We'll be looking at more than just mem_freq from dev_priv, so
just pass the whole thing.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We're currently miscalculating the VLV graphics clock a little bit.
This is caused by rounding the step to integer MHz, which does not
match reality. Change the formula to match the GUnit HAS to give
more accurate answers.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Either the docs were wrong or the values have changed since the old days
before we had wheels.
Reported-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We don't want it delayed with the RPS work.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
I want to merge in the new Broadwell support as a late hw enabling
pull request. But since the internal branch was based upon our
drm-intel-nightly integration branch I need to resolve all the
oustanding conflicts in drm/i915 with a backmerge to make the 60+
patches apply properly.
We'll propably have some fun because Linus will come up with a
slightly different merge solution.
Conflicts:
drivers/gpu/drm/i915/i915_dma.c
drivers/gpu/drm/i915/i915_drv.c
drivers/gpu/drm/i915/intel_crt.c
drivers/gpu/drm/i915/intel_ddi.c
drivers/gpu/drm/i915/intel_display.c
drivers/gpu/drm/i915/intel_dp.c
drivers/gpu/drm/i915/intel_drv.h
All rather simple adjacent lines changed or partial backports from
-next to -fixes, with the exception of the thaw code in i915_dma.c.
That one needed a bit of shuffling to restore the intent.
Oh and the massive header file reordering in intel_drv.h is a bit
trouble. But not much.
v2: Also don't forget the fixup for the silent conflict that results
in compile fail ...
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
In
commit 6efdf354dd
Author: Imre Deak <imre.deak@intel.com>
Date: Wed Oct 16 17:25:52 2013 +0300
the check for i915_disable_power_well flag was removed by overlook,
so add it back now.
Reported-by: Paulo Zanoni <paulo.zanoni@intel.com>
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Similarly rename the other related functions in the power domain
interface.
Higher level driver code calling these functions knows only about power
domains, not the underlying power wells which may be different on
different platforms. Also these functions really init/cleanup/resume
power domains and only through that all related power wells, so rename
them accordingly.
Note that I left i915_{request,release}_power_well as is, since that
really changes the state only of a single power well (and is HSW
specific). It should also get a better name once we make it more
generic by controlling things through a new audio power domain.
v4:
- use intel prefix instead of i915 everywhere (Paulo)
- use a $prefix_$block_$action format (Daniel)
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The only real need for this field was in
i915_{request,release}_power_well, but there we can get at it by a
container_of magic. Also since in the future we'll have multiple power
wells each with its own power_well struct it makes sense to remove the
field from there where it'd be just redundancy.
Suggested-by: Paulo Zanoni <paulo.zanoni@intel.com>
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Currently we make sure that all power domains are enabled during driver
init and turn off unneded ones only after the first modeset. Similarly
during suspend we enable all power domains, which will remain on through
the following resume until the first modeset.
This logic is supported by intel_set_power_well() in the power domain
framework. It would be nice to simplify the API, so that we only have
get/put functions and make it more explicit on the higher level how this
"power well on during init" logic works. This will make it also easier
if in the future we want to shorten the time the power wells are on.
For this add a new device private flag tracking whether we have the
power wells on because of init/suspend and use only
intel_display_power_get()/put(). As nothing else uses
intel_set_power_well() we can remove it.
This also fixes
commit 6efdf354dd
Author: Imre Deak <imre.deak@intel.com>
Date: Wed Oct 16 17:25:52 2013 +0300
drm/i915: enable only the needed power domains during modeset
where removing intel_set_power_well() resulted in not releasing the
reference on the power well that was taken during init and thus leaving
the power well on all the time. Regression reported by Paulo.
v2:
- move the init_power_on flag to the power_domains struct (Daniel)
v3:
- add note about this being a regression fix too (Paulo)
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
In the future we'll need to support multiple power wells, so prepare for
that here. Create a new power domains struct which contains all
power domain/well specific fields. Since we'll have one lock protecting
all power wells, move power_well->lock to the new struct too.
No functional change.
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Paulo Zanoni <paulo.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Production HSW does not need it. I confirmed this with Art.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Production IVB does not need it. I confirmed this with Art.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
All our registers which are written through the MCHBAR are defined
descriptively as an offset to the MCHBAR. We had 3 outliers here.
Convert these as well so all registers which are offsets are MCHBAR can
be easily identified/found within the code.
With this, convert DCLK to also follow this format.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
There is no hard need for this to be a spin lock, as we don't take these
locks in irq context from anywhere. An upcoming patch will add calls to
punit read/write functions from within regions protected by this lock
and those functions need a mutex in turn. As a solution for that convert
the spin lock to be a mutex.
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
It is just cleaner this way and makes it easier to add support for
other HW generations with always-on power wells powering a different
set of domains.
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Since we use intel_enable_rc6() now for more than just when we're
enabling RC6, we'll see this message many times, and it is just
confusing.
As an example, calc_residency calls this function whenever poked via
sysfs. This leaves the impression in dmesg that we're constantly
re-enabling RC6.
While at it, move the defines and description from drv.h to intel_pm.c,
since these are only ever used in that code.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Using the 5/6 DDB split make sense only when sprites are enabled.
So check that before we waste any cycles computing the merged
watermarks with the 5/6 DDB split.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Makes the behaviour of the function more clear.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Makes the intention more clear.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This debug print just adds overhead to the watermark merging process,
and doesn't really give enough information to be useful. Just kill
and let's add something much better a bit later.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Fill out the HSW watermark s/w tracking structures with the current
hardware state in intel_modeset_setup_hw_state(). This allows us to skip
the HW state readback during watermark programming and just use the values
we keep around in dev_priv->wm. Reduces the overhead of the watermark
programming quite a bit.
v2: s/init_wm/wm_get_hw_state
Remove stale comment about sprites
Make DDB partitioning readout safer
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
[danvet: Fix whitespace fail.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Currently hsw_write_vm_values() may write to certain watermark
registers needlessly. For instance if only, say, LP3 changes,
the current code will again disable all LP1+ watermarks even
though only LP3 needs to be reconfigured.
Add an easy to read function that will compute the dirtyness of the
watermarks, and use that information to further optimize the watermark
programming.
v2: Disable LP1+ watermarks around changing LP0 watermarks for Paulo
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
To make it easier to check what watermark updates are actually
necessary, keep copies of the relevant bits that match the current
hardware state.
Also add DDB partitioning into hsw_wm_values as that's another piece
of state we want to track.
We don't read out the hardware state on init yet, so we can't really
start using this yet, but it will be used later.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
[danvet: Paulo asked for a comment around the memcmp to say that we
depend upon zero-initializing the entire structures due to padding.
But a later patch in this series removes the memcmp again. So this is
ok as-is.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The fbc_wm_enabled member in intel_wm_config is useless for the time
being. The original idea for it was that we'd pre-compute it and so
that the WM merging process could know whether it needs to worry
about FBC watermarks at all.
But we don't have a convenient way to pre-check for the possibility
of FBC being used. intel_update_fbc() should be split up for that.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
On HSW the LP1,LP2,LP3 levels are either 1,2,3 or 1,3,4. We make the
conversion from LPn to to the level at one point current. Later we're
going to do it in a few places, so move it to a separate function.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Using the 5/6 DDB split make sense only when sprites are enabled.
So check that before we waste any cycles computing the merged
watermarks with the 5/6 DDB split.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Move the watermark max computations into haswell_update_wm(). This
allows keeping the 1/2 vs. 5/6 split code in one place, and avoid having
to pass around so many things. We also save a bit of stack space by only
requiring one copy of struct hsw_wm_maximums.
Also move the intel_wm_config out from hsw_compute_wm_parameters() and
pass it it. We'll have some need for it in haswell_update_wm() later.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Let's try to keep using the intermediate intel_pipe_wm representation
for as long as possible. It avoids subtle knowledge about the
internals of the hardware registers when trying to choose the
best watermark configuration.
While at it replace the memset() w/ zero initialization.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
I want to convert hsw_find_best_result() to use intel_pipe_wm, so we
need to move the merging to happen outside hsw_compute_wm_results().
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
No point in re-computing the watermarks for all pipes, when only one
pipe has changed. The watermarks stored under intel_crtc.wm.active are
still valid for the other pipes. We just need to redo the merging.
We can also skip the merge/update procedure completely if the new
watermarks for the affected pipe come out unchanged.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Introduce a new struct intel_pipe_wm which contains all the
watermarks for a single pipe. Use it to unify the LP0 and LP1+
watermark computations so that we can just iterate through the
watermark levels neatly and call ilk_compute_wm_level() for each.
Also add another tool ilk_wm_merge() that merges the LP1+ watermarks
from all pipes. For that, embed one intel_pipe_wm inside intel_crtc that
contains the currently valid watermarks for each pipe.
This is mainly preparatory work for pre-computing the watermarks for
each pipe and merging them at a later time. For now the merging still
happens immediately.
v2: Add some comments about level 0 DDB split and intel_wm_config
Add WARN_ON for level 0 being disabled
s/lp_wm/merged
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Needed to prevent display corruption in high res panels.
v2: use correct unit names (Rodrigo)
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Tested-by: Ulrich Drepper <drepper@gmail.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
As we delay the initial RPS enabling (upon boot and after resume), there
is a chance that we may start to render and trigger RPS boosts before we
set up the punit. Any changes we make could result in inconsistent
hardware state, with a danger of causing undefined behaviour. However,
as the boosting is a optional tweak to RPS, we can simply ignore it
whilst RPS is not yet enabled.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Let's try to avoid these confusing negated booleans.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The policy's max frequency is not equal to the CPU's max frequency. The
ring frequency is derived from the CPU frequency, and not the policy
frequency.
One example of how this may differ through sysfs. If the sysfs max
frequency is modified, that will be used for the max ring frequency
calculation.
(/sys/devices/system/cpu/cpu0/cpufreq/scaling_max_freq). As far as I
know, no current governor uses anything but max as the default, but in
theory, they could. Similarly distributions might set policy as part of
their init process.
It's ideal to use the real frequency because when we're currently scaled
up on the GPU. In this case we likely want to race to idle, and using a
less than max ring frequency is non-optimal for this situation.
AFAIK, this patch should have no impact on a majority of people.
This behavior hasn't been changed since it was first introduced:
commit 23b2f8bb92
Author: Jesse Barnes <jbarnes@virtuousgeek.org>
Date: Tue Jun 28 13:04:16 2011 -0700
drm/i915: load a ring frequency scaling table v3
CC: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The intel_flush_primary_plane name actually tells us which plane
we're talking about.
Also reorganize the internals a bit and add a missing POSTING_READ()
to make sure the hardware has seen the changes by the time we
return from the function.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The conflict in intel_drv.h tripped me up a bit since a patch in dinq
moves all the functions around, but another one in drm-next removes a
single function. So I'ev figured backing this into a backmerge would
be good.
i915_dma.c is just adjacent lines changed, nothing nefarious there.
Conflicts:
drivers/gpu/drm/i915/i915_dma.c
drivers/gpu/drm/i915/intel_drv.h
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
drm_vblank_init() is too ugly. Make it a bit easier on the eye by
collecting all the per-crtc vblank counters, timestamps etc. to
a structure and just allocate an array of those.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
After applying wait-boost we often find ourselves stuck at higher clocks
than required. The current threshold value requires the GPU to be
continuously and completely idle for 313ms before it is dropped by one
bin. Conversely, we require the GPU to be busy for an average of 90% over
a 84ms period before we upclock. So the current thresholds almost never
downclock the GPU, and respond very slowly to sudden demands for more
power. It is easy to observe that we currently lock into the wrong bin
and both underperform in benchmarks and consume more power than optimal
(just by repeating the task and measuring the different results).
An alternative approach, as discussed in the bspec, is to use a
continuous threshold for upclocking, and an average value for downclocking.
This is good for quickly detecting and reacting to state changes within a
frame, however it fails with the common throttling method of waiting
upon the outstanding frame - at least it is difficult to choose a
threshold that works well at 15,000fps and at 60fps. So continue to use
average busy/idle loads to determine frequency change.
v2: Use 3 power zones to keep frequencies low in steady-state mostly
idle (e.g. scrolling, interactive 2D drawing), and frequencies high
for demanding games. In between those end-states, we use a
fast-reclocking algorithm to converge more quickly on the desired bin.
v3: Bug fixes - make sure we reset adj after switching power zones.
v4: Tune - drop the continuous busy thresholds as it prevents us from
choosing the right frequency for glxgears style swap benchmarks. Instead
the goal is to be able to find the right clocks irrespective of the
wait-boost.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Kenneth Graunke <kenneth@whitecape.org>
Cc: Stéphane Marchesin <stephane.marchesin@gmail.com>
Cc: Owen Taylor <otaylor@redhat.com>
Cc: "Meng, Mengmeng" <mengmeng.meng@intel.com>
Cc: "Zhuang, Lena" <lena.zhuang@intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
If we encounter a situation where the CPU blocks waiting for results
from the GPU, give the GPU a kick to boost its the frequency.
This should work to reduce user interface stalls and to quickly promote
mesa to high frequencies - but the cost is that our requested frequency
stalls high (as we do not idle for long enough before rc6 to start
reducing frequencies, nor are we aggressive at down clocking an
underused GPU). However, this should be mitigated by rc6 itself powering
off the GPU when idle, and that energy use is dependent upon the workload
of the GPU in addition to its frequency (e.g. the math or sampler
functions only consume power when used). Still, this is likely to
adversely affect light workloads.
In particular, this nearly eliminates the highly noticeable wake-up lag
in animations from idle. For example, expose or workspace transitions.
(However, given the situation where we fail to downclock, our requested
frequency is almost always the maximum, except for Baytrail where we
manually downclock upon idling. This often masks the latency of
upclocking after being idle, so animations are typically smooth - at the
cost of increased power consumption.)
Stéphane raised the concern that this will punish good applications and
reward bad applications - but due to the nature of how mesa performs its
client throttling, I believe all mesa applications will be roughly
equally affected. To address this concern, and to prevent applications
like compositors from permanently boosting the RPS state, we ratelimit the
frequency of the wait-boosts each client recieves.
Unfortunately, this techinique is ineffective with Ironlake - which also
has dynamic render power states and suffers just as dramatically. For
Ironlake, the thermal/power headroom is shared with the CPU through
Intelligent Power Sharing and the intel-ips module. This leaves us with
no GPU boost frequencies available when coming out of idle, and due to
hardware limitations we cannot change the arbitration between the CPU and
GPU quickly enough to be effective.
v2: Limit each client to receiving a single boost for each active period.
Tested by QA to only marginally increase power, and to demonstrably
increase throughput in games. No latency measurements yet.
v3: Cater for front-buffer rendering with manual throttling.
v4: Tidy up.
v5: Sadly the compositor needs frequent boosts as it may never idle, but
due to its picking mechanism (using ReadPixels) may require frequent
waits. Those waits, along with the waits for the vrefresh swap, conspire
to keep the GPU at low frequencies despite the interactive latency. To
overcome this we ditch the one-boost-per-active-period and just ratelimit
the number of wait-boosts each client can receive.
Reported-and-tested-by: Paul Neumann <paul104x@yahoo.de>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=68716
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Kenneth Graunke <kenneth@whitecape.org>
Cc: Stéphane Marchesin <stephane.marchesin@gmail.com>
Cc: Owen Taylor <otaylor@redhat.com>
Cc: "Meng, Mengmeng" <mengmeng.meng@intel.com>
Cc: "Zhuang, Lena" <lena.zhuang@intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
[danvet: No extern for function prototypes in headers.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This patch attempts to clean up the ring/IA scaling programming in the
following ways.
1. Fix the comment about the DDR frequency. The math is 266MHz, not
133MHz. Formula was right, docs are wrong.
2. Mask the DCLK register since I don't know how it is defined on future
platforms.
3. use mult_frac instead of magic math.
This helps for future platform enabling.
v2: Actually use the right patch. The v1 was a mix of things, none of
which was right. Note that due to rounding, we actually get different
values (slightly higher) for the effective ring frequency.
v3: Use 1.25 instead of 1.33 as the original code did. (Jesse)
CC: Jesse Barnes <jbarnes@virtuousgeek.org>
CC: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Otherwise using any atomic memory operation will lock up the GPU due
to a Haswell hardware bug.
v2: Use the _MASKED_BIT_ENABLE macro. Drop drm parameter definition.
Signed-off-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Cc: Daniel Vetter <daniel@ffwll.ch>
Cc: <stable@vger.kernel.org>
[danvet: Fix checkpatch fail.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
During driver loading we are initializing rps.vlv_work in
valleyview_enable_rps() via the rps.delayed_resume_work delayed work.
This is too late since we are using vlv_work already via
i915_driver_load()->intel_uncore_sanitize()->
intel_disable_gt_powersave(). This at least leads to the following
kernel warning:
INFO: trying to register non-static key.
the code is fine but needs lockdep annotation.
turning off the locking correctness validator.
Fix this by initialzing vlv_work before we call intel_uncore_sanitize().
The regression was introduced in
commit 7dcd2677ea
Author: Konstantin Khlebnikov <khlebnikov@openvz.org>
Date: Wed Jul 17 10:22:58 2013 +0400
drm/i915: fix long-standing SNB regression in power consumption
after resume
though there was no good reason to initialize the static vlv_work from
another delayed work to begin with (especially since this will happen
multiple times).
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=69397
Tested-by: shui yangwei <yangweix.shui@intel.com>
Signed-off-by: Imre Deak <imre.deak@intel.com>
Cc: stable@vger.kernel.org
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
It indicates a probable BIOS bug, but it appears to be harmless, and
there's nothing the user can do about it anyway, so reduce to a debug
msg. I've filed a bug with the BIOS folks about it anyway, so hopefully
they'll fix whatever GT SB read they were doing when the GT was off.
References: https://bugs.freedesktop.org/show_bug.cgi?id=69396
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
And add some reg defines while we're at it. Since the units of the RC6
residency counter are actually in CZ clocks, we want to just use the
high bits or we'll overflow too frequently.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
struct drm_mode_display now has a separate crtc_ version of the clock to
be used when we're talking about the timings given to the harwadre (was
far as the mode is concerned).
This commit is really the result of a git grep adjusted_mode.*clock and
replacing those by adjusted_mode.crtc_clock. No functional change.
v2: Rebased on drm-intel-queued-next
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Acked-by: Dave Airlie <airlied@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Done while reviewing all our allocations for fubar. Also a few errant
cases of lacking () for the sizeof operator - just a bit of OCD.
I've left out all the conversions that also should use kcalloc from
this patch (it's only 2).
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Merge tag 'v3.12-rc2' into drm-intel-next
Backmerge Linux 3.12-rc2 to prep for a bunch of -next patches:
- Header cleanup in intel_drv.h, both changed in -fixes and my current
-next pile.
- Cursor handling cleanup for -next which depends upon the cursor
handling fix merged into -rc2.
All just trivial conflicts of the "changed adjacent lines" type:
drivers/gpu/drm/i915/i915_gem.c
drivers/gpu/drm/i915/intel_display.c
drivers/gpu/drm/i915/intel_drv.h
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
VGA registers/memory live inside the the display power well. Add a power
domain for VGA.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>