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Commit Graph

10 Commits

Author SHA1 Message Date
Thomas Gleixner
c6f3a97f86 debugobjects: add timer specific object debugging code
Add calls to the generic object debugging infrastructure and provide fixup
functions which allow to keep the system alive when recoverable problems have
been detected by the object debugging core code.

Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Acked-by: Ingo Molnar <mingo@elte.hu>
Cc: Greg KH <greg@kroah.com>
Cc: Randy Dunlap <randy.dunlap@oracle.com>
Cc: Kay Sievers <kay.sievers@vrfy.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 08:29:53 -07:00
Mingming Cao
cd02ff0b14 jbd2: JBD_XXX to JBD2_XXX naming cleanup
change JBD_XXX macros to JBD2_XXX in JBD2/Ext4

Signed-off-by: Mingming Cao <cmm@us.ibm.com>
Signed-off-by: "Theodore Ts'o" <tytso@mit.edu>
2007-10-17 18:49:58 -04:00
David Woodhouse
b46b8f19c9 Increase slab redzone to 64bits
There are two problems with the existing redzone implementation.

Firstly, it's causing misalignment of structures which contain a 64-bit
integer, such as netfilter's 'struct ipt_entry' -- causing netfilter
modules to fail to load because of the misalignment.  (In particular, the
first check in
net/ipv4/netfilter/ip_tables.c::check_entry_size_and_hooks())

On ppc32 and sparc32, amongst others, __alignof__(uint64_t) == 8.

With slab debugging, we use 32-bit redzones. And allocated slab objects
aren't sufficiently aligned to hold a structure containing a uint64_t.

By _just_ setting ARCH_KMALLOC_MINALIGN to __alignof__(u64) we'd disable
redzone checks on those architectures.  By using 64-bit redzones we avoid that
loss of debugging, and also fix the other problem while we're at it.

When investigating this, I noticed that on 64-bit platforms we're using a
32-bit value of RED_ACTIVE/RED_INACTIVE in the 64-bit memory location set
aside for the redzone.  Which means that the four bytes immediately before
or after the allocated object at 0x00,0x00,0x00,0x00 for LE and BE
machines, respectively.  Which is probably not the most useful choice of
poison value.

One way to fix both of those at once is just to switch to 64-bit
redzones in all cases.

Signed-off-by: David Woodhouse <dwmw2@infradead.org>
Acked-by: Pekka Enberg <penberg@cs.helsinki.fi>
Cc: Christoph Lameter <clameter@engr.sgi.com>
Acked-by: David S. Miller <davem@davemloft.net>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-05-08 11:14:57 -07:00
Christoph Lameter
81819f0fc8 SLUB core
This is a new slab allocator which was motivated by the complexity of the
existing code in mm/slab.c. It attempts to address a variety of concerns
with the existing implementation.

A. Management of object queues

   A particular concern was the complex management of the numerous object
   queues in SLAB. SLUB has no such queues. Instead we dedicate a slab for
   each allocating CPU and use objects from a slab directly instead of
   queueing them up.

B. Storage overhead of object queues

   SLAB Object queues exist per node, per CPU. The alien cache queue even
   has a queue array that contain a queue for each processor on each
   node. For very large systems the number of queues and the number of
   objects that may be caught in those queues grows exponentially. On our
   systems with 1k nodes / processors we have several gigabytes just tied up
   for storing references to objects for those queues  This does not include
   the objects that could be on those queues. One fears that the whole
   memory of the machine could one day be consumed by those queues.

C. SLAB meta data overhead

   SLAB has overhead at the beginning of each slab. This means that data
   cannot be naturally aligned at the beginning of a slab block. SLUB keeps
   all meta data in the corresponding page_struct. Objects can be naturally
   aligned in the slab. F.e. a 128 byte object will be aligned at 128 byte
   boundaries and can fit tightly into a 4k page with no bytes left over.
   SLAB cannot do this.

D. SLAB has a complex cache reaper

   SLUB does not need a cache reaper for UP systems. On SMP systems
   the per CPU slab may be pushed back into partial list but that
   operation is simple and does not require an iteration over a list
   of objects. SLAB expires per CPU, shared and alien object queues
   during cache reaping which may cause strange hold offs.

E. SLAB has complex NUMA policy layer support

   SLUB pushes NUMA policy handling into the page allocator. This means that
   allocation is coarser (SLUB does interleave on a page level) but that
   situation was also present before 2.6.13. SLABs application of
   policies to individual slab objects allocated in SLAB is
   certainly a performance concern due to the frequent references to
   memory policies which may lead a sequence of objects to come from
   one node after another. SLUB will get a slab full of objects
   from one node and then will switch to the next.

F. Reduction of the size of partial slab lists

   SLAB has per node partial lists. This means that over time a large
   number of partial slabs may accumulate on those lists. These can
   only be reused if allocator occur on specific nodes. SLUB has a global
   pool of partial slabs and will consume slabs from that pool to
   decrease fragmentation.

G. Tunables

   SLAB has sophisticated tuning abilities for each slab cache. One can
   manipulate the queue sizes in detail. However, filling the queues still
   requires the uses of the spin lock to check out slabs. SLUB has a global
   parameter (min_slab_order) for tuning. Increasing the minimum slab
   order can decrease the locking overhead. The bigger the slab order the
   less motions of pages between per CPU and partial lists occur and the
   better SLUB will be scaling.

G. Slab merging

   We often have slab caches with similar parameters. SLUB detects those
   on boot up and merges them into the corresponding general caches. This
   leads to more effective memory use. About 50% of all caches can
   be eliminated through slab merging. This will also decrease
   slab fragmentation because partial allocated slabs can be filled
   up again. Slab merging can be switched off by specifying
   slub_nomerge on boot up.

   Note that merging can expose heretofore unknown bugs in the kernel
   because corrupted objects may now be placed differently and corrupt
   differing neighboring objects. Enable sanity checks to find those.

H. Diagnostics

   The current slab diagnostics are difficult to use and require a
   recompilation of the kernel. SLUB contains debugging code that
   is always available (but is kept out of the hot code paths).
   SLUB diagnostics can be enabled via the "slab_debug" option.
   Parameters can be specified to select a single or a group of
   slab caches for diagnostics. This means that the system is running
   with the usual performance and it is much more likely that
   race conditions can be reproduced.

I. Resiliency

   If basic sanity checks are on then SLUB is capable of detecting
   common error conditions and recover as best as possible to allow the
   system to continue.

J. Tracing

   Tracing can be enabled via the slab_debug=T,<slabcache> option
   during boot. SLUB will then protocol all actions on that slabcache
   and dump the object contents on free.

K. On demand DMA cache creation.

   Generally DMA caches are not needed. If a kmalloc is used with
   __GFP_DMA then just create this single slabcache that is needed.
   For systems that have no ZONE_DMA requirement the support is
   completely eliminated.

L. Performance increase

   Some benchmarks have shown speed improvements on kernbench in the
   range of 5-10%. The locking overhead of slub is based on the
   underlying base allocation size. If we can reliably allocate
   larger order pages then it is possible to increase slub
   performance much further. The anti-fragmentation patches may
   enable further performance increases.

Tested on:
i386 UP + SMP, x86_64 UP + SMP + NUMA emulation, IA64 NUMA + Simulator

SLUB Boot options

slub_nomerge		Disable merging of slabs
slub_min_order=x	Require a minimum order for slab caches. This
			increases the managed chunk size and therefore
			reduces meta data and locking overhead.
slub_min_objects=x	Mininum objects per slab. Default is 8.
slub_max_order=x	Avoid generating slabs larger than order specified.
slub_debug		Enable all diagnostics for all caches
slub_debug=<options>	Enable selective options for all caches
slub_debug=<o>,<cache>	Enable selective options for a certain set of
			caches

Available Debug options
F		Double Free checking, sanity and resiliency
R		Red zoning
P		Object / padding poisoning
U		Track last free / alloc
T		Trace all allocs / frees (only use for individual slabs).

To use SLUB: Apply this patch and then select SLUB as the default slab
allocator.

[hugh@veritas.com: fix an oops-causing locking error]
[akpm@linux-foundation.org: various stupid cleanups and small fixes]
Signed-off-by: Christoph Lameter <clameter@sgi.com>
Signed-off-by: Hugh Dickins <hugh@veritas.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-05-07 12:12:53 -07:00
Jan Beulich
6fb14755a6 [PATCH] x86: tighten kernel image page access rights
On x86-64, kernel memory freed after init can be entirely unmapped instead
of just getting 'poisoned' by overwriting with a debug pattern.

On i386 and x86-64 (under CONFIG_DEBUG_RODATA), kernel text and bug table
can also be write-protected.

Compared to the first version, this one prevents re-creating deleted
mappings in the kernel image range on x86-64, if those got removed
previously. This, together with the original changes, prevents temporarily
having inconsistent mappings when cacheability attributes are being
changed on such pages (e.g. from AGP code). While on i386 such duplicate
mappings don't exist, the same change is done there, too, both for
consistency and because checking pte_present() before using various other
pte_XXX functions is a requirement anyway. At once, i386 code gets
adjusted to use pte_huge() instead of open coding this.

AK: split out cpa() changes

Signed-off-by: Jan Beulich <jbeulich@novell.com>
Signed-off-by: Andi Kleen <ak@suse.de>
2007-05-02 19:27:10 +02:00
Randy Dunlap
3c6b377321 [ATM]: add+use poison defines
ATM: add and use POISON define values.

Signed-off-by: Randy Dunlap <rdunlap@xenotime.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
2006-07-03 19:48:25 -07:00
Randy Dunlap
4bdbf6c033 [NET]: add+use poison defines
Add and use poison defines in net/.

Signed-off-by: Randy Dunlap <rdunlap@xenotime.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
2006-07-03 19:47:27 -07:00
Randy Dunlap
a7807a32bb [PATCH] poison: add & use more constants
Add more poison values to include/linux/poison.h.  It's not clear to me
whether some others should be added or not, so I haven't added any of
these:

./include/linux/libata.h:#define ATA_TAG_POISON		0xfafbfcfdU
./arch/ppc/8260_io/fcc_enet.c:1918:	memset((char *)(&(immap->im_dprambase[(mem_addr+64)])), 0x88, 32);
./drivers/usb/mon/mon_text.c:429:	memset(mem, 0xe5, sizeof(struct mon_event_text));
./drivers/char/ftape/lowlevel/ftape-ctl.c:738:		memset(ft_buffer[i]->address, 0xAA, FT_BUFF_SIZE);
./drivers/block/sx8.c:/* 0xf is just arbitrary, non-zero noise; this is sorta like poisoning */

Signed-off-by: Randy Dunlap <rdunlap@xenotime.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-06-27 17:32:38 -07:00
Randy Dunlap
b3c681e091 [PATCH] update two drivers for poison.h
Update two drivers to use poison.h.

Signed-off-by: Randy Dunlap <rdunlap@xenotime.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-06-27 17:32:38 -07:00
Randy Dunlap
c9cf55285e [PATCH] add poison.h and patch primary users
Localize poison values into one header file for better documentation and
easier/quicker debugging and so that the same values won't be used for
multiple purposes.

Use these constants in core arch., mm, driver, and fs code.

Signed-off-by: Randy Dunlap <rdunlap@xenotime.net>
Acked-by: Matt Mackall <mpm@selenic.com>
Cc: Paul Mackerras <paulus@samba.org>
Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Cc: "David S. Miller" <davem@davemloft.net>
Cc: Andi Kleen <ak@muc.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-06-27 17:32:38 -07:00