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74e95d5de9
Adds support for the PS3 virtual UART (vuart). The vuart provides a bi-directional byte stream data link between logical partitions. This is needed for the ps3 graphics driver and the ps3 power control support to be able to communicate with the lv1 policy module. Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Acked-by: Arnd Bergmann <arnd@arndb.de> Signed-off-by: Paul Mackerras <paulus@samba.org>
95 lines
2.9 KiB
C
95 lines
2.9 KiB
C
/*
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* PS3 virtual uart
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*
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* Copyright (C) 2006 Sony Computer Entertainment Inc.
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* Copyright 2006 Sony Corp.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#if !defined(_PS3_VUART_H)
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#define _PS3_VUART_H
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struct ps3_vuart_stats {
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unsigned long bytes_written;
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unsigned long bytes_read;
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unsigned long tx_interrupts;
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unsigned long rx_interrupts;
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unsigned long disconnect_interrupts;
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};
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/**
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* struct ps3_vuart_port_device - a device on a vuart port
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*/
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struct ps3_vuart_port_device {
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enum ps3_match_id match_id;
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struct device core;
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/* private driver variables */
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unsigned int port_number;
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unsigned long interrupt_mask;
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struct {
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spinlock_t lock;
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struct list_head head;
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} tx_list;
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struct {
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unsigned long bytes_held;
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spinlock_t lock;
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struct list_head head;
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} rx_list;
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struct ps3_vuart_stats stats;
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};
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/**
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* struct ps3_vuart_port_driver - a driver for a device on a vuart port
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*/
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struct ps3_vuart_port_driver {
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enum ps3_match_id match_id;
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struct device_driver core;
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int (*probe)(struct ps3_vuart_port_device *);
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int (*remove)(struct ps3_vuart_port_device *);
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int (*tx_event)(struct ps3_vuart_port_device *dev);
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int (*rx_event)(struct ps3_vuart_port_device *dev);
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int (*disconnect_event)(struct ps3_vuart_port_device *dev);
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/* int (*suspend)(struct ps3_vuart_port_device *, pm_message_t); */
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/* int (*resume)(struct ps3_vuart_port_device *); */
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};
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int ps3_vuart_port_device_register(struct ps3_vuart_port_device *dev);
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int ps3_vuart_port_driver_register(struct ps3_vuart_port_driver *drv);
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void ps3_vuart_port_driver_unregister(struct ps3_vuart_port_driver *drv);
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int ps3_vuart_write(struct ps3_vuart_port_device *dev,
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const void* buf, unsigned int bytes);
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int ps3_vuart_read(struct ps3_vuart_port_device *dev, void* buf,
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unsigned int bytes);
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static inline struct ps3_vuart_port_driver *to_ps3_vuart_port_driver(
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struct device_driver *_drv)
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{
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return container_of(_drv, struct ps3_vuart_port_driver, core);
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}
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static inline struct ps3_vuart_port_device *to_ps3_vuart_port_device(
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struct device *_dev)
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{
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return container_of(_dev, struct ps3_vuart_port_device, core);
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}
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int ps3_vuart_write(struct ps3_vuart_port_device *dev, const void* buf,
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unsigned int bytes);
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int ps3_vuart_read(struct ps3_vuart_port_device *dev, void* buf,
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unsigned int bytes);
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#endif
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