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linux-next/scripts/kconfig/symbol.c
Martin Walch 8d9dfe8276 kconfig: fix trivial typos and update mconf documentation
This fixes lots of typos in comments and strings.

It also updates the documentation strings in mconf to reflect the changes in
the user interface from the two commits

6364fd0cb1
  menuconfig: Add Save/Load buttons
1bdbac478a
  menuconfig: Get rid of the top-level entries for "Load an Alternate/Save an Alternate"

And it updates the layout of the example search result, i. e. moves down the
"Defined at" and "Depends on" lines and adds a symbol state ([=n]) to the
symbol in the "Selected by" line.

Furthermore, the help texts now should fit in 80 columns again when viewed
in mconf.

Signed-off-by: Martin Walch <walch.martin@web.de>
Reviewed-by: Jean Delvare <jdelvare@suse.de>
Reviewed-by: Wang YanQing <udknight@gmail.com>
Signed-off-by: "Yann E. MORIN" <yann.morin.1998@free.fr>
2013-10-08 23:52:14 +02:00

1374 lines
29 KiB
C

/*
* Copyright (C) 2002 Roman Zippel <zippel@linux-m68k.org>
* Released under the terms of the GNU GPL v2.0.
*/
#include <ctype.h>
#include <stdlib.h>
#include <string.h>
#include <regex.h>
#include <sys/utsname.h>
#include "lkc.h"
struct symbol symbol_yes = {
.name = "y",
.curr = { "y", yes },
.flags = SYMBOL_CONST|SYMBOL_VALID,
}, symbol_mod = {
.name = "m",
.curr = { "m", mod },
.flags = SYMBOL_CONST|SYMBOL_VALID,
}, symbol_no = {
.name = "n",
.curr = { "n", no },
.flags = SYMBOL_CONST|SYMBOL_VALID,
}, symbol_empty = {
.name = "",
.curr = { "", no },
.flags = SYMBOL_VALID,
};
struct symbol *sym_defconfig_list;
struct symbol *modules_sym;
tristate modules_val;
struct expr *sym_env_list;
static void sym_add_default(struct symbol *sym, const char *def)
{
struct property *prop = prop_alloc(P_DEFAULT, sym);
prop->expr = expr_alloc_symbol(sym_lookup(def, SYMBOL_CONST));
}
void sym_init(void)
{
struct symbol *sym;
struct utsname uts;
static bool inited = false;
if (inited)
return;
inited = true;
uname(&uts);
sym = sym_lookup("UNAME_RELEASE", 0);
sym->type = S_STRING;
sym->flags |= SYMBOL_AUTO;
sym_add_default(sym, uts.release);
}
enum symbol_type sym_get_type(struct symbol *sym)
{
enum symbol_type type = sym->type;
if (type == S_TRISTATE) {
if (sym_is_choice_value(sym) && sym->visible == yes)
type = S_BOOLEAN;
else if (modules_val == no)
type = S_BOOLEAN;
}
return type;
}
const char *sym_type_name(enum symbol_type type)
{
switch (type) {
case S_BOOLEAN:
return "boolean";
case S_TRISTATE:
return "tristate";
case S_INT:
return "integer";
case S_HEX:
return "hex";
case S_STRING:
return "string";
case S_UNKNOWN:
return "unknown";
case S_OTHER:
break;
}
return "???";
}
struct property *sym_get_choice_prop(struct symbol *sym)
{
struct property *prop;
for_all_choices(sym, prop)
return prop;
return NULL;
}
struct property *sym_get_env_prop(struct symbol *sym)
{
struct property *prop;
for_all_properties(sym, prop, P_ENV)
return prop;
return NULL;
}
struct property *sym_get_default_prop(struct symbol *sym)
{
struct property *prop;
for_all_defaults(sym, prop) {
prop->visible.tri = expr_calc_value(prop->visible.expr);
if (prop->visible.tri != no)
return prop;
}
return NULL;
}
static struct property *sym_get_range_prop(struct symbol *sym)
{
struct property *prop;
for_all_properties(sym, prop, P_RANGE) {
prop->visible.tri = expr_calc_value(prop->visible.expr);
if (prop->visible.tri != no)
return prop;
}
return NULL;
}
static long long sym_get_range_val(struct symbol *sym, int base)
{
sym_calc_value(sym);
switch (sym->type) {
case S_INT:
base = 10;
break;
case S_HEX:
base = 16;
break;
default:
break;
}
return strtoll(sym->curr.val, NULL, base);
}
static void sym_validate_range(struct symbol *sym)
{
struct property *prop;
int base;
long long val, val2;
char str[64];
switch (sym->type) {
case S_INT:
base = 10;
break;
case S_HEX:
base = 16;
break;
default:
return;
}
prop = sym_get_range_prop(sym);
if (!prop)
return;
val = strtoll(sym->curr.val, NULL, base);
val2 = sym_get_range_val(prop->expr->left.sym, base);
if (val >= val2) {
val2 = sym_get_range_val(prop->expr->right.sym, base);
if (val <= val2)
return;
}
if (sym->type == S_INT)
sprintf(str, "%lld", val2);
else
sprintf(str, "0x%llx", val2);
sym->curr.val = strdup(str);
}
static void sym_calc_visibility(struct symbol *sym)
{
struct property *prop;
tristate tri;
/* any prompt visible? */
tri = no;
for_all_prompts(sym, prop) {
prop->visible.tri = expr_calc_value(prop->visible.expr);
tri = EXPR_OR(tri, prop->visible.tri);
}
if (tri == mod && (sym->type != S_TRISTATE || modules_val == no))
tri = yes;
if (sym->visible != tri) {
sym->visible = tri;
sym_set_changed(sym);
}
if (sym_is_choice_value(sym))
return;
/* defaulting to "yes" if no explicit "depends on" are given */
tri = yes;
if (sym->dir_dep.expr)
tri = expr_calc_value(sym->dir_dep.expr);
if (tri == mod)
tri = yes;
if (sym->dir_dep.tri != tri) {
sym->dir_dep.tri = tri;
sym_set_changed(sym);
}
tri = no;
if (sym->rev_dep.expr)
tri = expr_calc_value(sym->rev_dep.expr);
if (tri == mod && sym_get_type(sym) == S_BOOLEAN)
tri = yes;
if (sym->rev_dep.tri != tri) {
sym->rev_dep.tri = tri;
sym_set_changed(sym);
}
}
/*
* Find the default symbol for a choice.
* First try the default values for the choice symbol
* Next locate the first visible choice value
* Return NULL if none was found
*/
struct symbol *sym_choice_default(struct symbol *sym)
{
struct symbol *def_sym;
struct property *prop;
struct expr *e;
/* any of the defaults visible? */
for_all_defaults(sym, prop) {
prop->visible.tri = expr_calc_value(prop->visible.expr);
if (prop->visible.tri == no)
continue;
def_sym = prop_get_symbol(prop);
if (def_sym->visible != no)
return def_sym;
}
/* just get the first visible value */
prop = sym_get_choice_prop(sym);
expr_list_for_each_sym(prop->expr, e, def_sym)
if (def_sym->visible != no)
return def_sym;
/* failed to locate any defaults */
return NULL;
}
static struct symbol *sym_calc_choice(struct symbol *sym)
{
struct symbol *def_sym;
struct property *prop;
struct expr *e;
int flags;
/* first calculate all choice values' visibilities */
flags = sym->flags;
prop = sym_get_choice_prop(sym);
expr_list_for_each_sym(prop->expr, e, def_sym) {
sym_calc_visibility(def_sym);
if (def_sym->visible != no)
flags &= def_sym->flags;
}
sym->flags &= flags | ~SYMBOL_DEF_USER;
/* is the user choice visible? */
def_sym = sym->def[S_DEF_USER].val;
if (def_sym && def_sym->visible != no)
return def_sym;
def_sym = sym_choice_default(sym);
if (def_sym == NULL)
/* no choice? reset tristate value */
sym->curr.tri = no;
return def_sym;
}
void sym_calc_value(struct symbol *sym)
{
struct symbol_value newval, oldval;
struct property *prop;
struct expr *e;
if (!sym)
return;
if (sym->flags & SYMBOL_VALID)
return;
if (sym_is_choice_value(sym) &&
sym->flags & SYMBOL_NEED_SET_CHOICE_VALUES) {
sym->flags &= ~SYMBOL_NEED_SET_CHOICE_VALUES;
prop = sym_get_choice_prop(sym);
sym_calc_value(prop_get_symbol(prop));
}
sym->flags |= SYMBOL_VALID;
oldval = sym->curr;
switch (sym->type) {
case S_INT:
case S_HEX:
case S_STRING:
newval = symbol_empty.curr;
break;
case S_BOOLEAN:
case S_TRISTATE:
newval = symbol_no.curr;
break;
default:
sym->curr.val = sym->name;
sym->curr.tri = no;
return;
}
if (!sym_is_choice_value(sym))
sym->flags &= ~SYMBOL_WRITE;
sym_calc_visibility(sym);
/* set default if recursively called */
sym->curr = newval;
switch (sym_get_type(sym)) {
case S_BOOLEAN:
case S_TRISTATE:
if (sym_is_choice_value(sym) && sym->visible == yes) {
prop = sym_get_choice_prop(sym);
newval.tri = (prop_get_symbol(prop)->curr.val == sym) ? yes : no;
} else {
if (sym->visible != no) {
/* if the symbol is visible use the user value
* if available, otherwise try the default value
*/
sym->flags |= SYMBOL_WRITE;
if (sym_has_value(sym)) {
newval.tri = EXPR_AND(sym->def[S_DEF_USER].tri,
sym->visible);
goto calc_newval;
}
}
if (sym->rev_dep.tri != no)
sym->flags |= SYMBOL_WRITE;
if (!sym_is_choice(sym)) {
prop = sym_get_default_prop(sym);
if (prop) {
sym->flags |= SYMBOL_WRITE;
newval.tri = EXPR_AND(expr_calc_value(prop->expr),
prop->visible.tri);
}
}
calc_newval:
if (sym->dir_dep.tri == no && sym->rev_dep.tri != no) {
struct expr *e;
e = expr_simplify_unmet_dep(sym->rev_dep.expr,
sym->dir_dep.expr);
fprintf(stderr, "warning: (");
expr_fprint(e, stderr);
fprintf(stderr, ") selects %s which has unmet direct dependencies (",
sym->name);
expr_fprint(sym->dir_dep.expr, stderr);
fprintf(stderr, ")\n");
expr_free(e);
}
newval.tri = EXPR_OR(newval.tri, sym->rev_dep.tri);
}
if (newval.tri == mod && sym_get_type(sym) == S_BOOLEAN)
newval.tri = yes;
break;
case S_STRING:
case S_HEX:
case S_INT:
if (sym->visible != no) {
sym->flags |= SYMBOL_WRITE;
if (sym_has_value(sym)) {
newval.val = sym->def[S_DEF_USER].val;
break;
}
}
prop = sym_get_default_prop(sym);
if (prop) {
struct symbol *ds = prop_get_symbol(prop);
if (ds) {
sym->flags |= SYMBOL_WRITE;
sym_calc_value(ds);
newval.val = ds->curr.val;
}
}
break;
default:
;
}
sym->curr = newval;
if (sym_is_choice(sym) && newval.tri == yes)
sym->curr.val = sym_calc_choice(sym);
sym_validate_range(sym);
if (memcmp(&oldval, &sym->curr, sizeof(oldval))) {
sym_set_changed(sym);
if (modules_sym == sym) {
sym_set_all_changed();
modules_val = modules_sym->curr.tri;
}
}
if (sym_is_choice(sym)) {
struct symbol *choice_sym;
prop = sym_get_choice_prop(sym);
expr_list_for_each_sym(prop->expr, e, choice_sym) {
if ((sym->flags & SYMBOL_WRITE) &&
choice_sym->visible != no)
choice_sym->flags |= SYMBOL_WRITE;
if (sym->flags & SYMBOL_CHANGED)
sym_set_changed(choice_sym);
}
}
if (sym->flags & SYMBOL_AUTO)
sym->flags &= ~SYMBOL_WRITE;
if (sym->flags & SYMBOL_NEED_SET_CHOICE_VALUES)
set_all_choice_values(sym);
}
void sym_clear_all_valid(void)
{
struct symbol *sym;
int i;
for_all_symbols(i, sym)
sym->flags &= ~SYMBOL_VALID;
sym_add_change_count(1);
if (modules_sym)
sym_calc_value(modules_sym);
}
void sym_set_changed(struct symbol *sym)
{
struct property *prop;
sym->flags |= SYMBOL_CHANGED;
for (prop = sym->prop; prop; prop = prop->next) {
if (prop->menu)
prop->menu->flags |= MENU_CHANGED;
}
}
void sym_set_all_changed(void)
{
struct symbol *sym;
int i;
for_all_symbols(i, sym)
sym_set_changed(sym);
}
bool sym_tristate_within_range(struct symbol *sym, tristate val)
{
int type = sym_get_type(sym);
if (sym->visible == no)
return false;
if (type != S_BOOLEAN && type != S_TRISTATE)
return false;
if (type == S_BOOLEAN && val == mod)
return false;
if (sym->visible <= sym->rev_dep.tri)
return false;
if (sym_is_choice_value(sym) && sym->visible == yes)
return val == yes;
return val >= sym->rev_dep.tri && val <= sym->visible;
}
bool sym_set_tristate_value(struct symbol *sym, tristate val)
{
tristate oldval = sym_get_tristate_value(sym);
if (oldval != val && !sym_tristate_within_range(sym, val))
return false;
if (!(sym->flags & SYMBOL_DEF_USER)) {
sym->flags |= SYMBOL_DEF_USER;
sym_set_changed(sym);
}
/*
* setting a choice value also resets the new flag of the choice
* symbol and all other choice values.
*/
if (sym_is_choice_value(sym) && val == yes) {
struct symbol *cs = prop_get_symbol(sym_get_choice_prop(sym));
struct property *prop;
struct expr *e;
cs->def[S_DEF_USER].val = sym;
cs->flags |= SYMBOL_DEF_USER;
prop = sym_get_choice_prop(cs);
for (e = prop->expr; e; e = e->left.expr) {
if (e->right.sym->visible != no)
e->right.sym->flags |= SYMBOL_DEF_USER;
}
}
sym->def[S_DEF_USER].tri = val;
if (oldval != val)
sym_clear_all_valid();
return true;
}
tristate sym_toggle_tristate_value(struct symbol *sym)
{
tristate oldval, newval;
oldval = newval = sym_get_tristate_value(sym);
do {
switch (newval) {
case no:
newval = mod;
break;
case mod:
newval = yes;
break;
case yes:
newval = no;
break;
}
if (sym_set_tristate_value(sym, newval))
break;
} while (oldval != newval);
return newval;
}
bool sym_string_valid(struct symbol *sym, const char *str)
{
signed char ch;
switch (sym->type) {
case S_STRING:
return true;
case S_INT:
ch = *str++;
if (ch == '-')
ch = *str++;
if (!isdigit(ch))
return false;
if (ch == '0' && *str != 0)
return false;
while ((ch = *str++)) {
if (!isdigit(ch))
return false;
}
return true;
case S_HEX:
if (str[0] == '0' && (str[1] == 'x' || str[1] == 'X'))
str += 2;
ch = *str++;
do {
if (!isxdigit(ch))
return false;
} while ((ch = *str++));
return true;
case S_BOOLEAN:
case S_TRISTATE:
switch (str[0]) {
case 'y': case 'Y':
case 'm': case 'M':
case 'n': case 'N':
return true;
}
return false;
default:
return false;
}
}
bool sym_string_within_range(struct symbol *sym, const char *str)
{
struct property *prop;
long long val;
switch (sym->type) {
case S_STRING:
return sym_string_valid(sym, str);
case S_INT:
if (!sym_string_valid(sym, str))
return false;
prop = sym_get_range_prop(sym);
if (!prop)
return true;
val = strtoll(str, NULL, 10);
return val >= sym_get_range_val(prop->expr->left.sym, 10) &&
val <= sym_get_range_val(prop->expr->right.sym, 10);
case S_HEX:
if (!sym_string_valid(sym, str))
return false;
prop = sym_get_range_prop(sym);
if (!prop)
return true;
val = strtoll(str, NULL, 16);
return val >= sym_get_range_val(prop->expr->left.sym, 16) &&
val <= sym_get_range_val(prop->expr->right.sym, 16);
case S_BOOLEAN:
case S_TRISTATE:
switch (str[0]) {
case 'y': case 'Y':
return sym_tristate_within_range(sym, yes);
case 'm': case 'M':
return sym_tristate_within_range(sym, mod);
case 'n': case 'N':
return sym_tristate_within_range(sym, no);
}
return false;
default:
return false;
}
}
bool sym_set_string_value(struct symbol *sym, const char *newval)
{
const char *oldval;
char *val;
int size;
switch (sym->type) {
case S_BOOLEAN:
case S_TRISTATE:
switch (newval[0]) {
case 'y': case 'Y':
return sym_set_tristate_value(sym, yes);
case 'm': case 'M':
return sym_set_tristate_value(sym, mod);
case 'n': case 'N':
return sym_set_tristate_value(sym, no);
}
return false;
default:
;
}
if (!sym_string_within_range(sym, newval))
return false;
if (!(sym->flags & SYMBOL_DEF_USER)) {
sym->flags |= SYMBOL_DEF_USER;
sym_set_changed(sym);
}
oldval = sym->def[S_DEF_USER].val;
size = strlen(newval) + 1;
if (sym->type == S_HEX && (newval[0] != '0' || (newval[1] != 'x' && newval[1] != 'X'))) {
size += 2;
sym->def[S_DEF_USER].val = val = xmalloc(size);
*val++ = '0';
*val++ = 'x';
} else if (!oldval || strcmp(oldval, newval))
sym->def[S_DEF_USER].val = val = xmalloc(size);
else
return true;
strcpy(val, newval);
free((void *)oldval);
sym_clear_all_valid();
return true;
}
/*
* Find the default value associated to a symbol.
* For tristate symbol handle the modules=n case
* in which case "m" becomes "y".
* If the symbol does not have any default then fallback
* to the fixed default values.
*/
const char *sym_get_string_default(struct symbol *sym)
{
struct property *prop;
struct symbol *ds;
const char *str;
tristate val;
sym_calc_visibility(sym);
sym_calc_value(modules_sym);
val = symbol_no.curr.tri;
str = symbol_empty.curr.val;
/* If symbol has a default value look it up */
prop = sym_get_default_prop(sym);
if (prop != NULL) {
switch (sym->type) {
case S_BOOLEAN:
case S_TRISTATE:
/* The visibility may limit the value from yes => mod */
val = EXPR_AND(expr_calc_value(prop->expr), prop->visible.tri);
break;
default:
/*
* The following fails to handle the situation
* where a default value is further limited by
* the valid range.
*/
ds = prop_get_symbol(prop);
if (ds != NULL) {
sym_calc_value(ds);
str = (const char *)ds->curr.val;
}
}
}
/* Handle select statements */
val = EXPR_OR(val, sym->rev_dep.tri);
/* transpose mod to yes if modules are not enabled */
if (val == mod)
if (!sym_is_choice_value(sym) && modules_sym->curr.tri == no)
val = yes;
/* transpose mod to yes if type is bool */
if (sym->type == S_BOOLEAN && val == mod)
val = yes;
switch (sym->type) {
case S_BOOLEAN:
case S_TRISTATE:
switch (val) {
case no: return "n";
case mod: return "m";
case yes: return "y";
}
case S_INT:
case S_HEX:
return str;
case S_STRING:
return str;
case S_OTHER:
case S_UNKNOWN:
break;
}
return "";
}
const char *sym_get_string_value(struct symbol *sym)
{
tristate val;
switch (sym->type) {
case S_BOOLEAN:
case S_TRISTATE:
val = sym_get_tristate_value(sym);
switch (val) {
case no:
return "n";
case mod:
sym_calc_value(modules_sym);
return (modules_sym->curr.tri == no) ? "n" : "m";
case yes:
return "y";
}
break;
default:
;
}
return (const char *)sym->curr.val;
}
bool sym_is_changable(struct symbol *sym)
{
return sym->visible > sym->rev_dep.tri;
}
static unsigned strhash(const char *s)
{
/* fnv32 hash */
unsigned hash = 2166136261U;
for (; *s; s++)
hash = (hash ^ *s) * 0x01000193;
return hash;
}
struct symbol *sym_lookup(const char *name, int flags)
{
struct symbol *symbol;
char *new_name;
int hash;
if (name) {
if (name[0] && !name[1]) {
switch (name[0]) {
case 'y': return &symbol_yes;
case 'm': return &symbol_mod;
case 'n': return &symbol_no;
}
}
hash = strhash(name) % SYMBOL_HASHSIZE;
for (symbol = symbol_hash[hash]; symbol; symbol = symbol->next) {
if (symbol->name &&
!strcmp(symbol->name, name) &&
(flags ? symbol->flags & flags
: !(symbol->flags & (SYMBOL_CONST|SYMBOL_CHOICE))))
return symbol;
}
new_name = strdup(name);
} else {
new_name = NULL;
hash = 0;
}
symbol = xmalloc(sizeof(*symbol));
memset(symbol, 0, sizeof(*symbol));
symbol->name = new_name;
symbol->type = S_UNKNOWN;
symbol->flags |= flags;
symbol->next = symbol_hash[hash];
symbol_hash[hash] = symbol;
return symbol;
}
struct symbol *sym_find(const char *name)
{
struct symbol *symbol = NULL;
int hash = 0;
if (!name)
return NULL;
if (name[0] && !name[1]) {
switch (name[0]) {
case 'y': return &symbol_yes;
case 'm': return &symbol_mod;
case 'n': return &symbol_no;
}
}
hash = strhash(name) % SYMBOL_HASHSIZE;
for (symbol = symbol_hash[hash]; symbol; symbol = symbol->next) {
if (symbol->name &&
!strcmp(symbol->name, name) &&
!(symbol->flags & SYMBOL_CONST))
break;
}
return symbol;
}
/*
* Expand symbol's names embedded in the string given in argument. Symbols'
* name to be expanded shall be prefixed by a '$'. Unknown symbol expands to
* the empty string.
*/
const char *sym_expand_string_value(const char *in)
{
const char *src;
char *res;
size_t reslen;
reslen = strlen(in) + 1;
res = xmalloc(reslen);
res[0] = '\0';
while ((src = strchr(in, '$'))) {
char *p, name[SYMBOL_MAXLENGTH];
const char *symval = "";
struct symbol *sym;
size_t newlen;
strncat(res, in, src - in);
src++;
p = name;
while (isalnum(*src) || *src == '_')
*p++ = *src++;
*p = '\0';
sym = sym_find(name);
if (sym != NULL) {
sym_calc_value(sym);
symval = sym_get_string_value(sym);
}
newlen = strlen(res) + strlen(symval) + strlen(src) + 1;
if (newlen > reslen) {
reslen = newlen;
res = realloc(res, reslen);
}
strcat(res, symval);
in = src;
}
strcat(res, in);
return res;
}
const char *sym_escape_string_value(const char *in)
{
const char *p;
size_t reslen;
char *res;
size_t l;
reslen = strlen(in) + strlen("\"\"") + 1;
p = in;
for (;;) {
l = strcspn(p, "\"\\");
p += l;
if (p[0] == '\0')
break;
reslen++;
p++;
}
res = xmalloc(reslen);
res[0] = '\0';
strcat(res, "\"");
p = in;
for (;;) {
l = strcspn(p, "\"\\");
strncat(res, p, l);
p += l;
if (p[0] == '\0')
break;
strcat(res, "\\");
strncat(res, p++, 1);
}
strcat(res, "\"");
return res;
}
struct sym_match {
struct symbol *sym;
off_t so, eo;
};
/* Compare matched symbols as thus:
* - first, symbols that match exactly
* - then, alphabetical sort
*/
static int sym_rel_comp(const void *sym1, const void *sym2)
{
const struct sym_match *s1 = sym1;
const struct sym_match *s2 = sym2;
int exact1, exact2;
/* Exact match:
* - if matched length on symbol s1 is the length of that symbol,
* then this symbol should come first;
* - if matched length on symbol s2 is the length of that symbol,
* then this symbol should come first.
* Note: since the search can be a regexp, both symbols may match
* exactly; if this is the case, we can't decide which comes first,
* and we fallback to sorting alphabetically.
*/
exact1 = (s1->eo - s1->so) == strlen(s1->sym->name);
exact2 = (s2->eo - s2->so) == strlen(s2->sym->name);
if (exact1 && !exact2)
return -1;
if (!exact1 && exact2)
return 1;
/* As a fallback, sort symbols alphabetically */
return strcmp(s1->sym->name, s2->sym->name);
}
struct symbol **sym_re_search(const char *pattern)
{
struct symbol *sym, **sym_arr = NULL;
struct sym_match *sym_match_arr = NULL;
int i, cnt, size;
regex_t re;
regmatch_t match[1];
cnt = size = 0;
/* Skip if empty */
if (strlen(pattern) == 0)
return NULL;
if (regcomp(&re, pattern, REG_EXTENDED|REG_ICASE))
return NULL;
for_all_symbols(i, sym) {
if (sym->flags & SYMBOL_CONST || !sym->name)
continue;
if (regexec(&re, sym->name, 1, match, 0))
continue;
if (cnt >= size) {
void *tmp;
size += 16;
tmp = realloc(sym_match_arr, size * sizeof(struct sym_match));
if (!tmp)
goto sym_re_search_free;
sym_match_arr = tmp;
}
sym_calc_value(sym);
/* As regexec returned 0, we know we have a match, so
* we can use match[0].rm_[se]o without further checks
*/
sym_match_arr[cnt].so = match[0].rm_so;
sym_match_arr[cnt].eo = match[0].rm_eo;
sym_match_arr[cnt++].sym = sym;
}
if (sym_match_arr) {
qsort(sym_match_arr, cnt, sizeof(struct sym_match), sym_rel_comp);
sym_arr = malloc((cnt+1) * sizeof(struct symbol));
if (!sym_arr)
goto sym_re_search_free;
for (i = 0; i < cnt; i++)
sym_arr[i] = sym_match_arr[i].sym;
sym_arr[cnt] = NULL;
}
sym_re_search_free:
/* sym_match_arr can be NULL if no match, but free(NULL) is OK */
free(sym_match_arr);
regfree(&re);
return sym_arr;
}
/*
* When we check for recursive dependencies we use a stack to save
* current state so we can print out relevant info to user.
* The entries are located on the call stack so no need to free memory.
* Note insert() remove() must always match to properly clear the stack.
*/
static struct dep_stack {
struct dep_stack *prev, *next;
struct symbol *sym;
struct property *prop;
struct expr *expr;
} *check_top;
static void dep_stack_insert(struct dep_stack *stack, struct symbol *sym)
{
memset(stack, 0, sizeof(*stack));
if (check_top)
check_top->next = stack;
stack->prev = check_top;
stack->sym = sym;
check_top = stack;
}
static void dep_stack_remove(void)
{
check_top = check_top->prev;
if (check_top)
check_top->next = NULL;
}
/*
* Called when we have detected a recursive dependency.
* check_top point to the top of the stact so we use
* the ->prev pointer to locate the bottom of the stack.
*/
static void sym_check_print_recursive(struct symbol *last_sym)
{
struct dep_stack *stack;
struct symbol *sym, *next_sym;
struct menu *menu = NULL;
struct property *prop;
struct dep_stack cv_stack;
if (sym_is_choice_value(last_sym)) {
dep_stack_insert(&cv_stack, last_sym);
last_sym = prop_get_symbol(sym_get_choice_prop(last_sym));
}
for (stack = check_top; stack != NULL; stack = stack->prev)
if (stack->sym == last_sym)
break;
if (!stack) {
fprintf(stderr, "unexpected recursive dependency error\n");
return;
}
for (; stack; stack = stack->next) {
sym = stack->sym;
next_sym = stack->next ? stack->next->sym : last_sym;
prop = stack->prop;
if (prop == NULL)
prop = stack->sym->prop;
/* for choice values find the menu entry (used below) */
if (sym_is_choice(sym) || sym_is_choice_value(sym)) {
for (prop = sym->prop; prop; prop = prop->next) {
menu = prop->menu;
if (prop->menu)
break;
}
}
if (stack->sym == last_sym)
fprintf(stderr, "%s:%d:error: recursive dependency detected!\n",
prop->file->name, prop->lineno);
if (stack->expr) {
fprintf(stderr, "%s:%d:\tsymbol %s %s value contains %s\n",
prop->file->name, prop->lineno,
sym->name ? sym->name : "<choice>",
prop_get_type_name(prop->type),
next_sym->name ? next_sym->name : "<choice>");
} else if (stack->prop) {
fprintf(stderr, "%s:%d:\tsymbol %s depends on %s\n",
prop->file->name, prop->lineno,
sym->name ? sym->name : "<choice>",
next_sym->name ? next_sym->name : "<choice>");
} else if (sym_is_choice(sym)) {
fprintf(stderr, "%s:%d:\tchoice %s contains symbol %s\n",
menu->file->name, menu->lineno,
sym->name ? sym->name : "<choice>",
next_sym->name ? next_sym->name : "<choice>");
} else if (sym_is_choice_value(sym)) {
fprintf(stderr, "%s:%d:\tsymbol %s is part of choice %s\n",
menu->file->name, menu->lineno,
sym->name ? sym->name : "<choice>",
next_sym->name ? next_sym->name : "<choice>");
} else {
fprintf(stderr, "%s:%d:\tsymbol %s is selected by %s\n",
prop->file->name, prop->lineno,
sym->name ? sym->name : "<choice>",
next_sym->name ? next_sym->name : "<choice>");
}
}
if (check_top == &cv_stack)
dep_stack_remove();
}
static struct symbol *sym_check_expr_deps(struct expr *e)
{
struct symbol *sym;
if (!e)
return NULL;
switch (e->type) {
case E_OR:
case E_AND:
sym = sym_check_expr_deps(e->left.expr);
if (sym)
return sym;
return sym_check_expr_deps(e->right.expr);
case E_NOT:
return sym_check_expr_deps(e->left.expr);
case E_EQUAL:
case E_UNEQUAL:
sym = sym_check_deps(e->left.sym);
if (sym)
return sym;
return sym_check_deps(e->right.sym);
case E_SYMBOL:
return sym_check_deps(e->left.sym);
default:
break;
}
printf("Oops! How to check %d?\n", e->type);
return NULL;
}
/* return NULL when dependencies are OK */
static struct symbol *sym_check_sym_deps(struct symbol *sym)
{
struct symbol *sym2;
struct property *prop;
struct dep_stack stack;
dep_stack_insert(&stack, sym);
sym2 = sym_check_expr_deps(sym->rev_dep.expr);
if (sym2)
goto out;
for (prop = sym->prop; prop; prop = prop->next) {
if (prop->type == P_CHOICE || prop->type == P_SELECT)
continue;
stack.prop = prop;
sym2 = sym_check_expr_deps(prop->visible.expr);
if (sym2)
break;
if (prop->type != P_DEFAULT || sym_is_choice(sym))
continue;
stack.expr = prop->expr;
sym2 = sym_check_expr_deps(prop->expr);
if (sym2)
break;
stack.expr = NULL;
}
out:
dep_stack_remove();
return sym2;
}
static struct symbol *sym_check_choice_deps(struct symbol *choice)
{
struct symbol *sym, *sym2;
struct property *prop;
struct expr *e;
struct dep_stack stack;
dep_stack_insert(&stack, choice);
prop = sym_get_choice_prop(choice);
expr_list_for_each_sym(prop->expr, e, sym)
sym->flags |= (SYMBOL_CHECK | SYMBOL_CHECKED);
choice->flags |= (SYMBOL_CHECK | SYMBOL_CHECKED);
sym2 = sym_check_sym_deps(choice);
choice->flags &= ~SYMBOL_CHECK;
if (sym2)
goto out;
expr_list_for_each_sym(prop->expr, e, sym) {
sym2 = sym_check_sym_deps(sym);
if (sym2)
break;
}
out:
expr_list_for_each_sym(prop->expr, e, sym)
sym->flags &= ~SYMBOL_CHECK;
if (sym2 && sym_is_choice_value(sym2) &&
prop_get_symbol(sym_get_choice_prop(sym2)) == choice)
sym2 = choice;
dep_stack_remove();
return sym2;
}
struct symbol *sym_check_deps(struct symbol *sym)
{
struct symbol *sym2;
struct property *prop;
if (sym->flags & SYMBOL_CHECK) {
sym_check_print_recursive(sym);
return sym;
}
if (sym->flags & SYMBOL_CHECKED)
return NULL;
if (sym_is_choice_value(sym)) {
struct dep_stack stack;
/* for choice groups start the check with main choice symbol */
dep_stack_insert(&stack, sym);
prop = sym_get_choice_prop(sym);
sym2 = sym_check_deps(prop_get_symbol(prop));
dep_stack_remove();
} else if (sym_is_choice(sym)) {
sym2 = sym_check_choice_deps(sym);
} else {
sym->flags |= (SYMBOL_CHECK | SYMBOL_CHECKED);
sym2 = sym_check_sym_deps(sym);
sym->flags &= ~SYMBOL_CHECK;
}
if (sym2 && sym2 == sym)
sym2 = NULL;
return sym2;
}
struct property *prop_alloc(enum prop_type type, struct symbol *sym)
{
struct property *prop;
struct property **propp;
prop = xmalloc(sizeof(*prop));
memset(prop, 0, sizeof(*prop));
prop->type = type;
prop->sym = sym;
prop->file = current_file;
prop->lineno = zconf_lineno();
/* append property to the prop list of symbol */
if (sym) {
for (propp = &sym->prop; *propp; propp = &(*propp)->next)
;
*propp = prop;
}
return prop;
}
struct symbol *prop_get_symbol(struct property *prop)
{
if (prop->expr && (prop->expr->type == E_SYMBOL ||
prop->expr->type == E_LIST))
return prop->expr->left.sym;
return NULL;
}
const char *prop_get_type_name(enum prop_type type)
{
switch (type) {
case P_PROMPT:
return "prompt";
case P_ENV:
return "env";
case P_COMMENT:
return "comment";
case P_MENU:
return "menu";
case P_DEFAULT:
return "default";
case P_CHOICE:
return "choice";
case P_SELECT:
return "select";
case P_RANGE:
return "range";
case P_SYMBOL:
return "symbol";
case P_UNKNOWN:
break;
}
return "unknown";
}
static void prop_add_env(const char *env)
{
struct symbol *sym, *sym2;
struct property *prop;
char *p;
sym = current_entry->sym;
sym->flags |= SYMBOL_AUTO;
for_all_properties(sym, prop, P_ENV) {
sym2 = prop_get_symbol(prop);
if (strcmp(sym2->name, env))
menu_warn(current_entry, "redefining environment symbol from %s",
sym2->name);
return;
}
prop = prop_alloc(P_ENV, sym);
prop->expr = expr_alloc_symbol(sym_lookup(env, SYMBOL_CONST));
sym_env_list = expr_alloc_one(E_LIST, sym_env_list);
sym_env_list->right.sym = sym;
p = getenv(env);
if (p)
sym_add_default(sym, p);
else
menu_warn(current_entry, "environment variable %s undefined", env);
}