#ifndef _LINUX_CGROUP_H #define _LINUX_CGROUP_H /* * cgroup interface * * Copyright (C) 2003 BULL SA * Copyright (C) 2004-2006 Silicon Graphics, Inc. * */ #include #include #include #include #include #include #include #include #include #include #include #ifdef CONFIG_CGROUPS struct cgroupfs_root; struct cgroup_subsys; struct inode; struct cgroup; struct css_id; extern int cgroup_init_early(void); extern int cgroup_init(void); extern void cgroup_lock(void); extern int cgroup_lock_is_held(void); extern bool cgroup_lock_live_group(struct cgroup *cgrp); extern void cgroup_unlock(void); extern void cgroup_fork(struct task_struct *p); extern void cgroup_post_fork(struct task_struct *p); extern void cgroup_exit(struct task_struct *p, int run_callbacks); extern int cgroupstats_build(struct cgroupstats *stats, struct dentry *dentry); extern int cgroup_load_subsys(struct cgroup_subsys *ss); extern void cgroup_unload_subsys(struct cgroup_subsys *ss); extern const struct file_operations proc_cgroup_operations; /* Define the enumeration of all builtin cgroup subsystems */ #define SUBSYS(_x) _x ## _subsys_id, #define IS_SUBSYS_ENABLED(option) IS_ENABLED(option) enum cgroup_subsys_id { #include CGROUP_SUBSYS_COUNT, }; #undef IS_SUBSYS_ENABLED #undef SUBSYS /* Per-subsystem/per-cgroup state maintained by the system. */ struct cgroup_subsys_state { /* * The cgroup that this subsystem is attached to. Useful * for subsystems that want to know about the cgroup * hierarchy structure */ struct cgroup *cgroup; /* * State maintained by the cgroup system to allow subsystems * to be "busy". Should be accessed via css_get(), * css_tryget() and css_put(). */ atomic_t refcnt; unsigned long flags; /* ID for this css, if possible */ struct css_id __rcu *id; /* Used to put @cgroup->dentry on the last css_put() */ struct work_struct dput_work; }; /* bits in struct cgroup_subsys_state flags field */ enum { CSS_ROOT = (1 << 0), /* this CSS is the root of the subsystem */ CSS_ONLINE = (1 << 1), /* between ->css_online() and ->css_offline() */ }; /* Caller must verify that the css is not for root cgroup */ static inline void __css_get(struct cgroup_subsys_state *css, int count) { atomic_add(count, &css->refcnt); } /* * Call css_get() to hold a reference on the css; it can be used * for a reference obtained via: * - an existing ref-counted reference to the css * - task->cgroups for a locked task */ static inline void css_get(struct cgroup_subsys_state *css) { /* We don't need to reference count the root state */ if (!(css->flags & CSS_ROOT)) __css_get(css, 1); } /* * Call css_tryget() to take a reference on a css if your existing * (known-valid) reference isn't already ref-counted. Returns false if * the css has been destroyed. */ extern bool __css_tryget(struct cgroup_subsys_state *css); static inline bool css_tryget(struct cgroup_subsys_state *css) { if (css->flags & CSS_ROOT) return true; return __css_tryget(css); } /* * css_put() should be called to release a reference taken by * css_get() or css_tryget() */ extern void __css_put(struct cgroup_subsys_state *css); static inline void css_put(struct cgroup_subsys_state *css) { if (!(css->flags & CSS_ROOT)) __css_put(css); } /* bits in struct cgroup flags field */ enum { /* Control Group is dead */ CGRP_REMOVED, /* * Control Group has previously had a child cgroup or a task, * but no longer (only if CGRP_NOTIFY_ON_RELEASE is set) */ CGRP_RELEASABLE, /* Control Group requires release notifications to userspace */ CGRP_NOTIFY_ON_RELEASE, /* * Clone the parent's configuration when creating a new child * cpuset cgroup. For historical reasons, this option can be * specified at mount time and thus is implemented here. */ CGRP_CPUSET_CLONE_CHILDREN, }; struct cgroup { unsigned long flags; /* "unsigned long" so bitops work */ /* * count users of this cgroup. >0 means busy, but doesn't * necessarily indicate the number of tasks in the cgroup */ atomic_t count; int id; /* ida allocated in-hierarchy ID */ /* * We link our 'sibling' struct into our parent's 'children'. * Our children link their 'sibling' into our 'children'. */ struct list_head sibling; /* my parent's children */ struct list_head children; /* my children */ struct list_head files; /* my files */ struct cgroup *parent; /* my parent */ struct dentry *dentry; /* cgroup fs entry, RCU protected */ /* Private pointers for each registered subsystem */ struct cgroup_subsys_state *subsys[CGROUP_SUBSYS_COUNT]; struct cgroupfs_root *root; struct cgroup *top_cgroup; /* * List of cg_cgroup_links pointing at css_sets with * tasks in this cgroup. Protected by css_set_lock */ struct list_head css_sets; struct list_head allcg_node; /* cgroupfs_root->allcg_list */ struct list_head cft_q_node; /* used during cftype add/rm */ /* * Linked list running through all cgroups that can * potentially be reaped by the release agent. Protected by * release_list_lock */ struct list_head release_list; /* * list of pidlists, up to two for each namespace (one for procs, one * for tasks); created on demand. */ struct list_head pidlists; struct mutex pidlist_mutex; /* For RCU-protected deletion */ struct rcu_head rcu_head; /* List of events which userspace want to receive */ struct list_head event_list; spinlock_t event_list_lock; /* directory xattrs */ struct simple_xattrs xattrs; }; /* * A css_set is a structure holding pointers to a set of * cgroup_subsys_state objects. This saves space in the task struct * object and speeds up fork()/exit(), since a single inc/dec and a * list_add()/del() can bump the reference count on the entire cgroup * set for a task. */ struct css_set { /* Reference count */ atomic_t refcount; /* * List running through all cgroup groups in the same hash * slot. Protected by css_set_lock */ struct hlist_node hlist; /* * List running through all tasks using this cgroup * group. Protected by css_set_lock */ struct list_head tasks; /* * List of cg_cgroup_link objects on link chains from * cgroups referenced from this css_set. Protected by * css_set_lock */ struct list_head cg_links; /* * Set of subsystem states, one for each subsystem. This array * is immutable after creation apart from the init_css_set * during subsystem registration (at boot time) and modular subsystem * loading/unloading. */ struct cgroup_subsys_state *subsys[CGROUP_SUBSYS_COUNT]; /* For RCU-protected deletion */ struct rcu_head rcu_head; }; /* * cgroup_map_cb is an abstract callback API for reporting map-valued * control files */ struct cgroup_map_cb { int (*fill)(struct cgroup_map_cb *cb, const char *key, u64 value); void *state; }; /* * struct cftype: handler definitions for cgroup control files * * When reading/writing to a file: * - the cgroup to use is file->f_dentry->d_parent->d_fsdata * - the 'cftype' of the file is file->f_dentry->d_fsdata */ /* cftype->flags */ #define CFTYPE_ONLY_ON_ROOT (1U << 0) /* only create on root cg */ #define CFTYPE_NOT_ON_ROOT (1U << 1) /* don't create on root cg */ #define MAX_CFTYPE_NAME 64 struct cftype { /* * By convention, the name should begin with the name of the * subsystem, followed by a period. Zero length string indicates * end of cftype array. */ char name[MAX_CFTYPE_NAME]; int private; /* * If not 0, file mode is set to this value, otherwise it will * be figured out automatically */ umode_t mode; /* * If non-zero, defines the maximum length of string that can * be passed to write_string; defaults to 64 */ size_t max_write_len; /* CFTYPE_* flags */ unsigned int flags; /* file xattrs */ struct simple_xattrs xattrs; int (*open)(struct inode *inode, struct file *file); ssize_t (*read)(struct cgroup *cgrp, struct cftype *cft, struct file *file, char __user *buf, size_t nbytes, loff_t *ppos); /* * read_u64() is a shortcut for the common case of returning a * single integer. Use it in place of read() */ u64 (*read_u64)(struct cgroup *cgrp, struct cftype *cft); /* * read_s64() is a signed version of read_u64() */ s64 (*read_s64)(struct cgroup *cgrp, struct cftype *cft); /* * read_map() is used for defining a map of key/value * pairs. It should call cb->fill(cb, key, value) for each * entry. The key/value pairs (and their ordering) should not * change between reboots. */ int (*read_map)(struct cgroup *cont, struct cftype *cft, struct cgroup_map_cb *cb); /* * read_seq_string() is used for outputting a simple sequence * using seqfile. */ int (*read_seq_string)(struct cgroup *cont, struct cftype *cft, struct seq_file *m); ssize_t (*write)(struct cgroup *cgrp, struct cftype *cft, struct file *file, const char __user *buf, size_t nbytes, loff_t *ppos); /* * write_u64() is a shortcut for the common case of accepting * a single integer (as parsed by simple_strtoull) from * userspace. Use in place of write(); return 0 or error. */ int (*write_u64)(struct cgroup *cgrp, struct cftype *cft, u64 val); /* * write_s64() is a signed version of write_u64() */ int (*write_s64)(struct cgroup *cgrp, struct cftype *cft, s64 val); /* * write_string() is passed a nul-terminated kernelspace * buffer of maximum length determined by max_write_len. * Returns 0 or -ve error code. */ int (*write_string)(struct cgroup *cgrp, struct cftype *cft, const char *buffer); /* * trigger() callback can be used to get some kick from the * userspace, when the actual string written is not important * at all. The private field can be used to determine the * kick type for multiplexing. */ int (*trigger)(struct cgroup *cgrp, unsigned int event); int (*release)(struct inode *inode, struct file *file); /* * register_event() callback will be used to add new userspace * waiter for changes related to the cftype. Implement it if * you want to provide this functionality. Use eventfd_signal() * on eventfd to send notification to userspace. */ int (*register_event)(struct cgroup *cgrp, struct cftype *cft, struct eventfd_ctx *eventfd, const char *args); /* * unregister_event() callback will be called when userspace * closes the eventfd or on cgroup removing. * This callback must be implemented, if you want provide * notification functionality. */ void (*unregister_event)(struct cgroup *cgrp, struct cftype *cft, struct eventfd_ctx *eventfd); }; /* * cftype_sets describe cftypes belonging to a subsystem and are chained at * cgroup_subsys->cftsets. Each cftset points to an array of cftypes * terminated by zero length name. */ struct cftype_set { struct list_head node; /* chained at subsys->cftsets */ struct cftype *cfts; }; struct cgroup_scanner { struct cgroup *cg; int (*test_task)(struct task_struct *p, struct cgroup_scanner *scan); void (*process_task)(struct task_struct *p, struct cgroup_scanner *scan); struct ptr_heap *heap; void *data; }; int cgroup_add_cftypes(struct cgroup_subsys *ss, struct cftype *cfts); int cgroup_rm_cftypes(struct cgroup_subsys *ss, struct cftype *cfts); int cgroup_is_removed(const struct cgroup *cgrp); int cgroup_path(const struct cgroup *cgrp, char *buf, int buflen); int cgroup_task_count(const struct cgroup *cgrp); /* Return true if cgrp is a descendant of the task's cgroup */ int cgroup_is_descendant(const struct cgroup *cgrp, struct task_struct *task); /* * Control Group taskset, used to pass around set of tasks to cgroup_subsys * methods. */ struct cgroup_taskset; struct task_struct *cgroup_taskset_first(struct cgroup_taskset *tset); struct task_struct *cgroup_taskset_next(struct cgroup_taskset *tset); struct cgroup *cgroup_taskset_cur_cgroup(struct cgroup_taskset *tset); int cgroup_taskset_size(struct cgroup_taskset *tset); /** * cgroup_taskset_for_each - iterate cgroup_taskset * @task: the loop cursor * @skip_cgrp: skip if task's cgroup matches this, %NULL to iterate through all * @tset: taskset to iterate */ #define cgroup_taskset_for_each(task, skip_cgrp, tset) \ for ((task) = cgroup_taskset_first((tset)); (task); \ (task) = cgroup_taskset_next((tset))) \ if (!(skip_cgrp) || \ cgroup_taskset_cur_cgroup((tset)) != (skip_cgrp)) /* * Control Group subsystem type. * See Documentation/cgroups/cgroups.txt for details */ struct cgroup_subsys { struct cgroup_subsys_state *(*css_alloc)(struct cgroup *cgrp); int (*css_online)(struct cgroup *cgrp); void (*css_offline)(struct cgroup *cgrp); void (*css_free)(struct cgroup *cgrp); int (*can_attach)(struct cgroup *cgrp, struct cgroup_taskset *tset); void (*cancel_attach)(struct cgroup *cgrp, struct cgroup_taskset *tset); void (*attach)(struct cgroup *cgrp, struct cgroup_taskset *tset); void (*fork)(struct task_struct *task); void (*exit)(struct cgroup *cgrp, struct cgroup *old_cgrp, struct task_struct *task); void (*bind)(struct cgroup *root); int subsys_id; int active; int disabled; int early_init; /* * True if this subsys uses ID. ID is not available before cgroup_init() * (not available in early_init time.) */ bool use_id; /* * If %false, this subsystem is properly hierarchical - * configuration, resource accounting and restriction on a parent * cgroup cover those of its children. If %true, hierarchy support * is broken in some ways - some subsystems ignore hierarchy * completely while others are only implemented half-way. * * It's now disallowed to create nested cgroups if the subsystem is * broken and cgroup core will emit a warning message on such * cases. Eventually, all subsystems will be made properly * hierarchical and this will go away. */ bool broken_hierarchy; bool warned_broken_hierarchy; #define MAX_CGROUP_TYPE_NAMELEN 32 const char *name; /* * Link to parent, and list entry in parent's children. * Protected by cgroup_lock() */ struct cgroupfs_root *root; struct list_head sibling; /* used when use_id == true */ struct idr idr; spinlock_t id_lock; /* list of cftype_sets */ struct list_head cftsets; /* base cftypes, automatically [de]registered with subsys itself */ struct cftype *base_cftypes; struct cftype_set base_cftset; /* should be defined only by modular subsystems */ struct module *module; }; #define SUBSYS(_x) extern struct cgroup_subsys _x ## _subsys; #define IS_SUBSYS_ENABLED(option) IS_BUILTIN(option) #include #undef IS_SUBSYS_ENABLED #undef SUBSYS static inline struct cgroup_subsys_state *cgroup_subsys_state( struct cgroup *cgrp, int subsys_id) { return cgrp->subsys[subsys_id]; } /* * function to get the cgroup_subsys_state which allows for extra * rcu_dereference_check() conditions, such as locks used during the * cgroup_subsys::attach() methods. */ #define task_subsys_state_check(task, subsys_id, __c) \ rcu_dereference_check(task->cgroups->subsys[subsys_id], \ lockdep_is_held(&task->alloc_lock) || \ cgroup_lock_is_held() || (__c)) static inline struct cgroup_subsys_state * task_subsys_state(struct task_struct *task, int subsys_id) { return task_subsys_state_check(task, subsys_id, false); } static inline struct cgroup* task_cgroup(struct task_struct *task, int subsys_id) { return task_subsys_state(task, subsys_id)->cgroup; } /** * cgroup_for_each_child - iterate through children of a cgroup * @pos: the cgroup * to use as the loop cursor * @cgroup: cgroup whose children to walk * * Walk @cgroup's children. Must be called under rcu_read_lock(). A child * cgroup which hasn't finished ->css_online() or already has finished * ->css_offline() may show up during traversal and it's each subsystem's * responsibility to verify that each @pos is alive. * * If a subsystem synchronizes against the parent in its ->css_online() and * before starting iterating, a cgroup which finished ->css_online() is * guaranteed to be visible in the future iterations. */ #define cgroup_for_each_child(pos, cgroup) \ list_for_each_entry_rcu(pos, &(cgroup)->children, sibling) struct cgroup *cgroup_next_descendant_pre(struct cgroup *pos, struct cgroup *cgroup); /** * cgroup_for_each_descendant_pre - pre-order walk of a cgroup's descendants * @pos: the cgroup * to use as the loop cursor * @cgroup: cgroup whose descendants to walk * * Walk @cgroup's descendants. Must be called under rcu_read_lock(). A * descendant cgroup which hasn't finished ->css_online() or already has * finished ->css_offline() may show up during traversal and it's each * subsystem's responsibility to verify that each @pos is alive. * * If a subsystem synchronizes against the parent in its ->css_online() and * before starting iterating, and synchronizes against @pos on each * iteration, any descendant cgroup which finished ->css_offline() is * guaranteed to be visible in the future iterations. * * In other words, the following guarantees that a descendant can't escape * state updates of its ancestors. * * my_online(@cgrp) * { * Lock @cgrp->parent and @cgrp; * Inherit state from @cgrp->parent; * Unlock both. * } * * my_update_state(@cgrp) * { * Lock @cgrp; * Update @cgrp's state; * Unlock @cgrp; * * cgroup_for_each_descendant_pre(@pos, @cgrp) { * Lock @pos; * Verify @pos is alive and inherit state from @pos->parent; * Unlock @pos; * } * } * * As long as the inheriting step, including checking the parent state, is * enclosed inside @pos locking, double-locking the parent isn't necessary * while inheriting. The state update to the parent is guaranteed to be * visible by walking order and, as long as inheriting operations to the * same @pos are atomic to each other, multiple updates racing each other * still result in the correct state. It's guaranateed that at least one * inheritance happens for any cgroup after the latest update to its * parent. * * If checking parent's state requires locking the parent, each inheriting * iteration should lock and unlock both @pos->parent and @pos. * * Alternatively, a subsystem may choose to use a single global lock to * synchronize ->css_online() and ->css_offline() against tree-walking * operations. */ #define cgroup_for_each_descendant_pre(pos, cgroup) \ for (pos = cgroup_next_descendant_pre(NULL, (cgroup)); (pos); \ pos = cgroup_next_descendant_pre((pos), (cgroup))) struct cgroup *cgroup_next_descendant_post(struct cgroup *pos, struct cgroup *cgroup); /** * cgroup_for_each_descendant_post - post-order walk of a cgroup's descendants * @pos: the cgroup * to use as the loop cursor * @cgroup: cgroup whose descendants to walk * * Similar to cgroup_for_each_descendant_pre() but performs post-order * traversal instead. Note that the walk visibility guarantee described in * pre-order walk doesn't apply the same to post-order walks. */ #define cgroup_for_each_descendant_post(pos, cgroup) \ for (pos = cgroup_next_descendant_post(NULL, (cgroup)); (pos); \ pos = cgroup_next_descendant_post((pos), (cgroup))) /* A cgroup_iter should be treated as an opaque object */ struct cgroup_iter { struct list_head *cg_link; struct list_head *task; }; /* * To iterate across the tasks in a cgroup: * * 1) call cgroup_iter_start to initialize an iterator * * 2) call cgroup_iter_next() to retrieve member tasks until it * returns NULL or until you want to end the iteration * * 3) call cgroup_iter_end() to destroy the iterator. * * Or, call cgroup_scan_tasks() to iterate through every task in a * cgroup - cgroup_scan_tasks() holds the css_set_lock when calling * the test_task() callback, but not while calling the process_task() * callback. */ void cgroup_iter_start(struct cgroup *cgrp, struct cgroup_iter *it); struct task_struct *cgroup_iter_next(struct cgroup *cgrp, struct cgroup_iter *it); void cgroup_iter_end(struct cgroup *cgrp, struct cgroup_iter *it); int cgroup_scan_tasks(struct cgroup_scanner *scan); int cgroup_attach_task(struct cgroup *, struct task_struct *); int cgroup_attach_task_all(struct task_struct *from, struct task_struct *); /* * CSS ID is ID for cgroup_subsys_state structs under subsys. This only works * if cgroup_subsys.use_id == true. It can be used for looking up and scanning. * CSS ID is assigned at cgroup allocation (create) automatically * and removed when subsys calls free_css_id() function. This is because * the lifetime of cgroup_subsys_state is subsys's matter. * * Looking up and scanning function should be called under rcu_read_lock(). * Taking cgroup_mutex is not necessary for following calls. * But the css returned by this routine can be "not populated yet" or "being * destroyed". The caller should check css and cgroup's status. */ /* * Typically Called at ->destroy(), or somewhere the subsys frees * cgroup_subsys_state. */ void free_css_id(struct cgroup_subsys *ss, struct cgroup_subsys_state *css); /* Find a cgroup_subsys_state which has given ID */ struct cgroup_subsys_state *css_lookup(struct cgroup_subsys *ss, int id); /* * Get a cgroup whose id is greater than or equal to id under tree of root. * Returning a cgroup_subsys_state or NULL. */ struct cgroup_subsys_state *css_get_next(struct cgroup_subsys *ss, int id, struct cgroup_subsys_state *root, int *foundid); /* Returns true if root is ancestor of cg */ bool css_is_ancestor(struct cgroup_subsys_state *cg, const struct cgroup_subsys_state *root); /* Get id and depth of css */ unsigned short css_id(struct cgroup_subsys_state *css); unsigned short css_depth(struct cgroup_subsys_state *css); struct cgroup_subsys_state *cgroup_css_from_dir(struct file *f, int id); #else /* !CONFIG_CGROUPS */ static inline int cgroup_init_early(void) { return 0; } static inline int cgroup_init(void) { return 0; } static inline void cgroup_fork(struct task_struct *p) {} static inline void cgroup_post_fork(struct task_struct *p) {} static inline void cgroup_exit(struct task_struct *p, int callbacks) {} static inline void cgroup_lock(void) {} static inline void cgroup_unlock(void) {} static inline int cgroupstats_build(struct cgroupstats *stats, struct dentry *dentry) { return -EINVAL; } /* No cgroups - nothing to do */ static inline int cgroup_attach_task_all(struct task_struct *from, struct task_struct *t) { return 0; } #endif /* !CONFIG_CGROUPS */ #endif /* _LINUX_CGROUP_H */