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linux-next/kernel/locking/qspinlock_paravirt.h
Waiman Long 32d62510f9 locking/pvqspinlock: Enable slowpath locking count tracking
This patch enables the tracking of the number of slowpath locking
operations performed. This can be used to compare against the number
of lock stealing operations to see what percentage of locks are stolen
versus acquired via the regular slowpath.

Signed-off-by: Waiman Long <Waiman.Long@hpe.com>
Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Cc: Andrew Morton <akpm@linux-foundation.org>
Cc: Douglas Hatch <doug.hatch@hpe.com>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Scott J Norton <scott.norton@hpe.com>
Cc: Thomas Gleixner <tglx@linutronix.de>
Link: http://lkml.kernel.org/r/1449778666-13593-2-git-send-email-Waiman.Long@hpe.com
Signed-off-by: Ingo Molnar <mingo@kernel.org>
2016-02-29 10:02:42 +01:00

554 lines
15 KiB
C

#ifndef _GEN_PV_LOCK_SLOWPATH
#error "do not include this file"
#endif
#include <linux/hash.h>
#include <linux/bootmem.h>
#include <linux/debug_locks.h>
/*
* Implement paravirt qspinlocks; the general idea is to halt the vcpus instead
* of spinning them.
*
* This relies on the architecture to provide two paravirt hypercalls:
*
* pv_wait(u8 *ptr, u8 val) -- suspends the vcpu if *ptr == val
* pv_kick(cpu) -- wakes a suspended vcpu
*
* Using these we implement __pv_queued_spin_lock_slowpath() and
* __pv_queued_spin_unlock() to replace native_queued_spin_lock_slowpath() and
* native_queued_spin_unlock().
*/
#define _Q_SLOW_VAL (3U << _Q_LOCKED_OFFSET)
/*
* Queue Node Adaptive Spinning
*
* A queue node vCPU will stop spinning if the vCPU in the previous node is
* not running. The one lock stealing attempt allowed at slowpath entry
* mitigates the slight slowdown for non-overcommitted guest with this
* aggressive wait-early mechanism.
*
* The status of the previous node will be checked at fixed interval
* controlled by PV_PREV_CHECK_MASK. This is to ensure that we won't
* pound on the cacheline of the previous node too heavily.
*/
#define PV_PREV_CHECK_MASK 0xff
/*
* Queue node uses: vcpu_running & vcpu_halted.
* Queue head uses: vcpu_running & vcpu_hashed.
*/
enum vcpu_state {
vcpu_running = 0,
vcpu_halted, /* Used only in pv_wait_node */
vcpu_hashed, /* = pv_hash'ed + vcpu_halted */
};
struct pv_node {
struct mcs_spinlock mcs;
struct mcs_spinlock __res[3];
int cpu;
u8 state;
};
/*
* Include queued spinlock statistics code
*/
#include "qspinlock_stat.h"
/*
* By replacing the regular queued_spin_trylock() with the function below,
* it will be called once when a lock waiter enter the PV slowpath before
* being queued. By allowing one lock stealing attempt here when the pending
* bit is off, it helps to reduce the performance impact of lock waiter
* preemption without the drawback of lock starvation.
*/
#define queued_spin_trylock(l) pv_queued_spin_steal_lock(l)
static inline bool pv_queued_spin_steal_lock(struct qspinlock *lock)
{
struct __qspinlock *l = (void *)lock;
int ret = !(atomic_read(&lock->val) & _Q_LOCKED_PENDING_MASK) &&
(cmpxchg(&l->locked, 0, _Q_LOCKED_VAL) == 0);
qstat_inc(qstat_pv_lock_stealing, ret);
return ret;
}
/*
* The pending bit is used by the queue head vCPU to indicate that it
* is actively spinning on the lock and no lock stealing is allowed.
*/
#if _Q_PENDING_BITS == 8
static __always_inline void set_pending(struct qspinlock *lock)
{
struct __qspinlock *l = (void *)lock;
WRITE_ONCE(l->pending, 1);
}
static __always_inline void clear_pending(struct qspinlock *lock)
{
struct __qspinlock *l = (void *)lock;
WRITE_ONCE(l->pending, 0);
}
/*
* The pending bit check in pv_queued_spin_steal_lock() isn't a memory
* barrier. Therefore, an atomic cmpxchg() is used to acquire the lock
* just to be sure that it will get it.
*/
static __always_inline int trylock_clear_pending(struct qspinlock *lock)
{
struct __qspinlock *l = (void *)lock;
return !READ_ONCE(l->locked) &&
(cmpxchg(&l->locked_pending, _Q_PENDING_VAL, _Q_LOCKED_VAL)
== _Q_PENDING_VAL);
}
#else /* _Q_PENDING_BITS == 8 */
static __always_inline void set_pending(struct qspinlock *lock)
{
atomic_set_mask(_Q_PENDING_VAL, &lock->val);
}
static __always_inline void clear_pending(struct qspinlock *lock)
{
atomic_clear_mask(_Q_PENDING_VAL, &lock->val);
}
static __always_inline int trylock_clear_pending(struct qspinlock *lock)
{
int val = atomic_read(&lock->val);
for (;;) {
int old, new;
if (val & _Q_LOCKED_MASK)
break;
/*
* Try to clear pending bit & set locked bit
*/
old = val;
new = (val & ~_Q_PENDING_MASK) | _Q_LOCKED_VAL;
val = atomic_cmpxchg(&lock->val, old, new);
if (val == old)
return 1;
}
return 0;
}
#endif /* _Q_PENDING_BITS == 8 */
/*
* Lock and MCS node addresses hash table for fast lookup
*
* Hashing is done on a per-cacheline basis to minimize the need to access
* more than one cacheline.
*
* Dynamically allocate a hash table big enough to hold at least 4X the
* number of possible cpus in the system. Allocation is done on page
* granularity. So the minimum number of hash buckets should be at least
* 256 (64-bit) or 512 (32-bit) to fully utilize a 4k page.
*
* Since we should not be holding locks from NMI context (very rare indeed) the
* max load factor is 0.75, which is around the point where open addressing
* breaks down.
*
*/
struct pv_hash_entry {
struct qspinlock *lock;
struct pv_node *node;
};
#define PV_HE_PER_LINE (SMP_CACHE_BYTES / sizeof(struct pv_hash_entry))
#define PV_HE_MIN (PAGE_SIZE / sizeof(struct pv_hash_entry))
static struct pv_hash_entry *pv_lock_hash;
static unsigned int pv_lock_hash_bits __read_mostly;
/*
* Allocate memory for the PV qspinlock hash buckets
*
* This function should be called from the paravirt spinlock initialization
* routine.
*/
void __init __pv_init_lock_hash(void)
{
int pv_hash_size = ALIGN(4 * num_possible_cpus(), PV_HE_PER_LINE);
if (pv_hash_size < PV_HE_MIN)
pv_hash_size = PV_HE_MIN;
/*
* Allocate space from bootmem which should be page-size aligned
* and hence cacheline aligned.
*/
pv_lock_hash = alloc_large_system_hash("PV qspinlock",
sizeof(struct pv_hash_entry),
pv_hash_size, 0, HASH_EARLY,
&pv_lock_hash_bits, NULL,
pv_hash_size, pv_hash_size);
}
#define for_each_hash_entry(he, offset, hash) \
for (hash &= ~(PV_HE_PER_LINE - 1), he = &pv_lock_hash[hash], offset = 0; \
offset < (1 << pv_lock_hash_bits); \
offset++, he = &pv_lock_hash[(hash + offset) & ((1 << pv_lock_hash_bits) - 1)])
static struct qspinlock **pv_hash(struct qspinlock *lock, struct pv_node *node)
{
unsigned long offset, hash = hash_ptr(lock, pv_lock_hash_bits);
struct pv_hash_entry *he;
int hopcnt = 0;
for_each_hash_entry(he, offset, hash) {
hopcnt++;
if (!cmpxchg(&he->lock, NULL, lock)) {
WRITE_ONCE(he->node, node);
qstat_hop(hopcnt);
return &he->lock;
}
}
/*
* Hard assume there is a free entry for us.
*
* This is guaranteed by ensuring every blocked lock only ever consumes
* a single entry, and since we only have 4 nesting levels per CPU
* and allocated 4*nr_possible_cpus(), this must be so.
*
* The single entry is guaranteed by having the lock owner unhash
* before it releases.
*/
BUG();
}
static struct pv_node *pv_unhash(struct qspinlock *lock)
{
unsigned long offset, hash = hash_ptr(lock, pv_lock_hash_bits);
struct pv_hash_entry *he;
struct pv_node *node;
for_each_hash_entry(he, offset, hash) {
if (READ_ONCE(he->lock) == lock) {
node = READ_ONCE(he->node);
WRITE_ONCE(he->lock, NULL);
return node;
}
}
/*
* Hard assume we'll find an entry.
*
* This guarantees a limited lookup time and is itself guaranteed by
* having the lock owner do the unhash -- IFF the unlock sees the
* SLOW flag, there MUST be a hash entry.
*/
BUG();
}
/*
* Return true if when it is time to check the previous node which is not
* in a running state.
*/
static inline bool
pv_wait_early(struct pv_node *prev, int loop)
{
if ((loop & PV_PREV_CHECK_MASK) != 0)
return false;
return READ_ONCE(prev->state) != vcpu_running;
}
/*
* Initialize the PV part of the mcs_spinlock node.
*/
static void pv_init_node(struct mcs_spinlock *node)
{
struct pv_node *pn = (struct pv_node *)node;
BUILD_BUG_ON(sizeof(struct pv_node) > 5*sizeof(struct mcs_spinlock));
pn->cpu = smp_processor_id();
pn->state = vcpu_running;
}
/*
* Wait for node->locked to become true, halt the vcpu after a short spin.
* pv_kick_node() is used to set _Q_SLOW_VAL and fill in hash table on its
* behalf.
*/
static void pv_wait_node(struct mcs_spinlock *node, struct mcs_spinlock *prev)
{
struct pv_node *pn = (struct pv_node *)node;
struct pv_node *pp = (struct pv_node *)prev;
int waitcnt = 0;
int loop;
bool wait_early;
/* waitcnt processing will be compiled out if !QUEUED_LOCK_STAT */
for (;; waitcnt++) {
for (wait_early = false, loop = SPIN_THRESHOLD; loop; loop--) {
if (READ_ONCE(node->locked))
return;
if (pv_wait_early(pp, loop)) {
wait_early = true;
break;
}
cpu_relax();
}
/*
* Order pn->state vs pn->locked thusly:
*
* [S] pn->state = vcpu_halted [S] next->locked = 1
* MB MB
* [L] pn->locked [RmW] pn->state = vcpu_hashed
*
* Matches the cmpxchg() from pv_kick_node().
*/
smp_store_mb(pn->state, vcpu_halted);
if (!READ_ONCE(node->locked)) {
qstat_inc(qstat_pv_wait_node, true);
qstat_inc(qstat_pv_wait_again, waitcnt);
qstat_inc(qstat_pv_wait_early, wait_early);
pv_wait(&pn->state, vcpu_halted);
}
/*
* If pv_kick_node() changed us to vcpu_hashed, retain that
* value so that pv_wait_head_or_lock() knows to not also try
* to hash this lock.
*/
cmpxchg(&pn->state, vcpu_halted, vcpu_running);
/*
* If the locked flag is still not set after wakeup, it is a
* spurious wakeup and the vCPU should wait again. However,
* there is a pretty high overhead for CPU halting and kicking.
* So it is better to spin for a while in the hope that the
* MCS lock will be released soon.
*/
qstat_inc(qstat_pv_spurious_wakeup, !READ_ONCE(node->locked));
}
/*
* By now our node->locked should be 1 and our caller will not actually
* spin-wait for it. We do however rely on our caller to do a
* load-acquire for us.
*/
}
/*
* Called after setting next->locked = 1 when we're the lock owner.
*
* Instead of waking the waiters stuck in pv_wait_node() advance their state
* such that they're waiting in pv_wait_head_or_lock(), this avoids a
* wake/sleep cycle.
*/
static void pv_kick_node(struct qspinlock *lock, struct mcs_spinlock *node)
{
struct pv_node *pn = (struct pv_node *)node;
struct __qspinlock *l = (void *)lock;
/*
* If the vCPU is indeed halted, advance its state to match that of
* pv_wait_node(). If OTOH this fails, the vCPU was running and will
* observe its next->locked value and advance itself.
*
* Matches with smp_store_mb() and cmpxchg() in pv_wait_node()
*/
if (cmpxchg(&pn->state, vcpu_halted, vcpu_hashed) != vcpu_halted)
return;
/*
* Put the lock into the hash table and set the _Q_SLOW_VAL.
*
* As this is the same vCPU that will check the _Q_SLOW_VAL value and
* the hash table later on at unlock time, no atomic instruction is
* needed.
*/
WRITE_ONCE(l->locked, _Q_SLOW_VAL);
(void)pv_hash(lock, pn);
}
/*
* Wait for l->locked to become clear and acquire the lock;
* halt the vcpu after a short spin.
* __pv_queued_spin_unlock() will wake us.
*
* The current value of the lock will be returned for additional processing.
*/
static u32
pv_wait_head_or_lock(struct qspinlock *lock, struct mcs_spinlock *node)
{
struct pv_node *pn = (struct pv_node *)node;
struct __qspinlock *l = (void *)lock;
struct qspinlock **lp = NULL;
int waitcnt = 0;
int loop;
/*
* If pv_kick_node() already advanced our state, we don't need to
* insert ourselves into the hash table anymore.
*/
if (READ_ONCE(pn->state) == vcpu_hashed)
lp = (struct qspinlock **)1;
/*
* Tracking # of slowpath locking operations
*/
qstat_inc(qstat_pv_lock_slowpath, true);
for (;; waitcnt++) {
/*
* Set correct vCPU state to be used by queue node wait-early
* mechanism.
*/
WRITE_ONCE(pn->state, vcpu_running);
/*
* Set the pending bit in the active lock spinning loop to
* disable lock stealing before attempting to acquire the lock.
*/
set_pending(lock);
for (loop = SPIN_THRESHOLD; loop; loop--) {
if (trylock_clear_pending(lock))
goto gotlock;
cpu_relax();
}
clear_pending(lock);
if (!lp) { /* ONCE */
lp = pv_hash(lock, pn);
/*
* We must hash before setting _Q_SLOW_VAL, such that
* when we observe _Q_SLOW_VAL in __pv_queued_spin_unlock()
* we'll be sure to be able to observe our hash entry.
*
* [S] <hash> [Rmw] l->locked == _Q_SLOW_VAL
* MB RMB
* [RmW] l->locked = _Q_SLOW_VAL [L] <unhash>
*
* Matches the smp_rmb() in __pv_queued_spin_unlock().
*/
if (xchg(&l->locked, _Q_SLOW_VAL) == 0) {
/*
* The lock was free and now we own the lock.
* Change the lock value back to _Q_LOCKED_VAL
* and unhash the table.
*/
WRITE_ONCE(l->locked, _Q_LOCKED_VAL);
WRITE_ONCE(*lp, NULL);
goto gotlock;
}
}
WRITE_ONCE(pn->state, vcpu_halted);
qstat_inc(qstat_pv_wait_head, true);
qstat_inc(qstat_pv_wait_again, waitcnt);
pv_wait(&l->locked, _Q_SLOW_VAL);
/*
* The unlocker should have freed the lock before kicking the
* CPU. So if the lock is still not free, it is a spurious
* wakeup or another vCPU has stolen the lock. The current
* vCPU should spin again.
*/
qstat_inc(qstat_pv_spurious_wakeup, READ_ONCE(l->locked));
}
/*
* The cmpxchg() or xchg() call before coming here provides the
* acquire semantics for locking. The dummy ORing of _Q_LOCKED_VAL
* here is to indicate to the compiler that the value will always
* be nozero to enable better code optimization.
*/
gotlock:
return (u32)(atomic_read(&lock->val) | _Q_LOCKED_VAL);
}
/*
* PV versions of the unlock fastpath and slowpath functions to be used
* instead of queued_spin_unlock().
*/
__visible void
__pv_queued_spin_unlock_slowpath(struct qspinlock *lock, u8 locked)
{
struct __qspinlock *l = (void *)lock;
struct pv_node *node;
if (unlikely(locked != _Q_SLOW_VAL)) {
WARN(!debug_locks_silent,
"pvqspinlock: lock 0x%lx has corrupted value 0x%x!\n",
(unsigned long)lock, atomic_read(&lock->val));
return;
}
/*
* A failed cmpxchg doesn't provide any memory-ordering guarantees,
* so we need a barrier to order the read of the node data in
* pv_unhash *after* we've read the lock being _Q_SLOW_VAL.
*
* Matches the cmpxchg() in pv_wait_head_or_lock() setting _Q_SLOW_VAL.
*/
smp_rmb();
/*
* Since the above failed to release, this must be the SLOW path.
* Therefore start by looking up the blocked node and unhashing it.
*/
node = pv_unhash(lock);
/*
* Now that we have a reference to the (likely) blocked pv_node,
* release the lock.
*/
smp_store_release(&l->locked, 0);
/*
* At this point the memory pointed at by lock can be freed/reused,
* however we can still use the pv_node to kick the CPU.
* The other vCPU may not really be halted, but kicking an active
* vCPU is harmless other than the additional latency in completing
* the unlock.
*/
qstat_inc(qstat_pv_kick_unlock, true);
pv_kick(node->cpu);
}
/*
* Include the architecture specific callee-save thunk of the
* __pv_queued_spin_unlock(). This thunk is put together with
* __pv_queued_spin_unlock() to make the callee-save thunk and the real unlock
* function close to each other sharing consecutive instruction cachelines.
* Alternatively, architecture specific version of __pv_queued_spin_unlock()
* can be defined.
*/
#include <asm/qspinlock_paravirt.h>
#ifndef __pv_queued_spin_unlock
__visible void __pv_queued_spin_unlock(struct qspinlock *lock)
{
struct __qspinlock *l = (void *)lock;
u8 locked;
/*
* We must not unlock if SLOW, because in that case we must first
* unhash. Otherwise it would be possible to have multiple @lock
* entries, which would be BAD.
*/
locked = cmpxchg(&l->locked, _Q_LOCKED_VAL, 0);
if (likely(locked == _Q_LOCKED_VAL))
return;
__pv_queued_spin_unlock_slowpath(lock, locked);
}
#endif /* __pv_queued_spin_unlock */