// SPDX-License-Identifier: GPL-2.0 // // soc-card.c // // Copyright (C) 2019 Renesas Electronics Corp. // Kuninori Morimoto // #include #include #define soc_card_ret(dai, ret) _soc_card_ret(dai, __func__, ret) static inline int _soc_card_ret(struct snd_soc_card *card, const char *func, int ret) { switch (ret) { case -EPROBE_DEFER: case -ENOTSUPP: case 0: break; default: dev_err(card->dev, "ASoC: error at %s on %s: %d\n", func, card->name, ret); } return ret; } struct snd_kcontrol *snd_soc_card_get_kcontrol(struct snd_soc_card *soc_card, const char *name) { struct snd_card *card = soc_card->snd_card; struct snd_kcontrol *kctl; if (unlikely(!name)) return NULL; list_for_each_entry(kctl, &card->controls, list) if (!strncmp(kctl->id.name, name, sizeof(kctl->id.name))) return kctl; return NULL; } EXPORT_SYMBOL_GPL(snd_soc_card_get_kcontrol); /** * snd_soc_card_jack_new - Create a new jack * @card: ASoC card * @id: an identifying string for this jack * @type: a bitmask of enum snd_jack_type values that can be detected by * this jack * @jack: structure to use for the jack * @pins: Array of jack pins to be added to the jack or NULL * @num_pins: Number of elements in the @pins array * * Creates a new jack object. * * Returns zero if successful, or a negative error code on failure. * On success jack will be initialised. */ int snd_soc_card_jack_new(struct snd_soc_card *card, const char *id, int type, struct snd_soc_jack *jack, struct snd_soc_jack_pin *pins, unsigned int num_pins) { int ret; mutex_init(&jack->mutex); jack->card = card; INIT_LIST_HEAD(&jack->pins); INIT_LIST_HEAD(&jack->jack_zones); BLOCKING_INIT_NOTIFIER_HEAD(&jack->notifier); ret = snd_jack_new(card->snd_card, id, type, &jack->jack, false, false); if (ret) goto end; if (num_pins) ret = snd_soc_jack_add_pins(jack, num_pins, pins); end: return soc_card_ret(card, ret); } EXPORT_SYMBOL_GPL(snd_soc_card_jack_new); int snd_soc_card_suspend_pre(struct snd_soc_card *card) { int ret = 0; if (card->suspend_pre) ret = card->suspend_pre(card); return soc_card_ret(card, ret); } int snd_soc_card_suspend_post(struct snd_soc_card *card) { int ret = 0; if (card->suspend_post) ret = card->suspend_post(card); return soc_card_ret(card, ret); } int snd_soc_card_resume_pre(struct snd_soc_card *card) { int ret = 0; if (card->resume_pre) ret = card->resume_pre(card); return soc_card_ret(card, ret); } int snd_soc_card_resume_post(struct snd_soc_card *card) { int ret = 0; if (card->resume_post) ret = card->resume_post(card); return soc_card_ret(card, ret); } int snd_soc_card_probe(struct snd_soc_card *card) { if (card->probe) { int ret = card->probe(card); if (ret < 0) return soc_card_ret(card, ret); /* * It has "card->probe" and "card->late_probe" callbacks. * So, set "probed" flag here, because it needs to care * about "late_probe". * * see * snd_soc_bind_card() * snd_soc_card_late_probe() */ card->probed = 1; } return 0; } int snd_soc_card_late_probe(struct snd_soc_card *card) { if (card->late_probe) { int ret = card->late_probe(card); if (ret < 0) return soc_card_ret(card, ret); } /* * It has "card->probe" and "card->late_probe" callbacks, * and "late_probe" callback is called after "probe". * This means, we can set "card->probed" flag afer "late_probe" * for all cases. * * see * snd_soc_bind_card() * snd_soc_card_probe() */ card->probed = 1; return 0; } int snd_soc_card_remove(struct snd_soc_card *card) { int ret = 0; if (card->probed && card->remove) ret = card->remove(card); card->probed = 0; return soc_card_ret(card, ret); }