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linux-next/include/linux/debugobjects.h
Paul E. McKenney b778ae2536 debugobjects: Make debug_object_activate() return status
In order to better respond to things like duplicate invocations
of call_rcu(), RCU needs to see the status of a call to
debug_object_activate().  This would allow RCU to leak the callback in
order to avoid adding freelist-reuse mischief to the duplicate invoations.
This commit therefore makes debug_object_activate() return status,
zero for success and -EINVAL for failure.

Signed-off-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
Cc: Mathieu Desnoyers <mathieu.desnoyers@efficios.com>
Cc: Sedat Dilek <sedat.dilek@gmail.com>
Cc: Davidlohr Bueso <davidlohr.bueso@hp.com>
Cc: Rik van Riel <riel@surriel.com>
Cc: Thomas Gleixner <tglx@linutronix.de>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Tested-by: Sedat Dilek <sedat.dilek@gmail.com>
Reviewed-by: Josh Triplett <josh@joshtriplett.org>
2013-08-18 17:39:55 -07:00

111 lines
3.7 KiB
C

#ifndef _LINUX_DEBUGOBJECTS_H
#define _LINUX_DEBUGOBJECTS_H
#include <linux/list.h>
#include <linux/spinlock.h>
enum debug_obj_state {
ODEBUG_STATE_NONE,
ODEBUG_STATE_INIT,
ODEBUG_STATE_INACTIVE,
ODEBUG_STATE_ACTIVE,
ODEBUG_STATE_DESTROYED,
ODEBUG_STATE_NOTAVAILABLE,
ODEBUG_STATE_MAX,
};
struct debug_obj_descr;
/**
* struct debug_obj - representaion of an tracked object
* @node: hlist node to link the object into the tracker list
* @state: tracked object state
* @astate: current active state
* @object: pointer to the real object
* @descr: pointer to an object type specific debug description structure
*/
struct debug_obj {
struct hlist_node node;
enum debug_obj_state state;
unsigned int astate;
void *object;
struct debug_obj_descr *descr;
};
/**
* struct debug_obj_descr - object type specific debug description structure
*
* @name: name of the object typee
* @debug_hint: function returning address, which have associated
* kernel symbol, to allow identify the object
* @fixup_init: fixup function, which is called when the init check
* fails
* @fixup_activate: fixup function, which is called when the activate check
* fails
* @fixup_destroy: fixup function, which is called when the destroy check
* fails
* @fixup_free: fixup function, which is called when the free check
* fails
* @fixup_assert_init: fixup function, which is called when the assert_init
* check fails
*/
struct debug_obj_descr {
const char *name;
void *(*debug_hint) (void *addr);
int (*fixup_init) (void *addr, enum debug_obj_state state);
int (*fixup_activate) (void *addr, enum debug_obj_state state);
int (*fixup_destroy) (void *addr, enum debug_obj_state state);
int (*fixup_free) (void *addr, enum debug_obj_state state);
int (*fixup_assert_init)(void *addr, enum debug_obj_state state);
};
#ifdef CONFIG_DEBUG_OBJECTS
extern void debug_object_init (void *addr, struct debug_obj_descr *descr);
extern void
debug_object_init_on_stack(void *addr, struct debug_obj_descr *descr);
extern int debug_object_activate (void *addr, struct debug_obj_descr *descr);
extern void debug_object_deactivate(void *addr, struct debug_obj_descr *descr);
extern void debug_object_destroy (void *addr, struct debug_obj_descr *descr);
extern void debug_object_free (void *addr, struct debug_obj_descr *descr);
extern void debug_object_assert_init(void *addr, struct debug_obj_descr *descr);
/*
* Active state:
* - Set at 0 upon initialization.
* - Must return to 0 before deactivation.
*/
extern void
debug_object_active_state(void *addr, struct debug_obj_descr *descr,
unsigned int expect, unsigned int next);
extern void debug_objects_early_init(void);
extern void debug_objects_mem_init(void);
#else
static inline void
debug_object_init (void *addr, struct debug_obj_descr *descr) { }
static inline void
debug_object_init_on_stack(void *addr, struct debug_obj_descr *descr) { }
static inline int
debug_object_activate (void *addr, struct debug_obj_descr *descr) { return 0; }
static inline void
debug_object_deactivate(void *addr, struct debug_obj_descr *descr) { }
static inline void
debug_object_destroy (void *addr, struct debug_obj_descr *descr) { }
static inline void
debug_object_free (void *addr, struct debug_obj_descr *descr) { }
static inline void
debug_object_assert_init(void *addr, struct debug_obj_descr *descr) { }
static inline void debug_objects_early_init(void) { }
static inline void debug_objects_mem_init(void) { }
#endif
#ifdef CONFIG_DEBUG_OBJECTS_FREE
extern void debug_check_no_obj_freed(const void *address, unsigned long size);
#else
static inline void
debug_check_no_obj_freed(const void *address, unsigned long size) { }
#endif
#endif