Parameterize the attempts for the _firstn choose method, and apply the
rule-specified tries count to firstn mode as well. Note that we have
slightly different behavior here than with indep:
If the firstn value is not specified for firstn, we pass through the
normal attempt count. This maintains compatibility with legacy behavior.
Note that this is usually *not* actually N^2 work, though, because of the
descend_once tunable. However, descend_once is unfortunately *not* the
same thing as 1 chooseleaf try because it is only checked on a reject but
not on a collision. Sigh.
In contrast, for indep, if tries is not specified we default to 1
recursive attempt, because that is simply more sane, and we have the
option to do so. The descend_once tunable has no effect for indep.
Reflects ceph.git commit 64aeded50d80942d66a5ec7b604ff2fcbf5d7b63.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Explicitly control the number of sample attempts, and allow the number of
tries in the recursive call to be explicitly controlled via the rule. This
is important because the amount of time we want to spend looking for a
solution may be rule dependent (e.g., higher for the wide indep pool than
the rep pools).
(We should do the same for the other tunables, by the way!)
Reflects ceph.git commit c43c893be872f709c787bc57f46c0e97876ff681.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
For firstn mode, if we fail to make a valid placement choice, we just
continue and return a short result to the caller. For indep mode, however,
we need to make the position stable, and return an undefined value on
failed placements to avoid shifting later results to the left.
Reflects ceph.git commit b1d4dd4eb044875874a1d01c01c7d766db5d0a80.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
This is only present to size the temporary scratch arrays that we put on
the stack. Let the caller allocate them as they wish and remove the
limitation.
Reflects ceph.git commit 1cfe140bf2dab99517589a82a916f4c75b9492d1.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Add libceph support for a new CRUSH tunable recently added to Ceph servers.
Consider the CRUSH rule
step chooseleaf firstn 0 type <node_type>
This rule means that <n> replicas will be chosen in a manner such that
each chosen leaf's branch will contain a unique instance of <node_type>.
When an object is re-replicated after a leaf failure, if the CRUSH map uses
a chooseleaf rule the remapped replica ends up under the <node_type> bucket
that held the failed leaf. This causes uneven data distribution across the
storage cluster, to the point that when all the leaves but one fail under a
particular <node_type> bucket, that remaining leaf holds all the data from
its failed peers.
This behavior also limits the number of peers that can participate in the
re-replication of the data held by the failed leaf, which increases the
time required to re-replicate after a failure.
For a chooseleaf CRUSH rule, the tree descent has two steps: call them the
inner and outer descents.
If the tree descent down to <node_type> is the outer descent, and the descent
from <node_type> down to a leaf is the inner descent, the issue is that a
down leaf is detected on the inner descent, so only the inner descent is
retried.
In order to disperse re-replicated data as widely as possible across a
storage cluster after a failure, we want to retry the outer descent. So,
fix up crush_choose() to allow the inner descent to return immediately on
choosing a failed leaf. Wire this up as a new CRUSH tunable.
Note that after this change, for a chooseleaf rule, if the primary OSD
in a placement group has failed, choosing a replacement may result in
one of the other OSDs in the PG colliding with the new primary. This
requires that OSD's data for that PG to need moving as well. This
seems unavoidable but should be relatively rare.
This corresponds to ceph.git commit 88f218181a9e6d2292e2697fc93797d0f6d6e5dc.
Signed-off-by: Jim Schutt <jaschut@sandia.gov>
Reviewed-by: Sage Weil <sage@inktank.com>
The server side recently added support for tuning some magic
crush variables. Decode these variables if they are present, or use the
default values if they are not present.
Corresponds to ceph.git commit 89af369c25f274fe62ef730e5e8aad0c54f1e5a5.
Signed-off-by: caleb miles <caleb.miles@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Fix the node weight lookup for tree buckets by using a correct accessor.
Reflects ceph.git commit d287ade5bcbdca82a3aef145b92924cf1e856733.
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Sage Weil <sage@inktank.com>
These were used for the ill-fated forcefeed feature. Remove them.
Reflects ceph.git commit ebdf80edfecfbd5a842b71fbe5732857994380c1.
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Sage Weil <sage@inktank.com>
Move various types from int -> __u32 (or similar), and add const as
appropriate.
This reflects changes that have been present in the userland implementation
for some time.
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Sage Weil <sage@inktank.com>
This factors out protocol and low-level storage parts of ceph into a
separate libceph module living in net/ceph and include/linux/ceph. This
is mostly a matter of moving files around. However, a few key pieces
of the interface change as well:
- ceph_client becomes ceph_fs_client and ceph_client, where the latter
captures the mon and osd clients, and the fs_client gets the mds client
and file system specific pieces.
- Mount option parsing and debugfs setup is correspondingly broken into
two pieces.
- The mon client gets a generic handler callback for otherwise unknown
messages (mds map, in this case).
- The basic supported/required feature bits can be expanded (and are by
ceph_fs_client).
No functional change, aside from some subtle error handling cases that got
cleaned up in the refactoring process.
Signed-off-by: Sage Weil <sage@newdream.net>