mirror of
https://github.com/edk2-porting/linux-next.git
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f7bda6662f
In preparation to enable -Wimplicit-fallthrough for Clang, fix a warning by replacing a /* Fall through */ comment with the new pseudo-keyword macro fallthrough. Notice that Clang doesn't recognize /* Fall through */ comments as implicit fall-through markings. Signed-off-by: Gustavo A. R. Silva <gustavoars@kernel.org> Link: https://lore.kernel.org/r/d2944854e3e118b837755abf4cbdb497662001b7.1605896060.git.gustavoars@kernel.org Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
492 lines
11 KiB
C
492 lines
11 KiB
C
// SPDX-License-Identifier: GPL-2.0-only
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/*
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* PS/2 driver library
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*
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* Copyright (c) 1999-2002 Vojtech Pavlik
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* Copyright (c) 2004 Dmitry Torokhov
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*/
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#include <linux/delay.h>
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#include <linux/module.h>
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#include <linux/sched.h>
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#include <linux/interrupt.h>
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#include <linux/input.h>
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#include <linux/serio.h>
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#include <linux/i8042.h>
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#include <linux/libps2.h>
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#define DRIVER_DESC "PS/2 driver library"
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MODULE_AUTHOR("Dmitry Torokhov <dtor@mail.ru>");
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MODULE_DESCRIPTION("PS/2 driver library");
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MODULE_LICENSE("GPL");
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static int ps2_do_sendbyte(struct ps2dev *ps2dev, u8 byte,
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unsigned int timeout, unsigned int max_attempts)
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__releases(&ps2dev->serio->lock) __acquires(&ps2dev->serio->lock)
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{
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int attempt = 0;
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int error;
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lockdep_assert_held(&ps2dev->serio->lock);
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do {
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ps2dev->nak = 1;
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ps2dev->flags |= PS2_FLAG_ACK;
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serio_continue_rx(ps2dev->serio);
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error = serio_write(ps2dev->serio, byte);
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if (error)
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dev_dbg(&ps2dev->serio->dev,
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"failed to write %#02x: %d\n", byte, error);
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else
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wait_event_timeout(ps2dev->wait,
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!(ps2dev->flags & PS2_FLAG_ACK),
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msecs_to_jiffies(timeout));
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serio_pause_rx(ps2dev->serio);
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} while (ps2dev->nak == PS2_RET_NAK && ++attempt < max_attempts);
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ps2dev->flags &= ~PS2_FLAG_ACK;
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if (!error) {
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switch (ps2dev->nak) {
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case 0:
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break;
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case PS2_RET_NAK:
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error = -EAGAIN;
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break;
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case PS2_RET_ERR:
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error = -EPROTO;
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break;
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default:
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error = -EIO;
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break;
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}
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}
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if (error || attempt > 1)
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dev_dbg(&ps2dev->serio->dev,
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"%02x - %d (%x), attempt %d\n",
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byte, error, ps2dev->nak, attempt);
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return error;
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}
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/*
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* ps2_sendbyte() sends a byte to the device and waits for acknowledge.
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* It doesn't handle retransmission, the caller is expected to handle
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* it when needed.
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*
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* ps2_sendbyte() can only be called from a process context.
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*/
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int ps2_sendbyte(struct ps2dev *ps2dev, u8 byte, unsigned int timeout)
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{
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int retval;
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serio_pause_rx(ps2dev->serio);
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retval = ps2_do_sendbyte(ps2dev, byte, timeout, 1);
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dev_dbg(&ps2dev->serio->dev, "%02x - %x\n", byte, ps2dev->nak);
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serio_continue_rx(ps2dev->serio);
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return retval;
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}
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EXPORT_SYMBOL(ps2_sendbyte);
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void ps2_begin_command(struct ps2dev *ps2dev)
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{
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struct mutex *m = ps2dev->serio->ps2_cmd_mutex ?: &ps2dev->cmd_mutex;
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mutex_lock(m);
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}
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EXPORT_SYMBOL(ps2_begin_command);
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void ps2_end_command(struct ps2dev *ps2dev)
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{
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struct mutex *m = ps2dev->serio->ps2_cmd_mutex ?: &ps2dev->cmd_mutex;
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mutex_unlock(m);
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}
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EXPORT_SYMBOL(ps2_end_command);
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/*
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* ps2_drain() waits for device to transmit requested number of bytes
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* and discards them.
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*/
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void ps2_drain(struct ps2dev *ps2dev, size_t maxbytes, unsigned int timeout)
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{
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if (maxbytes > sizeof(ps2dev->cmdbuf)) {
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WARN_ON(1);
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maxbytes = sizeof(ps2dev->cmdbuf);
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}
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ps2_begin_command(ps2dev);
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serio_pause_rx(ps2dev->serio);
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ps2dev->flags = PS2_FLAG_CMD;
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ps2dev->cmdcnt = maxbytes;
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serio_continue_rx(ps2dev->serio);
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wait_event_timeout(ps2dev->wait,
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!(ps2dev->flags & PS2_FLAG_CMD),
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msecs_to_jiffies(timeout));
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ps2_end_command(ps2dev);
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}
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EXPORT_SYMBOL(ps2_drain);
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/*
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* ps2_is_keyboard_id() checks received ID byte against the list of
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* known keyboard IDs.
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*/
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bool ps2_is_keyboard_id(u8 id_byte)
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{
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static const u8 keyboard_ids[] = {
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0xab, /* Regular keyboards */
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0xac, /* NCD Sun keyboard */
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0x2b, /* Trust keyboard, translated */
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0x5d, /* Trust keyboard */
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0x60, /* NMB SGI keyboard, translated */
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0x47, /* NMB SGI keyboard */
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};
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return memchr(keyboard_ids, id_byte, sizeof(keyboard_ids)) != NULL;
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}
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EXPORT_SYMBOL(ps2_is_keyboard_id);
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/*
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* ps2_adjust_timeout() is called after receiving 1st byte of command
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* response and tries to reduce remaining timeout to speed up command
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* completion.
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*/
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static int ps2_adjust_timeout(struct ps2dev *ps2dev,
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unsigned int command, unsigned int timeout)
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{
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switch (command) {
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case PS2_CMD_RESET_BAT:
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/*
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* Device has sent the first response byte after
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* reset command, reset is thus done, so we can
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* shorten the timeout.
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* The next byte will come soon (keyboard) or not
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* at all (mouse).
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*/
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if (timeout > msecs_to_jiffies(100))
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timeout = msecs_to_jiffies(100);
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break;
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case PS2_CMD_GETID:
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/*
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* Microsoft Natural Elite keyboard responds to
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* the GET ID command as it were a mouse, with
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* a single byte. Fail the command so atkbd will
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* use alternative probe to detect it.
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*/
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if (ps2dev->cmdbuf[1] == 0xaa) {
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serio_pause_rx(ps2dev->serio);
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ps2dev->flags = 0;
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serio_continue_rx(ps2dev->serio);
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timeout = 0;
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}
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/*
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* If device behind the port is not a keyboard there
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* won't be 2nd byte of ID response.
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*/
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if (!ps2_is_keyboard_id(ps2dev->cmdbuf[1])) {
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serio_pause_rx(ps2dev->serio);
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ps2dev->flags = ps2dev->cmdcnt = 0;
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serio_continue_rx(ps2dev->serio);
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timeout = 0;
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}
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break;
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default:
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break;
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}
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return timeout;
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}
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/*
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* ps2_command() sends a command and its parameters to the mouse,
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* then waits for the response and puts it in the param array.
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*
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* ps2_command() can only be called from a process context
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*/
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int __ps2_command(struct ps2dev *ps2dev, u8 *param, unsigned int command)
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{
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unsigned int timeout;
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unsigned int send = (command >> 12) & 0xf;
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unsigned int receive = (command >> 8) & 0xf;
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int rc;
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int i;
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u8 send_param[16];
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if (receive > sizeof(ps2dev->cmdbuf)) {
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WARN_ON(1);
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return -EINVAL;
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}
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if (send && !param) {
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WARN_ON(1);
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return -EINVAL;
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}
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memcpy(send_param, param, send);
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serio_pause_rx(ps2dev->serio);
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ps2dev->flags = command == PS2_CMD_GETID ? PS2_FLAG_WAITID : 0;
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ps2dev->cmdcnt = receive;
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if (receive && param)
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for (i = 0; i < receive; i++)
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ps2dev->cmdbuf[(receive - 1) - i] = param[i];
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/* Signal that we are sending the command byte */
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ps2dev->flags |= PS2_FLAG_ACK_CMD;
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/*
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* Some devices (Synaptics) peform the reset before
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* ACKing the reset command, and so it can take a long
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* time before the ACK arrives.
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*/
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timeout = command == PS2_CMD_RESET_BAT ? 1000 : 200;
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rc = ps2_do_sendbyte(ps2dev, command & 0xff, timeout, 2);
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if (rc)
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goto out_reset_flags;
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/* Now we are sending command parameters, if any */
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ps2dev->flags &= ~PS2_FLAG_ACK_CMD;
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for (i = 0; i < send; i++) {
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rc = ps2_do_sendbyte(ps2dev, param[i], 200, 2);
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if (rc)
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goto out_reset_flags;
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}
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serio_continue_rx(ps2dev->serio);
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/*
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* The reset command takes a long time to execute.
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*/
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timeout = msecs_to_jiffies(command == PS2_CMD_RESET_BAT ? 4000 : 500);
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timeout = wait_event_timeout(ps2dev->wait,
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!(ps2dev->flags & PS2_FLAG_CMD1), timeout);
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if (ps2dev->cmdcnt && !(ps2dev->flags & PS2_FLAG_CMD1)) {
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timeout = ps2_adjust_timeout(ps2dev, command, timeout);
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wait_event_timeout(ps2dev->wait,
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!(ps2dev->flags & PS2_FLAG_CMD), timeout);
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}
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serio_pause_rx(ps2dev->serio);
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if (param)
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for (i = 0; i < receive; i++)
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param[i] = ps2dev->cmdbuf[(receive - 1) - i];
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if (ps2dev->cmdcnt &&
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(command != PS2_CMD_RESET_BAT || ps2dev->cmdcnt != 1)) {
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rc = -EPROTO;
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goto out_reset_flags;
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}
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rc = 0;
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out_reset_flags:
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ps2dev->flags = 0;
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serio_continue_rx(ps2dev->serio);
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dev_dbg(&ps2dev->serio->dev,
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"%02x [%*ph] - %x/%08lx [%*ph]\n",
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command & 0xff, send, send_param,
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ps2dev->nak, ps2dev->flags,
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receive, param ?: send_param);
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/*
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* ps_command() handles resends itself, so do not leak -EAGAIN
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* to the callers.
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*/
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return rc != -EAGAIN ? rc : -EPROTO;
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}
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EXPORT_SYMBOL(__ps2_command);
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int ps2_command(struct ps2dev *ps2dev, u8 *param, unsigned int command)
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{
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int rc;
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ps2_begin_command(ps2dev);
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rc = __ps2_command(ps2dev, param, command);
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ps2_end_command(ps2dev);
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return rc;
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}
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EXPORT_SYMBOL(ps2_command);
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/*
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* ps2_sliced_command() sends an extended PS/2 command to the mouse
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* using sliced syntax, understood by advanced devices, such as Logitech
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* or Synaptics touchpads. The command is encoded as:
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* 0xE6 0xE8 rr 0xE8 ss 0xE8 tt 0xE8 uu where (rr*64)+(ss*16)+(tt*4)+uu
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* is the command.
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*/
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int ps2_sliced_command(struct ps2dev *ps2dev, u8 command)
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{
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int i;
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int retval;
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ps2_begin_command(ps2dev);
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retval = __ps2_command(ps2dev, NULL, PS2_CMD_SETSCALE11);
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if (retval)
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goto out;
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for (i = 6; i >= 0; i -= 2) {
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u8 d = (command >> i) & 3;
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retval = __ps2_command(ps2dev, &d, PS2_CMD_SETRES);
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if (retval)
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break;
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}
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out:
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dev_dbg(&ps2dev->serio->dev, "%02x - %d\n", command, retval);
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ps2_end_command(ps2dev);
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return retval;
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}
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EXPORT_SYMBOL(ps2_sliced_command);
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/*
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* ps2_init() initializes ps2dev structure
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*/
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void ps2_init(struct ps2dev *ps2dev, struct serio *serio)
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{
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mutex_init(&ps2dev->cmd_mutex);
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lockdep_set_subclass(&ps2dev->cmd_mutex, serio->depth);
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init_waitqueue_head(&ps2dev->wait);
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ps2dev->serio = serio;
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}
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EXPORT_SYMBOL(ps2_init);
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/*
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* ps2_handle_ack() is supposed to be used in interrupt handler
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* to properly process ACK/NAK of a command from a PS/2 device.
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*/
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bool ps2_handle_ack(struct ps2dev *ps2dev, u8 data)
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{
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switch (data) {
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case PS2_RET_ACK:
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ps2dev->nak = 0;
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break;
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case PS2_RET_NAK:
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ps2dev->flags |= PS2_FLAG_NAK;
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ps2dev->nak = PS2_RET_NAK;
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break;
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case PS2_RET_ERR:
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if (ps2dev->flags & PS2_FLAG_NAK) {
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ps2dev->flags &= ~PS2_FLAG_NAK;
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ps2dev->nak = PS2_RET_ERR;
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break;
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}
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fallthrough;
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/*
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* Workaround for mice which don't ACK the Get ID command.
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* These are valid mouse IDs that we recognize.
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*/
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case 0x00:
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case 0x03:
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case 0x04:
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if (ps2dev->flags & PS2_FLAG_WAITID) {
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ps2dev->nak = 0;
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break;
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}
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fallthrough;
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default:
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/*
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* Do not signal errors if we get unexpected reply while
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* waiting for an ACK to the initial (first) command byte:
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* the device might not be quiesced yet and continue
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* delivering data.
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* Note that we reset PS2_FLAG_WAITID flag, so the workaround
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* for mice not acknowledging the Get ID command only triggers
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* on the 1st byte; if device spews data we really want to see
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* a real ACK from it.
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*/
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dev_dbg(&ps2dev->serio->dev, "unexpected %#02x\n", data);
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ps2dev->flags &= ~PS2_FLAG_WAITID;
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return ps2dev->flags & PS2_FLAG_ACK_CMD;
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}
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if (!ps2dev->nak) {
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ps2dev->flags &= ~PS2_FLAG_NAK;
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if (ps2dev->cmdcnt)
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ps2dev->flags |= PS2_FLAG_CMD | PS2_FLAG_CMD1;
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}
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ps2dev->flags &= ~PS2_FLAG_ACK;
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wake_up(&ps2dev->wait);
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if (data != PS2_RET_ACK)
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ps2_handle_response(ps2dev, data);
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return true;
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}
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EXPORT_SYMBOL(ps2_handle_ack);
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/*
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* ps2_handle_response() is supposed to be used in interrupt handler
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* to properly store device's response to a command and notify process
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* waiting for completion of the command.
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*/
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bool ps2_handle_response(struct ps2dev *ps2dev, u8 data)
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{
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if (ps2dev->cmdcnt)
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ps2dev->cmdbuf[--ps2dev->cmdcnt] = data;
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if (ps2dev->flags & PS2_FLAG_CMD1) {
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ps2dev->flags &= ~PS2_FLAG_CMD1;
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if (ps2dev->cmdcnt)
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wake_up(&ps2dev->wait);
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}
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if (!ps2dev->cmdcnt) {
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ps2dev->flags &= ~PS2_FLAG_CMD;
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wake_up(&ps2dev->wait);
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}
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return true;
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}
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EXPORT_SYMBOL(ps2_handle_response);
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void ps2_cmd_aborted(struct ps2dev *ps2dev)
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{
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if (ps2dev->flags & PS2_FLAG_ACK)
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ps2dev->nak = 1;
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if (ps2dev->flags & (PS2_FLAG_ACK | PS2_FLAG_CMD))
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wake_up(&ps2dev->wait);
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/* reset all flags except last nack */
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ps2dev->flags &= PS2_FLAG_NAK;
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}
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EXPORT_SYMBOL(ps2_cmd_aborted);
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