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linux-next/include/sound/jack.h
Mark Brown 831853c87f ALSA: Add more jack button slots
Some devices have more flexible microphone detection and can detect
a wider range of buttons.

Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
2010-09-07 08:04:38 +02:00

96 lines
2.5 KiB
C

#ifndef __SOUND_JACK_H
#define __SOUND_JACK_H
/*
* Jack abstraction layer
*
* Copyright 2008 Wolfson Microelectronics plc
*
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include <sound/core.h>
struct input_dev;
/**
* Jack types which can be reported. These values are used as a
* bitmask.
*
* Note that this must be kept in sync with the lookup table in
* sound/core/jack.c.
*/
enum snd_jack_types {
SND_JACK_HEADPHONE = 0x0001,
SND_JACK_MICROPHONE = 0x0002,
SND_JACK_HEADSET = SND_JACK_HEADPHONE | SND_JACK_MICROPHONE,
SND_JACK_LINEOUT = 0x0004,
SND_JACK_MECHANICAL = 0x0008, /* If detected separately */
SND_JACK_VIDEOOUT = 0x0010,
SND_JACK_AVOUT = SND_JACK_LINEOUT | SND_JACK_VIDEOOUT,
/* Kept separate from switches to facilitate implementation */
SND_JACK_BTN_0 = 0x4000,
SND_JACK_BTN_1 = 0x2000,
SND_JACK_BTN_2 = 0x1000,
SND_JACK_BTN_3 = 0x0800,
SND_JACK_BTN_4 = 0x0400,
SND_JACK_BTN_5 = 0x0200,
};
struct snd_jack {
struct input_dev *input_dev;
int registered;
int type;
const char *id;
char name[100];
unsigned int key[6]; /* Keep in sync with definitions above */
void *private_data;
void (*private_free)(struct snd_jack *);
};
#ifdef CONFIG_SND_JACK
int snd_jack_new(struct snd_card *card, const char *id, int type,
struct snd_jack **jack);
void snd_jack_set_parent(struct snd_jack *jack, struct device *parent);
int snd_jack_set_key(struct snd_jack *jack, enum snd_jack_types type,
int keytype);
void snd_jack_report(struct snd_jack *jack, int status);
#else
static inline int snd_jack_new(struct snd_card *card, const char *id, int type,
struct snd_jack **jack)
{
return 0;
}
static inline void snd_jack_set_parent(struct snd_jack *jack,
struct device *parent)
{
}
static inline void snd_jack_report(struct snd_jack *jack, int status)
{
}
#endif
#endif