This is prep work to be able to allocate multiple events in one go.
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
GPU cores with the DYNAMIC_FREQUENCY_SCALING feature bit set expect the
platform to provide the clock scaling and ignore any requests to use the
internal FSCALE divider. Writes to this register still work, but don't
have any effect on the GPU clock frequency.
Save the initial core and shader clock frequency and ask the platform
to provide a slower clock when cooling is requested.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Loosely based on commit f0a42bb542 ("drm/msm: submit support for
in-fences"). Unfortunately, struct drm_etnaviv_gem_submit doesn't have
a flags field yet, so we have to extend the structure and trust that
drm_ioctl will clear the flags for us if an older userspace only submits
part of the struct.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Gustavo Padovan <gustavo.padovan@collabora.com>
Reviewed-by: Sumit Semwal <sumit.semwal@linaro.org>
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Each Vivante GPU contains a clock divider which can divide the GPU clock
by 2^n, which can lower the power dissipation from the GPU. It has been
suggested that the GC600 on Dove is responsible for 20-30% of the power
dissipation from the SoC, so lowering the GPU clock rate provides a way
to throttle the power dissiptation, and reduce the temperature when the
SoC gets hot.
This patch hooks the Etnaviv driver into the kernel's thermal management
to allow the GPUs to be throttled when necessary, allowing a reduction in
GPU clock rate from /1 to /64 in power of 2 steps.
Signed-off-by: Russell King <rmk+kernel@armlinux.org.uk>
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
There are 3 big benefits to suballocating a single big DMA buffer
for command submission:
1. Avoid hammering CMA. The old way of allocating and freeing a DMA
buffer for each submission was hitting some of the real slow
pathes in CMA, as this allocator was not designed for a concurrent
small buffers load.
2. Less TLB flushes on IOMMUv2. If a new command buffer is mapped into
the GPU address space the MMU TLBs need to be flushed. By having
one big buffer statically mapped to the GPU, a lot of those flushes
can be avoided.
3. No funky workarounds for GC3000. The FE TLB flush on GC3000 isn't
reliable. To work around that we tried to lay out the cmdbufs in
the GPU address space in a way to avoid this issue. This hasn't
always worked if the address space is crowded. A single statically
mapped buffer avoids the erratum completely.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
This will get more complex with the following changes, so move it
into its own place.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
With MMUv2 all buffers need to be mapped through the MMU once it
is enabled. Align the buffer size to 4K, as the MMU is only able to
map page aligned buffers.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Split out into a new externally visible function, as the IOMMUv2
code needs this functionality, too.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Split out into a new externally visible function, as the IOMMUv2
code needs this functionality, too.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Fence contexts are created on the fly (for example) by the GPU scheduler used
in the amdgpu driver as a result of an userspace request. Because of this
userspace could in theory force a wrap around of the 32bit context number
if it doesn't behave well.
Avoid this by increasing the context number to 64bits. This way even when
userspace manages to allocate a billion contexts per second it takes more
than 500 years for the context number to wrap around.
v2: fix printf formats as well.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk>
Acked-by: Sumit Semwal <sumit.semwal@linaro.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/1464786612-5010-2-git-send-email-deathsimple@vodafone.de
Currently, we scan the list of mappings each time we want to operate on
the vram_mapping struct. Rather than repeatedly scanning these, look
them up once in the submission path, and then use _reference and
_unreference methods as necessary to manage this object.
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Add tracking of the current execution state (iow, active GPU pipe).
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Export further minor feature bitmasks and the varyings count from
the GPU specifications registers to userspace.
Acked-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
This adds the etnaviv DRM driver and hooks it up in Makefiles
and Kconfig.
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>