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4a5409a5a8
This fixes two bugs in processing of connection-Requests in v{4,6}_conn_request: 1. Due to using the variable `reset_code', the Reset code generated internally by dccp_parse_options() is overwritten with the initialised value ("Too Busy") of reset_code, which is not what is intended. 2. When receiving a connection-Request on a multicast or broadcast address, no Reset should be generated, to avoid storms of such packets. Instead of jumping to the `drop' label, the v{4,6}_conn_request functions now return 0. Below is why in my understanding this is correct: When the conn_request function returns < 0, then the caller, dccp_rcv_state_process(), returns 1. In all instances where dccp_rcv_state_process is called (dccp_v4_do_rcv, dccp_v6_do_rcv, and dccp_child_process), a return value of != 0 from dccp_rcv_state_process() means that a Reset is generated. If on the other hand the conn_request function returns 0, the packet is discarded and no Reset is generated. Note: There may be a related problem when sending the Response, due to the following. if (dccp_v6_send_response(sk, req, NULL)) goto drop_and_free; /* ... */ drop_and_free: return -1; In this case, if send_response fails due to transmission errors, the next thing that is generated is a Reset with a code "Too Busy". I haven't been able to conjure up such a condition, but it might be good to change the behaviour here also (not done by this patch). Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk> Signed-off-by: Ian McDonald <ian.mcdonald@jandi.co.nz> Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net> |
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.. | ||
ccids | ||
ackvec.c | ||
ackvec.h | ||
ccid.c | ||
ccid.h | ||
dccp.h | ||
diag.c | ||
feat.c | ||
feat.h | ||
input.c | ||
ipv4.c | ||
ipv6.c | ||
ipv6.h | ||
Kconfig | ||
Makefile | ||
minisocks.c | ||
options.c | ||
output.c | ||
probe.c | ||
proto.c | ||
sysctl.c | ||
timer.c |