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6f52b16c5b
Many user space API headers are missing licensing information, which makes it hard for compliance tools to determine the correct license. By default are files without license information under the default license of the kernel, which is GPLV2. Marking them GPLV2 would exclude them from being included in non GPLV2 code, which is obviously not intended. The user space API headers fall under the syscall exception which is in the kernels COPYING file: NOTE! This copyright does *not* cover user programs that use kernel services by normal system calls - this is merely considered normal use of the kernel, and does *not* fall under the heading of "derived work". otherwise syscall usage would not be possible. Update the files which contain no license information with an SPDX license identifier. The chosen identifier is 'GPL-2.0 WITH Linux-syscall-note' which is the officially assigned identifier for the Linux syscall exception. SPDX license identifiers are a legally binding shorthand, which can be used instead of the full boiler plate text. This patch is based on work done by Thomas Gleixner and Kate Stewart and Philippe Ombredanne. See the previous patch in this series for the methodology of how this patch was researched. Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org> Reviewed-by: Philippe Ombredanne <pombredanne@nexb.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
29 lines
798 B
C
29 lines
798 B
C
/* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */
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#ifndef _UAPI__CODA_PSDEV_H
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#define _UAPI__CODA_PSDEV_H
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#include <linux/magic.h>
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#define CODA_PSDEV_MAJOR 67
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#define MAX_CODADEVS 5 /* how many do we allow */
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/* messages between coda filesystem in kernel and Venus */
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struct upc_req {
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struct list_head uc_chain;
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caddr_t uc_data;
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u_short uc_flags;
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u_short uc_inSize; /* Size is at most 5000 bytes */
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u_short uc_outSize;
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u_short uc_opcode; /* copied from data to save lookup */
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int uc_unique;
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wait_queue_head_t uc_sleep; /* process' wait queue */
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};
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#define CODA_REQ_ASYNC 0x1
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#define CODA_REQ_READ 0x2
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#define CODA_REQ_WRITE 0x4
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#define CODA_REQ_ABORT 0x8
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#endif /* _UAPI__CODA_PSDEV_H */
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