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linux-next/include/uapi/drm
Thierry Reding 773af77fc4 drm/tegra: Add support for tiled buffer objects
The gr2d and gr3d engines work more efficiently on buffers with a tiled
memory layout. Allow created buffers to be marked as tiled so that the
display controller can scan them out properly.

Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2013-10-31 09:55:46 +01:00
..
drm_fourcc.h
drm_mode.h drm: Reject stereo modes with an unknown layout 2013-10-01 07:45:45 +02:00
drm_sarea.h
drm.h drm: Add a STEREO_3D capability to the SET_CLIENT_CAP ioctl 2013-10-01 07:45:27 +02:00
exynos_drm.h drm/exynos: consider both case of vflip and hflip. 2013-01-04 15:54:33 +09:00
i810_drm.h
i915_drm.h drm/i915: Add second slice l3 remapping 2013-09-19 20:37:04 +02:00
Kbuild drm/msm: add a3xx gpu support 2013-08-24 14:57:18 -04:00
mga_drm.h
msm_drm.h drm/msm: add a3xx gpu support 2013-08-24 14:57:18 -04:00
nouveau_drm.h
omap_drm.h drm/omap: move out of staging 2013-02-16 17:38:06 -05:00
qxl_drm.h drm: add new QXL driver. (v1.4) 2013-04-12 13:51:07 +10:00
r128_drm.h
radeon_drm.h drm/radeon/cik: Add tiling mode index for 1D tiled depth/stencil surfaces 2013-09-20 17:33:40 -04:00
savage_drm.h
sis_drm.h
tegra_drm.h drm/tegra: Add support for tiled buffer objects 2013-10-31 09:55:46 +01:00
via_drm.h
vmwgfx_drm.h