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3d14c5d2b6
This factors out protocol and low-level storage parts of ceph into a separate libceph module living in net/ceph and include/linux/ceph. This is mostly a matter of moving files around. However, a few key pieces of the interface change as well: - ceph_client becomes ceph_fs_client and ceph_client, where the latter captures the mon and osd clients, and the fs_client gets the mds client and file system specific pieces. - Mount option parsing and debugfs setup is correspondingly broken into two pieces. - The mon client gets a generic handler callback for otherwise unknown messages (mds map, in this case). - The basic supported/required feature bits can be expanded (and are by ceph_fs_client). No functional change, aside from some subtle error handling cases that got cleaned up in the refactoring process. Signed-off-by: Sage Weil <sage@newdream.net>
34 lines
847 B
C
34 lines
847 B
C
#ifndef _FS_CEPH_DEBUGFS_H
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#define _FS_CEPH_DEBUGFS_H
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#include "ceph_debug.h"
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#include "types.h"
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#define CEPH_DEFINE_SHOW_FUNC(name) \
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static int name##_open(struct inode *inode, struct file *file) \
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{ \
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struct seq_file *sf; \
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int ret; \
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\
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ret = single_open(file, name, NULL); \
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sf = file->private_data; \
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sf->private = inode->i_private; \
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return ret; \
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} \
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\
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static const struct file_operations name##_fops = { \
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.open = name##_open, \
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.read = seq_read, \
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.llseek = seq_lseek, \
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.release = single_release, \
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};
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/* debugfs.c */
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extern int ceph_debugfs_init(void);
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extern void ceph_debugfs_cleanup(void);
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extern int ceph_debugfs_client_init(struct ceph_client *client);
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extern void ceph_debugfs_client_cleanup(struct ceph_client *client);
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#endif
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