mirror of
https://github.com/edk2-porting/linux-next.git
synced 2024-12-27 06:34:11 +08:00
a7d3c9509b
To ease debugging, add debugfs file which can be cat/tail'd to log submits, along with fence #. If GPU hangs, you can look at 'gpu' debugfs file to find last completed fence and current register state, and compare with logged rd file to narrow down the DRAW_INDX which triggered the GPU hang. Signed-off-by: Rob Clark <robdclark@gmail.com>
428 lines
9.8 KiB
C
428 lines
9.8 KiB
C
/*
|
|
* Copyright (C) 2013 Red Hat
|
|
* Author: Rob Clark <robdclark@gmail.com>
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it
|
|
* under the terms of the GNU General Public License version 2 as published by
|
|
* the Free Software Foundation.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
|
* more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along with
|
|
* this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "msm_drv.h"
|
|
#include "msm_gpu.h"
|
|
#include "msm_gem.h"
|
|
|
|
/*
|
|
* Cmdstream submission:
|
|
*/
|
|
|
|
/* make sure these don't conflict w/ MSM_SUBMIT_BO_x */
|
|
#define BO_VALID 0x8000
|
|
#define BO_LOCKED 0x4000
|
|
#define BO_PINNED 0x2000
|
|
|
|
static inline void __user *to_user_ptr(u64 address)
|
|
{
|
|
return (void __user *)(uintptr_t)address;
|
|
}
|
|
|
|
static struct msm_gem_submit *submit_create(struct drm_device *dev,
|
|
struct msm_gpu *gpu, int nr)
|
|
{
|
|
struct msm_gem_submit *submit;
|
|
int sz = sizeof(*submit) + (nr * sizeof(submit->bos[0]));
|
|
|
|
submit = kmalloc(sz, GFP_TEMPORARY | __GFP_NOWARN | __GFP_NORETRY);
|
|
if (submit) {
|
|
submit->dev = dev;
|
|
submit->gpu = gpu;
|
|
|
|
/* initially, until copy_from_user() and bo lookup succeeds: */
|
|
submit->nr_bos = 0;
|
|
submit->nr_cmds = 0;
|
|
|
|
INIT_LIST_HEAD(&submit->bo_list);
|
|
ww_acquire_init(&submit->ticket, &reservation_ww_class);
|
|
}
|
|
|
|
return submit;
|
|
}
|
|
|
|
static int submit_lookup_objects(struct msm_gem_submit *submit,
|
|
struct drm_msm_gem_submit *args, struct drm_file *file)
|
|
{
|
|
unsigned i;
|
|
int ret = 0;
|
|
|
|
spin_lock(&file->table_lock);
|
|
|
|
for (i = 0; i < args->nr_bos; i++) {
|
|
struct drm_msm_gem_submit_bo submit_bo;
|
|
struct drm_gem_object *obj;
|
|
struct msm_gem_object *msm_obj;
|
|
void __user *userptr =
|
|
to_user_ptr(args->bos + (i * sizeof(submit_bo)));
|
|
|
|
ret = copy_from_user(&submit_bo, userptr, sizeof(submit_bo));
|
|
if (ret) {
|
|
ret = -EFAULT;
|
|
goto out_unlock;
|
|
}
|
|
|
|
if (submit_bo.flags & ~MSM_SUBMIT_BO_FLAGS) {
|
|
DRM_ERROR("invalid flags: %x\n", submit_bo.flags);
|
|
ret = -EINVAL;
|
|
goto out_unlock;
|
|
}
|
|
|
|
submit->bos[i].flags = submit_bo.flags;
|
|
/* in validate_objects() we figure out if this is true: */
|
|
submit->bos[i].iova = submit_bo.presumed;
|
|
|
|
/* normally use drm_gem_object_lookup(), but for bulk lookup
|
|
* all under single table_lock just hit object_idr directly:
|
|
*/
|
|
obj = idr_find(&file->object_idr, submit_bo.handle);
|
|
if (!obj) {
|
|
DRM_ERROR("invalid handle %u at index %u\n", submit_bo.handle, i);
|
|
ret = -EINVAL;
|
|
goto out_unlock;
|
|
}
|
|
|
|
msm_obj = to_msm_bo(obj);
|
|
|
|
if (!list_empty(&msm_obj->submit_entry)) {
|
|
DRM_ERROR("handle %u at index %u already on submit list\n",
|
|
submit_bo.handle, i);
|
|
ret = -EINVAL;
|
|
goto out_unlock;
|
|
}
|
|
|
|
drm_gem_object_reference(obj);
|
|
|
|
submit->bos[i].obj = msm_obj;
|
|
|
|
list_add_tail(&msm_obj->submit_entry, &submit->bo_list);
|
|
}
|
|
|
|
out_unlock:
|
|
submit->nr_bos = i;
|
|
spin_unlock(&file->table_lock);
|
|
|
|
return ret;
|
|
}
|
|
|
|
static void submit_unlock_unpin_bo(struct msm_gem_submit *submit, int i)
|
|
{
|
|
struct msm_gem_object *msm_obj = submit->bos[i].obj;
|
|
|
|
if (submit->bos[i].flags & BO_PINNED)
|
|
msm_gem_put_iova(&msm_obj->base, submit->gpu->id);
|
|
|
|
if (submit->bos[i].flags & BO_LOCKED)
|
|
ww_mutex_unlock(&msm_obj->resv->lock);
|
|
|
|
if (!(submit->bos[i].flags & BO_VALID))
|
|
submit->bos[i].iova = 0;
|
|
|
|
submit->bos[i].flags &= ~(BO_LOCKED | BO_PINNED);
|
|
}
|
|
|
|
/* This is where we make sure all the bo's are reserved and pin'd: */
|
|
static int submit_validate_objects(struct msm_gem_submit *submit)
|
|
{
|
|
int contended, slow_locked = -1, i, ret = 0;
|
|
|
|
retry:
|
|
submit->valid = true;
|
|
|
|
for (i = 0; i < submit->nr_bos; i++) {
|
|
struct msm_gem_object *msm_obj = submit->bos[i].obj;
|
|
uint32_t iova;
|
|
|
|
if (slow_locked == i)
|
|
slow_locked = -1;
|
|
|
|
contended = i;
|
|
|
|
if (!(submit->bos[i].flags & BO_LOCKED)) {
|
|
ret = ww_mutex_lock_interruptible(&msm_obj->resv->lock,
|
|
&submit->ticket);
|
|
if (ret)
|
|
goto fail;
|
|
submit->bos[i].flags |= BO_LOCKED;
|
|
}
|
|
|
|
|
|
/* if locking succeeded, pin bo: */
|
|
ret = msm_gem_get_iova_locked(&msm_obj->base,
|
|
submit->gpu->id, &iova);
|
|
|
|
/* this would break the logic in the fail path.. there is no
|
|
* reason for this to happen, but just to be on the safe side
|
|
* let's notice if this starts happening in the future:
|
|
*/
|
|
WARN_ON(ret == -EDEADLK);
|
|
|
|
if (ret)
|
|
goto fail;
|
|
|
|
submit->bos[i].flags |= BO_PINNED;
|
|
|
|
if (iova == submit->bos[i].iova) {
|
|
submit->bos[i].flags |= BO_VALID;
|
|
} else {
|
|
submit->bos[i].iova = iova;
|
|
submit->bos[i].flags &= ~BO_VALID;
|
|
submit->valid = false;
|
|
}
|
|
}
|
|
|
|
ww_acquire_done(&submit->ticket);
|
|
|
|
return 0;
|
|
|
|
fail:
|
|
for (; i >= 0; i--)
|
|
submit_unlock_unpin_bo(submit, i);
|
|
|
|
if (slow_locked > 0)
|
|
submit_unlock_unpin_bo(submit, slow_locked);
|
|
|
|
if (ret == -EDEADLK) {
|
|
struct msm_gem_object *msm_obj = submit->bos[contended].obj;
|
|
/* we lost out in a seqno race, lock and retry.. */
|
|
ret = ww_mutex_lock_slow_interruptible(&msm_obj->resv->lock,
|
|
&submit->ticket);
|
|
if (!ret) {
|
|
submit->bos[contended].flags |= BO_LOCKED;
|
|
slow_locked = contended;
|
|
goto retry;
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
static int submit_bo(struct msm_gem_submit *submit, uint32_t idx,
|
|
struct msm_gem_object **obj, uint32_t *iova, bool *valid)
|
|
{
|
|
if (idx >= submit->nr_bos) {
|
|
DRM_ERROR("invalid buffer index: %u (out of %u)\n",
|
|
idx, submit->nr_bos);
|
|
return -EINVAL;
|
|
}
|
|
|
|
if (obj)
|
|
*obj = submit->bos[idx].obj;
|
|
if (iova)
|
|
*iova = submit->bos[idx].iova;
|
|
if (valid)
|
|
*valid = !!(submit->bos[idx].flags & BO_VALID);
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* process the reloc's and patch up the cmdstream as needed: */
|
|
static int submit_reloc(struct msm_gem_submit *submit, struct msm_gem_object *obj,
|
|
uint32_t offset, uint32_t nr_relocs, uint64_t relocs)
|
|
{
|
|
uint32_t i, last_offset = 0;
|
|
uint32_t *ptr;
|
|
int ret;
|
|
|
|
if (offset % 4) {
|
|
DRM_ERROR("non-aligned cmdstream buffer: %u\n", offset);
|
|
return -EINVAL;
|
|
}
|
|
|
|
/* For now, just map the entire thing. Eventually we probably
|
|
* to do it page-by-page, w/ kmap() if not vmap()d..
|
|
*/
|
|
ptr = msm_gem_vaddr_locked(&obj->base);
|
|
|
|
if (IS_ERR(ptr)) {
|
|
ret = PTR_ERR(ptr);
|
|
DBG("failed to map: %d", ret);
|
|
return ret;
|
|
}
|
|
|
|
for (i = 0; i < nr_relocs; i++) {
|
|
struct drm_msm_gem_submit_reloc submit_reloc;
|
|
void __user *userptr =
|
|
to_user_ptr(relocs + (i * sizeof(submit_reloc)));
|
|
uint32_t iova, off;
|
|
bool valid;
|
|
|
|
ret = copy_from_user(&submit_reloc, userptr, sizeof(submit_reloc));
|
|
if (ret)
|
|
return -EFAULT;
|
|
|
|
if (submit_reloc.submit_offset % 4) {
|
|
DRM_ERROR("non-aligned reloc offset: %u\n",
|
|
submit_reloc.submit_offset);
|
|
return -EINVAL;
|
|
}
|
|
|
|
/* offset in dwords: */
|
|
off = submit_reloc.submit_offset / 4;
|
|
|
|
if ((off >= (obj->base.size / 4)) ||
|
|
(off < last_offset)) {
|
|
DRM_ERROR("invalid offset %u at reloc %u\n", off, i);
|
|
return -EINVAL;
|
|
}
|
|
|
|
ret = submit_bo(submit, submit_reloc.reloc_idx, NULL, &iova, &valid);
|
|
if (ret)
|
|
return ret;
|
|
|
|
if (valid)
|
|
continue;
|
|
|
|
iova += submit_reloc.reloc_offset;
|
|
|
|
if (submit_reloc.shift < 0)
|
|
iova >>= -submit_reloc.shift;
|
|
else
|
|
iova <<= submit_reloc.shift;
|
|
|
|
ptr[off] = iova | submit_reloc.or;
|
|
|
|
last_offset = off;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void submit_cleanup(struct msm_gem_submit *submit, bool fail)
|
|
{
|
|
unsigned i;
|
|
|
|
for (i = 0; i < submit->nr_bos; i++) {
|
|
struct msm_gem_object *msm_obj = submit->bos[i].obj;
|
|
submit_unlock_unpin_bo(submit, i);
|
|
list_del_init(&msm_obj->submit_entry);
|
|
drm_gem_object_unreference(&msm_obj->base);
|
|
}
|
|
|
|
ww_acquire_fini(&submit->ticket);
|
|
kfree(submit);
|
|
}
|
|
|
|
int msm_ioctl_gem_submit(struct drm_device *dev, void *data,
|
|
struct drm_file *file)
|
|
{
|
|
struct msm_drm_private *priv = dev->dev_private;
|
|
struct drm_msm_gem_submit *args = data;
|
|
struct msm_file_private *ctx = file->driver_priv;
|
|
struct msm_gem_submit *submit;
|
|
struct msm_gpu *gpu;
|
|
unsigned i;
|
|
int ret;
|
|
|
|
/* for now, we just have 3d pipe.. eventually this would need to
|
|
* be more clever to dispatch to appropriate gpu module:
|
|
*/
|
|
if (args->pipe != MSM_PIPE_3D0)
|
|
return -EINVAL;
|
|
|
|
gpu = priv->gpu;
|
|
|
|
if (args->nr_cmds > MAX_CMDS)
|
|
return -EINVAL;
|
|
|
|
mutex_lock(&dev->struct_mutex);
|
|
|
|
submit = submit_create(dev, gpu, args->nr_bos);
|
|
if (!submit) {
|
|
ret = -ENOMEM;
|
|
goto out;
|
|
}
|
|
|
|
ret = submit_lookup_objects(submit, args, file);
|
|
if (ret)
|
|
goto out;
|
|
|
|
ret = submit_validate_objects(submit);
|
|
if (ret)
|
|
goto out;
|
|
|
|
for (i = 0; i < args->nr_cmds; i++) {
|
|
struct drm_msm_gem_submit_cmd submit_cmd;
|
|
void __user *userptr =
|
|
to_user_ptr(args->cmds + (i * sizeof(submit_cmd)));
|
|
struct msm_gem_object *msm_obj;
|
|
uint32_t iova;
|
|
|
|
ret = copy_from_user(&submit_cmd, userptr, sizeof(submit_cmd));
|
|
if (ret) {
|
|
ret = -EFAULT;
|
|
goto out;
|
|
}
|
|
|
|
/* validate input from userspace: */
|
|
switch (submit_cmd.type) {
|
|
case MSM_SUBMIT_CMD_BUF:
|
|
case MSM_SUBMIT_CMD_IB_TARGET_BUF:
|
|
case MSM_SUBMIT_CMD_CTX_RESTORE_BUF:
|
|
break;
|
|
default:
|
|
DRM_ERROR("invalid type: %08x\n", submit_cmd.type);
|
|
ret = -EINVAL;
|
|
goto out;
|
|
}
|
|
|
|
ret = submit_bo(submit, submit_cmd.submit_idx,
|
|
&msm_obj, &iova, NULL);
|
|
if (ret)
|
|
goto out;
|
|
|
|
if (submit_cmd.size % 4) {
|
|
DRM_ERROR("non-aligned cmdstream buffer size: %u\n",
|
|
submit_cmd.size);
|
|
ret = -EINVAL;
|
|
goto out;
|
|
}
|
|
|
|
if ((submit_cmd.size + submit_cmd.submit_offset) >=
|
|
msm_obj->base.size) {
|
|
DRM_ERROR("invalid cmdstream size: %u\n", submit_cmd.size);
|
|
ret = -EINVAL;
|
|
goto out;
|
|
}
|
|
|
|
submit->cmd[i].type = submit_cmd.type;
|
|
submit->cmd[i].size = submit_cmd.size / 4;
|
|
submit->cmd[i].iova = iova + submit_cmd.submit_offset;
|
|
submit->cmd[i].idx = submit_cmd.submit_idx;
|
|
|
|
if (submit->valid)
|
|
continue;
|
|
|
|
ret = submit_reloc(submit, msm_obj, submit_cmd.submit_offset,
|
|
submit_cmd.nr_relocs, submit_cmd.relocs);
|
|
if (ret)
|
|
goto out;
|
|
}
|
|
|
|
submit->nr_cmds = i;
|
|
|
|
ret = msm_gpu_submit(gpu, submit, ctx);
|
|
|
|
args->fence = submit->fence;
|
|
|
|
out:
|
|
if (submit)
|
|
submit_cleanup(submit, !!ret);
|
|
mutex_unlock(&dev->struct_mutex);
|
|
return ret;
|
|
}
|