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6d3aadf3e1
Access to time requires to touch two cachelines at minimum 1) The timekeeper data structure 2) The clocksource data structure The access to the clocksource data structure can be avoided as almost all clocksource implementations ignore the argument to the read callback, which is a pointer to the clocksource. But the core needs to touch it to access the members @read and @mask. So we are better off by copying the @read function pointer and the @mask from the clocksource to the core data structure itself. For the most used ktime_get() access all required data including the @read and @mask copies fits together with the sequence counter into a single 64 byte cacheline. For the other time access functions we touch in the current code three cache lines in the worst case. But with the clocksource data copies we can reduce that to two adjacent cachelines, which is more efficient than disjunct cache lines. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: John Stultz <john.stultz@linaro.org> |
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acpi | ||
asm-generic | ||
clocksource | ||
crypto | ||
drm | ||
dt-bindings | ||
keys | ||
kvm | ||
linux | ||
math-emu | ||
media | ||
memory | ||
misc | ||
net | ||
pcmcia | ||
ras | ||
rdma | ||
rxrpc | ||
scsi | ||
sound | ||
target | ||
trace | ||
uapi | ||
video | ||
xen | ||
Kbuild |