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888334f966
When the last reference to a ceph message is dropped, ceph_msg_last_put() is called to clean things up. For "normal" messages (allocated via ceph_msg_new() rather than being allocated from a memory pool) it's sufficient to just release resources. But for a mempool-allocated message we actually have to re-initialize the data fields in the message back to initial state so they're ready to go in the event the message gets reused. Some of this was already done; this fleshes it out so it's done more completely. This resolves: http://tracker.ceph.com/issues/4540 Signed-off-by: Alex Elder <elder@inktank.com> Reviewed-by: Sage Weil <sage@inktank.com> Reviewed-by: Josh Durgin <josh.durgin@inktank.com> |
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.. | ||
crush | ||
armor.c | ||
auth_none.c | ||
auth_none.h | ||
auth_x_protocol.h | ||
auth_x.c | ||
auth_x.h | ||
auth.c | ||
buffer.c | ||
ceph_common.c | ||
ceph_fs.c | ||
ceph_hash.c | ||
ceph_strings.c | ||
crypto.c | ||
crypto.h | ||
debugfs.c | ||
Kconfig | ||
Makefile | ||
messenger.c | ||
mon_client.c | ||
msgpool.c | ||
osd_client.c | ||
osdmap.c | ||
pagelist.c | ||
pagevec.c |