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linux-next/drivers/lguest/interrupts_and_traps.c
Rusty Russell 8057d763ed Fix lguest page-pinning logic ("lguest: bad stack page 0xc057a000")
If the stack pointer is 0xc057a000, then the first stack page is at
0xc0579000 (the stack pointer is decremented before use).  Not
calculating this correctly caused guests with CONFIG_DEBUG_PAGEALLOC=y
to be killed with a "bad stack page" message: the initial kernel stack
was just proceeding the .smp_locks section which
CONFIG_DEBUG_PAGEALLOC marks read-only when freeing.

Thanks to Frederik Deweerdt for the bug report!

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-08-30 09:58:22 -07:00

447 lines
16 KiB
C

/*P:800 Interrupts (traps) are complicated enough to earn their own file.
* There are three classes of interrupts:
*
* 1) Real hardware interrupts which occur while we're running the Guest,
* 2) Interrupts for virtual devices attached to the Guest, and
* 3) Traps and faults from the Guest.
*
* Real hardware interrupts must be delivered to the Host, not the Guest.
* Virtual interrupts must be delivered to the Guest, but we make them look
* just like real hardware would deliver them. Traps from the Guest can be set
* up to go directly back into the Guest, but sometimes the Host wants to see
* them first, so we also have a way of "reflecting" them into the Guest as if
* they had been delivered to it directly. :*/
#include <linux/uaccess.h>
#include "lg.h"
/* The address of the interrupt handler is split into two bits: */
static unsigned long idt_address(u32 lo, u32 hi)
{
return (lo & 0x0000FFFF) | (hi & 0xFFFF0000);
}
/* The "type" of the interrupt handler is a 4 bit field: we only support a
* couple of types. */
static int idt_type(u32 lo, u32 hi)
{
return (hi >> 8) & 0xF;
}
/* An IDT entry can't be used unless the "present" bit is set. */
static int idt_present(u32 lo, u32 hi)
{
return (hi & 0x8000);
}
/* We need a helper to "push" a value onto the Guest's stack, since that's a
* big part of what delivering an interrupt does. */
static void push_guest_stack(struct lguest *lg, unsigned long *gstack, u32 val)
{
/* Stack grows upwards: move stack then write value. */
*gstack -= 4;
lgwrite_u32(lg, *gstack, val);
}
/*H:210 The set_guest_interrupt() routine actually delivers the interrupt or
* trap. The mechanics of delivering traps and interrupts to the Guest are the
* same, except some traps have an "error code" which gets pushed onto the
* stack as well: the caller tells us if this is one.
*
* "lo" and "hi" are the two parts of the Interrupt Descriptor Table for this
* interrupt or trap. It's split into two parts for traditional reasons: gcc
* on i386 used to be frightened by 64 bit numbers.
*
* We set up the stack just like the CPU does for a real interrupt, so it's
* identical for the Guest (and the standard "iret" instruction will undo
* it). */
static void set_guest_interrupt(struct lguest *lg, u32 lo, u32 hi, int has_err)
{
unsigned long gstack;
u32 eflags, ss, irq_enable;
/* There are two cases for interrupts: one where the Guest is already
* in the kernel, and a more complex one where the Guest is in
* userspace. We check the privilege level to find out. */
if ((lg->regs->ss&0x3) != GUEST_PL) {
/* The Guest told us their kernel stack with the SET_STACK
* hypercall: both the virtual address and the segment */
gstack = guest_pa(lg, lg->esp1);
ss = lg->ss1;
/* We push the old stack segment and pointer onto the new
* stack: when the Guest does an "iret" back from the interrupt
* handler the CPU will notice they're dropping privilege
* levels and expect these here. */
push_guest_stack(lg, &gstack, lg->regs->ss);
push_guest_stack(lg, &gstack, lg->regs->esp);
} else {
/* We're staying on the same Guest (kernel) stack. */
gstack = guest_pa(lg, lg->regs->esp);
ss = lg->regs->ss;
}
/* Remember that we never let the Guest actually disable interrupts, so
* the "Interrupt Flag" bit is always set. We copy that bit from the
* Guest's "irq_enabled" field into the eflags word: the Guest copies
* it back in "lguest_iret". */
eflags = lg->regs->eflags;
if (get_user(irq_enable, &lg->lguest_data->irq_enabled) == 0
&& !(irq_enable & X86_EFLAGS_IF))
eflags &= ~X86_EFLAGS_IF;
/* An interrupt is expected to push three things on the stack: the old
* "eflags" word, the old code segment, and the old instruction
* pointer. */
push_guest_stack(lg, &gstack, eflags);
push_guest_stack(lg, &gstack, lg->regs->cs);
push_guest_stack(lg, &gstack, lg->regs->eip);
/* For the six traps which supply an error code, we push that, too. */
if (has_err)
push_guest_stack(lg, &gstack, lg->regs->errcode);
/* Now we've pushed all the old state, we change the stack, the code
* segment and the address to execute. */
lg->regs->ss = ss;
lg->regs->esp = gstack + lg->page_offset;
lg->regs->cs = (__KERNEL_CS|GUEST_PL);
lg->regs->eip = idt_address(lo, hi);
/* There are two kinds of interrupt handlers: 0xE is an "interrupt
* gate" which expects interrupts to be disabled on entry. */
if (idt_type(lo, hi) == 0xE)
if (put_user(0, &lg->lguest_data->irq_enabled))
kill_guest(lg, "Disabling interrupts");
}
/*H:200
* Virtual Interrupts.
*
* maybe_do_interrupt() gets called before every entry to the Guest, to see if
* we should divert the Guest to running an interrupt handler. */
void maybe_do_interrupt(struct lguest *lg)
{
unsigned int irq;
DECLARE_BITMAP(blk, LGUEST_IRQS);
struct desc_struct *idt;
/* If the Guest hasn't even initialized yet, we can do nothing. */
if (!lg->lguest_data)
return;
/* Take our "irqs_pending" array and remove any interrupts the Guest
* wants blocked: the result ends up in "blk". */
if (copy_from_user(&blk, lg->lguest_data->blocked_interrupts,
sizeof(blk)))
return;
bitmap_andnot(blk, lg->irqs_pending, blk, LGUEST_IRQS);
/* Find the first interrupt. */
irq = find_first_bit(blk, LGUEST_IRQS);
/* None? Nothing to do */
if (irq >= LGUEST_IRQS)
return;
/* They may be in the middle of an iret, where they asked us never to
* deliver interrupts. */
if (lg->regs->eip >= lg->noirq_start && lg->regs->eip < lg->noirq_end)
return;
/* If they're halted, interrupts restart them. */
if (lg->halted) {
/* Re-enable interrupts. */
if (put_user(X86_EFLAGS_IF, &lg->lguest_data->irq_enabled))
kill_guest(lg, "Re-enabling interrupts");
lg->halted = 0;
} else {
/* Otherwise we check if they have interrupts disabled. */
u32 irq_enabled;
if (get_user(irq_enabled, &lg->lguest_data->irq_enabled))
irq_enabled = 0;
if (!irq_enabled)
return;
}
/* Look at the IDT entry the Guest gave us for this interrupt. The
* first 32 (FIRST_EXTERNAL_VECTOR) entries are for traps, so we skip
* over them. */
idt = &lg->idt[FIRST_EXTERNAL_VECTOR+irq];
/* If they don't have a handler (yet?), we just ignore it */
if (idt_present(idt->a, idt->b)) {
/* OK, mark it no longer pending and deliver it. */
clear_bit(irq, lg->irqs_pending);
/* set_guest_interrupt() takes the interrupt descriptor and a
* flag to say whether this interrupt pushes an error code onto
* the stack as well: virtual interrupts never do. */
set_guest_interrupt(lg, idt->a, idt->b, 0);
}
/* Every time we deliver an interrupt, we update the timestamp in the
* Guest's lguest_data struct. It would be better for the Guest if we
* did this more often, but it can actually be quite slow: doing it
* here is a compromise which means at least it gets updated every
* timer interrupt. */
write_timestamp(lg);
}
/*H:220 Now we've got the routines to deliver interrupts, delivering traps
* like page fault is easy. The only trick is that Intel decided that some
* traps should have error codes: */
static int has_err(unsigned int trap)
{
return (trap == 8 || (trap >= 10 && trap <= 14) || trap == 17);
}
/* deliver_trap() returns true if it could deliver the trap. */
int deliver_trap(struct lguest *lg, unsigned int num)
{
/* Trap numbers are always 8 bit, but we set an impossible trap number
* for traps inside the Switcher, so check that here. */
if (num >= ARRAY_SIZE(lg->idt))
return 0;
/* Early on the Guest hasn't set the IDT entries (or maybe it put a
* bogus one in): if we fail here, the Guest will be killed. */
if (!idt_present(lg->idt[num].a, lg->idt[num].b))
return 0;
set_guest_interrupt(lg, lg->idt[num].a, lg->idt[num].b, has_err(num));
return 1;
}
/*H:250 Here's the hard part: returning to the Host every time a trap happens
* and then calling deliver_trap() and re-entering the Guest is slow.
* Particularly because Guest userspace system calls are traps (trap 128).
*
* So we'd like to set up the IDT to tell the CPU to deliver traps directly
* into the Guest. This is possible, but the complexities cause the size of
* this file to double! However, 150 lines of code is worth writing for taking
* system calls down from 1750ns to 270ns. Plus, if lguest didn't do it, all
* the other hypervisors would tease it.
*
* This routine determines if a trap can be delivered directly. */
static int direct_trap(const struct lguest *lg,
const struct desc_struct *trap,
unsigned int num)
{
/* Hardware interrupts don't go to the Guest at all (except system
* call). */
if (num >= FIRST_EXTERNAL_VECTOR && num != SYSCALL_VECTOR)
return 0;
/* The Host needs to see page faults (for shadow paging and to save the
* fault address), general protection faults (in/out emulation) and
* device not available (TS handling), and of course, the hypercall
* trap. */
if (num == 14 || num == 13 || num == 7 || num == LGUEST_TRAP_ENTRY)
return 0;
/* Only trap gates (type 15) can go direct to the Guest. Interrupt
* gates (type 14) disable interrupts as they are entered, which we
* never let the Guest do. Not present entries (type 0x0) also can't
* go direct, of course 8) */
return idt_type(trap->a, trap->b) == 0xF;
}
/*:*/
/*M:005 The Guest has the ability to turn its interrupt gates into trap gates,
* if it is careful. The Host will let trap gates can go directly to the
* Guest, but the Guest needs the interrupts atomically disabled for an
* interrupt gate. It can do this by pointing the trap gate at instructions
* within noirq_start and noirq_end, where it can safely disable interrupts. */
/*M:006 The Guests do not use the sysenter (fast system call) instruction,
* because it's hardcoded to enter privilege level 0 and so can't go direct.
* It's about twice as fast as the older "int 0x80" system call, so it might
* still be worthwhile to handle it in the Switcher and lcall down to the
* Guest. The sysenter semantics are hairy tho: search for that keyword in
* entry.S :*/
/*H:260 When we make traps go directly into the Guest, we need to make sure
* the kernel stack is valid (ie. mapped in the page tables). Otherwise, the
* CPU trying to deliver the trap will fault while trying to push the interrupt
* words on the stack: this is called a double fault, and it forces us to kill
* the Guest.
*
* Which is deeply unfair, because (literally!) it wasn't the Guests' fault. */
void pin_stack_pages(struct lguest *lg)
{
unsigned int i;
/* Depending on the CONFIG_4KSTACKS option, the Guest can have one or
* two pages of stack space. */
for (i = 0; i < lg->stack_pages; i++)
/* The stack grows *upwards*, so the address we're given is the
* start of the page after the kernel stack. Subtract one to
* get back onto the first stack page, and keep subtracting to
* get to the rest of the stack pages. */
pin_page(lg, lg->esp1 - 1 - i * PAGE_SIZE);
}
/* Direct traps also mean that we need to know whenever the Guest wants to use
* a different kernel stack, so we can change the IDT entries to use that
* stack. The IDT entries expect a virtual address, so unlike most addresses
* the Guest gives us, the "esp" (stack pointer) value here is virtual, not
* physical.
*
* In Linux each process has its own kernel stack, so this happens a lot: we
* change stacks on each context switch. */
void guest_set_stack(struct lguest *lg, u32 seg, u32 esp, unsigned int pages)
{
/* You are not allowd have a stack segment with privilege level 0: bad
* Guest! */
if ((seg & 0x3) != GUEST_PL)
kill_guest(lg, "bad stack segment %i", seg);
/* We only expect one or two stack pages. */
if (pages > 2)
kill_guest(lg, "bad stack pages %u", pages);
/* Save where the stack is, and how many pages */
lg->ss1 = seg;
lg->esp1 = esp;
lg->stack_pages = pages;
/* Make sure the new stack pages are mapped */
pin_stack_pages(lg);
}
/* All this reference to mapping stacks leads us neatly into the other complex
* part of the Host: page table handling. */
/*H:235 This is the routine which actually checks the Guest's IDT entry and
* transfers it into our entry in "struct lguest": */
static void set_trap(struct lguest *lg, struct desc_struct *trap,
unsigned int num, u32 lo, u32 hi)
{
u8 type = idt_type(lo, hi);
/* We zero-out a not-present entry */
if (!idt_present(lo, hi)) {
trap->a = trap->b = 0;
return;
}
/* We only support interrupt and trap gates. */
if (type != 0xE && type != 0xF)
kill_guest(lg, "bad IDT type %i", type);
/* We only copy the handler address, present bit, privilege level and
* type. The privilege level controls where the trap can be triggered
* manually with an "int" instruction. This is usually GUEST_PL,
* except for system calls which userspace can use. */
trap->a = ((__KERNEL_CS|GUEST_PL)<<16) | (lo&0x0000FFFF);
trap->b = (hi&0xFFFFEF00);
}
/*H:230 While we're here, dealing with delivering traps and interrupts to the
* Guest, we might as well complete the picture: how the Guest tells us where
* it wants them to go. This would be simple, except making traps fast
* requires some tricks.
*
* We saw the Guest setting Interrupt Descriptor Table (IDT) entries with the
* LHCALL_LOAD_IDT_ENTRY hypercall before: that comes here. */
void load_guest_idt_entry(struct lguest *lg, unsigned int num, u32 lo, u32 hi)
{
/* Guest never handles: NMI, doublefault, spurious interrupt or
* hypercall. We ignore when it tries to set them. */
if (num == 2 || num == 8 || num == 15 || num == LGUEST_TRAP_ENTRY)
return;
/* Mark the IDT as changed: next time the Guest runs we'll know we have
* to copy this again. */
lg->changed |= CHANGED_IDT;
/* The IDT which we keep in "struct lguest" only contains 32 entries
* for the traps and LGUEST_IRQS (32) entries for interrupts. We
* ignore attempts to set handlers for higher interrupt numbers, except
* for the system call "interrupt" at 128: we have a special IDT entry
* for that. */
if (num < ARRAY_SIZE(lg->idt))
set_trap(lg, &lg->idt[num], num, lo, hi);
else if (num == SYSCALL_VECTOR)
set_trap(lg, &lg->syscall_idt, num, lo, hi);
}
/* The default entry for each interrupt points into the Switcher routines which
* simply return to the Host. The run_guest() loop will then call
* deliver_trap() to bounce it back into the Guest. */
static void default_idt_entry(struct desc_struct *idt,
int trap,
const unsigned long handler)
{
/* A present interrupt gate. */
u32 flags = 0x8e00;
/* Set the privilege level on the entry for the hypercall: this allows
* the Guest to use the "int" instruction to trigger it. */
if (trap == LGUEST_TRAP_ENTRY)
flags |= (GUEST_PL << 13);
/* Now pack it into the IDT entry in its weird format. */
idt->a = (LGUEST_CS<<16) | (handler&0x0000FFFF);
idt->b = (handler&0xFFFF0000) | flags;
}
/* When the Guest first starts, we put default entries into the IDT. */
void setup_default_idt_entries(struct lguest_ro_state *state,
const unsigned long *def)
{
unsigned int i;
for (i = 0; i < ARRAY_SIZE(state->guest_idt); i++)
default_idt_entry(&state->guest_idt[i], i, def[i]);
}
/*H:240 We don't use the IDT entries in the "struct lguest" directly, instead
* we copy them into the IDT which we've set up for Guests on this CPU, just
* before we run the Guest. This routine does that copy. */
void copy_traps(const struct lguest *lg, struct desc_struct *idt,
const unsigned long *def)
{
unsigned int i;
/* We can simply copy the direct traps, otherwise we use the default
* ones in the Switcher: they will return to the Host. */
for (i = 0; i < FIRST_EXTERNAL_VECTOR; i++) {
if (direct_trap(lg, &lg->idt[i], i))
idt[i] = lg->idt[i];
else
default_idt_entry(&idt[i], i, def[i]);
}
/* Don't forget the system call trap! The IDT entries for other
* interupts never change, so no need to copy them. */
i = SYSCALL_VECTOR;
if (direct_trap(lg, &lg->syscall_idt, i))
idt[i] = lg->syscall_idt;
else
default_idt_entry(&idt[i], i, def[i]);
}
void guest_set_clockevent(struct lguest *lg, unsigned long delta)
{
ktime_t expires;
if (unlikely(delta == 0)) {
/* Clock event device is shutting down. */
hrtimer_cancel(&lg->hrt);
return;
}
expires = ktime_add_ns(ktime_get_real(), delta);
hrtimer_start(&lg->hrt, expires, HRTIMER_MODE_ABS);
}
static enum hrtimer_restart clockdev_fn(struct hrtimer *timer)
{
struct lguest *lg = container_of(timer, struct lguest, hrt);
set_bit(0, lg->irqs_pending);
if (lg->halted)
wake_up_process(lg->tsk);
return HRTIMER_NORESTART;
}
void init_clockdev(struct lguest *lg)
{
hrtimer_init(&lg->hrt, CLOCK_REALTIME, HRTIMER_MODE_ABS);
lg->hrt.function = clockdev_fn;
}