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[media] v4l: vsp1: Simplify frame end processing
The DRM pipeline, as it runs in automatic restart mode, never sees the pipeline state set to VSP1_PIPELINE_STOPPING or VSP1_PIPELINE_STOPPED when running the frame end interrupt handler. We can thus skip the checks various checks in the handler and return immediately. Similarly the DRM frame end handler calls vsp1_pipeline_run() unnecessarily, as the state there is never VSP1_PIPELINE_STOPPED. Remove the function call and the frame end handler is it's now empty. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
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@ -26,20 +26,6 @@
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#include "vsp1_pipe.h"
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#include "vsp1_rwpf.h"
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/* -----------------------------------------------------------------------------
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* Runtime Handling
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*/
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static void vsp1_drm_pipeline_frame_end(struct vsp1_pipeline *pipe)
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{
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unsigned long flags;
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spin_lock_irqsave(&pipe->irqlock, flags);
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if (pipe->num_inputs)
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vsp1_pipeline_run(pipe);
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spin_unlock_irqrestore(&pipe->irqlock, flags);
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}
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/* -----------------------------------------------------------------------------
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* DU Driver API
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*/
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@ -569,7 +555,6 @@ int vsp1_drm_init(struct vsp1_device *vsp1)
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pipe = &vsp1->drm->pipe;
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vsp1_pipeline_init(pipe);
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pipe->frame_end = vsp1_drm_pipeline_frame_end;
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/* The DRM pipeline is static, add entities manually. */
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for (i = 0; i < vsp1->info->rpf_count; ++i) {
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@ -289,6 +289,7 @@ void vsp1_pipeline_frame_end(struct vsp1_pipeline *pipe)
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vsp1_dl_irq_frame_end(pipe->dl);
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/* Signal frame end to the pipeline handler. */
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if (pipe->frame_end)
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pipe->frame_end(pipe);
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spin_lock_irqsave(&pipe->irqlock, flags);
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@ -298,7 +299,9 @@ void vsp1_pipeline_frame_end(struct vsp1_pipeline *pipe)
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/* When using display lists in continuous frame mode the pipeline is
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* automatically restarted by the hardware.
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*/
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if (!pipe->dl)
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if (pipe->dl)
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goto done;
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pipe->state = VSP1_PIPELINE_STOPPED;
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/* If a stop has been requested, mark the pipeline as stopped and
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