2
0
mirror of https://github.com/edk2-porting/linux-next.git synced 2024-12-24 21:24:00 +08:00
linux-next/kernel/semaphore.c
Oleg Nesterov 5b2becc8cf semaphore: __down_common: use signal_pending_state()
Change __down_common() to use signal_pending_state() instead of open
coding.

The changes in kernel/semaphore.o are just artifacts, the state checks are
optimized away.

Signed-off-by: Oleg Nesterov <oleg@tv-sign.ru>
Cc: Ingo Molnar <mingo@elte.hu>
Cc: Matthew Wilcox <matthew@wil.cx>
Cc: Roland McGrath <roland@redhat.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-08-05 14:33:47 -07:00

264 lines
7.2 KiB
C

/*
* Copyright (c) 2008 Intel Corporation
* Author: Matthew Wilcox <willy@linux.intel.com>
*
* Distributed under the terms of the GNU GPL, version 2
*
* This file implements counting semaphores.
* A counting semaphore may be acquired 'n' times before sleeping.
* See mutex.c for single-acquisition sleeping locks which enforce
* rules which allow code to be debugged more easily.
*/
/*
* Some notes on the implementation:
*
* The spinlock controls access to the other members of the semaphore.
* down_trylock() and up() can be called from interrupt context, so we
* have to disable interrupts when taking the lock. It turns out various
* parts of the kernel expect to be able to use down() on a semaphore in
* interrupt context when they know it will succeed, so we have to use
* irqsave variants for down(), down_interruptible() and down_killable()
* too.
*
* The ->count variable represents how many more tasks can acquire this
* semaphore. If it's zero, there may be tasks waiting on the wait_list.
*/
#include <linux/compiler.h>
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/sched.h>
#include <linux/semaphore.h>
#include <linux/spinlock.h>
#include <linux/ftrace.h>
static noinline void __down(struct semaphore *sem);
static noinline int __down_interruptible(struct semaphore *sem);
static noinline int __down_killable(struct semaphore *sem);
static noinline int __down_timeout(struct semaphore *sem, long jiffies);
static noinline void __up(struct semaphore *sem);
/**
* down - acquire the semaphore
* @sem: the semaphore to be acquired
*
* Acquires the semaphore. If no more tasks are allowed to acquire the
* semaphore, calling this function will put the task to sleep until the
* semaphore is released.
*
* Use of this function is deprecated, please use down_interruptible() or
* down_killable() instead.
*/
void down(struct semaphore *sem)
{
unsigned long flags;
spin_lock_irqsave(&sem->lock, flags);
if (likely(sem->count > 0))
sem->count--;
else
__down(sem);
spin_unlock_irqrestore(&sem->lock, flags);
}
EXPORT_SYMBOL(down);
/**
* down_interruptible - acquire the semaphore unless interrupted
* @sem: the semaphore to be acquired
*
* Attempts to acquire the semaphore. If no more tasks are allowed to
* acquire the semaphore, calling this function will put the task to sleep.
* If the sleep is interrupted by a signal, this function will return -EINTR.
* If the semaphore is successfully acquired, this function returns 0.
*/
int down_interruptible(struct semaphore *sem)
{
unsigned long flags;
int result = 0;
spin_lock_irqsave(&sem->lock, flags);
if (likely(sem->count > 0))
sem->count--;
else
result = __down_interruptible(sem);
spin_unlock_irqrestore(&sem->lock, flags);
return result;
}
EXPORT_SYMBOL(down_interruptible);
/**
* down_killable - acquire the semaphore unless killed
* @sem: the semaphore to be acquired
*
* Attempts to acquire the semaphore. If no more tasks are allowed to
* acquire the semaphore, calling this function will put the task to sleep.
* If the sleep is interrupted by a fatal signal, this function will return
* -EINTR. If the semaphore is successfully acquired, this function returns
* 0.
*/
int down_killable(struct semaphore *sem)
{
unsigned long flags;
int result = 0;
spin_lock_irqsave(&sem->lock, flags);
if (likely(sem->count > 0))
sem->count--;
else
result = __down_killable(sem);
spin_unlock_irqrestore(&sem->lock, flags);
return result;
}
EXPORT_SYMBOL(down_killable);
/**
* down_trylock - try to acquire the semaphore, without waiting
* @sem: the semaphore to be acquired
*
* Try to acquire the semaphore atomically. Returns 0 if the mutex has
* been acquired successfully or 1 if it it cannot be acquired.
*
* NOTE: This return value is inverted from both spin_trylock and
* mutex_trylock! Be careful about this when converting code.
*
* Unlike mutex_trylock, this function can be used from interrupt context,
* and the semaphore can be released by any task or interrupt.
*/
int down_trylock(struct semaphore *sem)
{
unsigned long flags;
int count;
spin_lock_irqsave(&sem->lock, flags);
count = sem->count - 1;
if (likely(count >= 0))
sem->count = count;
spin_unlock_irqrestore(&sem->lock, flags);
return (count < 0);
}
EXPORT_SYMBOL(down_trylock);
/**
* down_timeout - acquire the semaphore within a specified time
* @sem: the semaphore to be acquired
* @jiffies: how long to wait before failing
*
* Attempts to acquire the semaphore. If no more tasks are allowed to
* acquire the semaphore, calling this function will put the task to sleep.
* If the semaphore is not released within the specified number of jiffies,
* this function returns -ETIME. It returns 0 if the semaphore was acquired.
*/
int down_timeout(struct semaphore *sem, long jiffies)
{
unsigned long flags;
int result = 0;
spin_lock_irqsave(&sem->lock, flags);
if (likely(sem->count > 0))
sem->count--;
else
result = __down_timeout(sem, jiffies);
spin_unlock_irqrestore(&sem->lock, flags);
return result;
}
EXPORT_SYMBOL(down_timeout);
/**
* up - release the semaphore
* @sem: the semaphore to release
*
* Release the semaphore. Unlike mutexes, up() may be called from any
* context and even by tasks which have never called down().
*/
void up(struct semaphore *sem)
{
unsigned long flags;
spin_lock_irqsave(&sem->lock, flags);
if (likely(list_empty(&sem->wait_list)))
sem->count++;
else
__up(sem);
spin_unlock_irqrestore(&sem->lock, flags);
}
EXPORT_SYMBOL(up);
/* Functions for the contended case */
struct semaphore_waiter {
struct list_head list;
struct task_struct *task;
int up;
};
/*
* Because this function is inlined, the 'state' parameter will be
* constant, and thus optimised away by the compiler. Likewise the
* 'timeout' parameter for the cases without timeouts.
*/
static inline int __sched __down_common(struct semaphore *sem, long state,
long timeout)
{
struct task_struct *task = current;
struct semaphore_waiter waiter;
list_add_tail(&waiter.list, &sem->wait_list);
waiter.task = task;
waiter.up = 0;
for (;;) {
if (signal_pending_state(state, task))
goto interrupted;
if (timeout <= 0)
goto timed_out;
__set_task_state(task, state);
spin_unlock_irq(&sem->lock);
timeout = schedule_timeout(timeout);
spin_lock_irq(&sem->lock);
if (waiter.up)
return 0;
}
timed_out:
list_del(&waiter.list);
return -ETIME;
interrupted:
list_del(&waiter.list);
return -EINTR;
}
static noinline void __sched __down(struct semaphore *sem)
{
__down_common(sem, TASK_UNINTERRUPTIBLE, MAX_SCHEDULE_TIMEOUT);
}
static noinline int __sched __down_interruptible(struct semaphore *sem)
{
return __down_common(sem, TASK_INTERRUPTIBLE, MAX_SCHEDULE_TIMEOUT);
}
static noinline int __sched __down_killable(struct semaphore *sem)
{
return __down_common(sem, TASK_KILLABLE, MAX_SCHEDULE_TIMEOUT);
}
static noinline int __sched __down_timeout(struct semaphore *sem, long jiffies)
{
return __down_common(sem, TASK_UNINTERRUPTIBLE, jiffies);
}
static noinline void __sched __up(struct semaphore *sem)
{
struct semaphore_waiter *waiter = list_first_entry(&sem->wait_list,
struct semaphore_waiter, list);
list_del(&waiter->list);
waiter->up = 1;
wake_up_process(waiter->task);
}