Since we can retire requests from multiple paths, we cannot assume that
i915_gem_retire_requests() is the sole path on which we can transition
to gt.active_requests == 0. A consequence of this is that we would skip
the function if we had already retired all the requests and not
scheduled the idle worker.
This is fallout from changing the routine from considering active_engines
(for which it was the only consumer) to active_requests.
v2: Move kicking the idle working to i915_gem_request_retire() otherwise
we could postpone the idle callback everytime we called retire_requests
even though we did no work.
v3: We only need to move the idle work kicking!
v4: Drop the BUG_ON(!awake) as we may be called from the shrinker in the
middle of constructing a request before we have marked the device awake.
v5: Add a BUG_ON() for active_requests underflow upon retirement (Joonas)
Fixes: 28176ef4cf ("drm/i915: Reserve space in the global seqno during request allocation")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161115164620.17185-1-chris@chris-wilson.co.uk
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
In order to support userspace defining different levels of importance to
different contexts, and in particular the preferred order of execution,
store a priority value on each context. By default, the kernel's
context, which is used for idling and other background tasks, is given
minimum priority (i.e. all user contexts will execute before the kernel).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161114204105.29171-9-chris@chris-wilson.co.uk
Track the priority of each request and use it to determine the order in
which we submit requests to the hardware via execlists.
The priority of the request is determined by the user (eventually via
the context) but may be overridden at any time by the driver. When we set
the priority of the request, we bump the priority of all of its
dependencies to match - so that a high priority drawing operation is not
stuck behind a background task.
When the request is ready to execute (i.e. we have signaled the submit
fence following completion of all its dependencies, including third
party fences), we put the request into a priority sorted rbtree to be
submitted to the hardware. If the request is higher priority than all
pending requests, it will be submitted on the next context-switch
interrupt as soon as the hardware has completed the current request. We
do not currently preempt any current execution to immediately run a very
high priority request, at least not yet.
One more limitation, is that this is first implementation is for
execlists only so currently limited to gen8/gen9.
v2: Replace recursive priority inheritance bumping with an iterative
depth-first search list.
v3: list_next_entry() for walking lists
v4: Explain how the dfs solves the recursion problem with PI.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161114204105.29171-8-chris@chris-wilson.co.uk
The scheduler needs to know the dependencies of each request for the
lifetime of the request, as it may choose to reschedule the requests at
any time and must ensure the dependency tree is not broken. This is in
additional to using the fence to only allow execution after all
dependencies have been completed.
One option was to extend the fence to support the bidirectional
dependency tracking required by the scheduler. However the mismatch in
lifetimes between the submit fence and the request essentially meant
that we had to build a completely separate struct (and we could not
simply reuse the existing waitqueue in the fence for one half of the
dependency tracking). The extra dependency tracking simply did not mesh
well with the fence, and keeping it separate both keeps the fence
implementation simpler and allows us to extend the dependency tracking
into a priority tree (whilst maintaining support for reordering the
tree).
To avoid the additional allocations and list manipulations, the use of
the priotree is disabled when there are no schedulers to use it.
v2: Create a dedicated slab for i915_dependency.
Rename the lists.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161114204105.29171-7-chris@chris-wilson.co.uk
Defer the transfer from the client's timeline onto the execution
timeline from the point of readiness to the point of actual submission.
For example, in execlists, a request is finally submitted to hardware
when the hardware is ready, and only put onto the hardware queue when
the request is ready. By deferring the transfer, we ensure that the
timeline is maintained in retirement order if we decide to queue the
requests onto the hardware in a different order than fifo.
v2: Rebased onto distinct global/user timeline lock classes.
v3: Play with the position of the spin_lock().
v4: Nesting finally resolved with distinct sw_fence lock classes.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161114204105.29171-4-chris@chris-wilson.co.uk
In order to support deferred scheduling, we need to differentiate
between when the request is ready to run (i.e. the submit fence is
signaled) and when the request is actually run (a new execute fence).
This is typically split between the request itself wanting to wait upon
others (for which we use the submit fence) and the CPU wanting to wait
upon the request, for which we use the execute fence to be sure the
hardware is ready to signal completion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161114204105.29171-3-chris@chris-wilson.co.uk
In order to simplify the lockdep annotation, as they become more complex
in the future with deferred execution and multiple paths through the
same functions, create a separate lockclass for the user timeline and
the hardware execution timeline.
We should only ever be locking the user timeline and the execution
timeline in parallel so we only need to create two lock classes, rather
than a separate class for every timeline.
v2: Rename the lock classes to be more consistent with other lockdep.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161114204105.29171-2-chris@chris-wilson.co.uk
When we need to reset the global seqno on wraparound, we have to wait
until the current rbtrees are drained (or otherwise the next waiter will
be out of sequence). The current mechanism to kick and spin until
complete, may exit too early as it would break if the target thread was
currently running. Instead, we must wake up the threads, but keep
spinning until the trees have been deleted.
In order to appease Tvrtko, busy spin rather than yield().
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161108143719.32215-1-chris@chris-wilson.co.uk
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Atm, in case an idle work handler is already pending but haven't yet
started to run, retiring a new request will not extend the active period
as required, rather simply leaves the pending idle work to be scheduled
at the original expiration time. This may lead to idling the GPU too
early. Fix this by using the delayed-work scheduler alternative which
makes sure the handler's expiration time is extended in this case.
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Requested-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/1478510405-11799-1-git-send-email-imre.deak@intel.com
With the infrastructure converted over to tracking multiple timelines in
the GEM API whilst preserving the efficiency of using a single execution
timeline internally, we can now assign a separate timeline to every
context with full-ppgtt.
v2: Add a comment to indicate the xfer between timelines upon submission.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-35-chris@chris-wilson.co.uk
Defer the assignment of the global seqno on a request to its submission.
In the next patch, we will only allocate the global seqno at that time,
here we are just enabling the wait-for-submission before wait-for-seqno
paths.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-34-chris@chris-wilson.co.uk
A restriction on our global seqno is that they cannot wrap, and that we
cannot use the value 0. This allows us to detect when a request has not
yet been submitted, its global seqno is still 0, and ensures that
hardware semaphores are monotonic as required by older hardware. To
meet these restrictions when we defer the assignment of the global
seqno, we must check that we have an available slot in the global seqno
space during request construction. If that test fails, we wait for all
requests to be completed and reset the hardware back to 0.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-33-chris@chris-wilson.co.uk
Currently we try to reduce the number of synchronisations (now the
number of requests we need to wait upon) by noting that if we have
earlier waited upon a request, all subsequent requests in the timeline
will be after the wait. This only applies to requests in this timeline,
as other timelines will not be ordered by that waiter.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-30-chris@chris-wilson.co.uk
Move the actual emission of the breadcrumb for closing the request from
i915_add_request() to the submit callback. (It can be moved later when
required.) This allows us to defer the allocation of the global_seqno
from request construction to actual submission, allowing us to emit the
requests out of order (wrt to the order of their construction, they
still will only be executed one all of their dependencies are resolved
including that all earlier requests on their timeline have been
submitted.) We have to specialise how we then emit the request in order
to write into the preallocated space, rather than at the tail of the
ringbuffer (which will have been advanced by the addition of new
requests).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-29-chris@chris-wilson.co.uk
In the next patch, we will use deferred breadcrumb emission. That requires
reserving sufficient space in the ringbuffer to emit the breadcrumb, which
first requires us to know how large the breadcrumb is.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-28-chris@chris-wilson.co.uk
Now that the emission of the request tail and its submission to hardware
are two separate steps, engine->emit_request() is confusing.
engine->emit_request() is called to emit the breadcrumb commands for the
request into the ring, name it such (engine->emit_breadcrumb).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-27-chris@chris-wilson.co.uk
Though we will have multiple timelines, we still have a single timeline
of execution. This we can use to provide an execution and retirement order
of requests. This keeps tracking execution of requests simple, and vital
for preserving a single waiter (i.e. so that we can order the waiters so
that only the earliest to wakeup need be woken). To accomplish this we
distinguish the seqno used to order requests per-context (external) and
that used internally for execution.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-26-chris@chris-wilson.co.uk
In future patches, we will no longer be able to wait on a static global
seqno and instead have to break our wait up into phases. First we wait
for the global seqno assignment (upon submission to hardware), and once
submitted we wait for the hardware to complete.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-25-chris@chris-wilson.co.uk
Our timelines are more than just a seqno. They also provide an ordered
list of requests to be executed. Due to the restriction of handling
individual address spaces, we are limited to a timeline per address
space but we use a fence context per engine within.
Our first step to introducing independent timelines per context (i.e. to
allow each context to have a queue of requests to execute that have a
defined set of dependencies on other requests) is to provide a timeline
abstraction for the global execution queue.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-23-chris@chris-wilson.co.uk
In preparation to support many distinct timelines, we need to expand the
activity tracking on the GEM object to handle more than just a request
per engine. We already use the struct reservation_object on the dma-buf
to handle many fence contexts, so integrating that into the GEM object
itself is the preferred solution. (For example, we can now share the same
reservation_object between every consumer/producer using this buffer and
skip the manual import/export via dma-buf.)
v2: Reimplement busy-ioctl (by walking the reservation object), postpone
the ABI change for another day. Similarly use the reservation object to
find the last_write request (if active and from i915) for choosing
display CS flips.
Caveats:
* busy-ioctl: busy-ioctl only reports on the native fences, it will not
warn of stalls (in set-domain-ioctl, pread/pwrite etc) if the object is
being rendered to by external fences. It also will not report the same
busy state as wait-ioctl (or polling on the dma-buf) in the same
circumstances. On the plus side, it does retain reporting of which
*i915* engines are engaged with this object.
* non-blocking atomic modesets take a step backwards as the wait for
render completion blocks the ioctl. This is fixed in a subsequent
patch to use a fence instead for awaiting on the rendering, see
"drm/i915: Restore nonblocking awaits for modesetting"
* dynamic array manipulation for shared-fences in reservation is slower
than the previous lockless static assignment (e.g. gem_exec_lut_handle
runtime on ivb goes from 42s to 66s), mainly due to atomic operations
(maintaining the fence refcounts).
* loss of object-level retirement callbacks, emulated by VMA retirement
tracking.
* minor loss of object-level last activity information from debugfs,
could be replaced with per-vma information if desired
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-21-chris@chris-wilson.co.uk
Our low-level wait routine has evolved from our generic wait interface
that handled unlocked, RPS boosting, waits with time tracking. If we
push our GEM fence tracking to use reservation_objects (required for
handling multiple timelines), we lose the ability to pass the required
information down to i915_wait_request(). However, if we push the extra
functionality from i915_wait_request() to the individual callsites
(i915_gem_object_wait_rendering and i915_gem_wait_ioctl) that make use
of those extras, we can both simplify our low level wait and prepare for
extending the GEM interface for use of reservation_objects.
v2: Rewrite i915_wait_request() kerneldocs
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Matthew Auld <matthew.william.auld@gmail.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-4-chris@chris-wilson.co.uk
We will need to wait on DMA completion (as signaled via struct fence)
before executing our i915_gem_request. Therefore we want to expose a
method for adding the await on the fence itself to the request.
v2: Add a comment detailing a failure to handle a signal-on-any
fence-array.
v3: Pretend that magic numbers don't exist.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-1-chris@chris-wilson.co.uk
With the possibility of addition of many more number of rings in future,
the drm_i915_private structure could bloat as an array, of type
intel_engine_cs, is embedded inside it.
struct intel_engine_cs engine[I915_NUM_ENGINES];
Though this is still fine as generally there is only a single instance of
drm_i915_private structure used, but not all of the possible rings would be
enabled or active on most of the platforms. Some memory can be saved by
allocating intel_engine_cs structure only for the enabled/active engines.
Currently the engine/ring ID is kept static and dev_priv->engine[] is simply
indexed using the enums defined in intel_engine_id.
To save memory and continue using the static engine/ring IDs, 'engine' is
defined as an array of pointers.
struct intel_engine_cs *engine[I915_NUM_ENGINES];
dev_priv->engine[engine_ID] will be NULL for disabled engine instances.
There is a text size reduction of 928 bytes, from 1028200 to 1027272, for
i915.o file (but for i915.ko file text size remain same as 1193131 bytes).
v2:
- Remove the engine iterator field added in drm_i915_private structure,
instead pass a local iterator variable to the for_each_engine**
macros. (Chris)
- Do away with intel_engine_initialized() and instead directly use the
NULL pointer check on engine pointer. (Chris)
v3:
- Remove for_each_engine_id() macro, as the updated macro for_each_engine()
can be used in place of it. (Chris)
- Protect the access to Render engine Fault register with a NULL check, as
engine specific init is done later in Driver load sequence.
v4:
- Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris)
- Kill the superfluous init_engine_lists().
v5:
- Cleanup the intel_engines_init() & intel_engines_setup(), with respect to
allocation of intel_engine_cs structure. (Chris)
v6:
- Rebase.
v7:
- Optimize the for_each_engine_masked() macro. (Chris)
- Change the type of 'iter' local variable to enum intel_engine_id. (Chris)
- Rebase.
v8: Rebase.
v9: Rebase.
v10:
- For index calculation use engine ID instead of pointer based arithmetic in
intel_engine_sync_index() as engine pointers are not contiguous now (Chris)
- For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas)
- Use for_each_engine macro for cleanup in intel_engines_init() and remove
check for NULL engine pointer in cleanup() routines. (Joonas)
v11: Rebase.
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Akash Goel <akash.goel@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
In order not to trigger hangcheck on a idle-but-waiting engine, we need
to distinguish between the pending request queue and the actual
execution queue. This is done later in "drm/i915: Enable multiple
timelines" but for now we need a temporary fix to prevent blaming the
wrong engine for a GPU hang.
(Note that this causes a temporary subtle change in how we decide when
to allow a waitboost to be re-awarded back to the waiter, the temporary
effect is that if the wait is upon the most current execution the wait
is given for free, instead of checking to see if the client stalled
itself. This will be repaired in "drm/i915: Enable multiple timelines".)
Fixes: 0a046a0e93 ("drm/i915: Nonblocking request submission")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98104
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161007065327.24515-1-chris@chris-wilson.co.uk
Now that we have fences in place to drive request submission, we can
employ those to queue requests after their dependencies as opposed to
stalling in the middle of an execbuf ioctl. (However, we still choose to
spin before enabling the IRQ as that is faster - though contentious.)
v2: Do the fence ordering first, where we can still fail.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-20-chris@chris-wilson.co.uk
We are about to specialize object synchronisation to enable nonblocking
execbuf submission. First we make a copy of the current object
synchronisation for execbuffer. The general i915_gem_object_sync() will
be removed following the removal of CS flips in the near future.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: John Harrison <john.c.harrison@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-16-chris@chris-wilson.co.uk
Drive final request submission from a callback from the fence. This way
the request is queued until all dependencies are resolved, at which
point it is handed to the backend for queueing to hardware. At this
point, no dependencies are set on the request, so the callback is
immediate.
A side-effect of imposing a heavier-irqsafe spinlock for execlist
submission is that we lose the softirq enabling after scheduling the
execlists tasklet. To compensate, we manually kickstart the softirq by
disabling and enabling the bh around the fence signaling.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: John Harrison <john.c.harrison@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-14-chris@chris-wilson.co.uk
If a waiter is holding the struct_mutex, then the reset worker cannot
reset the GPU until the waiter returns. We do not want to return -EAGAIN
form i915_wait_request as that breaks delicate operations like
i915_vma_unbind() which often cannot be restarted easily, and returning
-EIO is just as useless (and has in the past proven dangerous). The
remaining WARN_ON(i915_wait_request) serve as a valuable reminder that
handling errors from an indefinite wait are tricky.
We can keep the current semantic that knowing after a reset is complete,
so is the request, by performing the reset ourselves if we hold the
mutex.
uevent emission is still handled by the reset worker, so it may appear
slightly out of order with respect to the actual reset (and concurrent
use of the device).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-11-chris@chris-wilson.co.uk
In the next patch we want to handle reset directly by a locked waiter in
order to avoid issues with returning before the reset is handled. To
handle the reset, we must first know whether we hold the struct_mutex.
If we do not hold the struct_mtuex we can not perform the reset, but we do
not block the reset worker either (and so we can just continue to wait for
request completion) - otherwise we must relinquish the mutex.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-10-chris@chris-wilson.co.uk
In preparation for introducing a per-engine reset, we can first separate
the mixing of the reset state from the global reset counter.
The loss of atomicity in updating the reset state poses a small problem
for handling the waiters. For requests, this is solved by advancing the
seqno so that a waiter waking up after the reset knows the request is
complete. For pending flips, we still rely on the increment of the
global reset epoch (as well as the reset-in-progress flag) to signify
when the hardware was reset.
The advantage, now that we do not inspect the reset state during reset
itself i.e. we no longer emit requests during reset, is that we can use
the atomic updates of the state flags to ensure that only one reset
worker is active.
v2: Mika spotted that I transformed the i915_gem_wait_for_error() wakeup
into a waiter wakeup.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Arun Siluvery <arun.siluvery@linux.intel.com>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470414607-32453-6-git-send-email-arun.siluvery@linux.intel.com
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-7-chris@chris-wilson.co.uk
Emulate HW to track and manage ELSP queue. A set of SW ports are defined
and requests are assigned to these ports before submitting them to HW. This
helps in cleaning up incomplete requests during reset recovery easier
especially after engine reset by decoupling elsp queue management. This
will become more clear in the next patch.
In the engine reset case we want to resume where we left-off after skipping
the incomplete batch which requires checking the elsp queue, removing
element and fixing elsp_submitted counts in some cases. Instead of directly
manipulating the elsp queue from reset path we can examine these ports, fix
up ringbuffer pointers using the incomplete request and restart submissions
again after reset.
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Cc: Arun Siluvery <arun.siluvery@linux.intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/1470414607-32453-3-git-send-email-arun.siluvery@linux.intel.com
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-6-chris@chris-wilson.co.uk
Rather than walk the full array of engines checking whether each is in
the mask in turn, we can use the mask to jump to the right engines. This
should quicker for a sparse array of engines or mask, whilst generating
smaller code:
text data bss dec hex filename
1251010 4579 800 1256389 132bc5 drivers/gpu/drm/i915/i915.ko
1250530 4579 800 1255909 1329e5 drivers/gpu/drm/i915/i915.ko
The downside is that we have to pass in a temporary, alas no C99
iterators yet.
[P.S. Joonas doesn't like having to pass extra temporaries into the
macro, and even less that I called them tmp. As yet, we haven't found a
macro that avoids passing in a temporary that is smaller. We probably
will get C99 iterators first!]
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160827075401.16470-2-chris@chris-wilson.co.uk
As we know by inspection whether any engine is still busy as we retire
all the requests, we can pass that information back via return value
rather than check again afterwards.
v2: A little more polish missed in patch splitting
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160827075401.16470-1-chris@chris-wilson.co.uk
Since contexts are not currently shared between userspace processes, we
have an exact correspondence between context creator and guilty batch
submitter. Therefore we can save some per-batch work by inspecting the
context->pid upon error instead. Note that we take the context's
creator's pid rather than the file's pid in order to better track fd
passed over sockets.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1471254551-25805-29-git-send-email-chris@chris-wilson.co.uk
Treat the VMA as the primary struct responsible for tracking bindings
into the GPU's VM. That is we want to treat the VMA returned after we
pin an object into the VM as the cookie we hold and eventually release
when unpinning. Doing so eliminates the ambiguity in pinning the object
and then searching for the relevant pin later.
v2: Joonas' stylistic nitpicks, a fun rebase.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1471254551-25805-27-git-send-email-chris@chris-wilson.co.uk
request->batch_obj is only set by execbuffer for the convenience of
debugging hangs. By moving that operation to the callsite, we can
simplify all other callers and future patches. We also move the
complications of reference handling of the request->batch_obj next to
where the active tracking is set up for the request.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470832906-13972-2-git-send-email-chris@chris-wilson.co.uk
I mistyped and added an extra _request_ to __i915_gem_active_get_rcu()
Also, the same happened to another comment for i915_gem_active_get_rcu()
Reported-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470758602-1338-1-git-send-email-chris@chris-wilson.co.uk
When using RCU lookup for the request, commit 0eafec6d32 ("drm/i915:
Enable lockless lookup of request tracking via RCU"), we acknowledge that
we may race with another thread that could have reallocated the request.
In order for the first thread not to blow up, the second thread must not
clear the request completed before overwriting it. In the RCU lookup, we
allow for the engine/seqno to be replaced but we do not allow for it to
be zeroed.
The choice we make is to either add extra checking to the RCU lookup, or
embrace the inherent races (as intended). It is more complicated as we
need to manually clear everything we depend upon being zero initialised,
but we benefit from not emiting the memset() to clear the entire
frequently allocated structure (that memset turns up in throughput
profiles). And at the same time, the lookup remains flexible for future
adjustments.
v2: Old style LRC requires another variable to be initialize. (The
danger inherent in not zeroing everything.)
v3: request->batch also needs to be cleared
v4: signaling.tsk is no long used unset, but pid still exists
Fixes: 0eafec6d32 ("drm/i915: Enable lockless lookup of request...")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: "Goel, Akash" <akash.goel@intel.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/1470731014-6894-2-git-send-email-chris@chris-wilson.co.uk
~jiffie and a few usecs is 3 orders of magnitude different. A bit
much. This was changed in
commit ca5b721e23
Author: Chris Wilson <chris@chris-wilson.co.uk>
Date: Fri Dec 11 11:32:58 2015 +0000
drm/i915: Limit the busy wait on requests to 5us not 10ms!
But probably missed the comment since the change was non-local to the
comment.
v2: Polish comment more (Chris).
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Acked-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470413484-23775-1-git-send-email-daniel.vetter@ffwll.ch
The principal motivation for this was to try and eliminate the
struct_mutex from i915_gem_suspend - but we still need to hold the mutex
current for the i915_gem_context_lost(). (The issue there is that there
may be an indirect lockdep cycle between cpu_hotplug (i.e. suspend) and
struct_mutex via the stop_machine().) For the moment, enabling last
request tracking for the engine, allows us to do busyness checking and
waiting without requiring the struct_mutex - which is useful in its own
right.
As a side-effect of having a robust means for tracking engine busyness,
we can replace our other busyness heuristic, that of comparing against
the last submitted seqno. For paranoid reasons, we have a semi-ordered
check of that seqno inside the hangchecker, which we can now improve to
an ordered check of the engine's busyness (removing a locked xchg in the
process).
v2: Pass along "bool interruptible" as being unlocked we cannot rely on
i915->mm.interruptible being stable or even under our control.
v3: Replace check Ironlake i915_gpu_busy() with the common precalculated value
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470388464-28458-6-git-send-email-chris@chris-wilson.co.uk
If we enable RCU for the requests (providing a grace period where we can
inspect a "dead" request before it is freed), we can allow callers to
carefully perform lockless lookup of an active request.
However, by enabling deferred freeing of requests, we can potentially
hog a lot of memory when dealing with tens of thousands of requests per
second - with a quick insertion of a synchronize_rcu() inside our
shrinker callback, that issue disappears.
v2: Currently, it is our responsibility to handle reclaim i.e. to avoid
hogging memory with the delayed slab frees. At the moment, we wait for a
grace period in the shrinker, and block for all RCU callbacks on oom.
Suggested alternatives focus on flushing our RCU callback when we have a
certain number of outstanding request frees, and blocking on that flush
after a second high watermark. (So rather than wait for the system to
run out of memory, we stop issuing requests - both are nondeterministic.)
Paul E. McKenney wrote:
Another approach is synchronize_rcu() after some largish number of
requests. The advantage of this approach is that it throttles the
production of callbacks at the source. The corresponding disadvantage
is that it slows things up.
Another approach is to use call_rcu(), but if the previous call_rcu()
is still in flight, block waiting for it. Yet another approach is
the get_state_synchronize_rcu() / cond_synchronize_rcu() pair. The
idea is to do something like this:
cond_synchronize_rcu(cookie);
cookie = get_state_synchronize_rcu();
You would of course do an initial get_state_synchronize_rcu() to
get things going. This would not block unless there was less than
one grace period's worth of time between invocations. But this
assumes a busy system, where there is almost always a grace period
in flight. But you can make that happen as follows:
cond_synchronize_rcu(cookie);
cookie = get_state_synchronize_rcu();
call_rcu(&my_rcu_head, noop_function);
Note that you need additional code to make sure that the old callback
has completed before doing a new one. Setting and clearing a flag
with appropriate memory ordering control suffices (e.g,. smp_load_acquire()
and smp_store_release()).
v3: More comments on compiler and processor order of operations within
the RCU lookup and discover we can use rcu_access_pointer() here instead.
v4: Wrap i915_gem_active_get_rcu() to take the rcu_read_lock itself.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Cc: "Goel, Akash" <akash.goel@intel.com>
Cc: Josh Triplett <josh@joshtriplett.org>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/1470324762-2545-25-git-send-email-chris@chris-wilson.co.uk