));
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finish_wait(sk->sk_sleep, &wait);
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sk->sk_write_pending--;
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} while (!done);
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return 0;
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}
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EXPORT_SYMBOL(sk_stream_wait_connect);
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/**
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* sk_stream_closing - Return 1 if we still have things to send in our buffers.
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* @sk: socket to verify
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*/
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static inline int sk_stream_closing(struct sock *sk)
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{
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return (1 << sk->sk_state) &
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(TCPF_FIN_WAIT1 | TCPF_CLOSING | TCPF_LAST_ACK);
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}
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void sk_stream_wait_close(struct sock *sk, long timeout)
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{
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if (timeout) {
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DEFINE_WAIT(wait);
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do {
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prepare_to_wait(sk->sk_sleep, &wait,
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TASK_INTERRUPTIBLE);
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if (sk_wait_event(sk, &timeout, !sk_stream_closing(sk)))
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break;
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} while (!signal_pending(current) && timeout);
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finish_wait(sk->sk_sleep, &wait);
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}
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}
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EXPORT_SYMBOL(sk_stream_wait_close);
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/**
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* sk_stream_wait_memory - Wait for more memory for a socket
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* @sk: socket to wait for memory
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* @timeo_p: for how long
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*/
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int sk_stream_wait_memory(struct sock *sk, long *timeo_p)
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{
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int err = 0;
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long vm_wait = 0;
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long current_timeo = *timeo_p;
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DEFINE_WAIT(wait);
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if (sk_stream_memory_free(sk))
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current_timeo = vm_wait = (net_random() % (HZ / 5)) + 2;
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while (1) {
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set_bit(SOCK_ASYNC_NOSPACE, &sk->sk_socket->flags);
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prepare_to_wait(sk->sk_sleep, &wait, TASK_INTERRUPTIBLE);
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if (sk->sk_err || (sk->sk_shutdown & SEND_SHUTDOWN))
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goto do_error;
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if (!*timeo_p)
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goto do_nonblock;
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if (signal_pending(current))
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goto do_interrupted;
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clear_bit(SOCK_ASYNC_NOSPACE, &sk->sk_socket->flags);
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if (sk_stream_memory_free(sk) && !vm_wait)
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break;
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set_bit(SOCK_NOSPACE, &sk->sk_socket->flags);
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sk->sk_write_pending++;
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sk_wait_event(sk, ¤t_timeo, !sk->sk_err &&
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!(sk->sk_shutdown & SEND_SHUTDOWN) &&
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sk_stream_memory_free(sk) &&
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vm_wait);
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sk->sk_write_pending--;
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if (vm_wait) {
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vm_wait -= current_timeo;
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current_timeo = *timeo_p;
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if (current_timeo != MAX_SCHEDULE_TIMEOUT &&
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(current_timeo -= vm_wait) < 0)
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current_timeo = 0;
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vm_wait = 0;
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}
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*timeo_p = current_timeo;
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}
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out:
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finish_wait(sk->sk_sleep, &wait);
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return err;
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do_error:
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err = -EPIPE;
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goto out;
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do_nonblock:
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err = -EAGAIN;
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goto out;
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do_interrupted:
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err = sock_intr_errno(*timeo_p);
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goto out;
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}
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EXPORT_SYMBOL(sk_stream_wait_memory);
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int sk_stream_error(struct sock *sk, int flags, int err)
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{
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if (err == -EPIPE)
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err = sock_error(sk) ? : -EPIPE;
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if (err == -EPIPE && !(flags & MSG_NOSIGNAL))
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send_sig(SIGPIPE, current, 0);
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return err;
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}
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EXPORT_SYMBOL(sk_stream_error);
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void sk_stream_kill_queues(struct sock *sk)
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{
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/* First the read buffer. */
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__skb_queue_purge(&sk->sk_receive_queue);
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/* Next, the error queue. */
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__skb_queue_purge(&sk->sk_error_queue);
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/* Next, the write queue. */
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BUG_TRAP(skb_queue_empty(&sk->sk_write_queue));
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/* Account for returned memory. */
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sk_mem_reclaim(sk);
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BUG_TRAP(!sk->sk_wmem_queued);
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BUG_TRAP(!sk->sk_forward_alloc);
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/* It is _impossible_ for the backlog to contain anything
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* when we get here. All user references to this socket
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* have gone away, only the net layer knows can touch it.
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*/
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}
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EXPORT_SYMBOL(sk_stream_kill_queues);
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