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1f66d161ab
Currently, we only use a single counter; the length of the backlog queue, to determine whether a message should be accepted to the queue or not. Each time a message is being sent, the queue length is compared to a threshold value for the message's importance priority. If the queue length is beyond this threshold, the message is rejected. This algorithm implies a risk of starvation of low importance senders during very high load, because it may take a long time before the backlog queue has decreased enough to accept a lower level message. We now eliminate this risk by introducing a counter for each importance priority. When a message is sent, we check only the queue level for that particular message's priority. If that is ok, the message can be added to the backlog, irrespective of the queue level for other priorities. This way, each level is guaranteed a certain portion of the total bandwidth, and any risk of starvation is eliminated. Reviewed-by: Ying Xue <ying.xue@windriver.com> Reviewed-by: Erik Hugne <erik.hugne@ericsson.com> Signed-off-by: Jon Maloy <jon.maloy@ericsson.com> Signed-off-by: David S. Miller <davem@davemloft.net> |
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addr.c | ||
addr.h | ||
bcast.c | ||
bcast.h | ||
bearer.c | ||
bearer.h | ||
core.c | ||
core.h | ||
discover.c | ||
discover.h | ||
eth_media.c | ||
ib_media.c | ||
Kconfig | ||
link.c | ||
link.h | ||
Makefile | ||
msg.c | ||
msg.h | ||
name_distr.c | ||
name_distr.h | ||
name_table.c | ||
name_table.h | ||
net.c | ||
net.h | ||
netlink_compat.c | ||
netlink.c | ||
netlink.h | ||
node.c | ||
node.h | ||
server.c | ||
server.h | ||
socket.c | ||
socket.h | ||
subscr.c | ||
subscr.h | ||
sysctl.c | ||
udp_media.c |