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[media] tw686x: use a formula instead of two tables for div
Instead of using two tables to estimate the temporal decimation factor, use a formula. This allows to get the closest fps, which sounds better than the current tables. Also, the current code doesn't store the real framerate. This patch fixes the above issues. [Ezequiel: - introduce a TW686X_MAX_FPS macro for max_fps. - use hweight_long instead of open coding the set bits count.] Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com> Signed-off-by: Ezequiel Garcia <ezequiel@vanguardiasur.com.ar> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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@ -28,6 +28,7 @@
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#define TW686X_INPUTS_PER_CH 4
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#define TW686X_VIDEO_WIDTH 720
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#define TW686X_VIDEO_HEIGHT(id) ((id & V4L2_STD_525_60) ? 480 : 576)
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#define TW686X_MAX_FPS(id) ((id & V4L2_STD_525_60) ? 30 : 25)
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#define TW686X_MAX_SG_ENTRY_SIZE 4096
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#define TW686X_MAX_SG_DESC_COUNT 256 /* PAL 720x576 needs 203 4-KB pages */
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@ -340,53 +341,79 @@ static const struct tw686x_dma_ops sg_dma_ops = {
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.field = V4L2_FIELD_SEQ_TB,
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};
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static unsigned int tw686x_fields_map(v4l2_std_id std, unsigned int fps)
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static const unsigned int fps_map[15] = {
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/*
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* bit 31 enables selecting the field control register
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* bits 0-29 are a bitmask with fields that will be output.
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* For NTSC (and PAL-M, PAL-60), all 30 bits are used.
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* For other PAL standards, only the first 25 bits are used.
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*/
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0x00000000, /* output all fields */
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0x80000006, /* 2 fps (60Hz), 2 fps (50Hz) */
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0x80018006, /* 4 fps (60Hz), 4 fps (50Hz) */
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0x80618006, /* 6 fps (60Hz), 6 fps (50Hz) */
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0x81818186, /* 8 fps (60Hz), 8 fps (50Hz) */
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0x86186186, /* 10 fps (60Hz), 8 fps (50Hz) */
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0x86619866, /* 12 fps (60Hz), 10 fps (50Hz) */
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0x86666666, /* 14 fps (60Hz), 12 fps (50Hz) */
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0x9999999e, /* 16 fps (60Hz), 14 fps (50Hz) */
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0x99e6799e, /* 18 fps (60Hz), 16 fps (50Hz) */
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0x9e79e79e, /* 20 fps (60Hz), 16 fps (50Hz) */
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0x9e7e7e7e, /* 22 fps (60Hz), 18 fps (50Hz) */
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0x9fe7f9fe, /* 24 fps (60Hz), 20 fps (50Hz) */
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0x9ffe7ffe, /* 26 fps (60Hz), 22 fps (50Hz) */
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0x9ffffffe, /* 28 fps (60Hz), 24 fps (50Hz) */
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};
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static unsigned int tw686x_real_fps(unsigned int index, unsigned int max_fps)
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{
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static const unsigned int map[15] = {
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0x00000000, 0x00000001, 0x00004001, 0x00104001, 0x00404041,
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0x01041041, 0x01104411, 0x01111111, 0x04444445, 0x04511445,
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0x05145145, 0x05151515, 0x05515455, 0x05551555, 0x05555555
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};
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unsigned long mask;
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static const unsigned int std_625_50[26] = {
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0, 1, 1, 2, 3, 3, 4, 4, 5, 5, 6, 7, 7,
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8, 8, 9, 10, 10, 11, 11, 12, 13, 13, 14, 14, 0
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};
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if (!index || index >= ARRAY_SIZE(fps_map))
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return max_fps;
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static const unsigned int std_525_60[31] = {
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0, 1, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7,
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8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 0, 0
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};
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mask = GENMASK(max_fps - 1, 0);
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return hweight_long(fps_map[index] & mask);
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}
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unsigned int i;
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static unsigned int tw686x_fps_idx(unsigned int fps, unsigned int max_fps)
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{
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unsigned int idx, real_fps;
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int delta;
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if (std & V4L2_STD_525_60) {
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if (fps >= ARRAY_SIZE(std_525_60))
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fps = 30;
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i = std_525_60[fps];
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} else {
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if (fps >= ARRAY_SIZE(std_625_50))
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fps = 25;
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i = std_625_50[fps];
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}
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/* First guess */
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idx = (12 + 15 * fps) / max_fps;
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return map[i];
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/* Minimal possible framerate is 2 frames per second */
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if (!idx)
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return 1;
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/* Check if the difference is bigger than abs(1) and adjust */
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real_fps = tw686x_real_fps(idx, max_fps);
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delta = real_fps - fps;
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if (delta < -1)
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idx++;
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else if (delta > 1)
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idx--;
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/* Max framerate */
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if (idx >= 15)
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return 0;
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return idx;
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}
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static void tw686x_set_framerate(struct tw686x_video_channel *vc,
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unsigned int fps)
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{
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unsigned int map;
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unsigned int i;
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if (vc->fps == fps)
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return;
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map = tw686x_fields_map(vc->video_standard, fps) << 1;
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map |= map << 1;
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if (map > 0)
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map |= BIT(31);
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reg_write(vc->dev, VIDEO_FIELD_CTRL[vc->ch], map);
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vc->fps = fps;
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i = tw686x_fps_idx(fps, TW686X_MAX_FPS(vc->video_standard));
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reg_write(vc->dev, VIDEO_FIELD_CTRL[vc->ch], fps_map[i]);
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vc->fps = tw686x_real_fps(i, TW686X_MAX_FPS(vc->video_standard));
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}
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static const struct tw686x_format *format_by_fourcc(unsigned int fourcc)
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