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linux-next/arch/x86/vdso/vclock_gettime.c
Andy Lutomirski 5f293474c4 x86-64: Inline vdso clock_gettime helpers
This is about a 3% speedup on Sandy Bridge.

Signed-off-by: Andy Lutomirski <luto@amacapital.net>
Signed-off-by: John Stultz <john.stultz@linaro.org>
2012-03-23 16:49:35 -07:00

218 lines
5.4 KiB
C

/*
* Copyright 2006 Andi Kleen, SUSE Labs.
* Subject to the GNU Public License, v.2
*
* Fast user context implementation of clock_gettime, gettimeofday, and time.
*
* The code should have no internal unresolved relocations.
* Check with readelf after changing.
*/
/* Disable profiling for userspace code: */
#define DISABLE_BRANCH_PROFILING
#include <linux/kernel.h>
#include <linux/posix-timers.h>
#include <linux/time.h>
#include <linux/string.h>
#include <asm/vsyscall.h>
#include <asm/fixmap.h>
#include <asm/vgtod.h>
#include <asm/timex.h>
#include <asm/hpet.h>
#include <asm/unistd.h>
#include <asm/io.h>
#define gtod (&VVAR(vsyscall_gtod_data))
notrace static cycle_t vread_tsc(void)
{
cycle_t ret;
u64 last;
/*
* Empirically, a fence (of type that depends on the CPU)
* before rdtsc is enough to ensure that rdtsc is ordered
* with respect to loads. The various CPU manuals are unclear
* as to whether rdtsc can be reordered with later loads,
* but no one has ever seen it happen.
*/
rdtsc_barrier();
ret = (cycle_t)vget_cycles();
last = VVAR(vsyscall_gtod_data).clock.cycle_last;
if (likely(ret >= last))
return ret;
/*
* GCC likes to generate cmov here, but this branch is extremely
* predictable (it's just a funciton of time and the likely is
* very likely) and there's a data dependence, so force GCC
* to generate a branch instead. I don't barrier() because
* we don't actually need a barrier, and if this function
* ever gets inlined it will generate worse code.
*/
asm volatile ("");
return last;
}
static notrace cycle_t vread_hpet(void)
{
return readl((const void __iomem *)fix_to_virt(VSYSCALL_HPET) + 0xf0);
}
notrace static long vdso_fallback_gettime(long clock, struct timespec *ts)
{
long ret;
asm("syscall" : "=a" (ret) :
"0" (__NR_clock_gettime),"D" (clock), "S" (ts) : "memory");
return ret;
}
notrace static long vdso_fallback_gtod(struct timeval *tv, struct timezone *tz)
{
long ret;
asm("syscall" : "=a" (ret) :
"0" (__NR_gettimeofday), "D" (tv), "S" (tz) : "memory");
return ret;
}
notrace static inline long vgetns(void)
{
long v;
cycles_t cycles;
if (gtod->clock.vclock_mode == VCLOCK_TSC)
cycles = vread_tsc();
else if (gtod->clock.vclock_mode == VCLOCK_HPET)
cycles = vread_hpet();
else
return 0;
v = (cycles - gtod->clock.cycle_last) & gtod->clock.mask;
return (v * gtod->clock.mult) >> gtod->clock.shift;
}
/* Code size doesn't matter (vdso is 4k anyway) and this is faster. */
notrace static int __always_inline do_realtime(struct timespec *ts)
{
unsigned long seq, ns;
int mode;
do {
seq = read_seqcount_begin(&gtod->seq);
mode = gtod->clock.vclock_mode;
ts->tv_sec = gtod->wall_time_sec;
ts->tv_nsec = gtod->wall_time_nsec;
ns = vgetns();
} while (unlikely(read_seqcount_retry(&gtod->seq, seq)));
timespec_add_ns(ts, ns);
return mode;
}
notrace static int do_monotonic(struct timespec *ts)
{
unsigned long seq, ns;
int mode;
do {
seq = read_seqcount_begin(&gtod->seq);
mode = gtod->clock.vclock_mode;
ts->tv_sec = gtod->monotonic_time_sec;
ts->tv_nsec = gtod->monotonic_time_nsec;
ns = vgetns();
} while (unlikely(read_seqcount_retry(&gtod->seq, seq)));
timespec_add_ns(ts, ns);
return mode;
}
notrace static int do_realtime_coarse(struct timespec *ts)
{
unsigned long seq;
do {
seq = read_seqcount_begin(&gtod->seq);
ts->tv_sec = gtod->wall_time_coarse.tv_sec;
ts->tv_nsec = gtod->wall_time_coarse.tv_nsec;
} while (unlikely(read_seqcount_retry(&gtod->seq, seq)));
return 0;
}
notrace static int do_monotonic_coarse(struct timespec *ts)
{
unsigned long seq;
do {
seq = read_seqcount_begin(&gtod->seq);
ts->tv_sec = gtod->monotonic_time_coarse.tv_sec;
ts->tv_nsec = gtod->monotonic_time_coarse.tv_nsec;
} while (unlikely(read_seqcount_retry(&gtod->seq, seq)));
return 0;
}
notrace int __vdso_clock_gettime(clockid_t clock, struct timespec *ts)
{
int ret = VCLOCK_NONE;
switch (clock) {
case CLOCK_REALTIME:
ret = do_realtime(ts);
break;
case CLOCK_MONOTONIC:
ret = do_monotonic(ts);
break;
case CLOCK_REALTIME_COARSE:
return do_realtime_coarse(ts);
case CLOCK_MONOTONIC_COARSE:
return do_monotonic_coarse(ts);
}
if (ret == VCLOCK_NONE)
return vdso_fallback_gettime(clock, ts);
return 0;
}
int clock_gettime(clockid_t, struct timespec *)
__attribute__((weak, alias("__vdso_clock_gettime")));
notrace int __vdso_gettimeofday(struct timeval *tv, struct timezone *tz)
{
long ret = VCLOCK_NONE;
if (likely(tv != NULL)) {
BUILD_BUG_ON(offsetof(struct timeval, tv_usec) !=
offsetof(struct timespec, tv_nsec) ||
sizeof(*tv) != sizeof(struct timespec));
ret = do_realtime((struct timespec *)tv);
tv->tv_usec /= 1000;
}
if (unlikely(tz != NULL)) {
/* Avoid memcpy. Some old compilers fail to inline it */
tz->tz_minuteswest = gtod->sys_tz.tz_minuteswest;
tz->tz_dsttime = gtod->sys_tz.tz_dsttime;
}
if (ret == VCLOCK_NONE)
return vdso_fallback_gtod(tv, tz);
return 0;
}
int gettimeofday(struct timeval *, struct timezone *)
__attribute__((weak, alias("__vdso_gettimeofday")));
/*
* This will break when the xtime seconds get inaccurate, but that is
* unlikely
*/
notrace time_t __vdso_time(time_t *t)
{
/* This is atomic on x86_64 so we don't need any locks. */
time_t result = ACCESS_ONCE(VVAR(vsyscall_gtod_data).wall_time_sec);
if (t)
*t = result;
return result;
}
int time(time_t *t)
__attribute__((weak, alias("__vdso_time")));