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ALSA: x86: Minor cleanup of reset buffer procedure
The procedure to reset buffer pointers is performed in two places and still open-coded. Simplify the helper function and use it consistently. Signed-off-by: Takashi Iwai <tiwai@suse.de>
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@ -252,10 +252,11 @@ static void snd_intelhad_enable_audio_int(struct snd_intelhad *ctx, bool enable)
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}
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}
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static void snd_intelhad_reset_audio(struct snd_intelhad *intelhaddata,
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u8 reset)
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/* Reset buffer pointers */
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static void had_reset_audio(struct snd_intelhad *intelhaddata)
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{
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had_write_register(intelhaddata, AUD_HDMI_STATUS, reset);
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had_write_register(intelhaddata, AUD_HDMI_STATUS, 1);
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had_write_register(intelhaddata, AUD_HDMI_STATUS, 0);
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}
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/*
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@ -893,8 +894,7 @@ static void snd_intelhad_handle_underrun(struct snd_intelhad *intelhaddata)
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/* Handle Underrun interrupt within Audio Unit */
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had_write_register(intelhaddata, AUD_CONFIG, 0);
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/* Reset buffer pointers */
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had_write_register(intelhaddata, AUD_HDMI_STATUS, 1);
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had_write_register(intelhaddata, AUD_HDMI_STATUS, 0);
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had_reset_audio(intelhaddata);
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/*
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* The interrupt status 'sticky' bits might not be cleared by
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* setting '1' to that bit once...
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@ -1085,8 +1085,7 @@ static int snd_intelhad_pcm_trigger(struct snd_pcm_substream *substream,
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snd_intelhad_enable_audio_int(intelhaddata, false);
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snd_intelhad_enable_audio(substream, intelhaddata, false);
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/* Reset buffer pointers */
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snd_intelhad_reset_audio(intelhaddata, 1);
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snd_intelhad_reset_audio(intelhaddata, 0);
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had_reset_audio(intelhaddata);
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snd_intelhad_enable_audio_int(intelhaddata, false);
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break;
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