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linux-next/arch/powerpc/boot/gamecube.c
Albert Herranz b68a24bc78 powerpc: gamecube: bootwrapper bits
Add support for the Nintendo GameCube video game console to the powerpc
bootwrapper.

dtbImage.gamecube is a wrapped image that contains a flat device tree,
an entry point compatible with SDload, and an optional initrd.

Signed-off-by: Albert Herranz <albert_herranz@yahoo.es>
Acked-by: Segher Boessenkool <segher@kernel.crashing.org>
Signed-off-by: Grant Likely <grant.likely@secretlab.ca>
2009-12-12 22:24:26 -07:00

36 lines
812 B
C

/*
* arch/powerpc/boot/gamecube.c
*
* Nintendo GameCube bootwrapper support
* Copyright (C) 2004-2009 The GameCube Linux Team
* Copyright (C) 2008,2009 Albert Herranz
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
*/
#include <stddef.h>
#include "stdio.h"
#include "types.h"
#include "io.h"
#include "ops.h"
#include "ugecon.h"
BSS_STACK(8192);
void platform_init(unsigned long r3, unsigned long r4, unsigned long r5)
{
u32 heapsize = 16*1024*1024 - (u32)_end;
simple_alloc_init(_end, heapsize, 32, 64);
fdt_init(_dtb_start);
if (ug_probe())
console_ops.write = ug_console_write;
}