mirror of
https://github.com/edk2-porting/linux-next.git
synced 2024-12-25 13:43:55 +08:00
f13a48bd79
Move slow_work's debugging proc file to debugfs. Signed-off-by: David Howells <dhowells@redhat.com> Requested-and-acked-by: Ingo Molnar <mingo@elte.hu> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
323 lines
12 KiB
Plaintext
323 lines
12 KiB
Plaintext
====================================
|
|
SLOW WORK ITEM EXECUTION THREAD POOL
|
|
====================================
|
|
|
|
By: David Howells <dhowells@redhat.com>
|
|
|
|
The slow work item execution thread pool is a pool of threads for performing
|
|
things that take a relatively long time, such as making mkdir calls.
|
|
Typically, when processing something, these items will spend a lot of time
|
|
blocking a thread on I/O, thus making that thread unavailable for doing other
|
|
work.
|
|
|
|
The standard workqueue model is unsuitable for this class of work item as that
|
|
limits the owner to a single thread or a single thread per CPU. For some
|
|
tasks, however, more threads - or fewer - are required.
|
|
|
|
There is just one pool per system. It contains no threads unless something
|
|
wants to use it - and that something must register its interest first. When
|
|
the pool is active, the number of threads it contains is dynamic, varying
|
|
between a maximum and minimum setting, depending on the load.
|
|
|
|
|
|
====================
|
|
CLASSES OF WORK ITEM
|
|
====================
|
|
|
|
This pool support two classes of work items:
|
|
|
|
(*) Slow work items.
|
|
|
|
(*) Very slow work items.
|
|
|
|
The former are expected to finish much quicker than the latter.
|
|
|
|
An operation of the very slow class may do a batch combination of several
|
|
lookups, mkdirs, and a create for instance.
|
|
|
|
An operation of the ordinarily slow class may, for example, write stuff or
|
|
expand files, provided the time taken to do so isn't too long.
|
|
|
|
Operations of both types may sleep during execution, thus tying up the thread
|
|
loaned to it.
|
|
|
|
A further class of work item is available, based on the slow work item class:
|
|
|
|
(*) Delayed slow work items.
|
|
|
|
These are slow work items that have a timer to defer queueing of the item for
|
|
a while.
|
|
|
|
|
|
THREAD-TO-CLASS ALLOCATION
|
|
--------------------------
|
|
|
|
Not all the threads in the pool are available to work on very slow work items.
|
|
The number will be between one and one fewer than the number of active threads.
|
|
This is configurable (see the "Pool Configuration" section).
|
|
|
|
All the threads are available to work on ordinarily slow work items, but a
|
|
percentage of the threads will prefer to work on very slow work items.
|
|
|
|
The configuration ensures that at least one thread will be available to work on
|
|
very slow work items, and at least one thread will be available that won't work
|
|
on very slow work items at all.
|
|
|
|
|
|
=====================
|
|
USING SLOW WORK ITEMS
|
|
=====================
|
|
|
|
Firstly, a module or subsystem wanting to make use of slow work items must
|
|
register its interest:
|
|
|
|
int ret = slow_work_register_user(struct module *module);
|
|
|
|
This will return 0 if successful, or a -ve error upon failure. The module
|
|
pointer should be the module interested in using this facility (almost
|
|
certainly THIS_MODULE).
|
|
|
|
|
|
Slow work items may then be set up by:
|
|
|
|
(1) Declaring a slow_work struct type variable:
|
|
|
|
#include <linux/slow-work.h>
|
|
|
|
struct slow_work myitem;
|
|
|
|
(2) Declaring the operations to be used for this item:
|
|
|
|
struct slow_work_ops myitem_ops = {
|
|
.get_ref = myitem_get_ref,
|
|
.put_ref = myitem_put_ref,
|
|
.execute = myitem_execute,
|
|
};
|
|
|
|
[*] For a description of the ops, see section "Item Operations".
|
|
|
|
(3) Initialising the item:
|
|
|
|
slow_work_init(&myitem, &myitem_ops);
|
|
|
|
or:
|
|
|
|
delayed_slow_work_init(&myitem, &myitem_ops);
|
|
|
|
or:
|
|
|
|
vslow_work_init(&myitem, &myitem_ops);
|
|
|
|
depending on its class.
|
|
|
|
A suitably set up work item can then be enqueued for processing:
|
|
|
|
int ret = slow_work_enqueue(&myitem);
|
|
|
|
This will return a -ve error if the thread pool is unable to gain a reference
|
|
on the item, 0 otherwise, or (for delayed work):
|
|
|
|
int ret = delayed_slow_work_enqueue(&myitem, my_jiffy_delay);
|
|
|
|
|
|
The items are reference counted, so there ought to be no need for a flush
|
|
operation. But as the reference counting is optional, means to cancel
|
|
existing work items are also included:
|
|
|
|
cancel_slow_work(&myitem);
|
|
cancel_delayed_slow_work(&myitem);
|
|
|
|
can be used to cancel pending work. The above cancel function waits for
|
|
existing work to have been executed (or prevent execution of them, depending
|
|
on timing).
|
|
|
|
|
|
When all a module's slow work items have been processed, and the
|
|
module has no further interest in the facility, it should unregister its
|
|
interest:
|
|
|
|
slow_work_unregister_user(struct module *module);
|
|
|
|
The module pointer is used to wait for all outstanding work items for that
|
|
module before completing the unregistration. This prevents the put_ref() code
|
|
from being taken away before it completes. module should almost certainly be
|
|
THIS_MODULE.
|
|
|
|
|
|
================
|
|
HELPER FUNCTIONS
|
|
================
|
|
|
|
The slow-work facility provides a function by which it can be determined
|
|
whether or not an item is queued for later execution:
|
|
|
|
bool queued = slow_work_is_queued(struct slow_work *work);
|
|
|
|
If it returns false, then the item is not on the queue (it may be executing
|
|
with a requeue pending). This can be used to work out whether an item on which
|
|
another depends is on the queue, thus allowing a dependent item to be queued
|
|
after it.
|
|
|
|
If the above shows an item on which another depends not to be queued, then the
|
|
owner of the dependent item might need to wait. However, to avoid locking up
|
|
the threads unnecessarily be sleeping in them, it can make sense under some
|
|
circumstances to return the work item to the queue, thus deferring it until
|
|
some other items have had a chance to make use of the yielded thread.
|
|
|
|
To yield a thread and defer an item, the work function should simply enqueue
|
|
the work item again and return. However, this doesn't work if there's nothing
|
|
actually on the queue, as the thread just vacated will jump straight back into
|
|
the item's work function, thus busy waiting on a CPU.
|
|
|
|
Instead, the item should use the thread to wait for the dependency to go away,
|
|
but rather than using schedule() or schedule_timeout() to sleep, it should use
|
|
the following function:
|
|
|
|
bool requeue = slow_work_sleep_till_thread_needed(
|
|
struct slow_work *work,
|
|
signed long *_timeout);
|
|
|
|
This will add a second wait and then sleep, such that it will be woken up if
|
|
either something appears on the queue that could usefully make use of the
|
|
thread - and behind which this item can be queued, or if the event the caller
|
|
set up to wait for happens. True will be returned if something else appeared
|
|
on the queue and this work function should perhaps return, of false if
|
|
something else woke it up. The timeout is as for schedule_timeout().
|
|
|
|
For example:
|
|
|
|
wq = bit_waitqueue(&my_flags, MY_BIT);
|
|
init_wait(&wait);
|
|
requeue = false;
|
|
do {
|
|
prepare_to_wait(wq, &wait, TASK_UNINTERRUPTIBLE);
|
|
if (!test_bit(MY_BIT, &my_flags))
|
|
break;
|
|
requeue = slow_work_sleep_till_thread_needed(&my_work,
|
|
&timeout);
|
|
} while (timeout > 0 && !requeue);
|
|
finish_wait(wq, &wait);
|
|
if (!test_bit(MY_BIT, &my_flags)
|
|
goto do_my_thing;
|
|
if (requeue)
|
|
return; // to slow_work
|
|
|
|
|
|
===============
|
|
ITEM OPERATIONS
|
|
===============
|
|
|
|
Each work item requires a table of operations of type struct slow_work_ops.
|
|
Only ->execute() is required; the getting and putting of a reference and the
|
|
describing of an item are all optional.
|
|
|
|
(*) Get a reference on an item:
|
|
|
|
int (*get_ref)(struct slow_work *work);
|
|
|
|
This allows the thread pool to attempt to pin an item by getting a
|
|
reference on it. This function should return 0 if the reference was
|
|
granted, or a -ve error otherwise. If an error is returned,
|
|
slow_work_enqueue() will fail.
|
|
|
|
The reference is held whilst the item is queued and whilst it is being
|
|
executed. The item may then be requeued with the same reference held, or
|
|
the reference will be released.
|
|
|
|
(*) Release a reference on an item:
|
|
|
|
void (*put_ref)(struct slow_work *work);
|
|
|
|
This allows the thread pool to unpin an item by releasing the reference on
|
|
it. The thread pool will not touch the item again once this has been
|
|
called.
|
|
|
|
(*) Execute an item:
|
|
|
|
void (*execute)(struct slow_work *work);
|
|
|
|
This should perform the work required of the item. It may sleep, it may
|
|
perform disk I/O and it may wait for locks.
|
|
|
|
(*) View an item through /proc:
|
|
|
|
void (*desc)(struct slow_work *work, struct seq_file *m);
|
|
|
|
If supplied, this should print to 'm' a small string describing the work
|
|
the item is to do. This should be no more than about 40 characters, and
|
|
shouldn't include a newline character.
|
|
|
|
See the 'Viewing executing and queued items' section below.
|
|
|
|
|
|
==================
|
|
POOL CONFIGURATION
|
|
==================
|
|
|
|
The slow-work thread pool has a number of configurables:
|
|
|
|
(*) /proc/sys/kernel/slow-work/min-threads
|
|
|
|
The minimum number of threads that should be in the pool whilst it is in
|
|
use. This may be anywhere between 2 and max-threads.
|
|
|
|
(*) /proc/sys/kernel/slow-work/max-threads
|
|
|
|
The maximum number of threads that should in the pool. This may be
|
|
anywhere between min-threads and 255 or NR_CPUS * 2, whichever is greater.
|
|
|
|
(*) /proc/sys/kernel/slow-work/vslow-percentage
|
|
|
|
The percentage of active threads in the pool that may be used to execute
|
|
very slow work items. This may be between 1 and 99. The resultant number
|
|
is bounded to between 1 and one fewer than the number of active threads.
|
|
This ensures there is always at least one thread that can process very
|
|
slow work items, and always at least one thread that won't.
|
|
|
|
|
|
==================================
|
|
VIEWING EXECUTING AND QUEUED ITEMS
|
|
==================================
|
|
|
|
If CONFIG_SLOW_WORK_DEBUG is enabled, a debugfs file is made available:
|
|
|
|
/sys/kernel/debug/slow_work/runqueue
|
|
|
|
through which the list of work items being executed and the queues of items to
|
|
be executed may be viewed. The owner of a work item is given the chance to
|
|
add some information of its own.
|
|
|
|
The contents look something like the following:
|
|
|
|
THR PID ITEM ADDR FL MARK DESC
|
|
=== ===== ================ == ===== ==========
|
|
0 3005 ffff880023f52348 a 952ms FSC: OBJ17d3: LOOK
|
|
1 3006 ffff880024e33668 2 160ms FSC: OBJ17e5 OP60d3b: Write1/Store fl=2
|
|
2 3165 ffff8800296dd180 a 424ms FSC: OBJ17e4: LOOK
|
|
3 4089 ffff8800262c8d78 a 212ms FSC: OBJ17ea: CRTN
|
|
4 4090 ffff88002792bed8 2 388ms FSC: OBJ17e8 OP60d36: Write1/Store fl=2
|
|
5 4092 ffff88002a0ef308 2 388ms FSC: OBJ17e7 OP60d2e: Write1/Store fl=2
|
|
6 4094 ffff88002abaf4b8 2 132ms FSC: OBJ17e2 OP60d4e: Write1/Store fl=2
|
|
7 4095 ffff88002bb188e0 a 388ms FSC: OBJ17e9: CRTN
|
|
vsq - ffff880023d99668 1 308ms FSC: OBJ17e0 OP60f91: Write1/EnQ fl=2
|
|
vsq - ffff8800295d1740 1 212ms FSC: OBJ16be OP4d4b6: Write1/EnQ fl=2
|
|
vsq - ffff880025ba3308 1 160ms FSC: OBJ179a OP58dec: Write1/EnQ fl=2
|
|
vsq - ffff880024ec83e0 1 160ms FSC: OBJ17ae OP599f2: Write1/EnQ fl=2
|
|
vsq - ffff880026618e00 1 160ms FSC: OBJ17e6 OP60d33: Write1/EnQ fl=2
|
|
vsq - ffff880025a2a4b8 1 132ms FSC: OBJ16a2 OP4d583: Write1/EnQ fl=2
|
|
vsq - ffff880023cbe6d8 9 212ms FSC: OBJ17eb: LOOK
|
|
vsq - ffff880024d37590 9 212ms FSC: OBJ17ec: LOOK
|
|
vsq - ffff880027746cb0 9 212ms FSC: OBJ17ed: LOOK
|
|
vsq - ffff880024d37ae8 9 212ms FSC: OBJ17ee: LOOK
|
|
vsq - ffff880024d37cb0 9 212ms FSC: OBJ17ef: LOOK
|
|
vsq - ffff880025036550 9 212ms FSC: OBJ17f0: LOOK
|
|
vsq - ffff8800250368e0 9 212ms FSC: OBJ17f1: LOOK
|
|
vsq - ffff880025036aa8 9 212ms FSC: OBJ17f2: LOOK
|
|
|
|
In the 'THR' column, executing items show the thread they're occupying and
|
|
queued threads indicate which queue they're on. 'PID' shows the process ID of
|
|
a slow-work thread that's executing something. 'FL' shows the work item flags.
|
|
'MARK' indicates how long since an item was queued or began executing. Lastly,
|
|
the 'DESC' column permits the owner of an item to give some information.
|
|
|