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linux-next/drivers/hid/hid-wiimote.c
David Herrmann 32a0d9a522 HID: wiimote: Cache wiimote led state
Save the current state of the leds in the wiimote data structure. This
allows us to discard new led requests that wouldn't change anything.
Protect the whole state structure by a spinlock. Every wiiproto_*
function expects this spinlock to be held when called.

Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
2011-07-11 14:30:24 +02:00

416 lines
9.9 KiB
C

/*
* HID driver for Nintendo Wiimote devices
* Copyright (c) 2011 David Herrmann
*/
/*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*/
#include <linux/atomic.h>
#include <linux/device.h>
#include <linux/hid.h>
#include <linux/input.h>
#include <linux/module.h>
#include <linux/spinlock.h>
#include "hid-ids.h"
#define WIIMOTE_VERSION "0.1"
#define WIIMOTE_NAME "Nintendo Wii Remote"
#define WIIMOTE_BUFSIZE 32
struct wiimote_buf {
__u8 data[HID_MAX_BUFFER_SIZE];
size_t size;
};
struct wiimote_state {
spinlock_t lock;
__u8 flags;
};
struct wiimote_data {
atomic_t ready;
struct hid_device *hdev;
struct input_dev *input;
spinlock_t qlock;
__u8 head;
__u8 tail;
struct wiimote_buf outq[WIIMOTE_BUFSIZE];
struct work_struct worker;
struct wiimote_state state;
};
#define WIIPROTO_FLAG_LED1 0x01
#define WIIPROTO_FLAG_LED2 0x02
#define WIIPROTO_FLAG_LED3 0x04
#define WIIPROTO_FLAG_LED4 0x08
#define WIIPROTO_FLAGS_LEDS (WIIPROTO_FLAG_LED1 | WIIPROTO_FLAG_LED2 | \
WIIPROTO_FLAG_LED3 | WIIPROTO_FLAG_LED4)
enum wiiproto_reqs {
WIIPROTO_REQ_LED = 0x11,
WIIPROTO_REQ_DRM_K = 0x30,
};
enum wiiproto_keys {
WIIPROTO_KEY_LEFT,
WIIPROTO_KEY_RIGHT,
WIIPROTO_KEY_UP,
WIIPROTO_KEY_DOWN,
WIIPROTO_KEY_PLUS,
WIIPROTO_KEY_MINUS,
WIIPROTO_KEY_ONE,
WIIPROTO_KEY_TWO,
WIIPROTO_KEY_A,
WIIPROTO_KEY_B,
WIIPROTO_KEY_HOME,
WIIPROTO_KEY_COUNT
};
static __u16 wiiproto_keymap[] = {
KEY_LEFT, /* WIIPROTO_KEY_LEFT */
KEY_RIGHT, /* WIIPROTO_KEY_RIGHT */
KEY_UP, /* WIIPROTO_KEY_UP */
KEY_DOWN, /* WIIPROTO_KEY_DOWN */
KEY_NEXT, /* WIIPROTO_KEY_PLUS */
KEY_PREVIOUS, /* WIIPROTO_KEY_MINUS */
BTN_1, /* WIIPROTO_KEY_ONE */
BTN_2, /* WIIPROTO_KEY_TWO */
BTN_A, /* WIIPROTO_KEY_A */
BTN_B, /* WIIPROTO_KEY_B */
BTN_MODE, /* WIIPROTO_KEY_HOME */
};
static ssize_t wiimote_hid_send(struct hid_device *hdev, __u8 *buffer,
size_t count)
{
__u8 *buf;
ssize_t ret;
if (!hdev->hid_output_raw_report)
return -ENODEV;
buf = kmemdup(buffer, count, GFP_KERNEL);
if (!buf)
return -ENOMEM;
ret = hdev->hid_output_raw_report(hdev, buf, count, HID_OUTPUT_REPORT);
kfree(buf);
return ret;
}
static void wiimote_worker(struct work_struct *work)
{
struct wiimote_data *wdata = container_of(work, struct wiimote_data,
worker);
unsigned long flags;
spin_lock_irqsave(&wdata->qlock, flags);
while (wdata->head != wdata->tail) {
spin_unlock_irqrestore(&wdata->qlock, flags);
wiimote_hid_send(wdata->hdev, wdata->outq[wdata->tail].data,
wdata->outq[wdata->tail].size);
spin_lock_irqsave(&wdata->qlock, flags);
wdata->tail = (wdata->tail + 1) % WIIMOTE_BUFSIZE;
}
spin_unlock_irqrestore(&wdata->qlock, flags);
}
static void wiimote_queue(struct wiimote_data *wdata, const __u8 *buffer,
size_t count)
{
unsigned long flags;
__u8 newhead;
if (count > HID_MAX_BUFFER_SIZE) {
hid_warn(wdata->hdev, "Sending too large output report\n");
return;
}
/*
* Copy new request into our output queue and check whether the
* queue is full. If it is full, discard this request.
* If it is empty we need to start a new worker that will
* send out the buffer to the hid device.
* If the queue is not empty, then there must be a worker
* that is currently sending out our buffer and this worker
* will reschedule itself until the queue is empty.
*/
spin_lock_irqsave(&wdata->qlock, flags);
memcpy(wdata->outq[wdata->head].data, buffer, count);
wdata->outq[wdata->head].size = count;
newhead = (wdata->head + 1) % WIIMOTE_BUFSIZE;
if (wdata->head == wdata->tail) {
wdata->head = newhead;
schedule_work(&wdata->worker);
} else if (newhead != wdata->tail) {
wdata->head = newhead;
} else {
hid_warn(wdata->hdev, "Output queue is full");
}
spin_unlock_irqrestore(&wdata->qlock, flags);
}
static void wiiproto_req_leds(struct wiimote_data *wdata, int leds)
{
__u8 cmd[2];
leds &= WIIPROTO_FLAGS_LEDS;
if ((wdata->state.flags & WIIPROTO_FLAGS_LEDS) == leds)
return;
wdata->state.flags = (wdata->state.flags & ~WIIPROTO_FLAGS_LEDS) | leds;
cmd[0] = WIIPROTO_REQ_LED;
cmd[1] = 0;
if (leds & WIIPROTO_FLAG_LED1)
cmd[1] |= 0x10;
if (leds & WIIPROTO_FLAG_LED2)
cmd[1] |= 0x20;
if (leds & WIIPROTO_FLAG_LED3)
cmd[1] |= 0x40;
if (leds & WIIPROTO_FLAG_LED4)
cmd[1] |= 0x80;
wiimote_queue(wdata, cmd, sizeof(cmd));
}
static int wiimote_input_event(struct input_dev *dev, unsigned int type,
unsigned int code, int value)
{
struct wiimote_data *wdata = input_get_drvdata(dev);
if (!atomic_read(&wdata->ready))
return -EBUSY;
/* smp_rmb: Make sure wdata->xy is available when wdata->ready is 1 */
smp_rmb();
return 0;
}
static void handler_keys(struct wiimote_data *wdata, const __u8 *payload)
{
input_report_key(wdata->input, wiiproto_keymap[WIIPROTO_KEY_LEFT],
!!(payload[0] & 0x01));
input_report_key(wdata->input, wiiproto_keymap[WIIPROTO_KEY_RIGHT],
!!(payload[0] & 0x02));
input_report_key(wdata->input, wiiproto_keymap[WIIPROTO_KEY_DOWN],
!!(payload[0] & 0x04));
input_report_key(wdata->input, wiiproto_keymap[WIIPROTO_KEY_UP],
!!(payload[0] & 0x08));
input_report_key(wdata->input, wiiproto_keymap[WIIPROTO_KEY_PLUS],
!!(payload[0] & 0x10));
input_report_key(wdata->input, wiiproto_keymap[WIIPROTO_KEY_TWO],
!!(payload[1] & 0x01));
input_report_key(wdata->input, wiiproto_keymap[WIIPROTO_KEY_ONE],
!!(payload[1] & 0x02));
input_report_key(wdata->input, wiiproto_keymap[WIIPROTO_KEY_B],
!!(payload[1] & 0x04));
input_report_key(wdata->input, wiiproto_keymap[WIIPROTO_KEY_A],
!!(payload[1] & 0x08));
input_report_key(wdata->input, wiiproto_keymap[WIIPROTO_KEY_MINUS],
!!(payload[1] & 0x10));
input_report_key(wdata->input, wiiproto_keymap[WIIPROTO_KEY_HOME],
!!(payload[1] & 0x80));
input_sync(wdata->input);
}
struct wiiproto_handler {
__u8 id;
size_t size;
void (*func)(struct wiimote_data *wdata, const __u8 *payload);
};
static struct wiiproto_handler handlers[] = {
{ .id = WIIPROTO_REQ_DRM_K, .size = 2, .func = handler_keys },
{ .id = 0 }
};
static int wiimote_hid_event(struct hid_device *hdev, struct hid_report *report,
u8 *raw_data, int size)
{
struct wiimote_data *wdata = hid_get_drvdata(hdev);
struct wiiproto_handler *h;
int i;
unsigned long flags;
if (!atomic_read(&wdata->ready))
return -EBUSY;
/* smp_rmb: Make sure wdata->xy is available when wdata->ready is 1 */
smp_rmb();
if (size < 1)
return -EINVAL;
spin_lock_irqsave(&wdata->state.lock, flags);
for (i = 0; handlers[i].id; ++i) {
h = &handlers[i];
if (h->id == raw_data[0] && h->size < size)
h->func(wdata, &raw_data[1]);
}
spin_unlock_irqrestore(&wdata->state.lock, flags);
return 0;
}
static struct wiimote_data *wiimote_create(struct hid_device *hdev)
{
struct wiimote_data *wdata;
int i;
wdata = kzalloc(sizeof(*wdata), GFP_KERNEL);
if (!wdata)
return NULL;
wdata->input = input_allocate_device();
if (!wdata->input) {
kfree(wdata);
return NULL;
}
wdata->hdev = hdev;
hid_set_drvdata(hdev, wdata);
input_set_drvdata(wdata->input, wdata);
wdata->input->event = wiimote_input_event;
wdata->input->dev.parent = &wdata->hdev->dev;
wdata->input->id.bustype = wdata->hdev->bus;
wdata->input->id.vendor = wdata->hdev->vendor;
wdata->input->id.product = wdata->hdev->product;
wdata->input->id.version = wdata->hdev->version;
wdata->input->name = WIIMOTE_NAME;
set_bit(EV_KEY, wdata->input->evbit);
for (i = 0; i < WIIPROTO_KEY_COUNT; ++i)
set_bit(wiiproto_keymap[i], wdata->input->keybit);
spin_lock_init(&wdata->qlock);
INIT_WORK(&wdata->worker, wiimote_worker);
spin_lock_init(&wdata->state.lock);
return wdata;
}
static void wiimote_destroy(struct wiimote_data *wdata)
{
kfree(wdata);
}
static int wiimote_hid_probe(struct hid_device *hdev,
const struct hid_device_id *id)
{
struct wiimote_data *wdata;
int ret;
wdata = wiimote_create(hdev);
if (!wdata) {
hid_err(hdev, "Can't alloc device\n");
return -ENOMEM;
}
ret = hid_parse(hdev);
if (ret) {
hid_err(hdev, "HID parse failed\n");
goto err;
}
ret = hid_hw_start(hdev, HID_CONNECT_HIDRAW);
if (ret) {
hid_err(hdev, "HW start failed\n");
goto err;
}
ret = input_register_device(wdata->input);
if (ret) {
hid_err(hdev, "Cannot register input device\n");
goto err_stop;
}
/* smp_wmb: Write wdata->xy first before wdata->ready is set to 1 */
smp_wmb();
atomic_set(&wdata->ready, 1);
hid_info(hdev, "New device registered\n");
/* by default set led1 after device initialization */
spin_lock_irq(&wdata->state.lock);
wiiproto_req_leds(wdata, WIIPROTO_FLAG_LED1);
spin_unlock_irq(&wdata->state.lock);
return 0;
err_stop:
hid_hw_stop(hdev);
err:
input_free_device(wdata->input);
wiimote_destroy(wdata);
return ret;
}
static void wiimote_hid_remove(struct hid_device *hdev)
{
struct wiimote_data *wdata = hid_get_drvdata(hdev);
hid_info(hdev, "Device removed\n");
hid_hw_stop(hdev);
input_unregister_device(wdata->input);
cancel_work_sync(&wdata->worker);
wiimote_destroy(wdata);
}
static const struct hid_device_id wiimote_hid_devices[] = {
{ HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_NINTENDO,
USB_DEVICE_ID_NINTENDO_WIIMOTE) },
{ }
};
MODULE_DEVICE_TABLE(hid, wiimote_hid_devices);
static struct hid_driver wiimote_hid_driver = {
.name = "wiimote",
.id_table = wiimote_hid_devices,
.probe = wiimote_hid_probe,
.remove = wiimote_hid_remove,
.raw_event = wiimote_hid_event,
};
static int __init wiimote_init(void)
{
int ret;
ret = hid_register_driver(&wiimote_hid_driver);
if (ret)
pr_err("Can't register wiimote hid driver\n");
return ret;
}
static void __exit wiimote_exit(void)
{
hid_unregister_driver(&wiimote_hid_driver);
}
module_init(wiimote_init);
module_exit(wiimote_exit);
MODULE_LICENSE("GPL");
MODULE_AUTHOR("David Herrmann <dh.herrmann@gmail.com>");
MODULE_DESCRIPTION(WIIMOTE_NAME " Device Driver");
MODULE_VERSION(WIIMOTE_VERSION);