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drm/virtio: drop virtio_gpu_fence_cleanup()
Just call drm_fence_put directly instead. Also set vgfb->fence to NULL after dropping the reference. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Ezequiel Garcia <ezequiel@collabora.com> Link: http://patchwork.freedesktop.org/patch/msgid/20181219122708.4586-4-kraxel@redhat.com
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@ -337,7 +337,6 @@ int virtio_gpu_mmap(struct file *filp, struct vm_area_struct *vma);
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/* virtio_gpu_fence.c */
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struct virtio_gpu_fence *virtio_gpu_fence_alloc(
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struct virtio_gpu_device *vgdev);
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void virtio_gpu_fence_cleanup(struct virtio_gpu_fence *fence);
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int virtio_gpu_fence_emit(struct virtio_gpu_device *vgdev,
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struct virtio_gpu_ctrl_hdr *cmd_hdr,
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struct virtio_gpu_fence *fence);
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@ -81,14 +81,6 @@ struct virtio_gpu_fence *virtio_gpu_fence_alloc(struct virtio_gpu_device *vgdev)
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return fence;
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}
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void virtio_gpu_fence_cleanup(struct virtio_gpu_fence *fence)
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{
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if (!fence)
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return;
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dma_fence_put(&fence->f);
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}
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int virtio_gpu_fence_emit(struct virtio_gpu_device *vgdev,
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struct virtio_gpu_ctrl_hdr *cmd_hdr,
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struct virtio_gpu_fence *fence)
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@ -351,7 +351,7 @@ static int virtio_gpu_resource_create_ioctl(struct drm_device *dev, void *data,
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virtio_gpu_cmd_resource_create_3d(vgdev, qobj, &rc_3d);
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ret = virtio_gpu_object_attach(vgdev, qobj, fence);
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if (ret) {
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virtio_gpu_fence_cleanup(fence);
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dma_fence_put(&fence->f);
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goto fail_backoff;
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}
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ttm_eu_fence_buffer_objects(&ticket, &validate_list, &fence->f);
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@ -169,8 +169,10 @@ static void virtio_gpu_cursor_cleanup_fb(struct drm_plane *plane,
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return;
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vgfb = to_virtio_gpu_framebuffer(plane->state->fb);
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if (vgfb->fence)
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virtio_gpu_fence_cleanup(vgfb->fence);
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if (vgfb->fence) {
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dma_fence_put(&vgfb->fence->f);
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vgfb->fence = NULL;
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}
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}
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static void virtio_gpu_cursor_plane_update(struct drm_plane *plane,
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