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linux-next/net/ipv4/inet_hashtables.c
Arnaldo Carvalho de Melo 463c84b97f [NET]: Introduce inet_connection_sock
This creates struct inet_connection_sock, moving members out of struct
tcp_sock that are shareable with other INET connection oriented
protocols, such as DCCP, that in my private tree already uses most of
these members.

The functions that operate on these members were renamed, using a
inet_csk_ prefix while not being moved yet to a new file, so as to
ease the review of these changes.

Signed-off-by: Arnaldo Carvalho de Melo <acme@ghostprotocols.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
2005-08-29 15:43:19 -07:00

166 lines
4.4 KiB
C

/*
* INET An implementation of the TCP/IP protocol suite for the LINUX
* operating system. INET is implemented using the BSD Socket
* interface as the means of communication with the user level.
*
* Generic INET transport hashtables
*
* Authors: Lotsa people, from code originally in tcp
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version
* 2 of the License, or (at your option) any later version.
*/
#include <linux/config.h>
#include <linux/module.h>
#include <linux/sched.h>
#include <linux/slab.h>
#include <linux/wait.h>
#include <net/inet_connection_sock.h>
#include <net/inet_hashtables.h>
/*
* Allocate and initialize a new local port bind bucket.
* The bindhash mutex for snum's hash chain must be held here.
*/
struct inet_bind_bucket *inet_bind_bucket_create(kmem_cache_t *cachep,
struct inet_bind_hashbucket *head,
const unsigned short snum)
{
struct inet_bind_bucket *tb = kmem_cache_alloc(cachep, SLAB_ATOMIC);
if (tb != NULL) {
tb->port = snum;
tb->fastreuse = 0;
INIT_HLIST_HEAD(&tb->owners);
hlist_add_head(&tb->node, &head->chain);
}
return tb;
}
EXPORT_SYMBOL(inet_bind_bucket_create);
/*
* Caller must hold hashbucket lock for this tb with local BH disabled
*/
void inet_bind_bucket_destroy(kmem_cache_t *cachep, struct inet_bind_bucket *tb)
{
if (hlist_empty(&tb->owners)) {
__hlist_del(&tb->node);
kmem_cache_free(cachep, tb);
}
}
void inet_bind_hash(struct sock *sk, struct inet_bind_bucket *tb,
const unsigned short snum)
{
inet_sk(sk)->num = snum;
sk_add_bind_node(sk, &tb->owners);
inet_csk(sk)->icsk_bind_hash = tb;
}
EXPORT_SYMBOL(inet_bind_hash);
/*
* Get rid of any references to a local port held by the given sock.
*/
static void __inet_put_port(struct inet_hashinfo *hashinfo, struct sock *sk)
{
const int bhash = inet_bhashfn(inet_sk(sk)->num, hashinfo->bhash_size);
struct inet_bind_hashbucket *head = &hashinfo->bhash[bhash];
struct inet_bind_bucket *tb;
spin_lock(&head->lock);
tb = inet_csk(sk)->icsk_bind_hash;
__sk_del_bind_node(sk);
inet_csk(sk)->icsk_bind_hash = NULL;
inet_sk(sk)->num = 0;
inet_bind_bucket_destroy(hashinfo->bind_bucket_cachep, tb);
spin_unlock(&head->lock);
}
void inet_put_port(struct inet_hashinfo *hashinfo, struct sock *sk)
{
local_bh_disable();
__inet_put_port(hashinfo, sk);
local_bh_enable();
}
EXPORT_SYMBOL(inet_put_port);
/*
* This lock without WQ_FLAG_EXCLUSIVE is good on UP and it can be very bad on SMP.
* Look, when several writers sleep and reader wakes them up, all but one
* immediately hit write lock and grab all the cpus. Exclusive sleep solves
* this, _but_ remember, it adds useless work on UP machines (wake up each
* exclusive lock release). It should be ifdefed really.
*/
void inet_listen_wlock(struct inet_hashinfo *hashinfo)
{
write_lock(&hashinfo->lhash_lock);
if (atomic_read(&hashinfo->lhash_users)) {
DEFINE_WAIT(wait);
for (;;) {
prepare_to_wait_exclusive(&hashinfo->lhash_wait,
&wait, TASK_UNINTERRUPTIBLE);
if (!atomic_read(&hashinfo->lhash_users))
break;
write_unlock_bh(&hashinfo->lhash_lock);
schedule();
write_lock_bh(&hashinfo->lhash_lock);
}
finish_wait(&hashinfo->lhash_wait, &wait);
}
}
EXPORT_SYMBOL(inet_listen_wlock);
/*
* Don't inline this cruft. Here are some nice properties to exploit here. The
* BSD API does not allow a listening sock to specify the remote port nor the
* remote address for the connection. So always assume those are both
* wildcarded during the search since they can never be otherwise.
*/
struct sock *__inet_lookup_listener(const struct hlist_head *head, const u32 daddr,
const unsigned short hnum, const int dif)
{
struct sock *result = NULL, *sk;
const struct hlist_node *node;
int hiscore = -1;
sk_for_each(sk, node, head) {
const struct inet_sock *inet = inet_sk(sk);
if (inet->num == hnum && !ipv6_only_sock(sk)) {
const __u32 rcv_saddr = inet->rcv_saddr;
int score = sk->sk_family == PF_INET ? 1 : 0;
if (rcv_saddr) {
if (rcv_saddr != daddr)
continue;
score += 2;
}
if (sk->sk_bound_dev_if) {
if (sk->sk_bound_dev_if != dif)
continue;
score += 2;
}
if (score == 5)
return sk;
if (score > hiscore) {
hiscore = score;
result = sk;
}
}
}
return result;
}
EXPORT_SYMBOL_GPL(__inet_lookup_listener);