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Input: sparse-keymap - use a managed allocation for keymap copy
Some platform drivers use devm_input_allocate_device() together with sparse_keymap_setup() in their .probe callbacks. While using the former simplifies error handling, using the latter necessitates calling sparse_keymap_free() in the error path and upon module unloading to avoid leaking the copy of the keymap allocated by sparse_keymap_setup(). To help prevent such leaks and enable simpler error handling, make sparse_keymap_setup() use devm_kmemdup() to create the keymap copy so that it gets automatically freed. This works for both managed and non-managed input devices as the keymap is freed after the last reference to the input device is dropped. Note that actions previously taken by sparse_keymap_free(), i.e. taking the input device's mutex and zeroing its keycode and keycodemax fields, are now redundant because the managed keymap will always be freed after the input device is unregistered. Signed-off-by: Michał Kępień <kernel@kempniu.pl> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
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@ -160,12 +160,12 @@ static int sparse_keymap_setkeycode(struct input_dev *dev,
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* @keymap: Keymap in form of array of &key_entry structures ending
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* with %KE_END type entry
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* @setup: Function that can be used to adjust keymap entries
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* depending on device's deeds, may be %NULL
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* depending on device's needs, may be %NULL
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*
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* The function calculates size and allocates copy of the original
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* keymap after which sets up input device event bits appropriately.
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* Before destroying input device allocated keymap should be freed
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* with a call to sparse_keymap_free().
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* The allocated copy of the keymap is automatically freed when it
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* is no longer needed.
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*/
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int sparse_keymap_setup(struct input_dev *dev,
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const struct key_entry *keymap,
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@ -180,19 +180,18 @@ int sparse_keymap_setup(struct input_dev *dev,
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for (e = keymap; e->type != KE_END; e++)
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map_size++;
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map = kcalloc(map_size, sizeof(struct key_entry), GFP_KERNEL);
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map = devm_kmemdup(&dev->dev, keymap, map_size * sizeof(*map),
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GFP_KERNEL);
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if (!map)
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return -ENOMEM;
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memcpy(map, keymap, map_size * sizeof(struct key_entry));
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for (i = 0; i < map_size; i++) {
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entry = &map[i];
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if (setup) {
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error = setup(dev, entry);
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if (error)
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goto err_out;
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return error;
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}
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switch (entry->type) {
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@ -221,10 +220,6 @@ int sparse_keymap_setup(struct input_dev *dev,
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dev->setkeycode = sparse_keymap_setkeycode;
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return 0;
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err_out:
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kfree(map);
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return error;
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}
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EXPORT_SYMBOL(sparse_keymap_setup);
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@ -232,29 +227,13 @@ EXPORT_SYMBOL(sparse_keymap_setup);
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* sparse_keymap_free - free memory allocated for sparse keymap
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* @dev: Input device using sparse keymap
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*
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* This function is used to free memory allocated by sparse keymap
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* This function used to free memory allocated by sparse keymap
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* in an input device that was set up by sparse_keymap_setup().
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* NOTE: It is safe to cal this function while input device is
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* still registered (however the drivers should care not to try to
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* use freed keymap and thus have to shut off interrupts/polling
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* before freeing the keymap).
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* Since sparse_keymap_setup() now uses a managed allocation for the
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* keymap copy, use of this function is deprecated.
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*/
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void sparse_keymap_free(struct input_dev *dev)
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{
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unsigned long flags;
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/*
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* Take event lock to prevent racing with input_get_keycode()
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* and input_set_keycode() if we are called while input device
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* is still registered.
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*/
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spin_lock_irqsave(&dev->event_lock, flags);
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kfree(dev->keycode);
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dev->keycode = NULL;
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dev->keycodemax = 0;
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spin_unlock_irqrestore(&dev->event_lock, flags);
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}
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EXPORT_SYMBOL(sparse_keymap_free);
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