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Commit Graph

3 Commits

Author SHA1 Message Date
Adrian McMenamin
87153058b2 maple: Drop unused prototypes from linux/maple.h.
This patch removes the now unneeded registration check variable from
struct maple_device. (This patch assumes the include/linux/maple.h file
has already been patched for whitespace errors by
http://lkml.org/lkml/2008/2/6/327)

Signed-off-by: Adrian McMenamin <adrian@mcmen.demon.co.uk>
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
2008-02-14 14:22:08 +09:00
Adrian McMenamin
b948237891 maple: fix up whitespace damage.
This patch is fundamentally about fixing up the whitespace problems
introduced by my previous patch (that brought the code into mainline). A
second patch will follow that will fix memory leaks. The two need to be
applied sequentially.

Signed-off-by: Adrian McMenamin <adrian@mcmen.demon.co.uk>
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
2008-02-14 14:22:07 +09:00
Adrian McMenamin
17be2d2b1c sh: Add maple bus support for the SEGA Dreamcast.
The Maple bus is SEGA's proprietary serial bus for peripherals
(keyboard, mouse, controller etc). The bus is capable of some
(limited) hotplugging and operates at up to 2 M/bits.

Drivers of one sort or another existed/exist for 2.4 and a rudimentary
port, which didn't support the 2.6 device driver model was also in
existence.

This driver - for the bus logic itself and for the keyboard (other
drivers will follow) are based on the code and concepts of those old
drivers but have lots of completely rewritten parts.

I have the maple bus code as a built in now as that seems the sane and
rational way to handle something like that - you either want the bus
or you don't.

Signed-off-by: Adrian McMenamin <adrian@mcmen.demon.co.uk>
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
2007-09-21 15:55:55 +09:00