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linux-next/include/linux/nbd.h
Paul Clements a336d29870 nbd: handle discard requests
Add discard support to nbd.  If the nbd-server supports discard, it will
send NBD_FLAG_SEND_TRIM to the client.  The client will then set the flag
in the kernel via NBD_SET_FLAGS, which tells the kernel to enable discards
for the device (QUEUE_FLAG_DISCARD).

If discard support is enabled, then when the nbd client system receives a
discard request, this will be passed along to the nbd-server.  When the
discard request is received by the nbd-server, it will perform:

	fallocate(.. FALLOC_FL_PUNCH_HOLE ..)

To punch a hole in the backend storage, which is no longer needed.

Signed-off-by: Paul Clements <paul.clements@steeleye.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-10-06 03:05:24 +09:00

108 lines
2.9 KiB
C

/*
* 1999 Copyright (C) Pavel Machek, pavel@ucw.cz. This code is GPL.
* 1999/11/04 Copyright (C) 1999 VMware, Inc. (Regis "HPReg" Duchesne)
* Made nbd_end_request() use the io_request_lock
* 2001 Copyright (C) Steven Whitehouse
* New nbd_end_request() for compatibility with new linux block
* layer code.
* 2003/06/24 Louis D. Langholtz <ldl@aros.net>
* Removed unneeded blksize_bits field from nbd_device struct.
* Cleanup PARANOIA usage & code.
* 2004/02/19 Paul Clements
* Removed PARANOIA, plus various cleanup and comments
*/
#ifndef LINUX_NBD_H
#define LINUX_NBD_H
#include <linux/types.h>
#define NBD_SET_SOCK _IO( 0xab, 0 )
#define NBD_SET_BLKSIZE _IO( 0xab, 1 )
#define NBD_SET_SIZE _IO( 0xab, 2 )
#define NBD_DO_IT _IO( 0xab, 3 )
#define NBD_CLEAR_SOCK _IO( 0xab, 4 )
#define NBD_CLEAR_QUE _IO( 0xab, 5 )
#define NBD_PRINT_DEBUG _IO( 0xab, 6 )
#define NBD_SET_SIZE_BLOCKS _IO( 0xab, 7 )
#define NBD_DISCONNECT _IO( 0xab, 8 )
#define NBD_SET_TIMEOUT _IO( 0xab, 9 )
#define NBD_SET_FLAGS _IO( 0xab, 10)
enum {
NBD_CMD_READ = 0,
NBD_CMD_WRITE = 1,
NBD_CMD_DISC = 2,
/* there is a gap here to match userspace */
NBD_CMD_TRIM = 4
};
/* values for flags field */
#define NBD_FLAG_HAS_FLAGS (1 << 0) /* nbd-server supports flags */
#define NBD_FLAG_READ_ONLY (1 << 1) /* device is read-only */
/* there is a gap here to match userspace */
#define NBD_FLAG_SEND_TRIM (1 << 5) /* send trim/discard */
#define nbd_cmd(req) ((req)->cmd[0])
/* userspace doesn't need the nbd_device structure */
#ifdef __KERNEL__
#include <linux/wait.h>
#include <linux/mutex.h>
struct request;
struct nbd_device {
int flags;
int harderror; /* Code of hard error */
struct socket * sock;
struct file * file; /* If == NULL, device is not ready, yet */
int magic;
spinlock_t queue_lock;
struct list_head queue_head; /* Requests waiting result */
struct request *active_req;
wait_queue_head_t active_wq;
struct list_head waiting_queue; /* Requests to be sent */
wait_queue_head_t waiting_wq;
struct mutex tx_lock;
struct gendisk *disk;
int blksize;
u64 bytesize;
pid_t pid; /* pid of nbd-client, if attached */
int xmit_timeout;
};
#endif
/* These are sent over the network in the request/reply magic fields */
#define NBD_REQUEST_MAGIC 0x25609513
#define NBD_REPLY_MAGIC 0x67446698
/* Do *not* use magics: 0x12560953 0x96744668. */
/*
* This is the packet used for communication between client and
* server. All data are in network byte order.
*/
struct nbd_request {
__be32 magic;
__be32 type; /* == READ || == WRITE */
char handle[8];
__be64 from;
__be32 len;
} __attribute__((packed));
/*
* This is the reply packet that nbd-server sends back to the client after
* it has completed an I/O request (or an error occurs).
*/
struct nbd_reply {
__be32 magic;
__be32 error; /* 0 = ok, else error */
char handle[8]; /* handle you got from request */
};
#endif