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224ec489d3
This patch add the documentation piece for the reasoning of deadlock detection related to recursive read lock. The following sections are added: * Explain what is a recursive read lock, and what deadlock cases they could introduce. * Introduce the notations for different types of dependencies, and the definition of strong paths. * Proof for a closed strong path is both sufficient and necessary for deadlock detections with recursive read locks involved. The proof could also explain why we call the path "strong" Signed-off-by: Boqun Feng <boqun.feng@gmail.com> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Link: https://lkml.kernel.org/r/20200807074238.1632519-3-boqun.feng@gmail.com
653 lines
26 KiB
ReStructuredText
653 lines
26 KiB
ReStructuredText
Runtime locking correctness validator
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=====================================
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started by Ingo Molnar <mingo@redhat.com>
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additions by Arjan van de Ven <arjan@linux.intel.com>
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Lock-class
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----------
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The basic object the validator operates upon is a 'class' of locks.
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A class of locks is a group of locks that are logically the same with
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respect to locking rules, even if the locks may have multiple (possibly
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tens of thousands of) instantiations. For example a lock in the inode
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struct is one class, while each inode has its own instantiation of that
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lock class.
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The validator tracks the 'usage state' of lock-classes, and it tracks
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the dependencies between different lock-classes. Lock usage indicates
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how a lock is used with regard to its IRQ contexts, while lock
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dependency can be understood as lock order, where L1 -> L2 suggests that
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a task is attempting to acquire L2 while holding L1. From lockdep's
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perspective, the two locks (L1 and L2) are not necessarily related; that
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dependency just means the order ever happened. The validator maintains a
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continuing effort to prove lock usages and dependencies are correct or
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the validator will shoot a splat if incorrect.
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A lock-class's behavior is constructed by its instances collectively:
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when the first instance of a lock-class is used after bootup the class
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gets registered, then all (subsequent) instances will be mapped to the
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class and hence their usages and dependecies will contribute to those of
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the class. A lock-class does not go away when a lock instance does, but
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it can be removed if the memory space of the lock class (static or
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dynamic) is reclaimed, this happens for example when a module is
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unloaded or a workqueue is destroyed.
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State
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-----
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The validator tracks lock-class usage history and divides the usage into
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(4 usages * n STATEs + 1) categories:
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where the 4 usages can be:
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- 'ever held in STATE context'
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- 'ever held as readlock in STATE context'
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- 'ever held with STATE enabled'
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- 'ever held as readlock with STATE enabled'
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where the n STATEs are coded in kernel/locking/lockdep_states.h and as of
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now they include:
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- hardirq
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- softirq
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where the last 1 category is:
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- 'ever used' [ == !unused ]
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When locking rules are violated, these usage bits are presented in the
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locking error messages, inside curlies, with a total of 2 * n STATEs bits.
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A contrived example::
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modprobe/2287 is trying to acquire lock:
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(&sio_locks[i].lock){-.-.}, at: [<c02867fd>] mutex_lock+0x21/0x24
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but task is already holding lock:
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(&sio_locks[i].lock){-.-.}, at: [<c02867fd>] mutex_lock+0x21/0x24
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For a given lock, the bit positions from left to right indicate the usage
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of the lock and readlock (if exists), for each of the n STATEs listed
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above respectively, and the character displayed at each bit position
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indicates:
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=== ===================================================
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'.' acquired while irqs disabled and not in irq context
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'-' acquired in irq context
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'+' acquired with irqs enabled
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'?' acquired in irq context with irqs enabled.
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=== ===================================================
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The bits are illustrated with an example::
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(&sio_locks[i].lock){-.-.}, at: [<c02867fd>] mutex_lock+0x21/0x24
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||||
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||| \-> softirq disabled and not in softirq context
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|| \--> acquired in softirq context
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| \---> hardirq disabled and not in hardirq context
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\----> acquired in hardirq context
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For a given STATE, whether the lock is ever acquired in that STATE
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context and whether that STATE is enabled yields four possible cases as
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shown in the table below. The bit character is able to indicate which
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exact case is for the lock as of the reporting time.
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+--------------+-------------+--------------+
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| | irq enabled | irq disabled |
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+--------------+-------------+--------------+
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| ever in irq | ? | - |
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+--------------+-------------+--------------+
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| never in irq | + | . |
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+--------------+-------------+--------------+
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The character '-' suggests irq is disabled because if otherwise the
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charactor '?' would have been shown instead. Similar deduction can be
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applied for '+' too.
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Unused locks (e.g., mutexes) cannot be part of the cause of an error.
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Single-lock state rules:
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------------------------
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A lock is irq-safe means it was ever used in an irq context, while a lock
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is irq-unsafe means it was ever acquired with irq enabled.
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A softirq-unsafe lock-class is automatically hardirq-unsafe as well. The
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following states must be exclusive: only one of them is allowed to be set
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for any lock-class based on its usage::
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<hardirq-safe> or <hardirq-unsafe>
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<softirq-safe> or <softirq-unsafe>
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This is because if a lock can be used in irq context (irq-safe) then it
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cannot be ever acquired with irq enabled (irq-unsafe). Otherwise, a
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deadlock may happen. For example, in the scenario that after this lock
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was acquired but before released, if the context is interrupted this
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lock will be attempted to acquire twice, which creates a deadlock,
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referred to as lock recursion deadlock.
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The validator detects and reports lock usage that violates these
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single-lock state rules.
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Multi-lock dependency rules:
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----------------------------
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The same lock-class must not be acquired twice, because this could lead
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to lock recursion deadlocks.
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Furthermore, two locks can not be taken in inverse order::
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<L1> -> <L2>
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<L2> -> <L1>
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because this could lead to a deadlock - referred to as lock inversion
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deadlock - as attempts to acquire the two locks form a circle which
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could lead to the two contexts waiting for each other permanently. The
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validator will find such dependency circle in arbitrary complexity,
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i.e., there can be any other locking sequence between the acquire-lock
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operations; the validator will still find whether these locks can be
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acquired in a circular fashion.
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Furthermore, the following usage based lock dependencies are not allowed
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between any two lock-classes::
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<hardirq-safe> -> <hardirq-unsafe>
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<softirq-safe> -> <softirq-unsafe>
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The first rule comes from the fact that a hardirq-safe lock could be
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taken by a hardirq context, interrupting a hardirq-unsafe lock - and
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thus could result in a lock inversion deadlock. Likewise, a softirq-safe
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lock could be taken by an softirq context, interrupting a softirq-unsafe
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lock.
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The above rules are enforced for any locking sequence that occurs in the
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kernel: when acquiring a new lock, the validator checks whether there is
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any rule violation between the new lock and any of the held locks.
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When a lock-class changes its state, the following aspects of the above
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dependency rules are enforced:
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- if a new hardirq-safe lock is discovered, we check whether it
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took any hardirq-unsafe lock in the past.
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- if a new softirq-safe lock is discovered, we check whether it took
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any softirq-unsafe lock in the past.
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- if a new hardirq-unsafe lock is discovered, we check whether any
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hardirq-safe lock took it in the past.
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- if a new softirq-unsafe lock is discovered, we check whether any
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softirq-safe lock took it in the past.
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(Again, we do these checks too on the basis that an interrupt context
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could interrupt _any_ of the irq-unsafe or hardirq-unsafe locks, which
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could lead to a lock inversion deadlock - even if that lock scenario did
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not trigger in practice yet.)
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Exception: Nested data dependencies leading to nested locking
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-------------------------------------------------------------
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There are a few cases where the Linux kernel acquires more than one
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instance of the same lock-class. Such cases typically happen when there
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is some sort of hierarchy within objects of the same type. In these
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cases there is an inherent "natural" ordering between the two objects
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(defined by the properties of the hierarchy), and the kernel grabs the
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locks in this fixed order on each of the objects.
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An example of such an object hierarchy that results in "nested locking"
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is that of a "whole disk" block-dev object and a "partition" block-dev
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object; the partition is "part of" the whole device and as long as one
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always takes the whole disk lock as a higher lock than the partition
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lock, the lock ordering is fully correct. The validator does not
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automatically detect this natural ordering, as the locking rule behind
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the ordering is not static.
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In order to teach the validator about this correct usage model, new
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versions of the various locking primitives were added that allow you to
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specify a "nesting level". An example call, for the block device mutex,
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looks like this::
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enum bdev_bd_mutex_lock_class
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{
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BD_MUTEX_NORMAL,
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BD_MUTEX_WHOLE,
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BD_MUTEX_PARTITION
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};
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mutex_lock_nested(&bdev->bd_contains->bd_mutex, BD_MUTEX_PARTITION);
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In this case the locking is done on a bdev object that is known to be a
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partition.
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The validator treats a lock that is taken in such a nested fashion as a
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separate (sub)class for the purposes of validation.
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Note: When changing code to use the _nested() primitives, be careful and
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check really thoroughly that the hierarchy is correctly mapped; otherwise
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you can get false positives or false negatives.
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Annotations
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-----------
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Two constructs can be used to annotate and check where and if certain locks
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must be held: lockdep_assert_held*(&lock) and lockdep_*pin_lock(&lock).
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As the name suggests, lockdep_assert_held* family of macros assert that a
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particular lock is held at a certain time (and generate a WARN() otherwise).
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This annotation is largely used all over the kernel, e.g. kernel/sched/
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core.c::
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void update_rq_clock(struct rq *rq)
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{
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s64 delta;
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lockdep_assert_held(&rq->lock);
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[...]
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}
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where holding rq->lock is required to safely update a rq's clock.
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The other family of macros is lockdep_*pin_lock(), which is admittedly only
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used for rq->lock ATM. Despite their limited adoption these annotations
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generate a WARN() if the lock of interest is "accidentally" unlocked. This turns
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out to be especially helpful to debug code with callbacks, where an upper
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layer assumes a lock remains taken, but a lower layer thinks it can maybe drop
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and reacquire the lock ("unwittingly" introducing races). lockdep_pin_lock()
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returns a 'struct pin_cookie' that is then used by lockdep_unpin_lock() to check
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that nobody tampered with the lock, e.g. kernel/sched/sched.h::
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static inline void rq_pin_lock(struct rq *rq, struct rq_flags *rf)
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{
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rf->cookie = lockdep_pin_lock(&rq->lock);
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[...]
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}
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static inline void rq_unpin_lock(struct rq *rq, struct rq_flags *rf)
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{
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[...]
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lockdep_unpin_lock(&rq->lock, rf->cookie);
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}
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While comments about locking requirements might provide useful information,
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the runtime checks performed by annotations are invaluable when debugging
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locking problems and they carry the same level of details when inspecting
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code. Always prefer annotations when in doubt!
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Proof of 100% correctness:
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--------------------------
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The validator achieves perfect, mathematical 'closure' (proof of locking
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correctness) in the sense that for every simple, standalone single-task
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locking sequence that occurred at least once during the lifetime of the
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kernel, the validator proves it with a 100% certainty that no
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combination and timing of these locking sequences can cause any class of
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lock related deadlock. [1]_
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I.e. complex multi-CPU and multi-task locking scenarios do not have to
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occur in practice to prove a deadlock: only the simple 'component'
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locking chains have to occur at least once (anytime, in any
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task/context) for the validator to be able to prove correctness. (For
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example, complex deadlocks that would normally need more than 3 CPUs and
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a very unlikely constellation of tasks, irq-contexts and timings to
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occur, can be detected on a plain, lightly loaded single-CPU system as
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well!)
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This radically decreases the complexity of locking related QA of the
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kernel: what has to be done during QA is to trigger as many "simple"
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single-task locking dependencies in the kernel as possible, at least
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once, to prove locking correctness - instead of having to trigger every
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possible combination of locking interaction between CPUs, combined with
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every possible hardirq and softirq nesting scenario (which is impossible
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to do in practice).
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.. [1]
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assuming that the validator itself is 100% correct, and no other
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part of the system corrupts the state of the validator in any way.
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We also assume that all NMI/SMM paths [which could interrupt
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even hardirq-disabled codepaths] are correct and do not interfere
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with the validator. We also assume that the 64-bit 'chain hash'
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value is unique for every lock-chain in the system. Also, lock
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recursion must not be higher than 20.
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Performance:
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------------
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The above rules require **massive** amounts of runtime checking. If we did
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that for every lock taken and for every irqs-enable event, it would
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render the system practically unusably slow. The complexity of checking
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is O(N^2), so even with just a few hundred lock-classes we'd have to do
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tens of thousands of checks for every event.
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This problem is solved by checking any given 'locking scenario' (unique
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sequence of locks taken after each other) only once. A simple stack of
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held locks is maintained, and a lightweight 64-bit hash value is
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calculated, which hash is unique for every lock chain. The hash value,
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when the chain is validated for the first time, is then put into a hash
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table, which hash-table can be checked in a lockfree manner. If the
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locking chain occurs again later on, the hash table tells us that we
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don't have to validate the chain again.
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Troubleshooting:
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----------------
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The validator tracks a maximum of MAX_LOCKDEP_KEYS number of lock classes.
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Exceeding this number will trigger the following lockdep warning:
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(DEBUG_LOCKS_WARN_ON(id >= MAX_LOCKDEP_KEYS))
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By default, MAX_LOCKDEP_KEYS is currently set to 8191, and typical
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desktop systems have less than 1,000 lock classes, so this warning
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normally results from lock-class leakage or failure to properly
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initialize locks. These two problems are illustrated below:
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1. Repeated module loading and unloading while running the validator
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will result in lock-class leakage. The issue here is that each
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load of the module will create a new set of lock classes for
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that module's locks, but module unloading does not remove old
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classes (see below discussion of reuse of lock classes for why).
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Therefore, if that module is loaded and unloaded repeatedly,
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the number of lock classes will eventually reach the maximum.
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2. Using structures such as arrays that have large numbers of
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locks that are not explicitly initialized. For example,
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a hash table with 8192 buckets where each bucket has its own
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spinlock_t will consume 8192 lock classes -unless- each spinlock
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is explicitly initialized at runtime, for example, using the
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run-time spin_lock_init() as opposed to compile-time initializers
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such as __SPIN_LOCK_UNLOCKED(). Failure to properly initialize
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the per-bucket spinlocks would guarantee lock-class overflow.
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In contrast, a loop that called spin_lock_init() on each lock
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would place all 8192 locks into a single lock class.
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The moral of this story is that you should always explicitly
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initialize your locks.
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One might argue that the validator should be modified to allow
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lock classes to be reused. However, if you are tempted to make this
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argument, first review the code and think through the changes that would
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be required, keeping in mind that the lock classes to be removed are
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likely to be linked into the lock-dependency graph. This turns out to
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be harder to do than to say.
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Of course, if you do run out of lock classes, the next thing to do is
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to find the offending lock classes. First, the following command gives
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you the number of lock classes currently in use along with the maximum::
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grep "lock-classes" /proc/lockdep_stats
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This command produces the following output on a modest system::
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lock-classes: 748 [max: 8191]
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If the number allocated (748 above) increases continually over time,
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then there is likely a leak. The following command can be used to
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identify the leaking lock classes::
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grep "BD" /proc/lockdep
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Run the command and save the output, then compare against the output from
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a later run of this command to identify the leakers. This same output
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can also help you find situations where runtime lock initialization has
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been omitted.
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Recursive read locks:
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---------------------
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The whole of the rest document tries to prove a certain type of cycle is equivalent
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to deadlock possibility.
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There are three types of lockers: writers (i.e. exclusive lockers, like
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spin_lock() or write_lock()), non-recursive readers (i.e. shared lockers, like
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down_read()) and recursive readers (recursive shared lockers, like rcu_read_lock()).
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And we use the following notations of those lockers in the rest of the document:
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W or E: stands for writers (exclusive lockers).
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r: stands for non-recursive readers.
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R: stands for recursive readers.
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S: stands for all readers (non-recursive + recursive), as both are shared lockers.
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N: stands for writers and non-recursive readers, as both are not recursive.
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Obviously, N is "r or W" and S is "r or R".
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Recursive readers, as their name indicates, are the lockers allowed to acquire
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even inside the critical section of another reader of the same lock instance,
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in other words, allowing nested read-side critical sections of one lock instance.
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While non-recursive readers will cause a self deadlock if trying to acquire inside
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the critical section of another reader of the same lock instance.
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The difference between recursive readers and non-recursive readers is because:
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recursive readers get blocked only by a write lock *holder*, while non-recursive
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readers could get blocked by a write lock *waiter*. Considering the follow example:
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TASK A: TASK B:
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read_lock(X);
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write_lock(X);
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read_lock_2(X);
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Task A gets the reader (no matter whether recursive or non-recursive) on X via
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read_lock() first. And when task B tries to acquire writer on X, it will block
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and become a waiter for writer on X. Now if read_lock_2() is recursive readers,
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task A will make progress, because writer waiters don't block recursive readers,
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and there is no deadlock. However, if read_lock_2() is non-recursive readers,
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it will get blocked by writer waiter B, and cause a self deadlock.
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Block conditions on readers/writers of the same lock instance:
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--------------------------------------------------------------
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There are simply four block conditions:
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1. Writers block other writers.
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2. Readers block writers.
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3. Writers block both recursive readers and non-recursive readers.
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4. And readers (recursive or not) don't block other recursive readers but
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may block non-recursive readers (because of the potential co-existing
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writer waiters)
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Block condition matrix, Y means the row blocks the column, and N means otherwise.
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| E | r | R |
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+---+---+---+---+
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E | Y | Y | Y |
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+---+---+---+---+
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r | Y | Y | N |
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+---+---+---+---+
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R | Y | Y | N |
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(W: writers, r: non-recursive readers, R: recursive readers)
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acquired recursively. Unlike non-recursive read locks, recursive read locks
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only get blocked by current write lock *holders* other than write lock
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*waiters*, for example:
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TASK A: TASK B:
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read_lock(X);
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write_lock(X);
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read_lock(X);
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is not a deadlock for recursive read locks, as while the task B is waiting for
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the lock X, the second read_lock() doesn't need to wait because it's a recursive
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read lock. However if the read_lock() is non-recursive read lock, then the above
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case is a deadlock, because even if the write_lock() in TASK B cannot get the
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lock, but it can block the second read_lock() in TASK A.
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|
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|
Note that a lock can be a write lock (exclusive lock), a non-recursive read
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|
lock (non-recursive shared lock) or a recursive read lock (recursive shared
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|
lock), depending on the lock operations used to acquire it (more specifically,
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the value of the 'read' parameter for lock_acquire()). In other words, a single
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lock instance has three types of acquisition depending on the acquisition
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|
functions: exclusive, non-recursive read, and recursive read.
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|
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To be concise, we call that write locks and non-recursive read locks as
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"non-recursive" locks and recursive read locks as "recursive" locks.
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|
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|
Recursive locks don't block each other, while non-recursive locks do (this is
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|
even true for two non-recursive read locks). A non-recursive lock can block the
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|
corresponding recursive lock, and vice versa.
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|
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|
A deadlock case with recursive locks involved is as follow:
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|
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|
TASK A: TASK B:
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|
|
|
read_lock(X);
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read_lock(Y);
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|
write_lock(Y);
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|
write_lock(X);
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|
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|
Task A is waiting for task B to read_unlock() Y and task B is waiting for task
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|
A to read_unlock() X.
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|
|
|
Dependency types and strong dependency paths:
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|
---------------------------------------------
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|
Lock dependencies record the orders of the acquisitions of a pair of locks, and
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|
because there are 3 types for lockers, there are, in theory, 9 types of lock
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|
dependencies, but we can show that 4 types of lock dependencies are enough for
|
|
deadlock detection.
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|
|
|
For each lock dependency:
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|
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|
L1 -> L2
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|
|
|
, which means lockdep has seen L1 held before L2 held in the same context at runtime.
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|
And in deadlock detection, we care whether we could get blocked on L2 with L1 held,
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|
IOW, whether there is a locker L3 that L1 blocks L3 and L2 gets blocked by L3. So
|
|
we only care about 1) what L1 blocks and 2) what blocks L2. As a result, we can combine
|
|
recursive readers and non-recursive readers for L1 (as they block the same types) and
|
|
we can combine writers and non-recursive readers for L2 (as they get blocked by the
|
|
same types).
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|
|
|
With the above combination for simplification, there are 4 types of dependency edges
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|
in the lockdep graph:
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|
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|
1) -(ER)->: exclusive writer to recursive reader dependency, "X -(ER)-> Y" means
|
|
X -> Y and X is a writer and Y is a recursive reader.
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|
|
|
2) -(EN)->: exclusive writer to non-recursive locker dependency, "X -(EN)-> Y" means
|
|
X -> Y and X is a writer and Y is either a writer or non-recursive reader.
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|
|
|
3) -(SR)->: shared reader to recursive reader dependency, "X -(SR)-> Y" means
|
|
X -> Y and X is a reader (recursive or not) and Y is a recursive reader.
|
|
|
|
4) -(SN)->: shared reader to non-recursive locker dependency, "X -(SN)-> Y" means
|
|
X -> Y and X is a reader (recursive or not) and Y is either a writer or
|
|
non-recursive reader.
|
|
|
|
Note that given two locks, they may have multiple dependencies between them, for example:
|
|
|
|
TASK A:
|
|
|
|
read_lock(X);
|
|
write_lock(Y);
|
|
...
|
|
|
|
TASK B:
|
|
|
|
write_lock(X);
|
|
write_lock(Y);
|
|
|
|
, we have both X -(SN)-> Y and X -(EN)-> Y in the dependency graph.
|
|
|
|
We use -(xN)-> to represent edges that are either -(EN)-> or -(SN)->, the
|
|
similar for -(Ex)->, -(xR)-> and -(Sx)->
|
|
|
|
A "path" is a series of conjunct dependency edges in the graph. And we define a
|
|
"strong" path, which indicates the strong dependency throughout each dependency
|
|
in the path, as the path that doesn't have two conjunct edges (dependencies) as
|
|
-(xR)-> and -(Sx)->. In other words, a "strong" path is a path from a lock
|
|
walking to another through the lock dependencies, and if X -> Y -> Z is in the
|
|
path (where X, Y, Z are locks), and the walk from X to Y is through a -(SR)-> or
|
|
-(ER)-> dependency, the walk from Y to Z must not be through a -(SN)-> or
|
|
-(SR)-> dependency.
|
|
|
|
We will see why the path is called "strong" in next section.
|
|
|
|
Recursive Read Deadlock Detection:
|
|
----------------------------------
|
|
|
|
We now prove two things:
|
|
|
|
Lemma 1:
|
|
|
|
If there is a closed strong path (i.e. a strong circle), then there is a
|
|
combination of locking sequences that causes deadlock. I.e. a strong circle is
|
|
sufficient for deadlock detection.
|
|
|
|
Lemma 2:
|
|
|
|
If there is no closed strong path (i.e. strong circle), then there is no
|
|
combination of locking sequences that could cause deadlock. I.e. strong
|
|
circles are necessary for deadlock detection.
|
|
|
|
With these two Lemmas, we can easily say a closed strong path is both sufficient
|
|
and necessary for deadlocks, therefore a closed strong path is equivalent to
|
|
deadlock possibility. As a closed strong path stands for a dependency chain that
|
|
could cause deadlocks, so we call it "strong", considering there are dependency
|
|
circles that won't cause deadlocks.
|
|
|
|
Proof for sufficiency (Lemma 1):
|
|
|
|
Let's say we have a strong circle:
|
|
|
|
L1 -> L2 ... -> Ln -> L1
|
|
|
|
, which means we have dependencies:
|
|
|
|
L1 -> L2
|
|
L2 -> L3
|
|
...
|
|
Ln-1 -> Ln
|
|
Ln -> L1
|
|
|
|
We now can construct a combination of locking sequences that cause deadlock:
|
|
|
|
Firstly let's make one CPU/task get the L1 in L1 -> L2, and then another get
|
|
the L2 in L2 -> L3, and so on. After this, all of the Lx in Lx -> Lx+1 are
|
|
held by different CPU/tasks.
|
|
|
|
And then because we have L1 -> L2, so the holder of L1 is going to acquire L2
|
|
in L1 -> L2, however since L2 is already held by another CPU/task, plus L1 ->
|
|
L2 and L2 -> L3 are not -(xR)-> and -(Sx)-> (the definition of strong), which
|
|
means either L2 in L1 -> L2 is a non-recursive locker (blocked by anyone) or
|
|
the L2 in L2 -> L3, is writer (blocking anyone), therefore the holder of L1
|
|
cannot get L2, it has to wait L2's holder to release.
|
|
|
|
Moreover, we can have a similar conclusion for L2's holder: it has to wait L3's
|
|
holder to release, and so on. We now can prove that Lx's holder has to wait for
|
|
Lx+1's holder to release, and note that Ln+1 is L1, so we have a circular
|
|
waiting scenario and nobody can get progress, therefore a deadlock.
|
|
|
|
Proof for necessary (Lemma 2):
|
|
|
|
Lemma 2 is equivalent to: If there is a deadlock scenario, then there must be a
|
|
strong circle in the dependency graph.
|
|
|
|
According to Wikipedia[1], if there is a deadlock, then there must be a circular
|
|
waiting scenario, means there are N CPU/tasks, where CPU/task P1 is waiting for
|
|
a lock held by P2, and P2 is waiting for a lock held by P3, ... and Pn is waiting
|
|
for a lock held by P1. Let's name the lock Px is waiting as Lx, so since P1 is waiting
|
|
for L1 and holding Ln, so we will have Ln -> L1 in the dependency graph. Similarly,
|
|
we have L1 -> L2, L2 -> L3, ..., Ln-1 -> Ln in the dependency graph, which means we
|
|
have a circle:
|
|
|
|
Ln -> L1 -> L2 -> ... -> Ln
|
|
|
|
, and now let's prove the circle is strong:
|
|
|
|
For a lock Lx, Px contributes the dependency Lx-1 -> Lx and Px+1 contributes
|
|
the dependency Lx -> Lx+1, and since Px is waiting for Px+1 to release Lx,
|
|
so it's impossible that Lx on Px+1 is a reader and Lx on Px is a recursive
|
|
reader, because readers (no matter recursive or not) don't block recursive
|
|
readers, therefore Lx-1 -> Lx and Lx -> Lx+1 cannot be a -(xR)-> -(Sx)-> pair,
|
|
and this is true for any lock in the circle, therefore, the circle is strong.
|
|
|
|
References:
|
|
-----------
|
|
[1]: https://en.wikipedia.org/wiki/Deadlock
|
|
[2]: Shibu, K. (2009). Intro To Embedded Systems (1st ed.). Tata McGraw-Hill
|