sun4i_layers_init allocates an array to store pointers to newly created
layers returned by sun4i_layer_init_one(), but fails to actually store
them. But it actually returns the empty array to unsuspecting users.
Save the pointers in the array, so that they may be used later.
Signed-off-by: Chen-Yu Tsai <wens@csie.org>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
The assignment found in the main loop in sun4i_layers_init:
struct sun4i_layer *layer = layers[i];
is useless as it gets overwritten by the next line:
layer = sun4i_layer_init_one(drm, plane);
Drop the assignment.
Signed-off-by: Chen-Yu Tsai <wens@csie.org>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
In sun4i_layers_init we are allocating an array of pointers to struct
sun4i_layer:
layers = devm_kcalloc(drm->dev, ARRAY_SIZE(sun4i_backend_planes),
sizeof(**layers), GFP_KERNEL);
The element size should be the size of an individual element of the
array. Change it to sizeof(*layers) to avoid wasting a lot of memory.
Signed-off-by: Chen-Yu Tsai <wens@csie.org>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
The planes can do more than what was previously exposed. Add support for
them.
Since we still have the issue that the primary plane cannot have any alpha
component, we will expose only the non-alpha formats in the primary
formats, and the alpha formats will be exposed in the overlays.
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Acked-by: Chen-Yu Tsai <wens@csie.org>
Even though all our planes can support the ARGB formats, the lowest plane
(ie the primary plane) cannot use the alpha component, otherwise it will
just result in the transparent area being entirely black.
Since some applications will still require the ARGB format, let's force the
format to XRGB to drop the alpha component entirely.
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
The Allwinner A10 and subsequent SoCs share the same display pipeline, with
variations in the number of controllers (1 or 2), or the presence or not of
some output (HDMI, TV, VGA) or not.
Add a driver with a limited set of features for now, and we will hopefully
support all of them eventually
Reviewed-by: Boris Brezillon <boris.brezillon@free-electrons.com>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>