Reformat __reset_osd() into three distinct blocks of code
handling the three return cases.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
This saves us some cycles, but does not affect the placement result at
all.
This corresponds to ceph.git commit 4abb53d4f.
Signed-off-by: Sage Weil <sage@inktank.com>
Add libceph support for a new CRUSH tunable recently added to Ceph servers.
Consider the CRUSH rule
step chooseleaf firstn 0 type <node_type>
This rule means that <n> replicas will be chosen in a manner such that
each chosen leaf's branch will contain a unique instance of <node_type>.
When an object is re-replicated after a leaf failure, if the CRUSH map uses
a chooseleaf rule the remapped replica ends up under the <node_type> bucket
that held the failed leaf. This causes uneven data distribution across the
storage cluster, to the point that when all the leaves but one fail under a
particular <node_type> bucket, that remaining leaf holds all the data from
its failed peers.
This behavior also limits the number of peers that can participate in the
re-replication of the data held by the failed leaf, which increases the
time required to re-replicate after a failure.
For a chooseleaf CRUSH rule, the tree descent has two steps: call them the
inner and outer descents.
If the tree descent down to <node_type> is the outer descent, and the descent
from <node_type> down to a leaf is the inner descent, the issue is that a
down leaf is detected on the inner descent, so only the inner descent is
retried.
In order to disperse re-replicated data as widely as possible across a
storage cluster after a failure, we want to retry the outer descent. So,
fix up crush_choose() to allow the inner descent to return immediately on
choosing a failed leaf. Wire this up as a new CRUSH tunable.
Note that after this change, for a chooseleaf rule, if the primary OSD
in a placement group has failed, choosing a replacement may result in
one of the other OSDs in the PG colliding with the new primary. This
requires that OSD's data for that PG to need moving as well. This
seems unavoidable but should be relatively rare.
This corresponds to ceph.git commit 88f218181a9e6d2292e2697fc93797d0f6d6e5dc.
Signed-off-by: Jim Schutt <jaschut@sandia.gov>
Reviewed-by: Sage Weil <sage@inktank.com>
The CONFIG_EXPERIMENTAL config item has not carried much meaning for a
while now and is almost always enabled by default. As agreed during the
Linux kernel summit, remove it from any "depends on" lines in Kconfigs.
CC: Sage Weil <sage@inktank.com>
CC: "David S. Miller" <davem@davemloft.net>
Signed-off-by: Kees Cook <keescook@chromium.org>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Sage Weil <sage@inktank.com>
Pull Ceph fixes from Sage Weil:
"Two of Alex's patches deal with a race when reseting server
connections for open RBD images, one demotes some non-fatal BUGs to
WARNs, and my patch fixes a protocol feature bit failure path."
* 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/sage/ceph-client:
libceph: fix protocol feature mismatch failure path
libceph: WARN, don't BUG on unexpected connection states
libceph: always reset osds when kicking
libceph: move linger requests sooner in kick_requests()
We should not set con->state to CLOSED here; that happens in
ceph_fault() in the caller, where it first asserts that the state
is not yet CLOSED. Avoids a BUG when the features don't match.
Since the fail_protocol() has become a trivial wrapper, replace
calls to it with direct calls to reset_connection().
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
A number of assertions in the ceph messenger are implemented with
BUG_ON(), killing the system if connection's state doesn't match
what's expected. At this point our state model is (evidently) not
well understood enough for these assertions to trigger a BUG().
Convert all BUG_ON(con->state...) calls to be WARN_ON(con->state...)
so we learn about these issues without killing the machine.
We now recognize that a connection fault can occur due to a socket
closure at any time, regardless of the state of the connection. So
there is really nothing we can assert about the state of the
connection at that point so eliminate that assertion.
Reported-by: Ugis <ugis22@gmail.com>
Tested-by: Ugis <ugis22@gmail.com>
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
When ceph_osdc_handle_map() is called to process a new osd map,
kick_requests() is called to ensure all affected requests are
updated if necessary to reflect changes in the osd map. This
happens in two cases: whenever an incremental map update is
processed; and when a full map update (or the last one if there is
more than one) gets processed.
In the former case, the kick_requests() call is followed immediately
by a call to reset_changed_osds() to ensure any connections to osds
affected by the map change are reset. But for full map updates
this isn't done.
Both cases should be doing this osd reset.
Rather than duplicating the reset_changed_osds() call, move it into
the end of kick_requests().
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
The kick_requests() function is called by ceph_osdc_handle_map()
when an osd map change has been indicated. Its purpose is to
re-queue any request whose target osd is different from what it
was when it was originally sent.
It is structured as two loops, one for incomplete but registered
requests, and a second for handling completed linger requests.
As a special case, in the first loop if a request marked to linger
has not yet completed, it is moved from the request list to the
linger list. This is as a quick and dirty way to have the second
loop handle sending the request along with all the other linger
requests.
Because of the way it's done now, however, this quick and dirty
solution can result in these incomplete linger requests never
getting re-sent as desired. The problem lies in the fact that
the second loop only arranges for a linger request to be sent
if it appears its target osd has changed. This is the proper
handling for *completed* linger requests (it avoids issuing
the same linger request twice to the same osd).
But although the linger requests added to the list in the first loop
may have been sent, they have not yet completed, so they need to be
re-sent regardless of whether their target osd has changed.
The first required fix is we need to avoid calling __map_request()
on any incomplete linger request. Otherwise the subsequent
__map_request() call in the second loop will find the target osd
has not changed and will therefore not re-send the request.
Second, we need to be sure that a sent but incomplete linger request
gets re-sent. If the target osd is the same with the new osd map as
it was when the request was originally sent, this won't happen.
This can be fixed through careful handling when we move these
requests from the request list to the linger list, by unregistering
the request *before* it is registered as a linger request. This
works because a side-effect of unregistering the request is to make
the request's r_osd pointer be NULL, and *that* will ensure the
second loop actually re-sends the linger request.
Processing of such a request is done at that point, so continue with
the next one once it's been moved.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Pull Ceph update from Sage Weil:
"There are a few different groups of commits here. The largest is
Alex's ongoing work to enable the coming RBD features (cloning,
striping). There is some cleanup in libceph that goes along with it.
Cyril and David have fixed some problems with NFS reexport (leaking
dentries and page locks), and there is a batch of patches from Yan
fixing problems with the fs client when running against a clustered
MDS. There are a few bug fixes mixed in for good measure, many of
which will be going to the stable trees once they're upstream.
My apologies for the late pull. There is still a gremlin in the rbd
map/unmap code and I was hoping to include the fix for that as well,
but we haven't been able to confirm the fix is correct yet; I'll send
that in a separate pull once it's nailed down."
* 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/sage/ceph-client: (68 commits)
rbd: get rid of rbd_{get,put}_dev()
libceph: register request before unregister linger
libceph: don't use rb_init_node() in ceph_osdc_alloc_request()
libceph: init event->node in ceph_osdc_create_event()
libceph: init osd->o_node in create_osd()
libceph: report connection fault with warning
libceph: socket can close in any connection state
rbd: don't use ENOTSUPP
rbd: remove linger unconditionally
rbd: get rid of RBD_MAX_SEG_NAME_LEN
libceph: avoid using freed osd in __kick_osd_requests()
ceph: don't reference req after put
rbd: do not allow remove of mounted-on image
libceph: Unlock unprocessed pages in start_read() error path
ceph: call handle_cap_grant() for cap import message
ceph: Fix __ceph_do_pending_vmtruncate
ceph: Don't add dirty inode to dirty list if caps is in migration
ceph: Fix infinite loop in __wake_requests
ceph: Don't update i_max_size when handling non-auth cap
bdi_register: add __printf verification, fix arg mismatch
...
In kick_requests(), we need to register the request before we
unregister the linger request. Otherwise the unregister will
reset the request's osd pointer to NULL.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
The red-black node in the ceph osd request structure is initialized
in ceph_osdc_alloc_request() using rbd_init_node(). We do need to
initialize this, because in __unregister_request() we call
RB_EMPTY_NODE(), which expects the node it's checking to have
been initialized. But rb_init_node() is apparently overkill, and
may in fact be on its way out. So use RB_CLEAR_NODE() instead.
For a little more background, see this commit:
4c199a93 rbtree: empty nodes have no color"
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
The red-black node node in the ceph osd event structure is not
initialized in create_osdc_create_event(). Because this node can
be the subject of a RB_EMPTY_NODE() call later on, we should ensure
the node is initialized properly for that.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
The red-black node node in the ceph osd structure is not initialized
in create_osd(). Because this node can be the subject of a
RB_EMPTY_NODE() call later on, we should ensure the node is
initialized properly for that. Add a call to RB_CLEAR_NODE()
initialize it.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
When a connection's socket disconnects, or if there's a protocol
error of some kind on the connection, a fault is signaled and
the connection is reset (closed and reopened, basically). We
currently get an error message on the log whenever this occurs.
A ceph connection will attempt to reestablish a socket connection
repeatedly if a fault occurs. This means that these error messages
will get repeatedly added to the log, which is undesirable.
Change the error message to be a warning, so they don't get
logged by default.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
A connection's socket can close for any reason, independent of the
state of the connection (and without irrespective of the connection
mutex). As a result, the connectino can be in pretty much any state
at the time its socket is closed.
Handle those other cases at the top of con_work(). Pull this whole
block of code into a separate function to reduce the clutter.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
In __unregister_linger_request(), the request is being removed
from the osd client's req_linger list only when the request
has a non-null osd pointer. It should be done whether or not
the request currently has an osd.
This is most likely a non-issue because I believe the request
will always have an osd when this function is called.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
If an osd has no requests and no linger requests, __reset_osd()
will just remove it with a call to __remove_osd(). That drops
a reference to the osd, and therefore the osd may have been free
by the time __reset_osd() returns. That function offers no
indication this may have occurred, and as a result the osd will
continue to be used even when it's no longer valid.
Change__reset_osd() so it returns an error (ENODEV) when it
deletes the osd being reset. And change __kick_osd_requests() so it
returns immediately (before referencing osd again) if __reset_osd()
returns *any* error.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
In __unregister_request(), there is a call to list_del_init()
referencing a request that was the subject of a call to
ceph_osdc_put_request() on the previous line. This is not
safe, because the request structure could have been freed
by the time we reach the list_del_init().
Fix this by reversing the order of these lines.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-off-by: Sage Weil <sage@inktank.com>
This would reset a connection with any OSD that had an outstanding
request that was taking more than N seconds. The idea was that if the
OSD was buggy, the client could compensate by resending the request.
In reality, this only served to hide server bugs, and we haven't
actually seen such a bug in quite a while. Moreover, the userspace
client code never did this.
More importantly, often the request is taking a long time because the
OSD is trying to recover, or overloaded, and killing the connection
and retrying would only make the situation worse by giving the OSD
more work to do.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Define and export function ceph_pg_pool_name_by_id() to supply
the name of a pg pool whose id is given. This will be used by
the next patch.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
Ensure that we set the err value correctly so that we do not pass a 0
value to ERR_PTR and confuse the calling code. (In particular,
osd_client.c handle_map() will BUG(!newmap)).
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Pull Ceph fixes form Sage Weil:
"There are two fixes in the messenger code, one that can trigger a NULL
dereference, and one that error in refcounting (extra put). There is
also a trivial fix that in the fs client code that is triggered by NFS
reexport."
* 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/sage/ceph-client:
ceph: fix dentry reference leak in encode_fh()
libceph: avoid NULL kref_put when osd reset races with alloc_msg
rbd: reset BACKOFF if unable to re-queue
The ceph_on_in_msg_alloc() method calls the ->alloc_msg() helper which
may return NULL. It also drops con->mutex while it allocates a message,
which means that the connection state may change (e.g., get closed). If
that happens, we clean up and bail out. Avoid calling ceph_msg_put() on
a NULL return value and triggering a crash.
This was observed when an ->alloc_msg() call races with a timeout that
resends a zillion messages and resets the connection, and ->alloc_msg()
returns NULL (because the request was resent to another target).
Fixes http://tracker.newdream.net/issues/3342
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
The ceph_on_in_msg_alloc() method drops con->mutex while it allocates a
message. If that races with a timeout that resends a zillion messages and
resets the connection, and the ->alloc_msg() method returns a NULL message,
it will call ceph_msg_put(NULL) and BUG.
Fix by only calling put if msg is non-NULL.
Fixes http://tracker.newdream.net/issues/3142
Signed-off-by: Sage Weil <sage@inktank.com>
Pull module signing support from Rusty Russell:
"module signing is the highlight, but it's an all-over David Howells frenzy..."
Hmm "Magrathea: Glacier signing key". Somebody has been reading too much HHGTTG.
* 'modules-next' of git://git.kernel.org/pub/scm/linux/kernel/git/rusty/linux: (37 commits)
X.509: Fix indefinite length element skip error handling
X.509: Convert some printk calls to pr_devel
asymmetric keys: fix printk format warning
MODSIGN: Fix 32-bit overflow in X.509 certificate validity date checking
MODSIGN: Make mrproper should remove generated files.
MODSIGN: Use utf8 strings in signer's name in autogenerated X.509 certs
MODSIGN: Use the same digest for the autogen key sig as for the module sig
MODSIGN: Sign modules during the build process
MODSIGN: Provide a script for generating a key ID from an X.509 cert
MODSIGN: Implement module signature checking
MODSIGN: Provide module signing public keys to the kernel
MODSIGN: Automatically generate module signing keys if missing
MODSIGN: Provide Kconfig options
MODSIGN: Provide gitignore and make clean rules for extra files
MODSIGN: Add FIPS policy
module: signature checking hook
X.509: Add a crypto key parser for binary (DER) X.509 certificates
MPILIB: Provide a function to read raw data into an MPI
X.509: Add an ASN.1 decoder
X.509: Add simple ASN.1 grammar compiler
...
This patch defines a single function, queue_con_delay() to call
queue_delayed_work() for a connection. It basically generalizes
what was previously queue_con() by adding the delay argument.
queue_con() is now a simple helper that passes 0 for its delay.
queue_con_delay() returns 0 if it queued work or an errno if it
did not for some reason.
If con_work() finds the BACKOFF flag set for a connection, it now
calls queue_con_delay() to handle arranging to start again after a
delay.
Note about connection reference counts: con_work() only ever gets
called as a work item function. At the time that work is scheduled,
a reference to the connection is acquired, and the corresponding
con_work() call is then responsible for dropping that reference
before it returns.
Previously, the backoff handling inside con_work() silently handed
off its reference to delayed work it scheduled. Now that
queue_con_delay() is used, a new reference is acquired for the
newly-scheduled work, and the original reference is dropped by the
con->ops->put() call at the end of the function.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Both ceph_fault() and con_work() include handling for imposing a
delay before doing further processing on a faulted connection.
The latter is used only if ceph_fault() is unable to.
Instead, just let con_work() always be responsible for implementing
the delay. After setting up the delay value, set the BACKOFF flag
on the connection unconditionally and call queue_con() to ensure
con_work() will get called to handle it.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
If ceph_fault() is unable to queue work after a delay, it sets the
BACKOFF connection flag so con_work() will attempt to do so.
In con_work(), when BACKOFF is set, if queue_delayed_work() doesn't
result in newly-queued work, it simply ignores this condition and
proceeds as if no backoff delay were desired. There are two
problems with this--one of which is a bug.
The first problem is simply that the intended behavior is to back
off, and if we aren't able queue the work item to run after a delay
we're not doing that.
The only reason queue_delayed_work() won't queue work is if the
provided work item is already queued. In the messenger, this
means that con_work() is already scheduled to be run again. So
if we simply set the BACKOFF flag again when this occurs, we know
the next con_work() call will again attempt to hold off activity
on the connection until after the delay.
The second problem--the bug--is a leak of a reference count. If
queue_delayed_work() returns 0 in con_work(), con->ops->put() drops
the connection reference held on entry to con_work(). However,
processing is (was) allowed to continue, and at the end of the
function a second con->ops->put() is called.
This patch fixes both problems.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Empty nodes have no color. We can make use of this property to simplify
the code emitted by the RB_EMPTY_NODE and RB_CLEAR_NODE macros. Also,
we can get rid of the rb_init_node function which had been introduced by
commit 88d19cf379 ("timers: Add rb_init_node() to allow for stack
allocated rb nodes") to avoid some issue with the empty node's color not
being initialized.
I'm not sure what the RB_EMPTY_NODE checks in rb_prev() / rb_next() are
doing there, though. axboe introduced them in commit 10fd48f237
("rbtree: fixed reversed RB_EMPTY_NODE and rb_next/prev"). The way I
see it, the 'empty node' abstraction is only used by rbtree users to
flag nodes that they haven't inserted in any rbtree, so asking the
predecessor or successor of such nodes doesn't make any sense.
One final rb_init_node() caller was recently added in sysctl code to
implement faster sysctl name lookups. This code doesn't make use of
RB_EMPTY_NODE at all, and from what I could see it only called
rb_init_node() under the mistaken assumption that such initialization was
required before node insertion.
[sfr@canb.auug.org.au: fix net/ceph/osd_client.c build]
Signed-off-by: Michel Lespinasse <walken@google.com>
Cc: Andrea Arcangeli <aarcange@redhat.com>
Acked-by: David Woodhouse <David.Woodhouse@intel.com>
Cc: Rik van Riel <riel@redhat.com>
Cc: Peter Zijlstra <a.p.zijlstra@chello.nl>
Cc: Daniel Santos <daniel.santos@pobox.com>
Cc: Jens Axboe <axboe@kernel.dk>
Cc: "Eric W. Biederman" <ebiederm@xmission.com>
Cc: John Stultz <john.stultz@linaro.org>
Signed-off-by: Stephen Rothwell <sfr@canb.auug.org.au>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Give the key type the opportunity to preparse the payload prior to the
instantiation and update routines being called. This is done with the
provision of two new key type operations:
int (*preparse)(struct key_preparsed_payload *prep);
void (*free_preparse)(struct key_preparsed_payload *prep);
If the first operation is present, then it is called before key creation (in
the add/update case) or before the key semaphore is taken (in the update and
instantiate cases). The second operation is called to clean up if the first
was called.
preparse() is given the opportunity to fill in the following structure:
struct key_preparsed_payload {
char *description;
void *type_data[2];
void *payload;
const void *data;
size_t datalen;
size_t quotalen;
};
Before the preparser is called, the first three fields will have been cleared,
the payload pointer and size will be stored in data and datalen and the default
quota size from the key_type struct will be stored into quotalen.
The preparser may parse the payload in any way it likes and may store data in
the type_data[] and payload fields for use by the instantiate() and update()
ops.
The preparser may also propose a description for the key by attaching it as a
string to the description field. This can be used by passing a NULL or ""
description to the add_key() system call or the key_create_or_update()
function. This cannot work with request_key() as that required the description
to tell the upcall about the key to be created.
This, for example permits keys that store PGP public keys to generate their own
name from the user ID and public key fingerprint in the key.
The instantiate() and update() operations are then modified to look like this:
int (*instantiate)(struct key *key, struct key_preparsed_payload *prep);
int (*update)(struct key *key, struct key_preparsed_payload *prep);
and the new payload data is passed in *prep, whether or not it was preparsed.
Signed-off-by: David Howells <dhowells@redhat.com>
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
If we are creating an osd request and get an invalid layout, return
an EINVAL to the caller. We switch up the return to have an error
code instead of NULL implying -ENOMEM.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
If we encounter an invalid (e.g., zeroed) mapping, return an error
and avoid a divide by zero.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Using list_move_tail() instead of list_del() + list_add_tail().
Signed-off-by: Wei Yongjun <yongjun_wei@trendmicro.com.cn>
Signed-off-by: Sage Weil <sage@inktank.com>
Make ceph_monc_do_poolop() static to remove the following sparse warning:
* net/ceph/mon_client.c:616:5: warning: symbol 'ceph_monc_do_poolop' was not
declared. Should it be static?
Also drops the 'ceph_monc_' prefix, now being a private function.
Signed-off-by: Iulius Curt <icurt@ixiacom.com>
Signed-off-by: Sage Weil <sage@inktank.com>
In write_partial_msg_pages(), pages need to be kmapped in order to
perform a CRC-32c calculation on them. As an artifact of the way
this code used to be structured, the kunmap() call was separated
from the kmap() call and both were done conditionally. But the
conditions under which the kmap() and kunmap() calls were made
differed, so there was a chance a kunmap() call would be done on a
page that had not been mapped.
The symptom of this was tripping a BUG() in kunmap_high() when
pkmap_count[nr] became 0.
Reported-by: Bryan K. Wright <bryan@virginia.edu>
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Because the Ceph client messenger uses a non-blocking connect, it is
possible for the sending of the client banner to race with the
arrival of the banner sent by the peer.
When ceph_sock_state_change() notices the connect has completed, it
schedules work to process the socket via con_work(). During this
time the peer is writing its banner, and arrival of the peer banner
races with con_work().
If con_work() calls try_read() before the peer banner arrives, there
is nothing for it to do, after which con_work() calls try_write() to
send the client's banner. In this case Ceph's protocol negotiation
can complete succesfully.
The server-side messenger immediately sends its banner and addresses
after accepting a connect request, *before* actually attempting to
read or verify the banner from the client. As a result, it is
possible for the banner from the server to arrive before con_work()
calls try_read(). If that happens, try_read() will read the banner
and prepare protocol negotiation info via prepare_write_connect().
prepare_write_connect() calls con_out_kvec_reset(), which discards
the as-yet-unsent client banner. Next, con_work() calls
try_write(), which sends the protocol negotiation info rather than
the banner that the peer is expecting.
The result is that the peer sees an invalid banner, and the client
reports "negotiation failed".
Fix this by moving con_out_kvec_reset() out of
prepare_write_connect() to its callers at all locations except the
one where the banner might still need to be sent.
[elder@inktak.com: added note about server-side behavior]
Signed-off-by: Jim Schutt <jaschut@sandia.gov>
Reviewed-by: Alex Elder <elder@inktank.com>
The debugfs directory includes the cluster fsid and our unique global_id.
We need to delay the initialization of the debug entry until we have
learned both the fsid and our global_id from the monitor or else the
second client can't create its debugfs entry and will fail (and multiple
client instances aren't properly reflected in debugfs).
Reported by: Yan, Zheng <zheng.z.yan@intel.com>
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Avoid crashing if the crypto key payload was NULL, as when it was not correctly
allocated and initialized. Also, avoid leaking it.
Signed-off-by: Sylvain Munaut <tnt@246tNt.com>
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Pull Ceph changes from Sage Weil:
"Lots of stuff this time around:
- lots of cleanup and refactoring in the libceph messenger code, and
many hard to hit races and bugs closed as a result.
- lots of cleanup and refactoring in the rbd code from Alex Elder,
mostly in preparation for the layering functionality that will be
coming in 3.7.
- some misc rbd cleanups from Josh Durgin that are finally going
upstream
- support for CRUSH tunables (used by newer clusters to improve the
data placement)
- some cleanup in our use of d_parent that Al brought up a while back
- a random collection of fixes across the tree
There is another patch coming that fixes up our ->atomic_open()
behavior, but I'm going to hammer on it a bit more before sending it."
Fix up conflicts due to commits that were already committed earlier in
drivers/block/rbd.c, net/ceph/{messenger.c, osd_client.c}
* 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/sage/ceph-client: (132 commits)
rbd: create rbd_refresh_helper()
rbd: return obj version in __rbd_refresh_header()
rbd: fixes in rbd_header_from_disk()
rbd: always pass ops array to rbd_req_sync_op()
rbd: pass null version pointer in add_snap()
rbd: make rbd_create_rw_ops() return a pointer
rbd: have __rbd_add_snap_dev() return a pointer
libceph: recheck con state after allocating incoming message
libceph: change ceph_con_in_msg_alloc convention to be less weird
libceph: avoid dropping con mutex before fault
libceph: verify state after retaking con lock after dispatch
libceph: revoke mon_client messages on session restart
libceph: fix handling of immediate socket connect failure
ceph: update MAINTAINERS file
libceph: be less chatty about stray replies
libceph: clear all flags on con_close
libceph: clean up con flags
libceph: replace connection state bits with states
libceph: drop unnecessary CLOSED check in socket state change callback
libceph: close socket directly from ceph_con_close()
...
We drop the lock when calling the ->alloc_msg() con op, which means
we need to (a) not clobber con->in_msg without the mutex held, and (b)
we need to verify that we are still in the OPEN state when we retake
it to avoid causing any mayhem. If the state does change, -EAGAIN
will get us back to con_work() and loop.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
This function's calling convention is very limiting. In particular,
we can't return any error other than ENOMEM (and only implicitly),
which is a problem (see next patch).
Instead, return an normal 0 or error code, and make the skip a pointer
output parameter. Drop the useless in_hdr argument (we have the con
pointer).
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
The ceph_fault() function takes the con mutex, so we should avoid
dropping it before calling it. This fixes a potential race with
another thread calling ceph_con_close(), or _open(), or similar (we
don't reverify con->state after retaking the lock).
Add annotation so that lockdep realizes we will drop the mutex before
returning.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
We drop the con mutex when delivering a message. When we retake the
lock, we need to verify we are still in the OPEN state before
preparing to read the next tag, or else we risk stepping on a
connection that has been closed.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Revoke all mon_client messages when we shut down the old connection.
This is mostly moot since we are re-using the same ceph_connection,
but it is cleaner.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
If the connect() call immediately fails such that sock == NULL, we
still need con_close_socket() to reset our socket state to CLOSED.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
There are many (normal) conditions that can lead to us getting
unexpected replies, include cluster topology changes, osd failures,
and timeouts. There's no need to spam the console about it.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Rename flags with CON_FLAG prefix, move the definitions into the c file,
and (better) document their meaning.
Signed-off-by: Sage Weil <sage@inktank.com>
Use a simple set of 6 enumerated values for the socket states (CON_STATE_*)
and use those instead of the state bits. All of the con->state checks are
now under the protection of the con mutex, so this is safe. It also
simplifies many of the state checks because we can check for anything other
than the expected state instead of various bits for races we can think of.
This appears to hold up well to stress testing both with and without socket
failure injection on the server side.
Signed-off-by: Sage Weil <sage@inktank.com>
It is simpler to do this immediately, since we already hold the con mutex.
It also avoids the need to deal with a not-quite-CLOSED socket in con_work.
Signed-off-by: Sage Weil <sage@inktank.com>
Take the con mutex before checking whether the connection is closed to
avoid racing with someone else closing it.
Signed-off-by: Sage Weil <sage@inktank.com>
If we fault on a lossy connection, we should still close the socket
immediately, and do so under the con mutex.
We should also take the con mutex before printing out the state bits in
the debug output.
Signed-off-by: Sage Weil <sage@inktank.com>
This is a trivial fix for the debug output, as it is inconsistent
with the function name so may confuse people when debugging.
[elder@inktank.com: switched to use __func__]
Signed-off-by: Jiaju Zhang <jjzhang@suse.de>
Reviewed-by: Alex Elder <elder@inktank.com>
We exponentially back off when we encounter connection errors. If several
errors accumulate, we will eventually wait ages before even trying to
reconnect.
Fix this by resetting the backoff counter after a successful negotiation/
connection with the remote node. Fixes ceph issue #2802.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Take the con mutex while we are initiating a ceph open. This is necessary
because the may have previously been in use and then closed, which could
result in a racing workqueue running con_work().
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Previously, we were opportunistically initializing the bio_iter if it
appeared to be uninitialized in the middle of the read path. The problem
is that a sequence like:
- start reading message
- initialize bio_iter
- read half a message
- messenger fault, reconnect
- restart reading message
- ** bio_iter now non-NULL, not reinitialized **
- read past end of bio, crash
Instead, initialize the bio_iter unconditionally when we allocate/claim
the message for read.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
The linger op registration (i.e., watch) modifies the object state. As
such, the OSD will reply with success if it has already applied without
doing the associated side-effects (setting up the watch session state).
If we lose the ACK and resubmit, we will see success but the watch will not
be correctly registered and we won't get notifies.
To fix this, always resubmit the linger op with a new tid. We accomplish
this by re-registering as a linger (i.e., 'registered') if we are not yet
registered. Then the second loop will treat this just like a normal
case of re-registering.
This mirrors a similar fix on the userland ceph.git, commit 5dd68b95, and
ceph bug #2796.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Hold the mutex while twiddling all of the state bits to avoid possible
races. While we're here, make not of why we cannot close the socket
directly.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
We need to set error_msg to something useful before calling ceph_fault();
do so here for try_{read,write}(). This is more informative than
libceph: osd0 192.168.106.220:6801 (null)
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
The server side recently added support for tuning some magic
crush variables. Decode these variables if they are present, or use the
default values if they are not present.
Corresponds to ceph.git commit 89af369c25f274fe62ef730e5e8aad0c54f1e5a5.
Signed-off-by: caleb miles <caleb.miles@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
This is simply cleanup that will keep things more closely synced with the
userland code.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Add an atomic variable 'stopping' as flag in struct ceph_messenger,
set this flag to 1 in function ceph_destroy_client(), and add the condition code
in function ceph_data_ready() to test the flag value, if true(1), just return.
Signed-off-by: Guanjun He <gjhe@suse.com>
Reviewed-by: Sage Weil <sage@inktank.com>
In ancient times, the messenger could both initiate and accept connections.
An artifact if that was data structures to store/process an incoming
ceph_msg_connect request and send an outgoing ceph_msg_connect_reply.
Sadly, the negotiation code was referencing those structures and ignoring
important information (like the peer's connect_seq) from the correct ones.
Among other things, this fixes tight reconnect loops where the server sends
RETRY_SESSION and we (the client) retries with the same connect_seq as last
time. This bug pretty easily triggered by injecting socket failures on the
MDS and running some fs workload like workunits/direct_io/test_sync_io.
Signed-off-by: Sage Weil <sage@inktank.com>
These don't strictly need to be initialized based on how they are used, but
it is good practice to do so.
Reported-by: Alex Elder <elder@inktank.com>
Signed-off-by: Sage Weil <sage@inktank.com>
Initialize the type field for messages in a msgpool. The caller was doing
this for osd ops, but not for the reply messages.
Reported-by: Alex Elder <elder@inktank.com>
Signed-off-by: Sage Weil <sage@inktank.com>
Pull networking changes from David S Miller:
1) Remove the ipv4 routing cache. Now lookups go directly into the FIB
trie and use prebuilt routes cached there.
No more garbage collection, no more rDOS attacks on the routing
cache. Instead we now get predictable and consistent performance,
no matter what the pattern of traffic we service.
This has been almost 2 years in the making. Special thanks to
Julian Anastasov, Eric Dumazet, Steffen Klassert, and others who
have helped along the way.
I'm sure that with a change of this magnitude there will be some
kind of fallout, but such things ought the be simple to fix at this
point. Luckily I'm not European so I'll be around all of August to
fix things :-)
The major stages of this work here are each fronted by a forced
merge commit whose commit message contains a top-level description
of the motivations and implementation issues.
2) Pre-demux of established ipv4 TCP sockets, saves a route demux on
input.
3) TCP SYN/ACK performance tweaks from Eric Dumazet.
4) Add namespace support for netfilter L4 conntrack helpers, from Gao
Feng.
5) Add config mechanism for Energy Efficient Ethernet to ethtool, from
Yuval Mintz.
6) Remove quadratic behavior from /proc/net/unix, from Eric Dumazet.
7) Support for connection tracker helpers in userspace, from Pablo
Neira Ayuso.
8) Allow userspace driven TX load balancing functions in TEAM driver,
from Jiri Pirko.
9) Kill off NLMSG_PUT and RTA_PUT macros, more gross stuff with
embedded gotos.
10) TCP Small Queues, essentially minimize the amount of TCP data queued
up in the packet scheduler layer. Whereas the existing BQL (Byte
Queue Limits) limits the pkt_sched --> netdevice queuing levels,
this controls the TCP --> pkt_sched queueing levels.
From Eric Dumazet.
11) Reduce the number of get_page/put_page ops done on SKB fragments,
from Alexander Duyck.
12) Implement protection against blind resets in TCP (RFC 5961), from
Eric Dumazet.
13) Support the client side of TCP Fast Open, basically the ability to
send data in the SYN exchange, from Yuchung Cheng.
Basically, the sender queues up data with a sendmsg() call using
MSG_FASTOPEN, then they do the connect() which emits the queued up
fastopen data.
14) Avoid all the problems we get into in TCP when timers or PMTU events
hit a locked socket. The TCP Small Queues changes added a
tcp_release_cb() that allows us to queue work up to the
release_sock() caller, and that's what we use here too. From Eric
Dumazet.
15) Zero copy on TX support for TUN driver, from Michael S. Tsirkin.
* git://git.kernel.org/pub/scm/linux/kernel/git/davem/net-next: (1870 commits)
genetlink: define lockdep_genl_is_held() when CONFIG_LOCKDEP
r8169: revert "add byte queue limit support".
ipv4: Change rt->rt_iif encoding.
net: Make skb->skb_iif always track skb->dev
ipv4: Prepare for change of rt->rt_iif encoding.
ipv4: Remove all RTCF_DIRECTSRC handliing.
ipv4: Really ignore ICMP address requests/replies.
decnet: Don't set RTCF_DIRECTSRC.
net/ipv4/ip_vti.c: Fix __rcu warnings detected by sparse.
ipv4: Remove redundant assignment
rds: set correct msg_namelen
openvswitch: potential NULL deref in sample()
tcp: dont drop MTU reduction indications
bnx2x: Add new 57840 device IDs
tcp: avoid oops in tcp_metrics and reset tcpm_stamp
niu: Change niu_rbr_fill() to use unlikely() to check niu_rbr_add_page() return value
niu: Fix to check for dma mapping errors.
net: Fix references to out-of-scope variables in put_cmsg_compat()
net: ethernet: davinci_emac: add pm_runtime support
net: ethernet: davinci_emac: Remove unnecessary #include
...
In ancient times, the messenger could both initiate and accept connections.
An artifact if that was data structures to store/process an incoming
ceph_msg_connect request and send an outgoing ceph_msg_connect_reply.
Sadly, the negotiation code was referencing those structures and ignoring
important information (like the peer's connect_seq) from the correct ones.
Among other things, this fixes tight reconnect loops where the server sends
RETRY_SESSION and we (the client) retries with the same connect_seq as last
time. This bug pretty easily triggered by injecting socket failures on the
MDS and running some fs workload like workunits/direct_io/test_sync_io.
Signed-off-by: Sage Weil <sage@inktank.com>
It is possible to close a socket that is in the OPENING state. For
example, it can happen if ceph_con_close() is called on the con before
the TCP connection is established. con_work() will come around and shut
down the socket.
Signed-off-by: Sage Weil <sage@inktank.com>
Do not re-initialize the con on every connection attempt. When we
ceph_con_close, there may still be work queued on the socket (e.g., to
close it), and re-initializing will clobber the work_struct state.
Signed-off-by: Sage Weil <sage@inktank.com>
Sage liked the state diagram I put in my commit description so
I'm putting it in with the code.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
This patch gathers a few small changes in "net/ceph/messenger.c":
out_msg_pos_next()
- small logic change that mostly affects indentation
write_partial_msg_pages().
- use a local variable trail_off to represent the offset into
a message of the trail portion of the data (if present)
- once we are in the trail portion we will always be there, so we
don't always need to check against our data position
- avoid computing len twice after we've reached the trail
- get rid of the variable tmpcrc, which is not needed
- trail_off and trail_len never change so mark them const
- update some comments
read_partial_message_bio()
- bio_iovec_idx() will never return an error, so don't bother
checking for it
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Currently a ceph connection enters a "CONNECTING" state when it
begins the process of (re-)connecting with its peer. Once the two
ends have successfully exchanged their banner and addresses, an
additional NEGOTIATING bit is set in the ceph connection's state to
indicate the connection information exhange has begun. The
CONNECTING bit/state continues to be set during this phase.
Rather than have the CONNECTING state continue while the NEGOTIATING
bit is set, interpret these two phases as distinct states. In other
words, when NEGOTIATING is set, clear CONNECTING. That way only
one of them will be active at a time.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
There are two phases in the process of linking together the two ends
of a ceph connection. The first involves exchanging a banner and
IP addresses, and if that is successful a second phase exchanges
some detail about each side's connection capabilities.
When initiating a connection, the client side now queues to send
its information for both phases of this process at the same time.
This is probably a bit more efficient, but it is slightly messier
from a layering perspective in the code.
So rearrange things so that the client doesn't send the connection
information until it has received and processed the response in the
initial banner phase (in process_banner()).
Move the code (in the (con->sock == NULL) case in try_write()) that
prepares for writing the connection information, delaying doing that
until the banner exchange has completed. Move the code that begins
the transition to this second "NEGOTIATING" phase out of
process_banner() and into its caller, so preparing to write the
connection information and preparing to read the response are
adjacent to each other.
Finally, preparing to write the connection information now requires
the output kvec to be reset in all cases, so move that into the
prepare_write_connect() and delete it from all callers.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
There is no state explicitly defined when a ceph connection is fully
operational. So define one.
It's set when the connection sequence completes successfully, and is
cleared when the connection gets closed.
Be a little more careful when examining the old state when a socket
disconnect event is reported.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
A connection state's NEGOTIATING bit gets set while in CONNECTING
state after we have successfully exchanged a ceph banner and IP
addresses with the connection's peer (the server). But that bit
is not cleared again--at least not until another connection attempt
is initiated.
Instead, clear it as soon as the connection is fully established.
Also, clear it when a socket connection gets prematurely closed
in the midst of establishing a ceph connection (in case we had
reached the point where it was set).
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
A connection that is closed will no longer be connecting. So
clear the CONNECTING state bit in ceph_con_close(). Similarly,
if the socket has been closed we no longer are in connecting
state (a new connect sequence will need to be initiated).
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
In con_close_socket(), a connection's SOCK_CLOSED flag gets set and
then cleared while its shutdown method is called and its reference
gets dropped.
Previously, that flag got set only if it had not already been set,
so setting it in con_close_socket() might have prevented additional
processing being done on a socket being shut down. We no longer set
SOCK_CLOSED in the socket event routine conditionally, so setting
that bit here no longer provides whatever benefit it might have
provided before.
A race condition could still leave the SOCK_CLOSED bit set even
after we've issued the call to con_close_socket(), so we still clear
that bit after shutting the socket down. Add a comment explaining
the reason for this.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
When a TCP_CLOSE or TCP_CLOSE_WAIT event occurs, the SOCK_CLOSED
connection flag bit is set, and if it had not been previously set
queue_con() is called to ensure con_work() will get a chance to
handle the changed state.
con_work() atomically checks--and if set, clears--the SOCK_CLOSED
bit if it was set. This means that even if the bit were set
repeatedly, the related processing in con_work() only gets called
once per transition of the bit from 0 to 1.
What's important then is that we ensure con_work() gets called *at
least* once when a socket close event occurs, not that it gets
called *exactly* once.
The work queue mechanism already takes care of queueing work
only if it is not already queued, so there's no need for us
to call queue_con() conditionally.
So this patch just makes it so the SOCK_CLOSED flag gets set
unconditionally in ceph_sock_state_change().
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Currently the socket state change event handler records an error
message on a connection to distinguish a close while connecting from
a close while a connection was already established.
Changing connection information during handling of a socket event is
not very clean, so instead move this assignment inside con_work(),
where it can be done during normal connection-level processing (and
under protection of the connection mutex as well).
Move the handling of a socket closed event up to the top of the
processing loop in con_work(); there's no point in handling backoff
etc. if we have a newly-closed socket to take care of.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
The following commit changed it so SOCK_CLOSED bit was stored in
a connection's new "flags" field rather than its "state" field.
libceph: start separating connection flags from state
commit 928443cd
That bit is used in con_close_socket() to protect against setting an
error message more than once in the socket event handler function.
Unfortunately, the field being operated on in that function was not
updated to be "flags" as it should have been. This fixes that
error.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Recently a bug was fixed in which the bio_iter field in a ceph
message was not being properly re-initialized when a message got
re-transmitted:
commit 43643528cc
Author: Yan, Zheng <zheng.z.yan@intel.com>
rbd: Clear ceph_msg->bio_iter for retransmitted message
We are now only initializing the bio_iter field when we are about to
start to write message data (in prepare_write_message_data()),
rather than every time we are attempting to write any portion of the
message data (in write_partial_msg_pages()). This means we no
longer need to use the msg->bio_iter field as a flag.
So just don't do that any more. Trust prepare_write_message_data()
to ensure msg->bio_iter is properly initialized, every time we are
about to begin writing (or re-writing) a message's bio data.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
If a message has a non-null bio pointer, its bio_iter field is
initialized in write_partial_msg_pages() if this has not been done
already. This is really a one-time setup operation for sending a
message's (bio) data, so move that initialization code into
prepare_write_message_data() which serves that purpose.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Move init_bio_iter() and iter_bio_next() up in their source file so
the'll be defined before they're needed.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
This is a nit, but prepare_write_message() sets the FOOTER_COMPLETE
flag before the CRC for the data portion (recorded in the footer)
has been completely computed. Hold off setting the complete flag
until we've decided it's ready to send.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
In write_partial_msg_pages(), once all the data from a page has been
sent we advance to the next one. Put the code that takes care of
this into its own function.
While modifying write_partial_msg_pages(), make its local variable
"in_trail" be Boolean, and use the local variable "msg" (which is
just the connection's current out_msg pointer) consistently.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Move the code that prepares to write the data portion of a message
into its own function.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
These are no longer used. Every ceph_connection instance is embedded in
another structure, and refcounts manipulated via the get/put ops.
Signed-off-by: Sage Weil <sage@inktank.com>
The ceph_con_get/put() helpers manipulate the embedded con ref
count, which isn't used now that ceph_connections are embedded in
other structures.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
We need to flush the msgr workqueue during mon_client shutdown to
ensure that any work affecting our embedded ceph_connection is
finished so that we can be safely destroyed.
Previously, we were flushing the work queue after osd_client
shutdown and before mon_client shutdown to ensure that any osd
connection refs to authorizers are flushed. Remove the redundant
flush, and document in the comment that the mon_client flush is
needed to cover that case as well.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
(cherry picked from commit f3dea7edd3)
The bug can cause NULL pointer dereference in write_partial_msg_pages
Signed-off-by: Zheng Yan <zheng.z.yan@intel.com>
Reviewed-by: Alex Elder <elder@inktank.com>
(cherry picked from commit 43643528cc)
There were a few direct calls to ceph_con_{get,put}() instead of the con
ops from osd_client.c. This is a bug since those ops aren't defined to
be ceph_con_get/put.
This breaks refcounting on the ceph_osd structs that contain the
ceph_connections, and could lead to all manner of strangeness.
The purpose of the ->get and ->put methods in a ceph connection are
to allow the connection to indicate it has a reference to something
external to the messaging system, *not* to indicate something
external has a reference to the connection.
[elder@inktank.com: added that last sentence]
Signed-off-by: Sage Weil <sage@newdream.net>
Reviewed-by: Alex Elder <elder@inktank.com>
(cherry picked from commit 0d47766f14)
In ceph_osdc_release_request(), a reference to the r_reply message
is dropped. But just after that, that same message is revoked if it
was in use to receive an incoming reply. Reorder these so we are
sure we hold a reference until we're actually done with the message.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
(cherry picked from commit ab8cb34a4b)