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b43: LP-PHY: Fix and simplify Qdiv roundup
The Qdiv roundup routine is essentially a fixed-point division algorithm, using only integer math. However, the version in the specs had a major error that has been recently fixed (a missing quotient++). Replace Qdiv roundup with a rewritten, simplified version. Signed-off-by: Gábor Stefanik <netrolller.3d@gmail.com> Signed-off-by: John W. Linville <linville@tuxdriver.com>
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@ -1032,9 +1032,10 @@ static int lpphy_loopback(struct b43_wldev *dev)
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return index;
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}
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/* Fixed-point division algorithm using only integer math. */
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static u32 lpphy_qdiv_roundup(u32 dividend, u32 divisor, u8 precision)
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{
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u32 quotient, remainder, rbit, roundup, tmp;
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u32 quotient, remainder;
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if (divisor == 0)
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return 0;
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@ -1042,20 +1043,16 @@ static u32 lpphy_qdiv_roundup(u32 dividend, u32 divisor, u8 precision)
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quotient = dividend / divisor;
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remainder = dividend % divisor;
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rbit = divisor & 0x1;
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roundup = (divisor >> 1) + rbit;
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while (precision != 0) {
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tmp = remainder - roundup;
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while (precision > 0) {
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quotient <<= 1;
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if (remainder >= roundup)
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remainder = (tmp << 1) + rbit;
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else
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remainder <<= 1;
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if (remainder << 1 >= divisor) {
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quotient++;
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remainder = (remainder << 1) - divisor;
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}
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precision--;
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}
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if (remainder >= roundup)
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if (remainder << 1 >= divisor)
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quotient++;
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return quotient;
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