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linux-next/include/uapi/linux/random.h
Theodore Ts'o c6e9d6f388 random: introduce getrandom(2) system call
The getrandom(2) system call was requested by the LibreSSL Portable
developers.  It is analoguous to the getentropy(2) system call in
OpenBSD.

The rationale of this system call is to provide resiliance against
file descriptor exhaustion attacks, where the attacker consumes all
available file descriptors, forcing the use of the fallback code where
/dev/[u]random is not available.  Since the fallback code is often not
well-tested, it is better to eliminate this potential failure mode
entirely.

The other feature provided by this new system call is the ability to
request randomness from the /dev/urandom entropy pool, but to block
until at least 128 bits of entropy has been accumulated in the
/dev/urandom entropy pool.  Historically, the emphasis in the
/dev/urandom development has been to ensure that urandom pool is
initialized as quickly as possible after system boot, and preferably
before the init scripts start execution.

This is because changing /dev/urandom reads to block represents an
interface change that could potentially break userspace which is not
acceptable.  In practice, on most x86 desktop and server systems, in
general the entropy pool can be initialized before it is needed (and
in modern kernels, we will printk a warning message if not).  However,
on an embedded system, this may not be the case.  And so with this new
interface, we can provide the functionality of blocking until the
urandom pool has been initialized.  Any userspace program which uses
this new functionality must take care to assure that if it is used
during the boot process, that it will not cause the init scripts or
other portions of the system startup to hang indefinitely.

SYNOPSIS
	#include <linux/random.h>

	int getrandom(void *buf, size_t buflen, unsigned int flags);

DESCRIPTION
	The system call getrandom() fills the buffer pointed to by buf
	with up to buflen random bytes which can be used to seed user
	space random number generators (i.e., DRBG's) or for other
	cryptographic uses.  It should not be used for Monte Carlo
	simulations or other programs/algorithms which are doing
	probabilistic sampling.

	If the GRND_RANDOM flags bit is set, then draw from the
	/dev/random pool instead of the /dev/urandom pool.  The
	/dev/random pool is limited based on the entropy that can be
	obtained from environmental noise, so if there is insufficient
	entropy, the requested number of bytes may not be returned.
	If there is no entropy available at all, getrandom(2) will
	either block, or return an error with errno set to EAGAIN if
	the GRND_NONBLOCK bit is set in flags.

	If the GRND_RANDOM bit is not set, then the /dev/urandom pool
	will be used.  Unlike using read(2) to fetch data from
	/dev/urandom, if the urandom pool has not been sufficiently
	initialized, getrandom(2) will block (or return -1 with the
	errno set to EAGAIN if the GRND_NONBLOCK bit is set in flags).

	The getentropy(2) system call in OpenBSD can be emulated using
	the following function:

            int getentropy(void *buf, size_t buflen)
            {
                    int     ret;

                    if (buflen > 256)
                            goto failure;
                    ret = getrandom(buf, buflen, 0);
                    if (ret < 0)
                            return ret;
                    if (ret == buflen)
                            return 0;
            failure:
                    errno = EIO;
                    return -1;
            }

RETURN VALUE
       On success, the number of bytes that was filled in the buf is
       returned.  This may not be all the bytes requested by the
       caller via buflen if insufficient entropy was present in the
       /dev/random pool, or if the system call was interrupted by a
       signal.

       On error, -1 is returned, and errno is set appropriately.

ERRORS
	EINVAL		An invalid flag was passed to getrandom(2)

	EFAULT		buf is outside the accessible address space.

	EAGAIN		The requested entropy was not available, and
			getentropy(2) would have blocked if the
			GRND_NONBLOCK flag was not set.

	EINTR		While blocked waiting for entropy, the call was
			interrupted by a signal handler; see the description
			of how interrupted read(2) calls on "slow" devices
			are handled with and without the SA_RESTART flag
			in the signal(7) man page.

NOTES
	For small requests (buflen <= 256) getrandom(2) will not
	return EINTR when reading from the urandom pool once the
	entropy pool has been initialized, and it will return all of
	the bytes that have been requested.  This is the recommended
	way to use getrandom(2), and is designed for compatibility
	with OpenBSD's getentropy() system call.

	However, if you are using GRND_RANDOM, then getrandom(2) may
	block until the entropy accounting determines that sufficient
	environmental noise has been gathered such that getrandom(2)
	will be operating as a NRBG instead of a DRBG for those people
	who are working in the NIST SP 800-90 regime.  Since it may
	block for a long time, these guarantees do *not* apply.  The
	user may want to interrupt a hanging process using a signal,
	so blocking until all of the requested bytes are returned
	would be unfriendly.

	For this reason, the user of getrandom(2) MUST always check
	the return value, in case it returns some error, or if fewer
	bytes than requested was returned.  In the case of
	!GRND_RANDOM and small request, the latter should never
	happen, but the careful userspace code (and all crypto code
	should be careful) should check for this anyway!

	Finally, unless you are doing long-term key generation (and
	perhaps not even then), you probably shouldn't be using
	GRND_RANDOM.  The cryptographic algorithms used for
	/dev/urandom are quite conservative, and so should be
	sufficient for all purposes.  The disadvantage of GRND_RANDOM
	is that it can block, and the increased complexity required to
	deal with partially fulfilled getrandom(2) requests.

Signed-off-by: Theodore Ts'o <tytso@mit.edu>
Reviewed-by: Zach Brown <zab@zabbo.net>
2014-08-05 16:41:22 -04:00

53 lines
1.2 KiB
C

/*
* include/linux/random.h
*
* Include file for the random number generator.
*/
#ifndef _UAPI_LINUX_RANDOM_H
#define _UAPI_LINUX_RANDOM_H
#include <linux/types.h>
#include <linux/ioctl.h>
#include <linux/irqnr.h>
/* ioctl()'s for the random number generator */
/* Get the entropy count. */
#define RNDGETENTCNT _IOR( 'R', 0x00, int )
/* Add to (or subtract from) the entropy count. (Superuser only.) */
#define RNDADDTOENTCNT _IOW( 'R', 0x01, int )
/* Get the contents of the entropy pool. (Superuser only.) */
#define RNDGETPOOL _IOR( 'R', 0x02, int [2] )
/*
* Write bytes into the entropy pool and add to the entropy count.
* (Superuser only.)
*/
#define RNDADDENTROPY _IOW( 'R', 0x03, int [2] )
/* Clear entropy count to 0. (Superuser only.) */
#define RNDZAPENTCNT _IO( 'R', 0x04 )
/* Clear the entropy pool and associated counters. (Superuser only.) */
#define RNDCLEARPOOL _IO( 'R', 0x06 )
struct rand_pool_info {
int entropy_count;
int buf_size;
__u32 buf[0];
};
/*
* Flags for getrandom(2)
*
* GRND_NONBLOCK Don't block and return EAGAIN instead
* GRND_RANDOM Use the /dev/random pool instead of /dev/urandom
*/
#define GRND_NONBLOCK 0x0001
#define GRND_RANDOM 0x0002
#endif /* _UAPI_LINUX_RANDOM_H */