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Transitivity is guaranteed only for full memory barriers (smp_mb()). Signed-off-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
2362 lines
82 KiB
Plaintext
2362 lines
82 KiB
Plaintext
============================
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LINUX KERNEL MEMORY BARRIERS
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============================
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By: David Howells <dhowells@redhat.com>
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Paul E. McKenney <paulmck@linux.vnet.ibm.com>
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Contents:
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(*) Abstract memory access model.
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- Device operations.
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- Guarantees.
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(*) What are memory barriers?
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- Varieties of memory barrier.
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- What may not be assumed about memory barriers?
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- Data dependency barriers.
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- Control dependencies.
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- SMP barrier pairing.
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- Examples of memory barrier sequences.
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- Read memory barriers vs load speculation.
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- Transitivity
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(*) Explicit kernel barriers.
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- Compiler barrier.
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- CPU memory barriers.
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- MMIO write barrier.
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(*) Implicit kernel memory barriers.
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- Locking functions.
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- Interrupt disabling functions.
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- Sleep and wake-up functions.
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- Miscellaneous functions.
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(*) Inter-CPU locking barrier effects.
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- Locks vs memory accesses.
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- Locks vs I/O accesses.
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(*) Where are memory barriers needed?
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- Interprocessor interaction.
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- Atomic operations.
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- Accessing devices.
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- Interrupts.
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(*) Kernel I/O barrier effects.
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(*) Assumed minimum execution ordering model.
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(*) The effects of the cpu cache.
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- Cache coherency.
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- Cache coherency vs DMA.
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- Cache coherency vs MMIO.
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(*) The things CPUs get up to.
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- And then there's the Alpha.
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(*) Example uses.
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- Circular buffers.
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(*) References.
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============================
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ABSTRACT MEMORY ACCESS MODEL
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============================
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Consider the following abstract model of the system:
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: :
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: :
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: :
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+-------+ : +--------+ : +-------+
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| | : | | : | |
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| | : | | : | |
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| CPU 1 |<----->| Memory |<----->| CPU 2 |
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| | : | | : | |
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| | : | | : | |
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+-------+ : +--------+ : +-------+
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^ : ^ : ^
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| : | : |
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| : | : |
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| : v : |
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| : +--------+ : |
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| : | | : |
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| : | | : |
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+---------->| Device |<----------+
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: | | :
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: | | :
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: +--------+ :
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: :
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Each CPU executes a program that generates memory access operations. In the
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abstract CPU, memory operation ordering is very relaxed, and a CPU may actually
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perform the memory operations in any order it likes, provided program causality
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appears to be maintained. Similarly, the compiler may also arrange the
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instructions it emits in any order it likes, provided it doesn't affect the
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apparent operation of the program.
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So in the above diagram, the effects of the memory operations performed by a
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CPU are perceived by the rest of the system as the operations cross the
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interface between the CPU and rest of the system (the dotted lines).
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For example, consider the following sequence of events:
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CPU 1 CPU 2
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=============== ===============
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{ A == 1; B == 2 }
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A = 3; x = A;
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B = 4; y = B;
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The set of accesses as seen by the memory system in the middle can be arranged
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in 24 different combinations:
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STORE A=3, STORE B=4, x=LOAD A->3, y=LOAD B->4
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STORE A=3, STORE B=4, y=LOAD B->4, x=LOAD A->3
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STORE A=3, x=LOAD A->3, STORE B=4, y=LOAD B->4
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STORE A=3, x=LOAD A->3, y=LOAD B->2, STORE B=4
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STORE A=3, y=LOAD B->2, STORE B=4, x=LOAD A->3
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STORE A=3, y=LOAD B->2, x=LOAD A->3, STORE B=4
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STORE B=4, STORE A=3, x=LOAD A->3, y=LOAD B->4
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STORE B=4, ...
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...
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and can thus result in four different combinations of values:
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x == 1, y == 2
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x == 1, y == 4
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x == 3, y == 2
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x == 3, y == 4
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Furthermore, the stores committed by a CPU to the memory system may not be
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perceived by the loads made by another CPU in the same order as the stores were
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committed.
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As a further example, consider this sequence of events:
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CPU 1 CPU 2
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=============== ===============
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{ A == 1, B == 2, C = 3, P == &A, Q == &C }
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B = 4; Q = P;
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P = &B D = *Q;
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There is an obvious data dependency here, as the value loaded into D depends on
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the address retrieved from P by CPU 2. At the end of the sequence, any of the
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following results are possible:
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(Q == &A) and (D == 1)
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(Q == &B) and (D == 2)
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(Q == &B) and (D == 4)
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Note that CPU 2 will never try and load C into D because the CPU will load P
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into Q before issuing the load of *Q.
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DEVICE OPERATIONS
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-----------------
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Some devices present their control interfaces as collections of memory
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locations, but the order in which the control registers are accessed is very
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important. For instance, imagine an ethernet card with a set of internal
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registers that are accessed through an address port register (A) and a data
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port register (D). To read internal register 5, the following code might then
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be used:
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*A = 5;
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x = *D;
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but this might show up as either of the following two sequences:
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STORE *A = 5, x = LOAD *D
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x = LOAD *D, STORE *A = 5
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the second of which will almost certainly result in a malfunction, since it set
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the address _after_ attempting to read the register.
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GUARANTEES
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----------
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There are some minimal guarantees that may be expected of a CPU:
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(*) On any given CPU, dependent memory accesses will be issued in order, with
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respect to itself. This means that for:
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Q = P; D = *Q;
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the CPU will issue the following memory operations:
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Q = LOAD P, D = LOAD *Q
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and always in that order.
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(*) Overlapping loads and stores within a particular CPU will appear to be
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ordered within that CPU. This means that for:
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a = *X; *X = b;
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the CPU will only issue the following sequence of memory operations:
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a = LOAD *X, STORE *X = b
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And for:
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*X = c; d = *X;
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the CPU will only issue:
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STORE *X = c, d = LOAD *X
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(Loads and stores overlap if they are targeted at overlapping pieces of
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memory).
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And there are a number of things that _must_ or _must_not_ be assumed:
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(*) It _must_not_ be assumed that independent loads and stores will be issued
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in the order given. This means that for:
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X = *A; Y = *B; *D = Z;
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we may get any of the following sequences:
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X = LOAD *A, Y = LOAD *B, STORE *D = Z
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X = LOAD *A, STORE *D = Z, Y = LOAD *B
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Y = LOAD *B, X = LOAD *A, STORE *D = Z
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Y = LOAD *B, STORE *D = Z, X = LOAD *A
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STORE *D = Z, X = LOAD *A, Y = LOAD *B
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STORE *D = Z, Y = LOAD *B, X = LOAD *A
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(*) It _must_ be assumed that overlapping memory accesses may be merged or
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discarded. This means that for:
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X = *A; Y = *(A + 4);
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we may get any one of the following sequences:
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X = LOAD *A; Y = LOAD *(A + 4);
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Y = LOAD *(A + 4); X = LOAD *A;
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{X, Y} = LOAD {*A, *(A + 4) };
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And for:
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*A = X; Y = *A;
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we may get either of:
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STORE *A = X; Y = LOAD *A;
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STORE *A = Y = X;
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=========================
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WHAT ARE MEMORY BARRIERS?
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=========================
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As can be seen above, independent memory operations are effectively performed
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in random order, but this can be a problem for CPU-CPU interaction and for I/O.
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What is required is some way of intervening to instruct the compiler and the
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CPU to restrict the order.
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Memory barriers are such interventions. They impose a perceived partial
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ordering over the memory operations on either side of the barrier.
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Such enforcement is important because the CPUs and other devices in a system
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can use a variety of tricks to improve performance, including reordering,
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deferral and combination of memory operations; speculative loads; speculative
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branch prediction and various types of caching. Memory barriers are used to
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override or suppress these tricks, allowing the code to sanely control the
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interaction of multiple CPUs and/or devices.
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VARIETIES OF MEMORY BARRIER
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---------------------------
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Memory barriers come in four basic varieties:
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(1) Write (or store) memory barriers.
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A write memory barrier gives a guarantee that all the STORE operations
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specified before the barrier will appear to happen before all the STORE
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operations specified after the barrier with respect to the other
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components of the system.
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A write barrier is a partial ordering on stores only; it is not required
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to have any effect on loads.
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A CPU can be viewed as committing a sequence of store operations to the
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memory system as time progresses. All stores before a write barrier will
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occur in the sequence _before_ all the stores after the write barrier.
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[!] Note that write barriers should normally be paired with read or data
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dependency barriers; see the "SMP barrier pairing" subsection.
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(2) Data dependency barriers.
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A data dependency barrier is a weaker form of read barrier. In the case
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where two loads are performed such that the second depends on the result
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of the first (eg: the first load retrieves the address to which the second
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load will be directed), a data dependency barrier would be required to
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make sure that the target of the second load is updated before the address
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obtained by the first load is accessed.
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A data dependency barrier is a partial ordering on interdependent loads
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only; it is not required to have any effect on stores, independent loads
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or overlapping loads.
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As mentioned in (1), the other CPUs in the system can be viewed as
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committing sequences of stores to the memory system that the CPU being
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considered can then perceive. A data dependency barrier issued by the CPU
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under consideration guarantees that for any load preceding it, if that
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load touches one of a sequence of stores from another CPU, then by the
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time the barrier completes, the effects of all the stores prior to that
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touched by the load will be perceptible to any loads issued after the data
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dependency barrier.
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See the "Examples of memory barrier sequences" subsection for diagrams
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showing the ordering constraints.
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[!] Note that the first load really has to have a _data_ dependency and
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not a control dependency. If the address for the second load is dependent
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on the first load, but the dependency is through a conditional rather than
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actually loading the address itself, then it's a _control_ dependency and
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a full read barrier or better is required. See the "Control dependencies"
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subsection for more information.
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[!] Note that data dependency barriers should normally be paired with
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write barriers; see the "SMP barrier pairing" subsection.
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(3) Read (or load) memory barriers.
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A read barrier is a data dependency barrier plus a guarantee that all the
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LOAD operations specified before the barrier will appear to happen before
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all the LOAD operations specified after the barrier with respect to the
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other components of the system.
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A read barrier is a partial ordering on loads only; it is not required to
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have any effect on stores.
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Read memory barriers imply data dependency barriers, and so can substitute
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for them.
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[!] Note that read barriers should normally be paired with write barriers;
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see the "SMP barrier pairing" subsection.
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(4) General memory barriers.
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A general memory barrier gives a guarantee that all the LOAD and STORE
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operations specified before the barrier will appear to happen before all
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the LOAD and STORE operations specified after the barrier with respect to
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the other components of the system.
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A general memory barrier is a partial ordering over both loads and stores.
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General memory barriers imply both read and write memory barriers, and so
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can substitute for either.
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And a couple of implicit varieties:
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(5) LOCK operations.
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This acts as a one-way permeable barrier. It guarantees that all memory
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operations after the LOCK operation will appear to happen after the LOCK
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operation with respect to the other components of the system.
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Memory operations that occur before a LOCK operation may appear to happen
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after it completes.
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A LOCK operation should almost always be paired with an UNLOCK operation.
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(6) UNLOCK operations.
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This also acts as a one-way permeable barrier. It guarantees that all
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memory operations before the UNLOCK operation will appear to happen before
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the UNLOCK operation with respect to the other components of the system.
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Memory operations that occur after an UNLOCK operation may appear to
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happen before it completes.
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LOCK and UNLOCK operations are guaranteed to appear with respect to each
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other strictly in the order specified.
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The use of LOCK and UNLOCK operations generally precludes the need for
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other sorts of memory barrier (but note the exceptions mentioned in the
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subsection "MMIO write barrier").
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Memory barriers are only required where there's a possibility of interaction
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between two CPUs or between a CPU and a device. If it can be guaranteed that
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there won't be any such interaction in any particular piece of code, then
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memory barriers are unnecessary in that piece of code.
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Note that these are the _minimum_ guarantees. Different architectures may give
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more substantial guarantees, but they may _not_ be relied upon outside of arch
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specific code.
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WHAT MAY NOT BE ASSUMED ABOUT MEMORY BARRIERS?
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----------------------------------------------
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There are certain things that the Linux kernel memory barriers do not guarantee:
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(*) There is no guarantee that any of the memory accesses specified before a
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memory barrier will be _complete_ by the completion of a memory barrier
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instruction; the barrier can be considered to draw a line in that CPU's
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access queue that accesses of the appropriate type may not cross.
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(*) There is no guarantee that issuing a memory barrier on one CPU will have
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any direct effect on another CPU or any other hardware in the system. The
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indirect effect will be the order in which the second CPU sees the effects
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of the first CPU's accesses occur, but see the next point:
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(*) There is no guarantee that a CPU will see the correct order of effects
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from a second CPU's accesses, even _if_ the second CPU uses a memory
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barrier, unless the first CPU _also_ uses a matching memory barrier (see
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the subsection on "SMP Barrier Pairing").
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(*) There is no guarantee that some intervening piece of off-the-CPU
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hardware[*] will not reorder the memory accesses. CPU cache coherency
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mechanisms should propagate the indirect effects of a memory barrier
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between CPUs, but might not do so in order.
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[*] For information on bus mastering DMA and coherency please read:
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Documentation/PCI/pci.txt
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Documentation/PCI/PCI-DMA-mapping.txt
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Documentation/DMA-API.txt
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DATA DEPENDENCY BARRIERS
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------------------------
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The usage requirements of data dependency barriers are a little subtle, and
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it's not always obvious that they're needed. To illustrate, consider the
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following sequence of events:
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CPU 1 CPU 2
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=============== ===============
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{ A == 1, B == 2, C = 3, P == &A, Q == &C }
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B = 4;
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<write barrier>
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P = &B
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Q = P;
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D = *Q;
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There's a clear data dependency here, and it would seem that by the end of the
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sequence, Q must be either &A or &B, and that:
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(Q == &A) implies (D == 1)
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(Q == &B) implies (D == 4)
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But! CPU 2's perception of P may be updated _before_ its perception of B, thus
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leading to the following situation:
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(Q == &B) and (D == 2) ????
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Whilst this may seem like a failure of coherency or causality maintenance, it
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isn't, and this behaviour can be observed on certain real CPUs (such as the DEC
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Alpha).
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To deal with this, a data dependency barrier or better must be inserted
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between the address load and the data load:
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CPU 1 CPU 2
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=============== ===============
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{ A == 1, B == 2, C = 3, P == &A, Q == &C }
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B = 4;
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<write barrier>
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P = &B
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Q = P;
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<data dependency barrier>
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D = *Q;
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This enforces the occurrence of one of the two implications, and prevents the
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third possibility from arising.
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[!] Note that this extremely counterintuitive situation arises most easily on
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machines with split caches, so that, for example, one cache bank processes
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even-numbered cache lines and the other bank processes odd-numbered cache
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lines. The pointer P might be stored in an odd-numbered cache line, and the
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variable B might be stored in an even-numbered cache line. Then, if the
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even-numbered bank of the reading CPU's cache is extremely busy while the
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odd-numbered bank is idle, one can see the new value of the pointer P (&B),
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but the old value of the variable B (2).
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Another example of where data dependency barriers might by required is where a
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number is read from memory and then used to calculate the index for an array
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access:
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CPU 1 CPU 2
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=============== ===============
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{ M[0] == 1, M[1] == 2, M[3] = 3, P == 0, Q == 3 }
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M[1] = 4;
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<write barrier>
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P = 1
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Q = P;
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<data dependency barrier>
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D = M[Q];
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The data dependency barrier is very important to the RCU system, for example.
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See rcu_dereference() in include/linux/rcupdate.h. This permits the current
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target of an RCU'd pointer to be replaced with a new modified target, without
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the replacement target appearing to be incompletely initialised.
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See also the subsection on "Cache Coherency" for a more thorough example.
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CONTROL DEPENDENCIES
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--------------------
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A control dependency requires a full read memory barrier, not simply a data
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dependency barrier to make it work correctly. Consider the following bit of
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code:
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q = &a;
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if (p)
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q = &b;
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<data dependency barrier>
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x = *q;
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This will not have the desired effect because there is no actual data
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dependency, but rather a control dependency that the CPU may short-circuit by
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attempting to predict the outcome in advance. In such a case what's actually
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required is:
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q = &a;
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if (p)
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q = &b;
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<read barrier>
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x = *q;
|
|
|
|
|
|
SMP BARRIER PAIRING
|
|
-------------------
|
|
|
|
When dealing with CPU-CPU interactions, certain types of memory barrier should
|
|
always be paired. A lack of appropriate pairing is almost certainly an error.
|
|
|
|
A write barrier should always be paired with a data dependency barrier or read
|
|
barrier, though a general barrier would also be viable. Similarly a read
|
|
barrier or a data dependency barrier should always be paired with at least an
|
|
write barrier, though, again, a general barrier is viable:
|
|
|
|
CPU 1 CPU 2
|
|
=============== ===============
|
|
a = 1;
|
|
<write barrier>
|
|
b = 2; x = b;
|
|
<read barrier>
|
|
y = a;
|
|
|
|
Or:
|
|
|
|
CPU 1 CPU 2
|
|
=============== ===============================
|
|
a = 1;
|
|
<write barrier>
|
|
b = &a; x = b;
|
|
<data dependency barrier>
|
|
y = *x;
|
|
|
|
Basically, the read barrier always has to be there, even though it can be of
|
|
the "weaker" type.
|
|
|
|
[!] Note that the stores before the write barrier would normally be expected to
|
|
match the loads after the read barrier or the data dependency barrier, and vice
|
|
versa:
|
|
|
|
CPU 1 CPU 2
|
|
=============== ===============
|
|
a = 1; }---- --->{ v = c
|
|
b = 2; } \ / { w = d
|
|
<write barrier> \ <read barrier>
|
|
c = 3; } / \ { x = a;
|
|
d = 4; }---- --->{ y = b;
|
|
|
|
|
|
EXAMPLES OF MEMORY BARRIER SEQUENCES
|
|
------------------------------------
|
|
|
|
Firstly, write barriers act as partial orderings on store operations.
|
|
Consider the following sequence of events:
|
|
|
|
CPU 1
|
|
=======================
|
|
STORE A = 1
|
|
STORE B = 2
|
|
STORE C = 3
|
|
<write barrier>
|
|
STORE D = 4
|
|
STORE E = 5
|
|
|
|
This sequence of events is committed to the memory coherence system in an order
|
|
that the rest of the system might perceive as the unordered set of { STORE A,
|
|
STORE B, STORE C } all occurring before the unordered set of { STORE D, STORE E
|
|
}:
|
|
|
|
+-------+ : :
|
|
| | +------+
|
|
| |------>| C=3 | } /\
|
|
| | : +------+ }----- \ -----> Events perceptible to
|
|
| | : | A=1 | } \/ the rest of the system
|
|
| | : +------+ }
|
|
| CPU 1 | : | B=2 | }
|
|
| | +------+ }
|
|
| | wwwwwwwwwwwwwwww } <--- At this point the write barrier
|
|
| | +------+ } requires all stores prior to the
|
|
| | : | E=5 | } barrier to be committed before
|
|
| | : +------+ } further stores may take place
|
|
| |------>| D=4 | }
|
|
| | +------+
|
|
+-------+ : :
|
|
|
|
|
| Sequence in which stores are committed to the
|
|
| memory system by CPU 1
|
|
V
|
|
|
|
|
|
Secondly, data dependency barriers act as partial orderings on data-dependent
|
|
loads. Consider the following sequence of events:
|
|
|
|
CPU 1 CPU 2
|
|
======================= =======================
|
|
{ B = 7; X = 9; Y = 8; C = &Y }
|
|
STORE A = 1
|
|
STORE B = 2
|
|
<write barrier>
|
|
STORE C = &B LOAD X
|
|
STORE D = 4 LOAD C (gets &B)
|
|
LOAD *C (reads B)
|
|
|
|
Without intervention, CPU 2 may perceive the events on CPU 1 in some
|
|
effectively random order, despite the write barrier issued by CPU 1:
|
|
|
|
+-------+ : : : :
|
|
| | +------+ +-------+ | Sequence of update
|
|
| |------>| B=2 |----- --->| Y->8 | | of perception on
|
|
| | : +------+ \ +-------+ | CPU 2
|
|
| CPU 1 | : | A=1 | \ --->| C->&Y | V
|
|
| | +------+ | +-------+
|
|
| | wwwwwwwwwwwwwwww | : :
|
|
| | +------+ | : :
|
|
| | : | C=&B |--- | : : +-------+
|
|
| | : +------+ \ | +-------+ | |
|
|
| |------>| D=4 | ----------->| C->&B |------>| |
|
|
| | +------+ | +-------+ | |
|
|
+-------+ : : | : : | |
|
|
| : : | |
|
|
| : : | CPU 2 |
|
|
| +-------+ | |
|
|
Apparently incorrect ---> | | B->7 |------>| |
|
|
perception of B (!) | +-------+ | |
|
|
| : : | |
|
|
| +-------+ | |
|
|
The load of X holds ---> \ | X->9 |------>| |
|
|
up the maintenance \ +-------+ | |
|
|
of coherence of B ----->| B->2 | +-------+
|
|
+-------+
|
|
: :
|
|
|
|
|
|
In the above example, CPU 2 perceives that B is 7, despite the load of *C
|
|
(which would be B) coming after the LOAD of C.
|
|
|
|
If, however, a data dependency barrier were to be placed between the load of C
|
|
and the load of *C (ie: B) on CPU 2:
|
|
|
|
CPU 1 CPU 2
|
|
======================= =======================
|
|
{ B = 7; X = 9; Y = 8; C = &Y }
|
|
STORE A = 1
|
|
STORE B = 2
|
|
<write barrier>
|
|
STORE C = &B LOAD X
|
|
STORE D = 4 LOAD C (gets &B)
|
|
<data dependency barrier>
|
|
LOAD *C (reads B)
|
|
|
|
then the following will occur:
|
|
|
|
+-------+ : : : :
|
|
| | +------+ +-------+
|
|
| |------>| B=2 |----- --->| Y->8 |
|
|
| | : +------+ \ +-------+
|
|
| CPU 1 | : | A=1 | \ --->| C->&Y |
|
|
| | +------+ | +-------+
|
|
| | wwwwwwwwwwwwwwww | : :
|
|
| | +------+ | : :
|
|
| | : | C=&B |--- | : : +-------+
|
|
| | : +------+ \ | +-------+ | |
|
|
| |------>| D=4 | ----------->| C->&B |------>| |
|
|
| | +------+ | +-------+ | |
|
|
+-------+ : : | : : | |
|
|
| : : | |
|
|
| : : | CPU 2 |
|
|
| +-------+ | |
|
|
| | X->9 |------>| |
|
|
| +-------+ | |
|
|
Makes sure all effects ---> \ ddddddddddddddddd | |
|
|
prior to the store of C \ +-------+ | |
|
|
are perceptible to ----->| B->2 |------>| |
|
|
subsequent loads +-------+ | |
|
|
: : +-------+
|
|
|
|
|
|
And thirdly, a read barrier acts as a partial order on loads. Consider the
|
|
following sequence of events:
|
|
|
|
CPU 1 CPU 2
|
|
======================= =======================
|
|
{ A = 0, B = 9 }
|
|
STORE A=1
|
|
<write barrier>
|
|
STORE B=2
|
|
LOAD B
|
|
LOAD A
|
|
|
|
Without intervention, CPU 2 may then choose to perceive the events on CPU 1 in
|
|
some effectively random order, despite the write barrier issued by CPU 1:
|
|
|
|
+-------+ : : : :
|
|
| | +------+ +-------+
|
|
| |------>| A=1 |------ --->| A->0 |
|
|
| | +------+ \ +-------+
|
|
| CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 |
|
|
| | +------+ | +-------+
|
|
| |------>| B=2 |--- | : :
|
|
| | +------+ \ | : : +-------+
|
|
+-------+ : : \ | +-------+ | |
|
|
---------->| B->2 |------>| |
|
|
| +-------+ | CPU 2 |
|
|
| | A->0 |------>| |
|
|
| +-------+ | |
|
|
| : : +-------+
|
|
\ : :
|
|
\ +-------+
|
|
---->| A->1 |
|
|
+-------+
|
|
: :
|
|
|
|
|
|
If, however, a read barrier were to be placed between the load of B and the
|
|
load of A on CPU 2:
|
|
|
|
CPU 1 CPU 2
|
|
======================= =======================
|
|
{ A = 0, B = 9 }
|
|
STORE A=1
|
|
<write barrier>
|
|
STORE B=2
|
|
LOAD B
|
|
<read barrier>
|
|
LOAD A
|
|
|
|
then the partial ordering imposed by CPU 1 will be perceived correctly by CPU
|
|
2:
|
|
|
|
+-------+ : : : :
|
|
| | +------+ +-------+
|
|
| |------>| A=1 |------ --->| A->0 |
|
|
| | +------+ \ +-------+
|
|
| CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 |
|
|
| | +------+ | +-------+
|
|
| |------>| B=2 |--- | : :
|
|
| | +------+ \ | : : +-------+
|
|
+-------+ : : \ | +-------+ | |
|
|
---------->| B->2 |------>| |
|
|
| +-------+ | CPU 2 |
|
|
| : : | |
|
|
| : : | |
|
|
At this point the read ----> \ rrrrrrrrrrrrrrrrr | |
|
|
barrier causes all effects \ +-------+ | |
|
|
prior to the storage of B ---->| A->1 |------>| |
|
|
to be perceptible to CPU 2 +-------+ | |
|
|
: : +-------+
|
|
|
|
|
|
To illustrate this more completely, consider what could happen if the code
|
|
contained a load of A either side of the read barrier:
|
|
|
|
CPU 1 CPU 2
|
|
======================= =======================
|
|
{ A = 0, B = 9 }
|
|
STORE A=1
|
|
<write barrier>
|
|
STORE B=2
|
|
LOAD B
|
|
LOAD A [first load of A]
|
|
<read barrier>
|
|
LOAD A [second load of A]
|
|
|
|
Even though the two loads of A both occur after the load of B, they may both
|
|
come up with different values:
|
|
|
|
+-------+ : : : :
|
|
| | +------+ +-------+
|
|
| |------>| A=1 |------ --->| A->0 |
|
|
| | +------+ \ +-------+
|
|
| CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 |
|
|
| | +------+ | +-------+
|
|
| |------>| B=2 |--- | : :
|
|
| | +------+ \ | : : +-------+
|
|
+-------+ : : \ | +-------+ | |
|
|
---------->| B->2 |------>| |
|
|
| +-------+ | CPU 2 |
|
|
| : : | |
|
|
| : : | |
|
|
| +-------+ | |
|
|
| | A->0 |------>| 1st |
|
|
| +-------+ | |
|
|
At this point the read ----> \ rrrrrrrrrrrrrrrrr | |
|
|
barrier causes all effects \ +-------+ | |
|
|
prior to the storage of B ---->| A->1 |------>| 2nd |
|
|
to be perceptible to CPU 2 +-------+ | |
|
|
: : +-------+
|
|
|
|
|
|
But it may be that the update to A from CPU 1 becomes perceptible to CPU 2
|
|
before the read barrier completes anyway:
|
|
|
|
+-------+ : : : :
|
|
| | +------+ +-------+
|
|
| |------>| A=1 |------ --->| A->0 |
|
|
| | +------+ \ +-------+
|
|
| CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 |
|
|
| | +------+ | +-------+
|
|
| |------>| B=2 |--- | : :
|
|
| | +------+ \ | : : +-------+
|
|
+-------+ : : \ | +-------+ | |
|
|
---------->| B->2 |------>| |
|
|
| +-------+ | CPU 2 |
|
|
| : : | |
|
|
\ : : | |
|
|
\ +-------+ | |
|
|
---->| A->1 |------>| 1st |
|
|
+-------+ | |
|
|
rrrrrrrrrrrrrrrrr | |
|
|
+-------+ | |
|
|
| A->1 |------>| 2nd |
|
|
+-------+ | |
|
|
: : +-------+
|
|
|
|
|
|
The guarantee is that the second load will always come up with A == 1 if the
|
|
load of B came up with B == 2. No such guarantee exists for the first load of
|
|
A; that may come up with either A == 0 or A == 1.
|
|
|
|
|
|
READ MEMORY BARRIERS VS LOAD SPECULATION
|
|
----------------------------------------
|
|
|
|
Many CPUs speculate with loads: that is they see that they will need to load an
|
|
item from memory, and they find a time where they're not using the bus for any
|
|
other loads, and so do the load in advance - even though they haven't actually
|
|
got to that point in the instruction execution flow yet. This permits the
|
|
actual load instruction to potentially complete immediately because the CPU
|
|
already has the value to hand.
|
|
|
|
It may turn out that the CPU didn't actually need the value - perhaps because a
|
|
branch circumvented the load - in which case it can discard the value or just
|
|
cache it for later use.
|
|
|
|
Consider:
|
|
|
|
CPU 1 CPU 2
|
|
======================= =======================
|
|
LOAD B
|
|
DIVIDE } Divide instructions generally
|
|
DIVIDE } take a long time to perform
|
|
LOAD A
|
|
|
|
Which might appear as this:
|
|
|
|
: : +-------+
|
|
+-------+ | |
|
|
--->| B->2 |------>| |
|
|
+-------+ | CPU 2 |
|
|
: :DIVIDE | |
|
|
+-------+ | |
|
|
The CPU being busy doing a ---> --->| A->0 |~~~~ | |
|
|
division speculates on the +-------+ ~ | |
|
|
LOAD of A : : ~ | |
|
|
: :DIVIDE | |
|
|
: : ~ | |
|
|
Once the divisions are complete --> : : ~-->| |
|
|
the CPU can then perform the : : | |
|
|
LOAD with immediate effect : : +-------+
|
|
|
|
|
|
Placing a read barrier or a data dependency barrier just before the second
|
|
load:
|
|
|
|
CPU 1 CPU 2
|
|
======================= =======================
|
|
LOAD B
|
|
DIVIDE
|
|
DIVIDE
|
|
<read barrier>
|
|
LOAD A
|
|
|
|
will force any value speculatively obtained to be reconsidered to an extent
|
|
dependent on the type of barrier used. If there was no change made to the
|
|
speculated memory location, then the speculated value will just be used:
|
|
|
|
: : +-------+
|
|
+-------+ | |
|
|
--->| B->2 |------>| |
|
|
+-------+ | CPU 2 |
|
|
: :DIVIDE | |
|
|
+-------+ | |
|
|
The CPU being busy doing a ---> --->| A->0 |~~~~ | |
|
|
division speculates on the +-------+ ~ | |
|
|
LOAD of A : : ~ | |
|
|
: :DIVIDE | |
|
|
: : ~ | |
|
|
: : ~ | |
|
|
rrrrrrrrrrrrrrrr~ | |
|
|
: : ~ | |
|
|
: : ~-->| |
|
|
: : | |
|
|
: : +-------+
|
|
|
|
|
|
but if there was an update or an invalidation from another CPU pending, then
|
|
the speculation will be cancelled and the value reloaded:
|
|
|
|
: : +-------+
|
|
+-------+ | |
|
|
--->| B->2 |------>| |
|
|
+-------+ | CPU 2 |
|
|
: :DIVIDE | |
|
|
+-------+ | |
|
|
The CPU being busy doing a ---> --->| A->0 |~~~~ | |
|
|
division speculates on the +-------+ ~ | |
|
|
LOAD of A : : ~ | |
|
|
: :DIVIDE | |
|
|
: : ~ | |
|
|
: : ~ | |
|
|
rrrrrrrrrrrrrrrrr | |
|
|
+-------+ | |
|
|
The speculation is discarded ---> --->| A->1 |------>| |
|
|
and an updated value is +-------+ | |
|
|
retrieved : : +-------+
|
|
|
|
|
|
TRANSITIVITY
|
|
------------
|
|
|
|
Transitivity is a deeply intuitive notion about ordering that is not
|
|
always provided by real computer systems. The following example
|
|
demonstrates transitivity (also called "cumulativity"):
|
|
|
|
CPU 1 CPU 2 CPU 3
|
|
======================= ======================= =======================
|
|
{ X = 0, Y = 0 }
|
|
STORE X=1 LOAD X STORE Y=1
|
|
<general barrier> <general barrier>
|
|
LOAD Y LOAD X
|
|
|
|
Suppose that CPU 2's load from X returns 1 and its load from Y returns 0.
|
|
This indicates that CPU 2's load from X in some sense follows CPU 1's
|
|
store to X and that CPU 2's load from Y in some sense preceded CPU 3's
|
|
store to Y. The question is then "Can CPU 3's load from X return 0?"
|
|
|
|
Because CPU 2's load from X in some sense came after CPU 1's store, it
|
|
is natural to expect that CPU 3's load from X must therefore return 1.
|
|
This expectation is an example of transitivity: if a load executing on
|
|
CPU A follows a load from the same variable executing on CPU B, then
|
|
CPU A's load must either return the same value that CPU B's load did,
|
|
or must return some later value.
|
|
|
|
In the Linux kernel, use of general memory barriers guarantees
|
|
transitivity. Therefore, in the above example, if CPU 2's load from X
|
|
returns 1 and its load from Y returns 0, then CPU 3's load from X must
|
|
also return 1.
|
|
|
|
However, transitivity is -not- guaranteed for read or write barriers.
|
|
For example, suppose that CPU 2's general barrier in the above example
|
|
is changed to a read barrier as shown below:
|
|
|
|
CPU 1 CPU 2 CPU 3
|
|
======================= ======================= =======================
|
|
{ X = 0, Y = 0 }
|
|
STORE X=1 LOAD X STORE Y=1
|
|
<read barrier> <general barrier>
|
|
LOAD Y LOAD X
|
|
|
|
This substitution destroys transitivity: in this example, it is perfectly
|
|
legal for CPU 2's load from X to return 1, its load from Y to return 0,
|
|
and CPU 3's load from X to return 0.
|
|
|
|
The key point is that although CPU 2's read barrier orders its pair
|
|
of loads, it does not guarantee to order CPU 1's store. Therefore, if
|
|
this example runs on a system where CPUs 1 and 2 share a store buffer
|
|
or a level of cache, CPU 2 might have early access to CPU 1's writes.
|
|
General barriers are therefore required to ensure that all CPUs agree
|
|
on the combined order of CPU 1's and CPU 2's accesses.
|
|
|
|
To reiterate, if your code requires transitivity, use general barriers
|
|
throughout.
|
|
|
|
|
|
========================
|
|
EXPLICIT KERNEL BARRIERS
|
|
========================
|
|
|
|
The Linux kernel has a variety of different barriers that act at different
|
|
levels:
|
|
|
|
(*) Compiler barrier.
|
|
|
|
(*) CPU memory barriers.
|
|
|
|
(*) MMIO write barrier.
|
|
|
|
|
|
COMPILER BARRIER
|
|
----------------
|
|
|
|
The Linux kernel has an explicit compiler barrier function that prevents the
|
|
compiler from moving the memory accesses either side of it to the other side:
|
|
|
|
barrier();
|
|
|
|
This is a general barrier - lesser varieties of compiler barrier do not exist.
|
|
|
|
The compiler barrier has no direct effect on the CPU, which may then reorder
|
|
things however it wishes.
|
|
|
|
|
|
CPU MEMORY BARRIERS
|
|
-------------------
|
|
|
|
The Linux kernel has eight basic CPU memory barriers:
|
|
|
|
TYPE MANDATORY SMP CONDITIONAL
|
|
=============== ======================= ===========================
|
|
GENERAL mb() smp_mb()
|
|
WRITE wmb() smp_wmb()
|
|
READ rmb() smp_rmb()
|
|
DATA DEPENDENCY read_barrier_depends() smp_read_barrier_depends()
|
|
|
|
|
|
All memory barriers except the data dependency barriers imply a compiler
|
|
barrier. Data dependencies do not impose any additional compiler ordering.
|
|
|
|
Aside: In the case of data dependencies, the compiler would be expected to
|
|
issue the loads in the correct order (eg. `a[b]` would have to load the value
|
|
of b before loading a[b]), however there is no guarantee in the C specification
|
|
that the compiler may not speculate the value of b (eg. is equal to 1) and load
|
|
a before b (eg. tmp = a[1]; if (b != 1) tmp = a[b]; ). There is also the
|
|
problem of a compiler reloading b after having loaded a[b], thus having a newer
|
|
copy of b than a[b]. A consensus has not yet been reached about these problems,
|
|
however the ACCESS_ONCE macro is a good place to start looking.
|
|
|
|
SMP memory barriers are reduced to compiler barriers on uniprocessor compiled
|
|
systems because it is assumed that a CPU will appear to be self-consistent,
|
|
and will order overlapping accesses correctly with respect to itself.
|
|
|
|
[!] Note that SMP memory barriers _must_ be used to control the ordering of
|
|
references to shared memory on SMP systems, though the use of locking instead
|
|
is sufficient.
|
|
|
|
Mandatory barriers should not be used to control SMP effects, since mandatory
|
|
barriers unnecessarily impose overhead on UP systems. They may, however, be
|
|
used to control MMIO effects on accesses through relaxed memory I/O windows.
|
|
These are required even on non-SMP systems as they affect the order in which
|
|
memory operations appear to a device by prohibiting both the compiler and the
|
|
CPU from reordering them.
|
|
|
|
|
|
There are some more advanced barrier functions:
|
|
|
|
(*) set_mb(var, value)
|
|
|
|
This assigns the value to the variable and then inserts a full memory
|
|
barrier after it, depending on the function. It isn't guaranteed to
|
|
insert anything more than a compiler barrier in a UP compilation.
|
|
|
|
|
|
(*) smp_mb__before_atomic_dec();
|
|
(*) smp_mb__after_atomic_dec();
|
|
(*) smp_mb__before_atomic_inc();
|
|
(*) smp_mb__after_atomic_inc();
|
|
|
|
These are for use with atomic add, subtract, increment and decrement
|
|
functions that don't return a value, especially when used for reference
|
|
counting. These functions do not imply memory barriers.
|
|
|
|
As an example, consider a piece of code that marks an object as being dead
|
|
and then decrements the object's reference count:
|
|
|
|
obj->dead = 1;
|
|
smp_mb__before_atomic_dec();
|
|
atomic_dec(&obj->ref_count);
|
|
|
|
This makes sure that the death mark on the object is perceived to be set
|
|
*before* the reference counter is decremented.
|
|
|
|
See Documentation/atomic_ops.txt for more information. See the "Atomic
|
|
operations" subsection for information on where to use these.
|
|
|
|
|
|
(*) smp_mb__before_clear_bit(void);
|
|
(*) smp_mb__after_clear_bit(void);
|
|
|
|
These are for use similar to the atomic inc/dec barriers. These are
|
|
typically used for bitwise unlocking operations, so care must be taken as
|
|
there are no implicit memory barriers here either.
|
|
|
|
Consider implementing an unlock operation of some nature by clearing a
|
|
locking bit. The clear_bit() would then need to be barriered like this:
|
|
|
|
smp_mb__before_clear_bit();
|
|
clear_bit( ... );
|
|
|
|
This prevents memory operations before the clear leaking to after it. See
|
|
the subsection on "Locking Functions" with reference to UNLOCK operation
|
|
implications.
|
|
|
|
See Documentation/atomic_ops.txt for more information. See the "Atomic
|
|
operations" subsection for information on where to use these.
|
|
|
|
|
|
MMIO WRITE BARRIER
|
|
------------------
|
|
|
|
The Linux kernel also has a special barrier for use with memory-mapped I/O
|
|
writes:
|
|
|
|
mmiowb();
|
|
|
|
This is a variation on the mandatory write barrier that causes writes to weakly
|
|
ordered I/O regions to be partially ordered. Its effects may go beyond the
|
|
CPU->Hardware interface and actually affect the hardware at some level.
|
|
|
|
See the subsection "Locks vs I/O accesses" for more information.
|
|
|
|
|
|
===============================
|
|
IMPLICIT KERNEL MEMORY BARRIERS
|
|
===============================
|
|
|
|
Some of the other functions in the linux kernel imply memory barriers, amongst
|
|
which are locking and scheduling functions.
|
|
|
|
This specification is a _minimum_ guarantee; any particular architecture may
|
|
provide more substantial guarantees, but these may not be relied upon outside
|
|
of arch specific code.
|
|
|
|
|
|
LOCKING FUNCTIONS
|
|
-----------------
|
|
|
|
The Linux kernel has a number of locking constructs:
|
|
|
|
(*) spin locks
|
|
(*) R/W spin locks
|
|
(*) mutexes
|
|
(*) semaphores
|
|
(*) R/W semaphores
|
|
(*) RCU
|
|
|
|
In all cases there are variants on "LOCK" operations and "UNLOCK" operations
|
|
for each construct. These operations all imply certain barriers:
|
|
|
|
(1) LOCK operation implication:
|
|
|
|
Memory operations issued after the LOCK will be completed after the LOCK
|
|
operation has completed.
|
|
|
|
Memory operations issued before the LOCK may be completed after the LOCK
|
|
operation has completed.
|
|
|
|
(2) UNLOCK operation implication:
|
|
|
|
Memory operations issued before the UNLOCK will be completed before the
|
|
UNLOCK operation has completed.
|
|
|
|
Memory operations issued after the UNLOCK may be completed before the
|
|
UNLOCK operation has completed.
|
|
|
|
(3) LOCK vs LOCK implication:
|
|
|
|
All LOCK operations issued before another LOCK operation will be completed
|
|
before that LOCK operation.
|
|
|
|
(4) LOCK vs UNLOCK implication:
|
|
|
|
All LOCK operations issued before an UNLOCK operation will be completed
|
|
before the UNLOCK operation.
|
|
|
|
All UNLOCK operations issued before a LOCK operation will be completed
|
|
before the LOCK operation.
|
|
|
|
(5) Failed conditional LOCK implication:
|
|
|
|
Certain variants of the LOCK operation may fail, either due to being
|
|
unable to get the lock immediately, or due to receiving an unblocked
|
|
signal whilst asleep waiting for the lock to become available. Failed
|
|
locks do not imply any sort of barrier.
|
|
|
|
Therefore, from (1), (2) and (4) an UNLOCK followed by an unconditional LOCK is
|
|
equivalent to a full barrier, but a LOCK followed by an UNLOCK is not.
|
|
|
|
[!] Note: one of the consequences of LOCKs and UNLOCKs being only one-way
|
|
barriers is that the effects of instructions outside of a critical section
|
|
may seep into the inside of the critical section.
|
|
|
|
A LOCK followed by an UNLOCK may not be assumed to be full memory barrier
|
|
because it is possible for an access preceding the LOCK to happen after the
|
|
LOCK, and an access following the UNLOCK to happen before the UNLOCK, and the
|
|
two accesses can themselves then cross:
|
|
|
|
*A = a;
|
|
LOCK
|
|
UNLOCK
|
|
*B = b;
|
|
|
|
may occur as:
|
|
|
|
LOCK, STORE *B, STORE *A, UNLOCK
|
|
|
|
Locks and semaphores may not provide any guarantee of ordering on UP compiled
|
|
systems, and so cannot be counted on in such a situation to actually achieve
|
|
anything at all - especially with respect to I/O accesses - unless combined
|
|
with interrupt disabling operations.
|
|
|
|
See also the section on "Inter-CPU locking barrier effects".
|
|
|
|
|
|
As an example, consider the following:
|
|
|
|
*A = a;
|
|
*B = b;
|
|
LOCK
|
|
*C = c;
|
|
*D = d;
|
|
UNLOCK
|
|
*E = e;
|
|
*F = f;
|
|
|
|
The following sequence of events is acceptable:
|
|
|
|
LOCK, {*F,*A}, *E, {*C,*D}, *B, UNLOCK
|
|
|
|
[+] Note that {*F,*A} indicates a combined access.
|
|
|
|
But none of the following are:
|
|
|
|
{*F,*A}, *B, LOCK, *C, *D, UNLOCK, *E
|
|
*A, *B, *C, LOCK, *D, UNLOCK, *E, *F
|
|
*A, *B, LOCK, *C, UNLOCK, *D, *E, *F
|
|
*B, LOCK, *C, *D, UNLOCK, {*F,*A}, *E
|
|
|
|
|
|
|
|
INTERRUPT DISABLING FUNCTIONS
|
|
-----------------------------
|
|
|
|
Functions that disable interrupts (LOCK equivalent) and enable interrupts
|
|
(UNLOCK equivalent) will act as compiler barriers only. So if memory or I/O
|
|
barriers are required in such a situation, they must be provided from some
|
|
other means.
|
|
|
|
|
|
SLEEP AND WAKE-UP FUNCTIONS
|
|
---------------------------
|
|
|
|
Sleeping and waking on an event flagged in global data can be viewed as an
|
|
interaction between two pieces of data: the task state of the task waiting for
|
|
the event and the global data used to indicate the event. To make sure that
|
|
these appear to happen in the right order, the primitives to begin the process
|
|
of going to sleep, and the primitives to initiate a wake up imply certain
|
|
barriers.
|
|
|
|
Firstly, the sleeper normally follows something like this sequence of events:
|
|
|
|
for (;;) {
|
|
set_current_state(TASK_UNINTERRUPTIBLE);
|
|
if (event_indicated)
|
|
break;
|
|
schedule();
|
|
}
|
|
|
|
A general memory barrier is interpolated automatically by set_current_state()
|
|
after it has altered the task state:
|
|
|
|
CPU 1
|
|
===============================
|
|
set_current_state();
|
|
set_mb();
|
|
STORE current->state
|
|
<general barrier>
|
|
LOAD event_indicated
|
|
|
|
set_current_state() may be wrapped by:
|
|
|
|
prepare_to_wait();
|
|
prepare_to_wait_exclusive();
|
|
|
|
which therefore also imply a general memory barrier after setting the state.
|
|
The whole sequence above is available in various canned forms, all of which
|
|
interpolate the memory barrier in the right place:
|
|
|
|
wait_event();
|
|
wait_event_interruptible();
|
|
wait_event_interruptible_exclusive();
|
|
wait_event_interruptible_timeout();
|
|
wait_event_killable();
|
|
wait_event_timeout();
|
|
wait_on_bit();
|
|
wait_on_bit_lock();
|
|
|
|
|
|
Secondly, code that performs a wake up normally follows something like this:
|
|
|
|
event_indicated = 1;
|
|
wake_up(&event_wait_queue);
|
|
|
|
or:
|
|
|
|
event_indicated = 1;
|
|
wake_up_process(event_daemon);
|
|
|
|
A write memory barrier is implied by wake_up() and co. if and only if they wake
|
|
something up. The barrier occurs before the task state is cleared, and so sits
|
|
between the STORE to indicate the event and the STORE to set TASK_RUNNING:
|
|
|
|
CPU 1 CPU 2
|
|
=============================== ===============================
|
|
set_current_state(); STORE event_indicated
|
|
set_mb(); wake_up();
|
|
STORE current->state <write barrier>
|
|
<general barrier> STORE current->state
|
|
LOAD event_indicated
|
|
|
|
The available waker functions include:
|
|
|
|
complete();
|
|
wake_up();
|
|
wake_up_all();
|
|
wake_up_bit();
|
|
wake_up_interruptible();
|
|
wake_up_interruptible_all();
|
|
wake_up_interruptible_nr();
|
|
wake_up_interruptible_poll();
|
|
wake_up_interruptible_sync();
|
|
wake_up_interruptible_sync_poll();
|
|
wake_up_locked();
|
|
wake_up_locked_poll();
|
|
wake_up_nr();
|
|
wake_up_poll();
|
|
wake_up_process();
|
|
|
|
|
|
[!] Note that the memory barriers implied by the sleeper and the waker do _not_
|
|
order multiple stores before the wake-up with respect to loads of those stored
|
|
values after the sleeper has called set_current_state(). For instance, if the
|
|
sleeper does:
|
|
|
|
set_current_state(TASK_INTERRUPTIBLE);
|
|
if (event_indicated)
|
|
break;
|
|
__set_current_state(TASK_RUNNING);
|
|
do_something(my_data);
|
|
|
|
and the waker does:
|
|
|
|
my_data = value;
|
|
event_indicated = 1;
|
|
wake_up(&event_wait_queue);
|
|
|
|
there's no guarantee that the change to event_indicated will be perceived by
|
|
the sleeper as coming after the change to my_data. In such a circumstance, the
|
|
code on both sides must interpolate its own memory barriers between the
|
|
separate data accesses. Thus the above sleeper ought to do:
|
|
|
|
set_current_state(TASK_INTERRUPTIBLE);
|
|
if (event_indicated) {
|
|
smp_rmb();
|
|
do_something(my_data);
|
|
}
|
|
|
|
and the waker should do:
|
|
|
|
my_data = value;
|
|
smp_wmb();
|
|
event_indicated = 1;
|
|
wake_up(&event_wait_queue);
|
|
|
|
|
|
MISCELLANEOUS FUNCTIONS
|
|
-----------------------
|
|
|
|
Other functions that imply barriers:
|
|
|
|
(*) schedule() and similar imply full memory barriers.
|
|
|
|
|
|
=================================
|
|
INTER-CPU LOCKING BARRIER EFFECTS
|
|
=================================
|
|
|
|
On SMP systems locking primitives give a more substantial form of barrier: one
|
|
that does affect memory access ordering on other CPUs, within the context of
|
|
conflict on any particular lock.
|
|
|
|
|
|
LOCKS VS MEMORY ACCESSES
|
|
------------------------
|
|
|
|
Consider the following: the system has a pair of spinlocks (M) and (Q), and
|
|
three CPUs; then should the following sequence of events occur:
|
|
|
|
CPU 1 CPU 2
|
|
=============================== ===============================
|
|
*A = a; *E = e;
|
|
LOCK M LOCK Q
|
|
*B = b; *F = f;
|
|
*C = c; *G = g;
|
|
UNLOCK M UNLOCK Q
|
|
*D = d; *H = h;
|
|
|
|
Then there is no guarantee as to what order CPU 3 will see the accesses to *A
|
|
through *H occur in, other than the constraints imposed by the separate locks
|
|
on the separate CPUs. It might, for example, see:
|
|
|
|
*E, LOCK M, LOCK Q, *G, *C, *F, *A, *B, UNLOCK Q, *D, *H, UNLOCK M
|
|
|
|
But it won't see any of:
|
|
|
|
*B, *C or *D preceding LOCK M
|
|
*A, *B or *C following UNLOCK M
|
|
*F, *G or *H preceding LOCK Q
|
|
*E, *F or *G following UNLOCK Q
|
|
|
|
|
|
However, if the following occurs:
|
|
|
|
CPU 1 CPU 2
|
|
=============================== ===============================
|
|
*A = a;
|
|
LOCK M [1]
|
|
*B = b;
|
|
*C = c;
|
|
UNLOCK M [1]
|
|
*D = d; *E = e;
|
|
LOCK M [2]
|
|
*F = f;
|
|
*G = g;
|
|
UNLOCK M [2]
|
|
*H = h;
|
|
|
|
CPU 3 might see:
|
|
|
|
*E, LOCK M [1], *C, *B, *A, UNLOCK M [1],
|
|
LOCK M [2], *H, *F, *G, UNLOCK M [2], *D
|
|
|
|
But assuming CPU 1 gets the lock first, CPU 3 won't see any of:
|
|
|
|
*B, *C, *D, *F, *G or *H preceding LOCK M [1]
|
|
*A, *B or *C following UNLOCK M [1]
|
|
*F, *G or *H preceding LOCK M [2]
|
|
*A, *B, *C, *E, *F or *G following UNLOCK M [2]
|
|
|
|
|
|
LOCKS VS I/O ACCESSES
|
|
---------------------
|
|
|
|
Under certain circumstances (especially involving NUMA), I/O accesses within
|
|
two spinlocked sections on two different CPUs may be seen as interleaved by the
|
|
PCI bridge, because the PCI bridge does not necessarily participate in the
|
|
cache-coherence protocol, and is therefore incapable of issuing the required
|
|
read memory barriers.
|
|
|
|
For example:
|
|
|
|
CPU 1 CPU 2
|
|
=============================== ===============================
|
|
spin_lock(Q)
|
|
writel(0, ADDR)
|
|
writel(1, DATA);
|
|
spin_unlock(Q);
|
|
spin_lock(Q);
|
|
writel(4, ADDR);
|
|
writel(5, DATA);
|
|
spin_unlock(Q);
|
|
|
|
may be seen by the PCI bridge as follows:
|
|
|
|
STORE *ADDR = 0, STORE *ADDR = 4, STORE *DATA = 1, STORE *DATA = 5
|
|
|
|
which would probably cause the hardware to malfunction.
|
|
|
|
|
|
What is necessary here is to intervene with an mmiowb() before dropping the
|
|
spinlock, for example:
|
|
|
|
CPU 1 CPU 2
|
|
=============================== ===============================
|
|
spin_lock(Q)
|
|
writel(0, ADDR)
|
|
writel(1, DATA);
|
|
mmiowb();
|
|
spin_unlock(Q);
|
|
spin_lock(Q);
|
|
writel(4, ADDR);
|
|
writel(5, DATA);
|
|
mmiowb();
|
|
spin_unlock(Q);
|
|
|
|
this will ensure that the two stores issued on CPU 1 appear at the PCI bridge
|
|
before either of the stores issued on CPU 2.
|
|
|
|
|
|
Furthermore, following a store by a load from the same device obviates the need
|
|
for the mmiowb(), because the load forces the store to complete before the load
|
|
is performed:
|
|
|
|
CPU 1 CPU 2
|
|
=============================== ===============================
|
|
spin_lock(Q)
|
|
writel(0, ADDR)
|
|
a = readl(DATA);
|
|
spin_unlock(Q);
|
|
spin_lock(Q);
|
|
writel(4, ADDR);
|
|
b = readl(DATA);
|
|
spin_unlock(Q);
|
|
|
|
|
|
See Documentation/DocBook/deviceiobook.tmpl for more information.
|
|
|
|
|
|
=================================
|
|
WHERE ARE MEMORY BARRIERS NEEDED?
|
|
=================================
|
|
|
|
Under normal operation, memory operation reordering is generally not going to
|
|
be a problem as a single-threaded linear piece of code will still appear to
|
|
work correctly, even if it's in an SMP kernel. There are, however, four
|
|
circumstances in which reordering definitely _could_ be a problem:
|
|
|
|
(*) Interprocessor interaction.
|
|
|
|
(*) Atomic operations.
|
|
|
|
(*) Accessing devices.
|
|
|
|
(*) Interrupts.
|
|
|
|
|
|
INTERPROCESSOR INTERACTION
|
|
--------------------------
|
|
|
|
When there's a system with more than one processor, more than one CPU in the
|
|
system may be working on the same data set at the same time. This can cause
|
|
synchronisation problems, and the usual way of dealing with them is to use
|
|
locks. Locks, however, are quite expensive, and so it may be preferable to
|
|
operate without the use of a lock if at all possible. In such a case
|
|
operations that affect both CPUs may have to be carefully ordered to prevent
|
|
a malfunction.
|
|
|
|
Consider, for example, the R/W semaphore slow path. Here a waiting process is
|
|
queued on the semaphore, by virtue of it having a piece of its stack linked to
|
|
the semaphore's list of waiting processes:
|
|
|
|
struct rw_semaphore {
|
|
...
|
|
spinlock_t lock;
|
|
struct list_head waiters;
|
|
};
|
|
|
|
struct rwsem_waiter {
|
|
struct list_head list;
|
|
struct task_struct *task;
|
|
};
|
|
|
|
To wake up a particular waiter, the up_read() or up_write() functions have to:
|
|
|
|
(1) read the next pointer from this waiter's record to know as to where the
|
|
next waiter record is;
|
|
|
|
(2) read the pointer to the waiter's task structure;
|
|
|
|
(3) clear the task pointer to tell the waiter it has been given the semaphore;
|
|
|
|
(4) call wake_up_process() on the task; and
|
|
|
|
(5) release the reference held on the waiter's task struct.
|
|
|
|
In other words, it has to perform this sequence of events:
|
|
|
|
LOAD waiter->list.next;
|
|
LOAD waiter->task;
|
|
STORE waiter->task;
|
|
CALL wakeup
|
|
RELEASE task
|
|
|
|
and if any of these steps occur out of order, then the whole thing may
|
|
malfunction.
|
|
|
|
Once it has queued itself and dropped the semaphore lock, the waiter does not
|
|
get the lock again; it instead just waits for its task pointer to be cleared
|
|
before proceeding. Since the record is on the waiter's stack, this means that
|
|
if the task pointer is cleared _before_ the next pointer in the list is read,
|
|
another CPU might start processing the waiter and might clobber the waiter's
|
|
stack before the up*() function has a chance to read the next pointer.
|
|
|
|
Consider then what might happen to the above sequence of events:
|
|
|
|
CPU 1 CPU 2
|
|
=============================== ===============================
|
|
down_xxx()
|
|
Queue waiter
|
|
Sleep
|
|
up_yyy()
|
|
LOAD waiter->task;
|
|
STORE waiter->task;
|
|
Woken up by other event
|
|
<preempt>
|
|
Resume processing
|
|
down_xxx() returns
|
|
call foo()
|
|
foo() clobbers *waiter
|
|
</preempt>
|
|
LOAD waiter->list.next;
|
|
--- OOPS ---
|
|
|
|
This could be dealt with using the semaphore lock, but then the down_xxx()
|
|
function has to needlessly get the spinlock again after being woken up.
|
|
|
|
The way to deal with this is to insert a general SMP memory barrier:
|
|
|
|
LOAD waiter->list.next;
|
|
LOAD waiter->task;
|
|
smp_mb();
|
|
STORE waiter->task;
|
|
CALL wakeup
|
|
RELEASE task
|
|
|
|
In this case, the barrier makes a guarantee that all memory accesses before the
|
|
barrier will appear to happen before all the memory accesses after the barrier
|
|
with respect to the other CPUs on the system. It does _not_ guarantee that all
|
|
the memory accesses before the barrier will be complete by the time the barrier
|
|
instruction itself is complete.
|
|
|
|
On a UP system - where this wouldn't be a problem - the smp_mb() is just a
|
|
compiler barrier, thus making sure the compiler emits the instructions in the
|
|
right order without actually intervening in the CPU. Since there's only one
|
|
CPU, that CPU's dependency ordering logic will take care of everything else.
|
|
|
|
|
|
ATOMIC OPERATIONS
|
|
-----------------
|
|
|
|
Whilst they are technically interprocessor interaction considerations, atomic
|
|
operations are noted specially as some of them imply full memory barriers and
|
|
some don't, but they're very heavily relied on as a group throughout the
|
|
kernel.
|
|
|
|
Any atomic operation that modifies some state in memory and returns information
|
|
about the state (old or new) implies an SMP-conditional general memory barrier
|
|
(smp_mb()) on each side of the actual operation (with the exception of
|
|
explicit lock operations, described later). These include:
|
|
|
|
xchg();
|
|
cmpxchg();
|
|
atomic_cmpxchg();
|
|
atomic_inc_return();
|
|
atomic_dec_return();
|
|
atomic_add_return();
|
|
atomic_sub_return();
|
|
atomic_inc_and_test();
|
|
atomic_dec_and_test();
|
|
atomic_sub_and_test();
|
|
atomic_add_negative();
|
|
atomic_add_unless(); /* when succeeds (returns 1) */
|
|
test_and_set_bit();
|
|
test_and_clear_bit();
|
|
test_and_change_bit();
|
|
|
|
These are used for such things as implementing LOCK-class and UNLOCK-class
|
|
operations and adjusting reference counters towards object destruction, and as
|
|
such the implicit memory barrier effects are necessary.
|
|
|
|
|
|
The following operations are potential problems as they do _not_ imply memory
|
|
barriers, but might be used for implementing such things as UNLOCK-class
|
|
operations:
|
|
|
|
atomic_set();
|
|
set_bit();
|
|
clear_bit();
|
|
change_bit();
|
|
|
|
With these the appropriate explicit memory barrier should be used if necessary
|
|
(smp_mb__before_clear_bit() for instance).
|
|
|
|
|
|
The following also do _not_ imply memory barriers, and so may require explicit
|
|
memory barriers under some circumstances (smp_mb__before_atomic_dec() for
|
|
instance):
|
|
|
|
atomic_add();
|
|
atomic_sub();
|
|
atomic_inc();
|
|
atomic_dec();
|
|
|
|
If they're used for statistics generation, then they probably don't need memory
|
|
barriers, unless there's a coupling between statistical data.
|
|
|
|
If they're used for reference counting on an object to control its lifetime,
|
|
they probably don't need memory barriers because either the reference count
|
|
will be adjusted inside a locked section, or the caller will already hold
|
|
sufficient references to make the lock, and thus a memory barrier unnecessary.
|
|
|
|
If they're used for constructing a lock of some description, then they probably
|
|
do need memory barriers as a lock primitive generally has to do things in a
|
|
specific order.
|
|
|
|
Basically, each usage case has to be carefully considered as to whether memory
|
|
barriers are needed or not.
|
|
|
|
The following operations are special locking primitives:
|
|
|
|
test_and_set_bit_lock();
|
|
clear_bit_unlock();
|
|
__clear_bit_unlock();
|
|
|
|
These implement LOCK-class and UNLOCK-class operations. These should be used in
|
|
preference to other operations when implementing locking primitives, because
|
|
their implementations can be optimised on many architectures.
|
|
|
|
[!] Note that special memory barrier primitives are available for these
|
|
situations because on some CPUs the atomic instructions used imply full memory
|
|
barriers, and so barrier instructions are superfluous in conjunction with them,
|
|
and in such cases the special barrier primitives will be no-ops.
|
|
|
|
See Documentation/atomic_ops.txt for more information.
|
|
|
|
|
|
ACCESSING DEVICES
|
|
-----------------
|
|
|
|
Many devices can be memory mapped, and so appear to the CPU as if they're just
|
|
a set of memory locations. To control such a device, the driver usually has to
|
|
make the right memory accesses in exactly the right order.
|
|
|
|
However, having a clever CPU or a clever compiler creates a potential problem
|
|
in that the carefully sequenced accesses in the driver code won't reach the
|
|
device in the requisite order if the CPU or the compiler thinks it is more
|
|
efficient to reorder, combine or merge accesses - something that would cause
|
|
the device to malfunction.
|
|
|
|
Inside of the Linux kernel, I/O should be done through the appropriate accessor
|
|
routines - such as inb() or writel() - which know how to make such accesses
|
|
appropriately sequential. Whilst this, for the most part, renders the explicit
|
|
use of memory barriers unnecessary, there are a couple of situations where they
|
|
might be needed:
|
|
|
|
(1) On some systems, I/O stores are not strongly ordered across all CPUs, and
|
|
so for _all_ general drivers locks should be used and mmiowb() must be
|
|
issued prior to unlocking the critical section.
|
|
|
|
(2) If the accessor functions are used to refer to an I/O memory window with
|
|
relaxed memory access properties, then _mandatory_ memory barriers are
|
|
required to enforce ordering.
|
|
|
|
See Documentation/DocBook/deviceiobook.tmpl for more information.
|
|
|
|
|
|
INTERRUPTS
|
|
----------
|
|
|
|
A driver may be interrupted by its own interrupt service routine, and thus the
|
|
two parts of the driver may interfere with each other's attempts to control or
|
|
access the device.
|
|
|
|
This may be alleviated - at least in part - by disabling local interrupts (a
|
|
form of locking), such that the critical operations are all contained within
|
|
the interrupt-disabled section in the driver. Whilst the driver's interrupt
|
|
routine is executing, the driver's core may not run on the same CPU, and its
|
|
interrupt is not permitted to happen again until the current interrupt has been
|
|
handled, thus the interrupt handler does not need to lock against that.
|
|
|
|
However, consider a driver that was talking to an ethernet card that sports an
|
|
address register and a data register. If that driver's core talks to the card
|
|
under interrupt-disablement and then the driver's interrupt handler is invoked:
|
|
|
|
LOCAL IRQ DISABLE
|
|
writew(ADDR, 3);
|
|
writew(DATA, y);
|
|
LOCAL IRQ ENABLE
|
|
<interrupt>
|
|
writew(ADDR, 4);
|
|
q = readw(DATA);
|
|
</interrupt>
|
|
|
|
The store to the data register might happen after the second store to the
|
|
address register if ordering rules are sufficiently relaxed:
|
|
|
|
STORE *ADDR = 3, STORE *ADDR = 4, STORE *DATA = y, q = LOAD *DATA
|
|
|
|
|
|
If ordering rules are relaxed, it must be assumed that accesses done inside an
|
|
interrupt disabled section may leak outside of it and may interleave with
|
|
accesses performed in an interrupt - and vice versa - unless implicit or
|
|
explicit barriers are used.
|
|
|
|
Normally this won't be a problem because the I/O accesses done inside such
|
|
sections will include synchronous load operations on strictly ordered I/O
|
|
registers that form implicit I/O barriers. If this isn't sufficient then an
|
|
mmiowb() may need to be used explicitly.
|
|
|
|
|
|
A similar situation may occur between an interrupt routine and two routines
|
|
running on separate CPUs that communicate with each other. If such a case is
|
|
likely, then interrupt-disabling locks should be used to guarantee ordering.
|
|
|
|
|
|
==========================
|
|
KERNEL I/O BARRIER EFFECTS
|
|
==========================
|
|
|
|
When accessing I/O memory, drivers should use the appropriate accessor
|
|
functions:
|
|
|
|
(*) inX(), outX():
|
|
|
|
These are intended to talk to I/O space rather than memory space, but
|
|
that's primarily a CPU-specific concept. The i386 and x86_64 processors do
|
|
indeed have special I/O space access cycles and instructions, but many
|
|
CPUs don't have such a concept.
|
|
|
|
The PCI bus, amongst others, defines an I/O space concept which - on such
|
|
CPUs as i386 and x86_64 - readily maps to the CPU's concept of I/O
|
|
space. However, it may also be mapped as a virtual I/O space in the CPU's
|
|
memory map, particularly on those CPUs that don't support alternate I/O
|
|
spaces.
|
|
|
|
Accesses to this space may be fully synchronous (as on i386), but
|
|
intermediary bridges (such as the PCI host bridge) may not fully honour
|
|
that.
|
|
|
|
They are guaranteed to be fully ordered with respect to each other.
|
|
|
|
They are not guaranteed to be fully ordered with respect to other types of
|
|
memory and I/O operation.
|
|
|
|
(*) readX(), writeX():
|
|
|
|
Whether these are guaranteed to be fully ordered and uncombined with
|
|
respect to each other on the issuing CPU depends on the characteristics
|
|
defined for the memory window through which they're accessing. On later
|
|
i386 architecture machines, for example, this is controlled by way of the
|
|
MTRR registers.
|
|
|
|
Ordinarily, these will be guaranteed to be fully ordered and uncombined,
|
|
provided they're not accessing a prefetchable device.
|
|
|
|
However, intermediary hardware (such as a PCI bridge) may indulge in
|
|
deferral if it so wishes; to flush a store, a load from the same location
|
|
is preferred[*], but a load from the same device or from configuration
|
|
space should suffice for PCI.
|
|
|
|
[*] NOTE! attempting to load from the same location as was written to may
|
|
cause a malfunction - consider the 16550 Rx/Tx serial registers for
|
|
example.
|
|
|
|
Used with prefetchable I/O memory, an mmiowb() barrier may be required to
|
|
force stores to be ordered.
|
|
|
|
Please refer to the PCI specification for more information on interactions
|
|
between PCI transactions.
|
|
|
|
(*) readX_relaxed()
|
|
|
|
These are similar to readX(), but are not guaranteed to be ordered in any
|
|
way. Be aware that there is no I/O read barrier available.
|
|
|
|
(*) ioreadX(), iowriteX()
|
|
|
|
These will perform appropriately for the type of access they're actually
|
|
doing, be it inX()/outX() or readX()/writeX().
|
|
|
|
|
|
========================================
|
|
ASSUMED MINIMUM EXECUTION ORDERING MODEL
|
|
========================================
|
|
|
|
It has to be assumed that the conceptual CPU is weakly-ordered but that it will
|
|
maintain the appearance of program causality with respect to itself. Some CPUs
|
|
(such as i386 or x86_64) are more constrained than others (such as powerpc or
|
|
frv), and so the most relaxed case (namely DEC Alpha) must be assumed outside
|
|
of arch-specific code.
|
|
|
|
This means that it must be considered that the CPU will execute its instruction
|
|
stream in any order it feels like - or even in parallel - provided that if an
|
|
instruction in the stream depends on an earlier instruction, then that
|
|
earlier instruction must be sufficiently complete[*] before the later
|
|
instruction may proceed; in other words: provided that the appearance of
|
|
causality is maintained.
|
|
|
|
[*] Some instructions have more than one effect - such as changing the
|
|
condition codes, changing registers or changing memory - and different
|
|
instructions may depend on different effects.
|
|
|
|
A CPU may also discard any instruction sequence that winds up having no
|
|
ultimate effect. For example, if two adjacent instructions both load an
|
|
immediate value into the same register, the first may be discarded.
|
|
|
|
|
|
Similarly, it has to be assumed that compiler might reorder the instruction
|
|
stream in any way it sees fit, again provided the appearance of causality is
|
|
maintained.
|
|
|
|
|
|
============================
|
|
THE EFFECTS OF THE CPU CACHE
|
|
============================
|
|
|
|
The way cached memory operations are perceived across the system is affected to
|
|
a certain extent by the caches that lie between CPUs and memory, and by the
|
|
memory coherence system that maintains the consistency of state in the system.
|
|
|
|
As far as the way a CPU interacts with another part of the system through the
|
|
caches goes, the memory system has to include the CPU's caches, and memory
|
|
barriers for the most part act at the interface between the CPU and its cache
|
|
(memory barriers logically act on the dotted line in the following diagram):
|
|
|
|
<--- CPU ---> : <----------- Memory ----------->
|
|
:
|
|
+--------+ +--------+ : +--------+ +-----------+
|
|
| | | | : | | | | +--------+
|
|
| CPU | | Memory | : | CPU | | | | |
|
|
| Core |--->| Access |----->| Cache |<-->| | | |
|
|
| | | Queue | : | | | |--->| Memory |
|
|
| | | | : | | | | | |
|
|
+--------+ +--------+ : +--------+ | | | |
|
|
: | Cache | +--------+
|
|
: | Coherency |
|
|
: | Mechanism | +--------+
|
|
+--------+ +--------+ : +--------+ | | | |
|
|
| | | | : | | | | | |
|
|
| CPU | | Memory | : | CPU | | |--->| Device |
|
|
| Core |--->| Access |----->| Cache |<-->| | | |
|
|
| | | Queue | : | | | | | |
|
|
| | | | : | | | | +--------+
|
|
+--------+ +--------+ : +--------+ +-----------+
|
|
:
|
|
:
|
|
|
|
Although any particular load or store may not actually appear outside of the
|
|
CPU that issued it since it may have been satisfied within the CPU's own cache,
|
|
it will still appear as if the full memory access had taken place as far as the
|
|
other CPUs are concerned since the cache coherency mechanisms will migrate the
|
|
cacheline over to the accessing CPU and propagate the effects upon conflict.
|
|
|
|
The CPU core may execute instructions in any order it deems fit, provided the
|
|
expected program causality appears to be maintained. Some of the instructions
|
|
generate load and store operations which then go into the queue of memory
|
|
accesses to be performed. The core may place these in the queue in any order
|
|
it wishes, and continue execution until it is forced to wait for an instruction
|
|
to complete.
|
|
|
|
What memory barriers are concerned with is controlling the order in which
|
|
accesses cross from the CPU side of things to the memory side of things, and
|
|
the order in which the effects are perceived to happen by the other observers
|
|
in the system.
|
|
|
|
[!] Memory barriers are _not_ needed within a given CPU, as CPUs always see
|
|
their own loads and stores as if they had happened in program order.
|
|
|
|
[!] MMIO or other device accesses may bypass the cache system. This depends on
|
|
the properties of the memory window through which devices are accessed and/or
|
|
the use of any special device communication instructions the CPU may have.
|
|
|
|
|
|
CACHE COHERENCY
|
|
---------------
|
|
|
|
Life isn't quite as simple as it may appear above, however: for while the
|
|
caches are expected to be coherent, there's no guarantee that that coherency
|
|
will be ordered. This means that whilst changes made on one CPU will
|
|
eventually become visible on all CPUs, there's no guarantee that they will
|
|
become apparent in the same order on those other CPUs.
|
|
|
|
|
|
Consider dealing with a system that has a pair of CPUs (1 & 2), each of which
|
|
has a pair of parallel data caches (CPU 1 has A/B, and CPU 2 has C/D):
|
|
|
|
:
|
|
: +--------+
|
|
: +---------+ | |
|
|
+--------+ : +--->| Cache A |<------->| |
|
|
| | : | +---------+ | |
|
|
| CPU 1 |<---+ | |
|
|
| | : | +---------+ | |
|
|
+--------+ : +--->| Cache B |<------->| |
|
|
: +---------+ | |
|
|
: | Memory |
|
|
: +---------+ | System |
|
|
+--------+ : +--->| Cache C |<------->| |
|
|
| | : | +---------+ | |
|
|
| CPU 2 |<---+ | |
|
|
| | : | +---------+ | |
|
|
+--------+ : +--->| Cache D |<------->| |
|
|
: +---------+ | |
|
|
: +--------+
|
|
:
|
|
|
|
Imagine the system has the following properties:
|
|
|
|
(*) an odd-numbered cache line may be in cache A, cache C or it may still be
|
|
resident in memory;
|
|
|
|
(*) an even-numbered cache line may be in cache B, cache D or it may still be
|
|
resident in memory;
|
|
|
|
(*) whilst the CPU core is interrogating one cache, the other cache may be
|
|
making use of the bus to access the rest of the system - perhaps to
|
|
displace a dirty cacheline or to do a speculative load;
|
|
|
|
(*) each cache has a queue of operations that need to be applied to that cache
|
|
to maintain coherency with the rest of the system;
|
|
|
|
(*) the coherency queue is not flushed by normal loads to lines already
|
|
present in the cache, even though the contents of the queue may
|
|
potentially affect those loads.
|
|
|
|
Imagine, then, that two writes are made on the first CPU, with a write barrier
|
|
between them to guarantee that they will appear to reach that CPU's caches in
|
|
the requisite order:
|
|
|
|
CPU 1 CPU 2 COMMENT
|
|
=============== =============== =======================================
|
|
u == 0, v == 1 and p == &u, q == &u
|
|
v = 2;
|
|
smp_wmb(); Make sure change to v is visible before
|
|
change to p
|
|
<A:modify v=2> v is now in cache A exclusively
|
|
p = &v;
|
|
<B:modify p=&v> p is now in cache B exclusively
|
|
|
|
The write memory barrier forces the other CPUs in the system to perceive that
|
|
the local CPU's caches have apparently been updated in the correct order. But
|
|
now imagine that the second CPU wants to read those values:
|
|
|
|
CPU 1 CPU 2 COMMENT
|
|
=============== =============== =======================================
|
|
...
|
|
q = p;
|
|
x = *q;
|
|
|
|
The above pair of reads may then fail to happen in the expected order, as the
|
|
cacheline holding p may get updated in one of the second CPU's caches whilst
|
|
the update to the cacheline holding v is delayed in the other of the second
|
|
CPU's caches by some other cache event:
|
|
|
|
CPU 1 CPU 2 COMMENT
|
|
=============== =============== =======================================
|
|
u == 0, v == 1 and p == &u, q == &u
|
|
v = 2;
|
|
smp_wmb();
|
|
<A:modify v=2> <C:busy>
|
|
<C:queue v=2>
|
|
p = &v; q = p;
|
|
<D:request p>
|
|
<B:modify p=&v> <D:commit p=&v>
|
|
<D:read p>
|
|
x = *q;
|
|
<C:read *q> Reads from v before v updated in cache
|
|
<C:unbusy>
|
|
<C:commit v=2>
|
|
|
|
Basically, whilst both cachelines will be updated on CPU 2 eventually, there's
|
|
no guarantee that, without intervention, the order of update will be the same
|
|
as that committed on CPU 1.
|
|
|
|
|
|
To intervene, we need to interpolate a data dependency barrier or a read
|
|
barrier between the loads. This will force the cache to commit its coherency
|
|
queue before processing any further requests:
|
|
|
|
CPU 1 CPU 2 COMMENT
|
|
=============== =============== =======================================
|
|
u == 0, v == 1 and p == &u, q == &u
|
|
v = 2;
|
|
smp_wmb();
|
|
<A:modify v=2> <C:busy>
|
|
<C:queue v=2>
|
|
p = &v; q = p;
|
|
<D:request p>
|
|
<B:modify p=&v> <D:commit p=&v>
|
|
<D:read p>
|
|
smp_read_barrier_depends()
|
|
<C:unbusy>
|
|
<C:commit v=2>
|
|
x = *q;
|
|
<C:read *q> Reads from v after v updated in cache
|
|
|
|
|
|
This sort of problem can be encountered on DEC Alpha processors as they have a
|
|
split cache that improves performance by making better use of the data bus.
|
|
Whilst most CPUs do imply a data dependency barrier on the read when a memory
|
|
access depends on a read, not all do, so it may not be relied on.
|
|
|
|
Other CPUs may also have split caches, but must coordinate between the various
|
|
cachelets for normal memory accesses. The semantics of the Alpha removes the
|
|
need for coordination in the absence of memory barriers.
|
|
|
|
|
|
CACHE COHERENCY VS DMA
|
|
----------------------
|
|
|
|
Not all systems maintain cache coherency with respect to devices doing DMA. In
|
|
such cases, a device attempting DMA may obtain stale data from RAM because
|
|
dirty cache lines may be resident in the caches of various CPUs, and may not
|
|
have been written back to RAM yet. To deal with this, the appropriate part of
|
|
the kernel must flush the overlapping bits of cache on each CPU (and maybe
|
|
invalidate them as well).
|
|
|
|
In addition, the data DMA'd to RAM by a device may be overwritten by dirty
|
|
cache lines being written back to RAM from a CPU's cache after the device has
|
|
installed its own data, or cache lines present in the CPU's cache may simply
|
|
obscure the fact that RAM has been updated, until at such time as the cacheline
|
|
is discarded from the CPU's cache and reloaded. To deal with this, the
|
|
appropriate part of the kernel must invalidate the overlapping bits of the
|
|
cache on each CPU.
|
|
|
|
See Documentation/cachetlb.txt for more information on cache management.
|
|
|
|
|
|
CACHE COHERENCY VS MMIO
|
|
-----------------------
|
|
|
|
Memory mapped I/O usually takes place through memory locations that are part of
|
|
a window in the CPU's memory space that has different properties assigned than
|
|
the usual RAM directed window.
|
|
|
|
Amongst these properties is usually the fact that such accesses bypass the
|
|
caching entirely and go directly to the device buses. This means MMIO accesses
|
|
may, in effect, overtake accesses to cached memory that were emitted earlier.
|
|
A memory barrier isn't sufficient in such a case, but rather the cache must be
|
|
flushed between the cached memory write and the MMIO access if the two are in
|
|
any way dependent.
|
|
|
|
|
|
=========================
|
|
THE THINGS CPUS GET UP TO
|
|
=========================
|
|
|
|
A programmer might take it for granted that the CPU will perform memory
|
|
operations in exactly the order specified, so that if the CPU is, for example,
|
|
given the following piece of code to execute:
|
|
|
|
a = *A;
|
|
*B = b;
|
|
c = *C;
|
|
d = *D;
|
|
*E = e;
|
|
|
|
they would then expect that the CPU will complete the memory operation for each
|
|
instruction before moving on to the next one, leading to a definite sequence of
|
|
operations as seen by external observers in the system:
|
|
|
|
LOAD *A, STORE *B, LOAD *C, LOAD *D, STORE *E.
|
|
|
|
|
|
Reality is, of course, much messier. With many CPUs and compilers, the above
|
|
assumption doesn't hold because:
|
|
|
|
(*) loads are more likely to need to be completed immediately to permit
|
|
execution progress, whereas stores can often be deferred without a
|
|
problem;
|
|
|
|
(*) loads may be done speculatively, and the result discarded should it prove
|
|
to have been unnecessary;
|
|
|
|
(*) loads may be done speculatively, leading to the result having been fetched
|
|
at the wrong time in the expected sequence of events;
|
|
|
|
(*) the order of the memory accesses may be rearranged to promote better use
|
|
of the CPU buses and caches;
|
|
|
|
(*) loads and stores may be combined to improve performance when talking to
|
|
memory or I/O hardware that can do batched accesses of adjacent locations,
|
|
thus cutting down on transaction setup costs (memory and PCI devices may
|
|
both be able to do this); and
|
|
|
|
(*) the CPU's data cache may affect the ordering, and whilst cache-coherency
|
|
mechanisms may alleviate this - once the store has actually hit the cache
|
|
- there's no guarantee that the coherency management will be propagated in
|
|
order to other CPUs.
|
|
|
|
So what another CPU, say, might actually observe from the above piece of code
|
|
is:
|
|
|
|
LOAD *A, ..., LOAD {*C,*D}, STORE *E, STORE *B
|
|
|
|
(Where "LOAD {*C,*D}" is a combined load)
|
|
|
|
|
|
However, it is guaranteed that a CPU will be self-consistent: it will see its
|
|
_own_ accesses appear to be correctly ordered, without the need for a memory
|
|
barrier. For instance with the following code:
|
|
|
|
U = *A;
|
|
*A = V;
|
|
*A = W;
|
|
X = *A;
|
|
*A = Y;
|
|
Z = *A;
|
|
|
|
and assuming no intervention by an external influence, it can be assumed that
|
|
the final result will appear to be:
|
|
|
|
U == the original value of *A
|
|
X == W
|
|
Z == Y
|
|
*A == Y
|
|
|
|
The code above may cause the CPU to generate the full sequence of memory
|
|
accesses:
|
|
|
|
U=LOAD *A, STORE *A=V, STORE *A=W, X=LOAD *A, STORE *A=Y, Z=LOAD *A
|
|
|
|
in that order, but, without intervention, the sequence may have almost any
|
|
combination of elements combined or discarded, provided the program's view of
|
|
the world remains consistent.
|
|
|
|
The compiler may also combine, discard or defer elements of the sequence before
|
|
the CPU even sees them.
|
|
|
|
For instance:
|
|
|
|
*A = V;
|
|
*A = W;
|
|
|
|
may be reduced to:
|
|
|
|
*A = W;
|
|
|
|
since, without a write barrier, it can be assumed that the effect of the
|
|
storage of V to *A is lost. Similarly:
|
|
|
|
*A = Y;
|
|
Z = *A;
|
|
|
|
may, without a memory barrier, be reduced to:
|
|
|
|
*A = Y;
|
|
Z = Y;
|
|
|
|
and the LOAD operation never appear outside of the CPU.
|
|
|
|
|
|
AND THEN THERE'S THE ALPHA
|
|
--------------------------
|
|
|
|
The DEC Alpha CPU is one of the most relaxed CPUs there is. Not only that,
|
|
some versions of the Alpha CPU have a split data cache, permitting them to have
|
|
two semantically-related cache lines updated at separate times. This is where
|
|
the data dependency barrier really becomes necessary as this synchronises both
|
|
caches with the memory coherence system, thus making it seem like pointer
|
|
changes vs new data occur in the right order.
|
|
|
|
The Alpha defines the Linux kernel's memory barrier model.
|
|
|
|
See the subsection on "Cache Coherency" above.
|
|
|
|
|
|
============
|
|
EXAMPLE USES
|
|
============
|
|
|
|
CIRCULAR BUFFERS
|
|
----------------
|
|
|
|
Memory barriers can be used to implement circular buffering without the need
|
|
of a lock to serialise the producer with the consumer. See:
|
|
|
|
Documentation/circular-buffers.txt
|
|
|
|
for details.
|
|
|
|
|
|
==========
|
|
REFERENCES
|
|
==========
|
|
|
|
Alpha AXP Architecture Reference Manual, Second Edition (Sites & Witek,
|
|
Digital Press)
|
|
Chapter 5.2: Physical Address Space Characteristics
|
|
Chapter 5.4: Caches and Write Buffers
|
|
Chapter 5.5: Data Sharing
|
|
Chapter 5.6: Read/Write Ordering
|
|
|
|
AMD64 Architecture Programmer's Manual Volume 2: System Programming
|
|
Chapter 7.1: Memory-Access Ordering
|
|
Chapter 7.4: Buffering and Combining Memory Writes
|
|
|
|
IA-32 Intel Architecture Software Developer's Manual, Volume 3:
|
|
System Programming Guide
|
|
Chapter 7.1: Locked Atomic Operations
|
|
Chapter 7.2: Memory Ordering
|
|
Chapter 7.4: Serializing Instructions
|
|
|
|
The SPARC Architecture Manual, Version 9
|
|
Chapter 8: Memory Models
|
|
Appendix D: Formal Specification of the Memory Models
|
|
Appendix J: Programming with the Memory Models
|
|
|
|
UltraSPARC Programmer Reference Manual
|
|
Chapter 5: Memory Accesses and Cacheability
|
|
Chapter 15: Sparc-V9 Memory Models
|
|
|
|
UltraSPARC III Cu User's Manual
|
|
Chapter 9: Memory Models
|
|
|
|
UltraSPARC IIIi Processor User's Manual
|
|
Chapter 8: Memory Models
|
|
|
|
UltraSPARC Architecture 2005
|
|
Chapter 9: Memory
|
|
Appendix D: Formal Specifications of the Memory Models
|
|
|
|
UltraSPARC T1 Supplement to the UltraSPARC Architecture 2005
|
|
Chapter 8: Memory Models
|
|
Appendix F: Caches and Cache Coherency
|
|
|
|
Solaris Internals, Core Kernel Architecture, p63-68:
|
|
Chapter 3.3: Hardware Considerations for Locks and
|
|
Synchronization
|
|
|
|
Unix Systems for Modern Architectures, Symmetric Multiprocessing and Caching
|
|
for Kernel Programmers:
|
|
Chapter 13: Other Memory Models
|
|
|
|
Intel Itanium Architecture Software Developer's Manual: Volume 1:
|
|
Section 2.6: Speculation
|
|
Section 4.4: Memory Access
|