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linux-next/drivers/ps3/vuart.h
Geoff Levand ea1547d311 [POWERPC] PS3: Vuart add async read
Add asynchronous read support to the PS3 vuart driver.  This is needed to
support the PS3 system manager driver.

Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
2007-02-16 14:00:19 +11:00

111 lines
3.2 KiB
C

/*
* PS3 virtual uart
*
* Copyright (C) 2006 Sony Computer Entertainment Inc.
* Copyright 2006 Sony Corp.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#if !defined(_PS3_VUART_H)
#define _PS3_VUART_H
#include <asm/ps3.h>
struct ps3_vuart_stats {
unsigned long bytes_written;
unsigned long bytes_read;
unsigned long tx_interrupts;
unsigned long rx_interrupts;
unsigned long disconnect_interrupts;
};
struct ps3_vuart_work {
struct work_struct work;
unsigned long trigger;
spinlock_t lock;
struct ps3_vuart_port_device* dev; /* to convert work to device */
};
/**
* struct ps3_vuart_port_priv - private vuart device data.
*/
struct ps3_vuart_port_priv {
unsigned int port_number;
u64 interrupt_mask;
struct {
spinlock_t lock;
struct list_head head;
} tx_list;
struct {
unsigned long bytes_held;
spinlock_t lock;
struct list_head head;
} rx_list;
struct ps3_vuart_stats stats;
struct ps3_vuart_work work;
};
/**
* struct ps3_vuart_port_driver - a driver for a device on a vuart port
*/
struct ps3_vuart_port_driver {
enum ps3_match_id match_id;
struct device_driver core;
int (*probe)(struct ps3_vuart_port_device *);
int (*remove)(struct ps3_vuart_port_device *);
void (*shutdown)(struct ps3_vuart_port_device *);
int (*tx_event)(struct ps3_vuart_port_device *dev);
int (*rx_event)(struct ps3_vuart_port_device *dev);
int (*disconnect_event)(struct ps3_vuart_port_device *dev);
/* int (*suspend)(struct ps3_vuart_port_device *, pm_message_t); */
/* int (*resume)(struct ps3_vuart_port_device *); */
};
int ps3_vuart_port_driver_register(struct ps3_vuart_port_driver *drv);
void ps3_vuart_port_driver_unregister(struct ps3_vuart_port_driver *drv);
static inline struct ps3_vuart_port_driver *to_ps3_vuart_port_driver(
struct device_driver *_drv)
{
return container_of(_drv, struct ps3_vuart_port_driver, core);
}
static inline struct ps3_vuart_port_device *to_ps3_vuart_port_device(
struct device *_dev)
{
return container_of(_dev, struct ps3_vuart_port_device, core);
}
static inline struct ps3_vuart_port_device *ps3_vuart_work_to_port_device(
struct work_struct *_work)
{
struct ps3_vuart_work *vw = container_of(_work, struct ps3_vuart_work,
work);
return vw->dev;
}
int ps3_vuart_write(struct ps3_vuart_port_device *dev, const void* buf,
unsigned int bytes);
int ps3_vuart_read(struct ps3_vuart_port_device *dev, void* buf,
unsigned int bytes);
int ps3_vuart_read_async(struct ps3_vuart_port_device *dev, work_func_t func,
unsigned int bytes);
void ps3_vuart_cancel_async(struct ps3_vuart_port_device *dev);
void ps3_vuart_clear_rx_bytes(struct ps3_vuart_port_device *dev,
unsigned int bytes);
#endif