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linux-next/drivers/video/fbdev/core/sysimgblt.c
Tomi Valkeinen 19757fc843 fbdev: move fbdev core files to separate directory
Instead of having fbdev framework core files at the root fbdev
directory, mixed with random fbdev device drivers, move the fbdev core
files to a separate core directory. This makes it much clearer which of
the files are actually part of the fbdev framework, and which are part
of device drivers.

Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Geert Uytterhoeven <geert@linux-m68k.org>
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Jingoo Han <jg1.han@samsung.com>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-04-17 08:10:19 +03:00

289 lines
6.8 KiB
C

/*
* Generic 1-bit or 8-bit source to 1-32 bit destination expansion
* for frame buffer located in system RAM with packed pixels of any depth.
*
* Based almost entirely on cfbimgblt.c
*
* Copyright (C) April 2007 Antonino Daplas <adaplas@pol.net>
*
* This file is subject to the terms and conditions of the GNU General Public
* License. See the file COPYING in the main directory of this archive for
* more details.
*/
#include <linux/module.h>
#include <linux/string.h>
#include <linux/fb.h>
#include <asm/types.h>
#define DEBUG
#ifdef DEBUG
#define DPRINTK(fmt, args...) printk(KERN_DEBUG "%s: " fmt,__func__,## args)
#else
#define DPRINTK(fmt, args...)
#endif
static const u32 cfb_tab8_be[] = {
0x00000000,0x000000ff,0x0000ff00,0x0000ffff,
0x00ff0000,0x00ff00ff,0x00ffff00,0x00ffffff,
0xff000000,0xff0000ff,0xff00ff00,0xff00ffff,
0xffff0000,0xffff00ff,0xffffff00,0xffffffff
};
static const u32 cfb_tab8_le[] = {
0x00000000,0xff000000,0x00ff0000,0xffff0000,
0x0000ff00,0xff00ff00,0x00ffff00,0xffffff00,
0x000000ff,0xff0000ff,0x00ff00ff,0xffff00ff,
0x0000ffff,0xff00ffff,0x00ffffff,0xffffffff
};
static const u32 cfb_tab16_be[] = {
0x00000000, 0x0000ffff, 0xffff0000, 0xffffffff
};
static const u32 cfb_tab16_le[] = {
0x00000000, 0xffff0000, 0x0000ffff, 0xffffffff
};
static const u32 cfb_tab32[] = {
0x00000000, 0xffffffff
};
static void color_imageblit(const struct fb_image *image, struct fb_info *p,
void *dst1, u32 start_index, u32 pitch_index)
{
/* Draw the penguin */
u32 *dst, *dst2;
u32 color = 0, val, shift;
int i, n, bpp = p->var.bits_per_pixel;
u32 null_bits = 32 - bpp;
u32 *palette = (u32 *) p->pseudo_palette;
const u8 *src = image->data;
dst2 = dst1;
for (i = image->height; i--; ) {
n = image->width;
dst = dst1;
shift = 0;
val = 0;
if (start_index) {
u32 start_mask = ~(FB_SHIFT_HIGH(p, ~(u32)0,
start_index));
val = *dst & start_mask;
shift = start_index;
}
while (n--) {
if (p->fix.visual == FB_VISUAL_TRUECOLOR ||
p->fix.visual == FB_VISUAL_DIRECTCOLOR )
color = palette[*src];
else
color = *src;
color <<= FB_LEFT_POS(p, bpp);
val |= FB_SHIFT_HIGH(p, color, shift);
if (shift >= null_bits) {
*dst++ = val;
val = (shift == null_bits) ? 0 :
FB_SHIFT_LOW(p, color, 32 - shift);
}
shift += bpp;
shift &= (32 - 1);
src++;
}
if (shift) {
u32 end_mask = FB_SHIFT_HIGH(p, ~(u32)0, shift);
*dst &= end_mask;
*dst |= val;
}
dst1 += p->fix.line_length;
if (pitch_index) {
dst2 += p->fix.line_length;
dst1 = (u8 *)((long)dst2 & ~(sizeof(u32) - 1));
start_index += pitch_index;
start_index &= 32 - 1;
}
}
}
static void slow_imageblit(const struct fb_image *image, struct fb_info *p,
void *dst1, u32 fgcolor, u32 bgcolor,
u32 start_index, u32 pitch_index)
{
u32 shift, color = 0, bpp = p->var.bits_per_pixel;
u32 *dst, *dst2;
u32 val, pitch = p->fix.line_length;
u32 null_bits = 32 - bpp;
u32 spitch = (image->width+7)/8;
const u8 *src = image->data, *s;
u32 i, j, l;
dst2 = dst1;
fgcolor <<= FB_LEFT_POS(p, bpp);
bgcolor <<= FB_LEFT_POS(p, bpp);
for (i = image->height; i--; ) {
shift = val = 0;
l = 8;
j = image->width;
dst = dst1;
s = src;
/* write leading bits */
if (start_index) {
u32 start_mask = ~(FB_SHIFT_HIGH(p, ~(u32)0,
start_index));
val = *dst & start_mask;
shift = start_index;
}
while (j--) {
l--;
color = (*s & (1 << l)) ? fgcolor : bgcolor;
val |= FB_SHIFT_HIGH(p, color, shift);
/* Did the bitshift spill bits to the next long? */
if (shift >= null_bits) {
*dst++ = val;
val = (shift == null_bits) ? 0 :
FB_SHIFT_LOW(p, color, 32 - shift);
}
shift += bpp;
shift &= (32 - 1);
if (!l) { l = 8; s++; }
}
/* write trailing bits */
if (shift) {
u32 end_mask = FB_SHIFT_HIGH(p, ~(u32)0, shift);
*dst &= end_mask;
*dst |= val;
}
dst1 += pitch;
src += spitch;
if (pitch_index) {
dst2 += pitch;
dst1 = (u8 *)((long)dst2 & ~(sizeof(u32) - 1));
start_index += pitch_index;
start_index &= 32 - 1;
}
}
}
/*
* fast_imageblit - optimized monochrome color expansion
*
* Only if: bits_per_pixel == 8, 16, or 32
* image->width is divisible by pixel/dword (ppw);
* fix->line_legth is divisible by 4;
* beginning and end of a scanline is dword aligned
*/
static void fast_imageblit(const struct fb_image *image, struct fb_info *p,
void *dst1, u32 fgcolor, u32 bgcolor)
{
u32 fgx = fgcolor, bgx = bgcolor, bpp = p->var.bits_per_pixel;
u32 ppw = 32/bpp, spitch = (image->width + 7)/8;
u32 bit_mask, end_mask, eorx, shift;
const char *s = image->data, *src;
u32 *dst;
const u32 *tab = NULL;
int i, j, k;
switch (bpp) {
case 8:
tab = fb_be_math(p) ? cfb_tab8_be : cfb_tab8_le;
break;
case 16:
tab = fb_be_math(p) ? cfb_tab16_be : cfb_tab16_le;
break;
case 32:
default:
tab = cfb_tab32;
break;
}
for (i = ppw-1; i--; ) {
fgx <<= bpp;
bgx <<= bpp;
fgx |= fgcolor;
bgx |= bgcolor;
}
bit_mask = (1 << ppw) - 1;
eorx = fgx ^ bgx;
k = image->width/ppw;
for (i = image->height; i--; ) {
dst = dst1;
shift = 8;
src = s;
for (j = k; j--; ) {
shift -= ppw;
end_mask = tab[(*src >> shift) & bit_mask];
*dst++ = (end_mask & eorx) ^ bgx;
if (!shift) {
shift = 8;
src++;
}
}
dst1 += p->fix.line_length;
s += spitch;
}
}
void sys_imageblit(struct fb_info *p, const struct fb_image *image)
{
u32 fgcolor, bgcolor, start_index, bitstart, pitch_index = 0;
u32 bpl = sizeof(u32), bpp = p->var.bits_per_pixel;
u32 width = image->width;
u32 dx = image->dx, dy = image->dy;
void *dst1;
if (p->state != FBINFO_STATE_RUNNING)
return;
bitstart = (dy * p->fix.line_length * 8) + (dx * bpp);
start_index = bitstart & (32 - 1);
pitch_index = (p->fix.line_length & (bpl - 1)) * 8;
bitstart /= 8;
bitstart &= ~(bpl - 1);
dst1 = (void __force *)p->screen_base + bitstart;
if (p->fbops->fb_sync)
p->fbops->fb_sync(p);
if (image->depth == 1) {
if (p->fix.visual == FB_VISUAL_TRUECOLOR ||
p->fix.visual == FB_VISUAL_DIRECTCOLOR) {
fgcolor = ((u32*)(p->pseudo_palette))[image->fg_color];
bgcolor = ((u32*)(p->pseudo_palette))[image->bg_color];
} else {
fgcolor = image->fg_color;
bgcolor = image->bg_color;
}
if (32 % bpp == 0 && !start_index && !pitch_index &&
((width & (32/bpp-1)) == 0) &&
bpp >= 8 && bpp <= 32)
fast_imageblit(image, p, dst1, fgcolor, bgcolor);
else
slow_imageblit(image, p, dst1, fgcolor, bgcolor,
start_index, pitch_index);
} else
color_imageblit(image, p, dst1, start_index, pitch_index);
}
EXPORT_SYMBOL(sys_imageblit);
MODULE_AUTHOR("Antonino Daplas <adaplas@pol.net>");
MODULE_DESCRIPTION("1-bit/8-bit to 1-32 bit color expansion (sys-to-sys)");
MODULE_LICENSE("GPL");