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linux-next/include/asm-mips/vga.h
Bjorn Helgaas 4f1bcaf094 [PATCH] vgacon: make VGA_MAP_MEM take size, remove extra use
VGA_MAP_MEM translates to ioremap() on some architectures.  It makes sense
to do this to vga_vram_base, because we're going to access memory between
vga_vram_base and vga_vram_end.

But it doesn't really make sense to map starting at vga_vram_end, because
we aren't going to access memory starting there.  On ia64, which always has
to be different, ioremapping vga_vram_end gives you something completely
incompatible with ioremapped vga_vram_start, so vga_vram_size ends up being
nonsense.

As a bonus, we often know the size up front, so we can use ioremap()
correctly, rather than giving it a zero size.

Signed-off-by: Bjorn Helgaas <bjorn.helgaas@hp.com>
Cc: "Antonino A. Daplas" <adaplas@pol.net>
Cc: "Luck, Tony" <tony.luck@intel.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-06-22 15:05:58 -07:00

48 lines
1.0 KiB
C

/*
* Access to VGA videoram
*
* (c) 1998 Martin Mares <mj@ucw.cz>
*/
#ifndef _ASM_VGA_H
#define _ASM_VGA_H
#include <asm/byteorder.h>
/*
* On the PC, we can just recalculate addresses and then
* access the videoram directly without any black magic.
*/
#define VGA_MAP_MEM(x,s) (0xb0000000L + (unsigned long)(x))
#define vga_readb(x) (*(x))
#define vga_writeb(x,y) (*(y) = (x))
#define VT_BUF_HAVE_RW
/*
* These are only needed for supporting VGA or MDA text mode, which use little
* endian byte ordering.
* In other cases, we can optimize by using native byte ordering and
* <linux/vt_buffer.h> has already done the right job for us.
*/
#undef scr_writew
#undef scr_readw
static inline void scr_writew(u16 val, volatile u16 *addr)
{
*addr = cpu_to_le16(val);
}
static inline u16 scr_readw(volatile const u16 *addr)
{
return le16_to_cpu(*addr);
}
#define scr_memcpyw(d, s, c) memcpy(d, s, c)
#define scr_memmovew(d, s, c) memmove(d, s, c)
#define VT_BUF_HAVE_MEMCPYW
#define VT_BUF_HAVE_MEMMOVEW
#endif /* _ASM_VGA_H */