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linux-next/net/core/stream.c
Nagendra Tomar 482964e56e net: Fix the condition passed to sk_wait_event()
This patch fixes the condition (3rd arg) passed to sk_wait_event() in
sk_stream_wait_memory(). The incorrect check in sk_stream_wait_memory()
causes the following soft lockup in tcp_sendmsg() when the global tcp
memory pool has exhausted.

>>> snip <<<

localhost kernel: BUG: soft lockup - CPU#3 stuck for 11s! [sshd:6429]
localhost kernel: CPU 3:
localhost kernel: RIP: 0010:[sk_stream_wait_memory+0xcd/0x200]  [sk_stream_wait_memory+0xcd/0x200] sk_stream_wait_memory+0xcd/0x200
localhost kernel:
localhost kernel: Call Trace:
localhost kernel:  [sk_stream_wait_memory+0x1b1/0x200] sk_stream_wait_memory+0x1b1/0x200
localhost kernel:  [<ffffffff802557c0>] autoremove_wake_function+0x0/0x40
localhost kernel:  [ipv6:tcp_sendmsg+0x6e6/0xe90] tcp_sendmsg+0x6e6/0xce0
localhost kernel:  [sock_aio_write+0x126/0x140] sock_aio_write+0x126/0x140
localhost kernel:  [xfs:do_sync_write+0xf1/0x130] do_sync_write+0xf1/0x130
localhost kernel:  [<ffffffff802557c0>] autoremove_wake_function+0x0/0x40
localhost kernel:  [hrtimer_start+0xe3/0x170] hrtimer_start+0xe3/0x170
localhost kernel:  [vfs_write+0x185/0x190] vfs_write+0x185/0x190
localhost kernel:  [sys_write+0x50/0x90] sys_write+0x50/0x90
localhost kernel:  [system_call+0x7e/0x83] system_call+0x7e/0x83

>>> snip <<<

What is happening is, that the sk_wait_event() condition passed from
sk_stream_wait_memory() evaluates to true for the case of tcp global memory
exhaustion. This is because both sk_stream_memory_free() and vm_wait are true
which causes sk_wait_event() to *not* call schedule_timeout().
Hence sk_stream_wait_memory() returns immediately to the caller w/o sleeping.
This causes the caller to again try allocation, which again fails and again
calls sk_stream_wait_memory(), and so on.

[ Bug introduced by commit c1cbe4b7ad
  ("[NET]: Avoid atomic xchg() for non-error case") -DaveM ]

Signed-off-by: Nagendra Singh Tomar <tomer_iisc@yahoo.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2010-10-03 20:41:32 -07:00

209 lines
5.1 KiB
C

/*
* SUCS NET3:
*
* Generic stream handling routines. These are generic for most
* protocols. Even IP. Tonight 8-).
* This is used because TCP, LLC (others too) layer all have mostly
* identical sendmsg() and recvmsg() code.
* So we (will) share it here.
*
* Authors: Arnaldo Carvalho de Melo <acme@conectiva.com.br>
* (from old tcp.c code)
* Alan Cox <alan@lxorguk.ukuu.org.uk> (Borrowed comments 8-))
*/
#include <linux/module.h>
#include <linux/net.h>
#include <linux/signal.h>
#include <linux/tcp.h>
#include <linux/wait.h>
#include <net/sock.h>
/**
* sk_stream_write_space - stream socket write_space callback.
* @sk: socket
*
* FIXME: write proper description
*/
void sk_stream_write_space(struct sock *sk)
{
struct socket *sock = sk->sk_socket;
struct socket_wq *wq;
if (sk_stream_wspace(sk) >= sk_stream_min_wspace(sk) && sock) {
clear_bit(SOCK_NOSPACE, &sock->flags);
rcu_read_lock();
wq = rcu_dereference(sk->sk_wq);
if (wq_has_sleeper(wq))
wake_up_interruptible_poll(&wq->wait, POLLOUT |
POLLWRNORM | POLLWRBAND);
if (wq && wq->fasync_list && !(sk->sk_shutdown & SEND_SHUTDOWN))
sock_wake_async(sock, SOCK_WAKE_SPACE, POLL_OUT);
rcu_read_unlock();
}
}
EXPORT_SYMBOL(sk_stream_write_space);
/**
* sk_stream_wait_connect - Wait for a socket to get into the connected state
* @sk: sock to wait on
* @timeo_p: for how long to wait
*
* Must be called with the socket locked.
*/
int sk_stream_wait_connect(struct sock *sk, long *timeo_p)
{
struct task_struct *tsk = current;
DEFINE_WAIT(wait);
int done;
do {
int err = sock_error(sk);
if (err)
return err;
if ((1 << sk->sk_state) & ~(TCPF_SYN_SENT | TCPF_SYN_RECV))
return -EPIPE;
if (!*timeo_p)
return -EAGAIN;
if (signal_pending(tsk))
return sock_intr_errno(*timeo_p);
prepare_to_wait(sk_sleep(sk), &wait, TASK_INTERRUPTIBLE);
sk->sk_write_pending++;
done = sk_wait_event(sk, timeo_p,
!sk->sk_err &&
!((1 << sk->sk_state) &
~(TCPF_ESTABLISHED | TCPF_CLOSE_WAIT)));
finish_wait(sk_sleep(sk), &wait);
sk->sk_write_pending--;
} while (!done);
return 0;
}
EXPORT_SYMBOL(sk_stream_wait_connect);
/**
* sk_stream_closing - Return 1 if we still have things to send in our buffers.
* @sk: socket to verify
*/
static inline int sk_stream_closing(struct sock *sk)
{
return (1 << sk->sk_state) &
(TCPF_FIN_WAIT1 | TCPF_CLOSING | TCPF_LAST_ACK);
}
void sk_stream_wait_close(struct sock *sk, long timeout)
{
if (timeout) {
DEFINE_WAIT(wait);
do {
prepare_to_wait(sk_sleep(sk), &wait,
TASK_INTERRUPTIBLE);
if (sk_wait_event(sk, &timeout, !sk_stream_closing(sk)))
break;
} while (!signal_pending(current) && timeout);
finish_wait(sk_sleep(sk), &wait);
}
}
EXPORT_SYMBOL(sk_stream_wait_close);
/**
* sk_stream_wait_memory - Wait for more memory for a socket
* @sk: socket to wait for memory
* @timeo_p: for how long
*/
int sk_stream_wait_memory(struct sock *sk, long *timeo_p)
{
int err = 0;
long vm_wait = 0;
long current_timeo = *timeo_p;
DEFINE_WAIT(wait);
if (sk_stream_memory_free(sk))
current_timeo = vm_wait = (net_random() % (HZ / 5)) + 2;
while (1) {
set_bit(SOCK_ASYNC_NOSPACE, &sk->sk_socket->flags);
prepare_to_wait(sk_sleep(sk), &wait, TASK_INTERRUPTIBLE);
if (sk->sk_err || (sk->sk_shutdown & SEND_SHUTDOWN))
goto do_error;
if (!*timeo_p)
goto do_nonblock;
if (signal_pending(current))
goto do_interrupted;
clear_bit(SOCK_ASYNC_NOSPACE, &sk->sk_socket->flags);
if (sk_stream_memory_free(sk) && !vm_wait)
break;
set_bit(SOCK_NOSPACE, &sk->sk_socket->flags);
sk->sk_write_pending++;
sk_wait_event(sk, &current_timeo, sk->sk_err ||
(sk->sk_shutdown & SEND_SHUTDOWN) ||
(sk_stream_memory_free(sk) &&
!vm_wait));
sk->sk_write_pending--;
if (vm_wait) {
vm_wait -= current_timeo;
current_timeo = *timeo_p;
if (current_timeo != MAX_SCHEDULE_TIMEOUT &&
(current_timeo -= vm_wait) < 0)
current_timeo = 0;
vm_wait = 0;
}
*timeo_p = current_timeo;
}
out:
finish_wait(sk_sleep(sk), &wait);
return err;
do_error:
err = -EPIPE;
goto out;
do_nonblock:
err = -EAGAIN;
goto out;
do_interrupted:
err = sock_intr_errno(*timeo_p);
goto out;
}
EXPORT_SYMBOL(sk_stream_wait_memory);
int sk_stream_error(struct sock *sk, int flags, int err)
{
if (err == -EPIPE)
err = sock_error(sk) ? : -EPIPE;
if (err == -EPIPE && !(flags & MSG_NOSIGNAL))
send_sig(SIGPIPE, current, 0);
return err;
}
EXPORT_SYMBOL(sk_stream_error);
void sk_stream_kill_queues(struct sock *sk)
{
/* First the read buffer. */
__skb_queue_purge(&sk->sk_receive_queue);
/* Next, the error queue. */
__skb_queue_purge(&sk->sk_error_queue);
/* Next, the write queue. */
WARN_ON(!skb_queue_empty(&sk->sk_write_queue));
/* Account for returned memory. */
sk_mem_reclaim(sk);
WARN_ON(sk->sk_wmem_queued);
WARN_ON(sk->sk_forward_alloc);
/* It is _impossible_ for the backlog to contain anything
* when we get here. All user references to this socket
* have gone away, only the net layer knows can touch it.
*/
}
EXPORT_SYMBOL(sk_stream_kill_queues);