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linux-next/include/net/sctp
Vlad Yasevich ece25dfa09 SCTP: Clean up OOTB handling and fix infinite loop processing
While processing OOTB chunks as well as chunks with an invalid
length of 0, it was possible to SCTP to get wedged inside an
infinite loop because we didn't catch the condition correctly,
or didn't mark the packet for discard correctly.
This work is based on original findings and work by
Wei Yongjun <yjwei@cn.fujitsu.com>

Signed-off-by: Vlad Yasevich <vladislav.yasevich@hp.com>
2007-09-25 22:55:47 -07:00
..
command.h [SCTP]: Set assoc_id correctly during INIT collision. 2007-05-04 13:55:27 -07:00
constants.h [SCTP]: Implement SCTP_MAX_BURST socket option. 2007-04-25 22:28:04 -07:00
sctp.h [SCTP]: Add RCU synchronization around sctp_localaddr_list 2007-09-16 16:02:12 -07:00
sm.h SCTP: Clean up OOTB handling and fix infinite loop processing 2007-09-25 22:55:47 -07:00
structs.h [SCTP]: Convert bind_addr_list locking to RCU 2007-09-16 16:03:28 -07:00
tsnmap.h [SCTP]: Annotate tsn_dups. 2006-12-02 21:26:22 -08:00
ulpevent.h [SCTP]: Implement sac_info field in SCTP_ASSOC_CHANGE notification. 2007-04-25 22:28:03 -07:00
ulpqueue.h SCTP: properly clean up fragment and ordering queues during FWD-TSN. 2007-08-29 13:34:33 -04:00
user.h [SCTP]: Implement SCTP_MAX_BURST socket option. 2007-04-25 22:28:04 -07:00